If the user is using custom shaders, picom will naturally fail to get some uniform locations if the given uniform is not used in the shader. So we really shouldn't report error for it. Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
If the user is using custom shaders, picom will naturally fail to get some uniform locations if the given uniform is not used in the shader. So we really shouldn't report error for it. Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>