Use the DPMS extension to detect if screen is turned off, and unredirect
if it is. This also helps working around the problem where OpenGL
buffers lose data when screen is turned off, causing screen to flicker
later when it turns back on if use-damage is enabled.
Unfortunately the DPMS extension doesn't define an event, so we have to
periodically poll the screen state.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
We used to have a list of X errors we should ignore in case they do
occur. This commit expands that functionality to also allow us aborting
on certain errors.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
Transparent clipping interacts poorly with programs whose transparent
interface elements must show windows below them for functionality,
for example screenshot utilities.
This needs the EGL_KHR_image_pixmap and the GL_EXT_EGL_image_storage
extensions, which unfortunately aren't available on NVIDIA cards.
Don't add documentation for these, for now.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
I also noticed there is an opportunity to unify fades, animated shaders,
and the benchmark mode. We should be able to get rid of the fade timer.
A TODO for the future.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
Used for setting custom window shaders and rules for choosing custom
window shaders.
Added a "c2_userdata_free" parameter to c2_list_free, so allocated userdata
stored in nodes can be freed.
Signed-off-by: Bernd Busse <bernd@busse-net.de>
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
It was deprecated in v6, but wasn't formally deprecated back then (e.g.
no warnings were printed for it). So formally deprecate it here.
This also left the refresh-rate option unused, so that will be
deprecated too.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
There were a few improper uses of %ld for 64 bit numbers, as well as
some other 32 bit related warnings that I've fixed.
Signed-off-by: ktprograms <ktprograms@gmail.com>
Explicitly set `xinerama_scr_regs` to `NULL` after calling free() to
avoid freeing them again.
Under normal operation we free the old xinerama screen region list on
root screen changes and allocate a new one with the updated regions.
On rare occasions — mainly reproducable by changing monitors while DPMS
is in standby — updating the region list might fail as for whatever
reason the xinerama extension is marked as inactive. This would leave
us with an invalid pointer to the already freed region list we would
then attempt to free again on the next root screen change.
Added the new `clip-shadow-above` configuration and wintype option.
These allow the user to select windows to clip from the shadow region of
other windows, i.e. don't paint shadows on top of them.
This should provide a more useful and userfriendly alternative to the
deprecated `shadow-exclude-reg` option — especially for docks and bars.
If the user has no access to the GPU, initialization of the GLX context
fails. In the legacy backend, this occurs BEFORE the session has been
successfully initialized.
At this point we cannot meaningfully filter xerrors as the session
hasn't been initialized yet. So we don't try to.
Currently there is some inconsistency in how image_op is implemented
across backends. The glx backend applies some of the image operations
lazily, and not always in the order the operations were made; while the
xrender backend applies the operations eagerly. This can lead to
different render result in some cases.
Instead of trying to preserving the order of operations, which would be
unnecessary, we re-model the API to better reflect the implementation.
We make it clear that setting the property doesn't change the image
data, and properties are only applied during composition and in a
specific order.
This makes sure the render result looks consistent across backends.
Should also improve the performance of the xrender backend, even if only
slightly.
Also distill out the property management code so they can be shared.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
Since commit 95a64acf5a, fill_win doesn't
set the window geometry anymore, so we can't use it in
handle_new_windows.
However, we don't need to add damage in handle_new_windows anyway,
damage will be added later when the MAPPED flag is handled.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
Consider these 2 cases:
* A window is mapped while fading out
* A window is mapped and damaged while fading out
From the perspective of map_win_start, these 2 cases look the same. The
window will has ever_damage = true in both cases. However, map_win_start
has to distinguish between these 2 cases, because at the end of
map_win_start, window in the first case cannot have ever_damage = true,
while window in the second case should have ever_damage = true.
Currently, map_win_start always clears ever_damage in both cases
(indirectly through win_skip_fading), which causes windows in the second
case to not be rendered when they should be.
This commit move clearing of ever_damage from unmap_win_finish to
unmap_win_start, so when map_win_start sees ever_damage = true, it's
always to second case. And to make sure windows which are fading out are
still rendered, we relax the ever_damage check in paint_preprocess to
also accept windows that are fading out. (see code comment for
explanation why this is fine)
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
Set WIN_FLAGS_MAPPED instead, it will be handled later. Previously, we
call map_win_start because we need the geometry of the window, which is
updated in map_win_start. Now, we get the geometry in fill_win, so
map_win_start is not needed anymore.
Eliminate a case where destroy_backend could see IMAGES_STALE flags set
on windows.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
Make unmapped window events work mostly like a mapped window, except
flags set on unmapped windows aren't processed until the window is
mapped.
Hopefully this unifies some of the code paths and reduce corner cases.
Should fix#525
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
When the screen is unredirected, no window have a shadow image. So the
assertions in win_set_shadow don't hold. But in that case, we don't want
to add damages anyway. So we put them behind a check of whether the screen
is redirected.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
- Fix non-critical memory-leak in `picom.c` and `options.c` where we
don't free all allocated memory before dieing.
- Explicitly allocate new branch in `c2.c` to silence false-positive
memory-leak.
Of course, we still use GLX, so we can't completely remove Xlib yet. But
this removes all Xlib uses outside of the backends.
This drops support for COMPOUND_TEXT Xorg strings, so people how wants
multilingual support has to use UTF8, which should be fine since most of
the applications support that.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>