Files
picom/src/backend
Yuxuan Shui 7de9494766 gl_common: apply alpha to the right target
In gl_image_apply_alpha, the call to _gl_fill uses 0 as the target
framebuffer, so the alpha is not applied to the target texture.

Fix that by using the correct framebuffer.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-15 20:08:27 +00:00
..
2020-02-08 19:15:10 +00:00
2019-11-09 17:56:38 +02:00
2019-08-04 17:52:45 +01:00