diff --git a/src/backend/xrender/xrender.c b/src/backend/xrender/xrender.c index cc6e5f4..5d04ff2 100644 --- a/src/backend/xrender/xrender.c +++ b/src/backend/xrender/xrender.c @@ -176,8 +176,8 @@ static xcb_render_picture_t process_mask(struct _xrender_data *xd, struct xrende *allocated = false; return inner->pict; } - const auto tmpw = to_u16_checked(inner->width); - const auto tmph = to_u16_checked(inner->height); + auto const tmpw = to_u16_checked(inner->width); + auto const tmph = to_u16_checked(inner->height); *allocated = true; x_clear_picture_clip_region(xd->base.c, inner->pict); auto ret = x_create_picture_with_visual( @@ -226,13 +226,13 @@ compose_impl(struct _xrender_data *xd, struct xrender_image *xrimg, coord_t dst, region_t reg; bool has_alpha = inner->has_alpha || img->opacity != 1; - const auto tmpw = to_u16_checked(inner->width); - const auto tmph = to_u16_checked(inner->height); - const auto tmpew = to_u16_checked(img->ewidth); - const auto tmpeh = to_u16_checked(img->eheight); + auto const tmpw = to_u16_checked(inner->width); + auto const tmph = to_u16_checked(inner->height); + auto const tmpew = to_u16_checked(img->ewidth); + auto const tmpeh = to_u16_checked(img->eheight); // Remember: the mask has a 1-pixel border - const auto mask_dst_x = to_i16_checked(dst.x - mask_dst.x + 1); - const auto mask_dst_y = to_i16_checked(dst.y - mask_dst.y + 1); + auto const mask_dst_x = to_i16_checked(dst.x - mask_dst.x + 1); + auto const mask_dst_y = to_i16_checked(dst.y - mask_dst.y + 1); const xcb_render_color_t dim_color = { .red = 0, .green = 0, .blue = 0, .alpha = (uint16_t)(0xffff * img->dim)}; @@ -395,8 +395,8 @@ static bool blur(backend_t *backend_data, double opacity, void *ctx_, void *mask resize_region(®_op, bctx->resize_width, bctx->resize_height); const pixman_box32_t *extent_resized = pixman_region32_extents(®_op_resized); - const auto height_resized = to_u16_checked(extent_resized->y2 - extent_resized->y1); - const auto width_resized = to_u16_checked(extent_resized->x2 - extent_resized->x1); + auto const height_resized = to_u16_checked(extent_resized->y2 - extent_resized->y1); + auto const width_resized = to_u16_checked(extent_resized->x2 - extent_resized->x1); static const char *filter0 = "Nearest"; // The "null" filter static const char *filter = "convolution"; diff --git a/src/compiler.h b/src/compiler.h index af8fb83..302bc7b 100644 --- a/src/compiler.h +++ b/src/compiler.h @@ -7,7 +7,9 @@ #endif // clang-format off +#if __STDC_VERSION__ <= 201710L #define auto __auto_type +#endif #define likely(x) __builtin_expect(!!(x), 1) #define unlikely(x) __builtin_expect(!!(x), 0) #define likely_if(x) if (likely(x)) diff --git a/src/picom.c b/src/picom.c index c9772e3..1302f51 100644 --- a/src/picom.c +++ b/src/picom.c @@ -265,7 +265,7 @@ void schedule_render(session_t *ps, bool triggered_by_vblank) { goto schedule; } - const auto deadline = ps->last_msc_instant + (unsigned long)divisor * frame_time; + auto const deadline = ps->last_msc_instant + (unsigned long)divisor * frame_time; unsigned int available = 0; if (deadline > now_us) { available = (unsigned int)(deadline - now_us); @@ -1158,7 +1158,7 @@ static int register_cm(session_t *ps) { // Set WM_CLIENT_MACHINE. As per EWMH, because we set _NET_WM_PID, we must also // set WM_CLIENT_MACHINE. { - const auto hostname_max = (unsigned long)sysconf(_SC_HOST_NAME_MAX); + auto const hostname_max = (unsigned long)sysconf(_SC_HOST_NAME_MAX); char *hostname = malloc(hostname_max); if (gethostname(hostname, hostname_max) == 0) { diff --git a/src/render.c b/src/render.c index 3a7e844..ec50d8a 100644 --- a/src/render.c +++ b/src/render.c @@ -474,10 +474,10 @@ void paint_one(session_t *ps, struct managed_win *w, const region_t *reg_paint) } else { // Painting parameters const margin_t extents = win_calc_frame_extents(w); - const auto t = extents.top; - const auto l = extents.left; - const auto b = extents.bottom; - const auto r = extents.right; + auto const t = extents.top; + auto const l = extents.left; + auto const b = extents.bottom; + auto const r = extents.right; #define COMP_BDR(cx, cy, cwid, chei) \ paint_region(ps, w, (cx), (cy), (cwid), (chei), w->frame_opacity * w->opacity, \ @@ -888,8 +888,8 @@ win_blur_background(session_t *ps, struct managed_win *w, xcb_render_picture_t t const region_t *reg_paint) { const int16_t x = w->g.x; const int16_t y = w->g.y; - const auto wid = to_u16_checked(w->widthb); - const auto hei = to_u16_checked(w->heightb); + auto const wid = to_u16_checked(w->widthb); + auto const hei = to_u16_checked(w->heightb); const int cr = w ? w->corner_radius : 0; double factor_center = 1.0; @@ -1174,8 +1174,8 @@ void paint_all(session_t *ps, struct managed_win *t) { if (w->corner_radius > 0 && ps->o.backend == BKEND_GLX) { const int16_t x = w->g.x; const int16_t y = w->g.y; - const auto wid = to_u16_checked(w->widthb); - const auto hei = to_u16_checked(w->heightb); + auto const wid = to_u16_checked(w->widthb); + auto const hei = to_u16_checked(w->heightb); glx_bind_texture(ps, &w->glx_texture_bg, x, y, wid, hei); } #endif @@ -1195,8 +1195,8 @@ void paint_all(session_t *ps, struct managed_win *t) { // Rounded corners for XRender is implemented inside render() // Round window corners if (w->corner_radius > 0 && ps->o.backend == BKEND_GLX) { - const auto wid = to_u16_checked(w->widthb); - const auto hei = to_u16_checked(w->heightb); + auto const wid = to_u16_checked(w->widthb); + auto const hei = to_u16_checked(w->heightb); glx_round_corners_dst(ps, w, w->glx_texture_bg, w->g.x, w->g.y, wid, hei, (float)ps->psglx->z - 0.5F, diff --git a/src/win.c b/src/win.c index 6dccbed..901b646 100644 --- a/src/win.c +++ b/src/win.c @@ -2758,7 +2758,7 @@ void win_clear_flags(struct managed_win *w, uint64_t flags) { } void win_set_properties_stale(struct managed_win *w, const xcb_atom_t *props, int nprops) { - const auto bits_per_element = sizeof(*w->stale_props) * 8; + auto const bits_per_element = sizeof(*w->stale_props) * 8; size_t new_capacity = w->stale_props_capacity; // Calculate the new capacity of the properties array @@ -2793,12 +2793,12 @@ static void win_clear_all_properties_stale(struct managed_win *w) { } static bool win_fetch_and_unset_property_stale(struct managed_win *w, xcb_atom_t prop) { - const auto bits_per_element = sizeof(*w->stale_props) * 8; + auto const bits_per_element = sizeof(*w->stale_props) * 8; if (prop >= w->stale_props_capacity * bits_per_element) { return false; } - const auto mask = 1UL << (prop % bits_per_element); + auto const mask = 1UL << (prop % bits_per_element); bool ret = w->stale_props[prop / bits_per_element] & mask; w->stale_props[prop / bits_per_element] &= ~mask; return ret;