Files
picom/src/win.c
Yuxuan Shui a826e0ce79 Window state tracking refactor
Window state tracking is basically the back bond of window fading. We
add a new enum field to the win struct to track the state of the window,
instead of using a set of boolean variables. We also remove the fading
callbacks, since it is only used for fading, so the potential of code
reuse is lost. And it makes the code slightly harder to understand.

Also fixed a problem that --no-fading-openclose is not behaving as
advertised (from my observation, enabling this flag disables fading
entirely, instead of just diabling it for open/close).

Also uses double for opacity everywhere internally. Use opacity_t only
when setting X opacity prop.

TODO: Remove win::*_last

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-17 16:37:28 +00:00

1604 lines
42 KiB
C

// SPDX-License-Identifier: MIT
// Copyright (c) 2011-2013, Christopher Jeffrey
// Copyright (c) 2013 Richard Grenville <pyxlcy@gmail.com>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <xcb/xcb.h>
#include <xcb/render.h>
#include <xcb/damage.h>
#include <xcb/xcb_renderutil.h>
#include <stdbool.h>
#include <math.h>
#include <string.h>
#include <stdlib.h>
#include "compiler.h"
#include "common.h"
#include "config.h"
#include "compton.h"
#include "c2.h"
#include "x.h"
#include "string_utils.h"
#include "utils.h"
#include "log.h"
#include "types.h"
#include "region.h"
#include "render.h"
#ifdef CONFIG_DBUS
#include "dbus.h"
#endif
#ifdef CONFIG_OPENGL
// TODO remove this include
#include "opengl.h"
#endif
#include "win.h"
#define OPAQUE 0xffffffff
/// Generate a "return by value" function, from a function that returns the
/// region via a region_t pointer argument.
/// Function signature has to be (win *, region_t *)
#define gen_by_val(fun) region_t fun##_by_val(win *w) { \
region_t ret; \
pixman_region32_init(&ret); \
fun(w, &ret); \
return ret; \
}
/**
* Clear leader cache of all windows.
*/
static inline void
clear_cache_win_leaders(session_t *ps) {
for (win *w = ps->list; w; w = w->next)
w->cache_leader = XCB_NONE;
}
static inline void
wid_set_opacity_prop(session_t *ps, xcb_window_t wid, opacity_t val) {
const uint32_t v = val;
xcb_change_property(ps->c, XCB_PROP_MODE_REPLACE, wid, ps->atom_opacity,
XCB_ATOM_CARDINAL, 32, 1, &v);
}
static inline void
wid_rm_opacity_prop(session_t *ps, xcb_window_t wid) {
xcb_delete_property(ps->c, wid, ps->atom_opacity);
}
/**
* Run win_update_focused() on all windows with the same leader window.
*
* @param leader leader window ID
*/
static inline void
group_update_focused(session_t *ps, xcb_window_t leader) {
if (!leader)
return;
for (win *w = ps->list; w; w = w->next) {
if (win_get_leader(ps, w) == leader && w->state != WSTATE_DESTROYING)
win_update_focused(ps, w);
}
return;
}
/**
* Return whether a window group is really focused.
*
* @param leader leader window ID
* @return true if the window group is focused, false otherwise
*/
static inline bool
group_is_focused(session_t *ps, xcb_window_t leader) {
if (!leader)
return false;
for (win *w = ps->list; w; w = w->next) {
if (win_get_leader(ps, w) == leader && w->state != WSTATE_DESTROYING
&& win_is_focused_real(ps, w))
return true;
}
return false;
}
/**
* Get a rectangular region a window occupies, excluding shadow.
*/
static void win_get_region_local(session_t *ps, win *w, region_t *res) {
pixman_region32_fini(res);
pixman_region32_init_rect(res, 0, 0, w->widthb, w->heightb);
}
/**
* Get a rectangular region a window occupies, excluding frame and shadow.
*/
void win_get_region_noframe_local(win *w, region_t *res) {
const margin_t extents = win_calc_frame_extents(w);
int x = extents.left;
int y = extents.top;
int width = max_i(w->g.width - extents.left - extents.right, 0);
int height = max_i(w->g.height - extents.top - extents.bottom, 0);
pixman_region32_fini(res);
if (width > 0 && height > 0)
pixman_region32_init_rect(res, x, y, width, height);
}
gen_by_val(win_get_region_noframe_local)
/**
* Add a window to damaged area.
*
* @param ps current session
* @param w struct _win element representing the window
*/
void add_damage_from_win(session_t *ps, win *w) {
// XXX there was a cached extents region, investigate
// if that's better
region_t extents;
pixman_region32_init(&extents);
win_extents(w, &extents);
add_damage(ps, &extents);
pixman_region32_fini(&extents);
}
/**
* Check if a window has rounded corners.
* XXX This is really dumb
*/
void win_rounded_corners(session_t *ps, win *w) {
w->rounded_corners = false;
if (!w->bounding_shaped)
return;
// Quit if border_size() returns XCB_NONE
if (!pixman_region32_not_empty(&w->bounding_shape))
return;
// Determine the minimum width/height of a rectangle that could mark
// a window as having rounded corners
unsigned short minwidth = max_i(w->widthb * (1 - ROUNDED_PERCENT),
w->widthb - ROUNDED_PIXELS);
unsigned short minheight = max_i(w->heightb * (1 - ROUNDED_PERCENT),
w->heightb - ROUNDED_PIXELS);
// Get the rectangles in the bounding region
int nrects = 0;
const rect_t *rects = pixman_region32_rectangles(&w->bounding_shape, &nrects);
// Look for a rectangle large enough for this window be considered
// having rounded corners
for (int i = 0; i < nrects; ++i)
if (rects[i].x2 - rects[i].x1 >= minwidth && rects[i].y2 - rects[i].y1 >= minheight) {
w->rounded_corners = true;
break;
}
}
int win_get_name(session_t *ps, win *w) {
XTextProperty text_prop = { NULL, XCB_NONE, 0, 0 };
char **strlst = NULL;
int nstr = 0;
if (!w->client_win)
return 0;
if (!(wid_get_text_prop(ps, w->client_win, ps->atom_name_ewmh, &strlst, &nstr))) {
log_trace("(%#010x): _NET_WM_NAME unset, falling back to WM_NAME.", w->client_win);
if (!(XGetWMName(ps->dpy, w->client_win, &text_prop) && text_prop.value)) {
return -1;
}
if (Success !=
XmbTextPropertyToTextList(ps->dpy, &text_prop, &strlst, &nstr)
|| !nstr || !strlst) {
if (strlst)
XFreeStringList(strlst);
cxfree(text_prop.value);
return -1;
}
cxfree(text_prop.value);
}
int ret = 0;
if (!w->name || strcmp(w->name, strlst[0]) != 0) {
ret = 1;
free(w->name);
w->name = strdup(strlst[0]);
}
XFreeStringList(strlst);
log_trace("(%#010x): client = %#010x, name = \"%s\", "
"ret = %d", w->id, w->client_win, w->name, ret);
return ret;
}
int win_get_role(session_t *ps, win *w) {
char **strlst = NULL;
int nstr = 0;
if (!wid_get_text_prop(ps, w->client_win, ps->atom_role, &strlst, &nstr))
return -1;
int ret = 0;
if (!w->role || strcmp(w->role, strlst[0]) != 0) {
ret = 1;
free(w->role);
w->role = strdup(strlst[0]);
}
XFreeStringList(strlst);
log_trace("(%#010x): client = %#010x, role = \"%s\", "
"ret = %d", w->id, w->client_win, w->role, ret);
return ret;
}
/**
* Check if a window is bounding-shaped.
*/
static inline bool win_bounding_shaped(const session_t *ps, xcb_window_t wid) {
if (ps->shape_exists) {
xcb_shape_query_extents_reply_t *reply;
Bool bounding_shaped;
reply = xcb_shape_query_extents_reply(ps->c,
xcb_shape_query_extents(ps->c, wid), NULL);
bounding_shaped = reply && reply->bounding_shaped;
free(reply);
return bounding_shaped;
}
return false;
}
wintype_t wid_get_prop_wintype(session_t *ps, xcb_window_t wid) {
winprop_t prop = wid_get_prop(ps, wid, ps->atom_win_type, 32L, XCB_ATOM_ATOM, 32);
for (unsigned i = 0; i < prop.nitems; ++i) {
for (wintype_t j = 1; j < NUM_WINTYPES; ++j) {
if (ps->atoms_wintypes[j] == (xcb_atom_t)prop.p32[i]) {
free_winprop(&prop);
return j;
}
}
}
free_winprop(&prop);
return WINTYPE_UNKNOWN;
}
bool wid_get_opacity_prop(session_t *ps, xcb_window_t wid, opacity_t def,
opacity_t *out) {
bool ret = false;
*out = def;
winprop_t prop = wid_get_prop(ps, wid, ps->atom_opacity, 1L, XCB_ATOM_CARDINAL, 32);
if (prop.nitems) {
*out = *prop.c32;
ret = true;
}
free_winprop(&prop);
return ret;
}
// XXX should distinguish between frame has alpha and window body has alpha
bool win_has_alpha(const win *w) {
return w->pictfmt &&
w->pictfmt->type == XCB_RENDER_PICT_TYPE_DIRECT &&
w->pictfmt->direct.alpha_mask;
}
void win_determine_mode(session_t *ps, win *w) {
if (win_has_alpha(w) || w->opacity < 1.0) {
w->mode = WMODE_TRANS;
} else if (w->frame_opacity != 1.0) {
w->mode = WMODE_FRAME_TRANS;
} else {
w->mode = WMODE_SOLID;
}
}
/**
* Calculate and return the opacity target of a window.
*
* If window is inactive and inactive_opacity_override is set, the
* priority is: (Simulates the old behavior)
*
* inactive_opacity > _NET_WM_WINDOW_OPACITY (if not opaque)
* > window type default opacity
*
* Otherwise:
*
* _NET_WM_WINDOW_OPACITY (if not opaque)
* > window type default opacity (if not opaque)
* > inactive_opacity
*
* @param ps current session
* @param w struct _win object representing the window
*
* @return target opacity
*/
double win_get_opacity_target(session_t *ps, const win *w) {
double opacity = 1;
if (w->state == WSTATE_UNMAPPED) {
// be consistent
return 0;
}
if (w->state == WSTATE_UNMAPPING || w->state == WSTATE_DESTROYING) {
return 0;
}
// Try obeying opacity property and window type opacity firstly
if (w->has_opacity_prop) {
opacity = ((double)w->opacity_prop) / OPAQUE;
} else if (!safe_isnan(ps->o.wintype_option[w->window_type].opacity)) {
opacity = ps->o.wintype_option[w->window_type].opacity;
} else {
// Respect active_opacity only when the window is physically focused
if (win_is_focused_real(ps, w))
opacity = ps->o.active_opacity;
else if (!w->focused)
// Respect inactive_opacity in some cases
opacity = ps->o.inactive_opacity;
}
// respect inactive override
if (ps->o.inactive_opacity_override && !w->focused)
opacity = ps->o.inactive_opacity;
return opacity;
}
/**
* Determine whether a window is to be dimmed.
*/
bool win_should_dim(session_t *ps, const win *w) {
// Make sure we do nothing if the window is unmapped / being destroyed
if (w->state == WSTATE_UNMAPPED) {
return false;
}
if (ps->o.inactive_dim && !(w->focused)) {
return true;
} else {
return false;
}
}
/**
* Determine if a window should fade on opacity change.
*/
bool win_should_fade(session_t *ps, const win *w) {
// To prevent it from being overwritten by last-paint value if the window is
// unmapped on next frame, write w->fade_last as well
if (w->fade_force != UNSET) {
return w->fade_force;
}
if (ps->o.no_fading_openclose && w->in_openclose) {
return false;
}
if (ps->o.no_fading_destroyed_argb && w->state == WSTATE_DESTROYING &&
win_has_alpha(w) && w->client_win && w->client_win != w->id) {
// deprecated
return false;
}
// Ignore other possible causes of fading state changes after window
// gets unmapped
//if (w->a.map_state != XCB_MAP_STATE_VIEWABLE) {
//}
if (c2_match(ps, w, ps->o.fade_blacklist, NULL)) {
return false;
}
return ps->o.wintype_option[w->window_type].fade;
}
/**
* Reread _COMPTON_SHADOW property from a window.
*
* The property must be set on the outermost window, usually the WM frame.
*/
void win_update_prop_shadow_raw(session_t *ps, win *w) {
winprop_t prop =
wid_get_prop(ps, w->id, ps->atom_compton_shadow, 1, XCB_ATOM_CARDINAL, 32);
if (!prop.nitems) {
w->prop_shadow = -1;
} else {
w->prop_shadow = *prop.c32;
}
free_winprop(&prop);
}
/**
* Reread _COMPTON_SHADOW property from a window and update related
* things.
*/
void win_update_prop_shadow(session_t *ps, win *w) {
long attr_shadow_old = w->prop_shadow;
win_update_prop_shadow_raw(ps, w);
if (w->prop_shadow != attr_shadow_old)
win_determine_shadow(ps, w);
}
void win_set_shadow(session_t *ps, win *w, bool shadow_new) {
if (w->shadow == shadow_new)
return;
region_t extents;
pixman_region32_init(&extents);
win_extents(w, &extents);
w->shadow = shadow_new;
// Window extents need update on shadow state change
// Shadow geometry currently doesn't change on shadow state change
// calc_shadow_geometry(ps, w);
// Mark the old extents as damaged if the shadow is removed
if (!w->shadow)
add_damage(ps, &extents);
pixman_region32_clear(&extents);
// Mark the new extents as damaged if the shadow is added
if (w->shadow) {
win_extents(w, &extents);
add_damage_from_win(ps, w);
}
pixman_region32_fini(&extents);
}
/**
* Determine if a window should have shadow, and update things depending
* on shadow state.
*/
void win_determine_shadow(session_t *ps, win *w) {
bool shadow_new = w->shadow;
if (UNSET != w->shadow_force)
shadow_new = w->shadow_force;
else if (w->a.map_state == XCB_MAP_STATE_VIEWABLE)
shadow_new = (ps->o.wintype_option[w->window_type].shadow &&
!c2_match(ps, w, ps->o.shadow_blacklist, NULL) &&
!(ps->o.shadow_ignore_shaped && w->bounding_shaped &&
!w->rounded_corners) &&
!(ps->o.respect_prop_shadow && 0 == w->prop_shadow));
win_set_shadow(ps, w, shadow_new);
}
void win_set_invert_color(session_t *ps, win *w, bool invert_color_new) {
if (w->invert_color == invert_color_new)
return;
w->invert_color = invert_color_new;
add_damage_from_win(ps, w);
}
/**
* Determine if a window should have color inverted.
*/
void win_determine_invert_color(session_t *ps, win *w) {
bool invert_color_new = w->invert_color;
if (UNSET != w->invert_color_force)
invert_color_new = w->invert_color_force;
else if (w->a.map_state == XCB_MAP_STATE_VIEWABLE)
invert_color_new =
c2_match(ps, w, ps->o.invert_color_list, NULL);
win_set_invert_color(ps, w, invert_color_new);
}
void win_set_blur_background(session_t *ps, win *w, bool blur_background_new) {
if (w->blur_background == blur_background_new)
return;
w->blur_background = blur_background_new;
// Only consider window damaged if it's previously painted with background
// blurred
if (!win_is_solid(ps, w) || (ps->o.blur_background_frame && w->frame_opacity != 1))
add_damage_from_win(ps, w);
}
/**
* Determine if a window should have background blurred.
*/
void win_determine_blur_background(session_t *ps, win *w) {
if (w->a.map_state != XCB_MAP_STATE_VIEWABLE)
return;
bool blur_background_new =
ps->o.blur_background &&
!c2_match(ps, w, ps->o.blur_background_blacklist, NULL);
win_set_blur_background(ps, w, blur_background_new);
}
/**
* Update window opacity according to opacity rules.
*
* TODO This override the window's opacity property, may not be
* a good idea.
*/
void win_update_opacity_rule(session_t *ps, win *w) {
if (w->a.map_state != XCB_MAP_STATE_VIEWABLE)
return;
double opacity = 1.0;
bool is_set = false;
void *val = NULL;
if (c2_match(ps, w, ps->o.opacity_rules, &val)) {
opacity = ((double)(long)val) / 100.0;
is_set = true;
}
if (is_set == w->opacity_is_set && opacity == w->opacity_set)
return;
w->opacity_set = opacity;
w->opacity_is_set = is_set;
if (!is_set)
wid_rm_opacity_prop(ps, w->id);
else
wid_set_opacity_prop(ps, w->id, opacity * OPAQUE);
}
/**
* Function to be called on window type changes.
*/
void win_on_wtype_change(session_t *ps, win *w) {
win_determine_shadow(ps, w);
win_update_focused(ps, w);
if (ps->o.invert_color_list)
win_determine_invert_color(ps, w);
if (ps->o.opacity_rules)
win_update_opacity_rule(ps, w);
}
/**
* Function to be called on window data changes.
*
* TODO need better name
*/
void win_on_factor_change(session_t *ps, win *w) {
if (ps->o.shadow_blacklist)
win_determine_shadow(ps, w);
if (ps->o.invert_color_list)
win_determine_invert_color(ps, w);
if (ps->o.focus_blacklist)
win_update_focused(ps, w);
if (ps->o.blur_background_blacklist)
win_determine_blur_background(ps, w);
if (ps->o.opacity_rules)
win_update_opacity_rule(ps, w);
if (w->a.map_state == XCB_MAP_STATE_VIEWABLE && ps->o.paint_blacklist)
w->paint_excluded =
c2_match(ps, w, ps->o.paint_blacklist, NULL);
if (w->a.map_state == XCB_MAP_STATE_VIEWABLE && ps->o.unredir_if_possible_blacklist)
w->unredir_if_possible_excluded = c2_match(
ps, w, ps->o.unredir_if_possible_blacklist, NULL);
w->reg_ignore_valid = false;
}
/**
* Update cache data in struct _win that depends on window size.
*/
void calc_win_size(session_t *ps, win *w) {
w->widthb = w->g.width + w->g.border_width * 2;
w->heightb = w->g.height + w->g.border_width * 2;
calc_shadow_geometry(ps, w);
w->flags |= WFLAG_SIZE_CHANGE;
// Invalidate the shadow we built
free_paint(ps, &w->shadow_paint);
}
/**
* Calculate and update geometry of the shadow of a window.
*/
void calc_shadow_geometry(session_t *ps, win *w) {
w->shadow_dx = ps->o.shadow_offset_x;
w->shadow_dy = ps->o.shadow_offset_y;
w->shadow_width = w->widthb + ps->o.shadow_radius * 2;
w->shadow_height = w->heightb + ps->o.shadow_radius * 2;
}
/**
* Update window type.
*/
void win_upd_wintype(session_t *ps, win *w) {
const wintype_t wtype_old = w->window_type;
// Detect window type here
w->window_type = wid_get_prop_wintype(ps, w->client_win);
// Conform to EWMH standard, if _NET_WM_WINDOW_TYPE is not present, take
// override-redirect windows or windows without WM_TRANSIENT_FOR as
// _NET_WM_WINDOW_TYPE_NORMAL, otherwise as _NET_WM_WINDOW_TYPE_DIALOG.
if (WINTYPE_UNKNOWN == w->window_type) {
if (w->a.override_redirect ||
!wid_has_prop(ps, w->client_win, ps->atom_transient))
w->window_type = WINTYPE_NORMAL;
else
w->window_type = WINTYPE_DIALOG;
}
if (w->window_type != wtype_old)
win_on_wtype_change(ps, w);
}
/**
* Mark a window as the client window of another.
*
* @param ps current session
* @param w struct _win of the parent window
* @param client window ID of the client window
*/
void win_mark_client(session_t *ps, win *w, xcb_window_t client) {
w->client_win = client;
// If the window isn't mapped yet, stop here, as the function will be
// called in map_win()
if (w->a.map_state != XCB_MAP_STATE_VIEWABLE)
return;
auto e = xcb_request_check(
ps->c, xcb_change_window_attributes(
ps->c, client, XCB_CW_EVENT_MASK,
(const uint32_t[]){determine_evmask(ps, client, WIN_EVMODE_CLIENT)}));
if (e) {
log_error("Failed to change event mask of window %#010x", client);
free(e);
}
win_upd_wintype(ps, w);
// Get frame widths. The window is in damaged area already.
if (ps->o.frame_opacity != 1)
win_update_frame_extents(ps, w, client);
// Get window group
if (ps->o.track_leader)
win_update_leader(ps, w);
// Get window name and class if we are tracking them
if (ps->o.track_wdata) {
win_get_name(ps, w);
win_get_class(ps, w);
win_get_role(ps, w);
}
// Update everything related to conditions
win_on_factor_change(ps, w);
// Update window focus state
win_update_focused(ps, w);
}
/**
* Unmark current client window of a window.
*
* @param ps current session
* @param w struct _win of the parent window
*/
void win_unmark_client(session_t *ps, win *w) {
xcb_window_t client = w->client_win;
w->client_win = XCB_NONE;
// Recheck event mask
xcb_change_window_attributes(ps->c, client, XCB_CW_EVENT_MASK,
(const uint32_t[]) { determine_evmask(ps, client, WIN_EVMODE_UNKNOWN) });
}
/**
* Recheck client window of a window.
*
* @param ps current session
* @param w struct _win of the parent window
*/
void win_recheck_client(session_t *ps, win *w) {
// Initialize wmwin to false
w->wmwin = false;
// Look for the client window
// Always recursively look for a window with WM_STATE, as Fluxbox
// sets override-redirect flags on all frame windows.
xcb_window_t cw = find_client_win(ps, w->id);
if (cw)
log_trace("(%#010x): client %#010x", w->id, cw);
// Set a window's client window to itself if we couldn't find a
// client window
if (!cw) {
cw = w->id;
w->wmwin = !w->a.override_redirect;
log_trace("(%#010x): client self (%s)", w->id,
(w->wmwin ? "wmwin" : "override-redirected"));
}
// Unmark the old one
if (w->client_win && w->client_win != cw)
win_unmark_client(ps, w);
// Mark the new one
win_mark_client(ps, w, cw);
}
/**
* Free all resources in a <code>struct _win</code>.
*/
void free_win_res(session_t *ps, win *w) {
// No need to call backend release_win here because
// finish_unmap_win should've done that for us.
// XXX unless we are called by session_destroy
// assert(w->win_data == NULL);
free_win_res_glx(ps, w);
free_paint(ps, &w->paint);
free_paint(ps, &w->shadow_paint);
// Above should be done during unmapping
// Except when we are called by session_destroy
pixman_region32_fini(&w->bounding_shape);
// BadDamage may be thrown if the window is destroyed
set_ignore_cookie(ps,
xcb_damage_destroy(ps->c, w->damage));
rc_region_unref(&w->reg_ignore);
free(w->name);
free(w->class_instance);
free(w->class_general);
free(w->role);
}
// TODO: probably split into win_new (in win.c) and add_win (in compton.c)
bool add_win(session_t *ps, xcb_window_t id, xcb_window_t prev) {
static const win win_def = {
.win_data = NULL,
.next = NULL,
.prev_trans = NULL,
.id = XCB_NONE,
.a = {},
#ifdef CONFIG_XINERAMA
.xinerama_scr = -1,
#endif
.pictfmt = NULL,
.mode = WMODE_TRANS,
.ever_damaged = false,
.damage = XCB_NONE,
.pixmap_damaged = false,
.paint = PAINT_INIT,
.flags = 0,
.need_configure = false,
.queue_configure = {},
.reg_ignore = NULL,
.reg_ignore_valid = false,
.widthb = 0,
.heightb = 0,
.state = WSTATE_UNMAPPED,
.bounding_shaped = false,
.rounded_corners = false,
.to_paint = false,
// true when the window is first created.
// set to false after the first map is done
.in_openclose = true,
.client_win = XCB_NONE,
.window_type = WINTYPE_UNKNOWN,
.wmwin = false,
.leader = XCB_NONE,
.cache_leader = XCB_NONE,
.focused = false,
.focused_force = UNSET,
.name = NULL,
.class_instance = NULL,
.class_general = NULL,
.role = NULL,
.opacity = 0,
.opacity_tgt = 0,
.has_opacity_prop = false,
.opacity_prop = OPAQUE,
.opacity_is_set = false,
.opacity_set = 1,
.fade_force = UNSET,
.frame_opacity = 1.0,
.frame_extents = MARGIN_INIT,
.shadow = false,
.shadow_force = UNSET,
.shadow_opacity = 0.0,
.shadow_dx = 0,
.shadow_dy = 0,
.shadow_width = 0,
.shadow_height = 0,
.shadow_paint = PAINT_INIT,
.prop_shadow = -1,
.dim = false,
.invert_color = false,
.invert_color_force = UNSET,
.blur_background = false,
};
// Reject overlay window and already added windows
if (id == ps->overlay || find_win(ps, id)) {
return false;
}
// Allocate and initialize the new win structure
auto new = cmalloc(win);
log_trace("(%#010x): %p", id, new);
*new = win_def;
pixman_region32_init(&new->bounding_shape);
// Find window insertion point
win **p = NULL;
if (prev) {
for (p = &ps->list; *p; p = &(*p)->next) {
if ((*p)->id == prev && (*p)->state != WSTATE_DESTROYING)
break;
}
} else {
p = &ps->list;
}
// Fill structure
new->id = id;
xcb_get_window_attributes_cookie_t acookie = xcb_get_window_attributes(ps->c, id);
xcb_get_geometry_cookie_t gcookie = xcb_get_geometry(ps->c, id);
xcb_get_window_attributes_reply_t *a = xcb_get_window_attributes_reply(ps->c, acookie, NULL);
xcb_get_geometry_reply_t *g = xcb_get_geometry_reply(ps->c, gcookie, NULL);
if (!a || a->map_state == XCB_MAP_STATE_UNVIEWABLE) {
// Failed to get window attributes probably means the window is gone
// already. Unviewable means the window is already reparented
// elsewhere.
free(a);
free(g);
free(new);
return false;
}
new->a = *a;
free(a);
if (!g) {
free(new);
return false;
}
new->g = *g;
free(g);
// Delay window mapping
int map_state = new->a.map_state;
assert(map_state == XCB_MAP_STATE_VIEWABLE || map_state == XCB_MAP_STATE_UNMAPPED);
new->a.map_state = XCB_MAP_STATE_UNMAPPED;
if (new->a._class == XCB_WINDOW_CLASS_INPUT_OUTPUT) {
// Create Damage for window
new->damage = xcb_generate_id(ps->c);
xcb_generic_error_t *e = xcb_request_check(ps->c,
xcb_damage_create_checked(ps->c, new->damage, id, XCB_DAMAGE_REPORT_LEVEL_NON_EMPTY));
if (e) {
free(e);
free(new);
return false;
}
new->pictfmt = x_get_pictform_for_visual(ps->c, new->a.visual);
}
calc_win_size(ps, new);
new->next = *p;
*p = new;
win_update_bounding_shape(ps, new);
#ifdef CONFIG_DBUS
// Send D-Bus signal
if (ps->o.dbus) {
cdbus_ev_win_added(ps, new);
}
#endif
if (map_state == XCB_MAP_STATE_VIEWABLE) {
map_win(ps, id);
}
return true;
}
/**
* Update focused state of a window.
*/
void win_update_focused(session_t *ps, win *w) {
if (UNSET != w->focused_force) {
w->focused = w->focused_force;
}
else {
w->focused = win_is_focused_real(ps, w);
// Use wintype_focus, and treat WM windows and override-redirected
// windows specially
if (ps->o.wintype_option[w->window_type].focus
|| (ps->o.mark_wmwin_focused && w->wmwin)
|| (ps->o.mark_ovredir_focused &&
w->id == w->client_win && !w->wmwin)
|| (w->a.map_state == XCB_MAP_STATE_VIEWABLE &&
c2_match(ps, w, ps->o.focus_blacklist, NULL)))
w->focused = true;
// If window grouping detection is enabled, mark the window active if
// its group is
if (ps->o.track_leader && ps->active_leader
&& win_get_leader(ps, w) == ps->active_leader) {
w->focused = true;
}
}
// Always recalculate the window target opacity, since some opacity-related
// options depend on the output value of win_is_focused_real() instead of
// w->focused
w->opacity_tgt = win_get_opacity_target(ps, w);
w->state = WSTATE_FADING;
}
/**
* Set leader of a window.
*/
static inline void win_set_leader(session_t *ps, win *w, xcb_window_t nleader) {
// If the leader changes
if (w->leader != nleader) {
xcb_window_t cache_leader_old = win_get_leader(ps, w);
w->leader = nleader;
// Forcefully do this to deal with the case when a child window
// gets mapped before parent, or when the window is a waypoint
clear_cache_win_leaders(ps);
// Update the old and new window group and active_leader if the window
// could affect their state.
xcb_window_t cache_leader = win_get_leader(ps, w);
if (win_is_focused_real(ps, w) && cache_leader_old != cache_leader) {
ps->active_leader = cache_leader;
group_update_focused(ps, cache_leader_old);
group_update_focused(ps, cache_leader);
}
// Otherwise, at most the window itself is affected
else {
win_update_focused(ps, w);
}
// Update everything related to conditions
win_on_factor_change(ps, w);
}
}
/**
* Update leader of a window.
*/
void win_update_leader(session_t *ps, win *w) {
xcb_window_t leader = XCB_NONE;
// Read the leader properties
if (ps->o.detect_transient && !leader)
leader = wid_get_prop_window(ps, w->client_win, ps->atom_transient);
if (ps->o.detect_client_leader && !leader)
leader = wid_get_prop_window(ps, w->client_win, ps->atom_client_leader);
win_set_leader(ps, w, leader);
log_trace("(%#010x): client %#010x, leader %#010x, cache %#010x",
w->id, w->client_win, w->leader, win_get_leader(ps, w));
}
/**
* Internal function of win_get_leader().
*/
xcb_window_t win_get_leader_raw(session_t *ps, win *w, int recursions) {
// Rebuild the cache if needed
if (!w->cache_leader && (w->client_win || w->leader)) {
// Leader defaults to client window
if (!(w->cache_leader = w->leader))
w->cache_leader = w->client_win;
// If the leader of this window isn't itself, look for its ancestors
if (w->cache_leader && w->cache_leader != w->client_win) {
win *wp = find_toplevel(ps, w->cache_leader);
if (wp) {
// Dead loop?
if (recursions > WIN_GET_LEADER_MAX_RECURSION)
return XCB_NONE;
w->cache_leader = win_get_leader_raw(ps, wp, recursions + 1);
}
}
}
return w->cache_leader;
}
/**
* Retrieve the <code>WM_CLASS</code> of a window and update its
* <code>win</code> structure.
*/
bool win_get_class(session_t *ps, win *w) {
char **strlst = NULL;
int nstr = 0;
// Can't do anything if there's no client window
if (!w->client_win)
return false;
// Free and reset old strings
free(w->class_instance);
free(w->class_general);
w->class_instance = NULL;
w->class_general = NULL;
// Retrieve the property string list
if (!wid_get_text_prop(ps, w->client_win, ps->atom_class, &strlst, &nstr))
return false;
// Copy the strings if successful
w->class_instance = strdup(strlst[0]);
if (nstr > 1)
w->class_general = strdup(strlst[1]);
XFreeStringList(strlst);
log_trace("(%#010x): client = %#010x, "
"instance = \"%s\", general = \"%s\"",
w->id, w->client_win, w->class_instance, w->class_general);
return true;
}
/**
* Handle window focus change.
*/
static void
win_on_focus_change(session_t *ps, win *w) {
// If window grouping detection is enabled
if (ps->o.track_leader) {
xcb_window_t leader = win_get_leader(ps, w);
// If the window gets focused, replace the old active_leader
if (win_is_focused_real(ps, w) && leader != ps->active_leader) {
xcb_window_t active_leader_old = ps->active_leader;
ps->active_leader = leader;
group_update_focused(ps, active_leader_old);
group_update_focused(ps, leader);
}
// If the group get unfocused, remove it from active_leader
else if (!win_is_focused_real(ps, w) && leader && leader == ps->active_leader
&& !group_is_focused(ps, leader)) {
ps->active_leader = XCB_NONE;
group_update_focused(ps, leader);
}
// The window itself must be updated anyway
win_update_focused(ps, w);
}
// Otherwise, only update the window itself
else {
win_update_focused(ps, w);
}
// Update everything related to conditions
win_on_factor_change(ps, w);
#ifdef CONFIG_DBUS
// Send D-Bus signal
if (ps->o.dbus) {
if (win_is_focused_real(ps, w))
cdbus_ev_win_focusin(ps, w);
else
cdbus_ev_win_focusout(ps, w);
}
#endif
}
/**
* Set real focused state of a window.
*/
void
win_set_focused(session_t *ps, win *w, bool focused) {
// Unmapped windows will have their focused state reset on map
if (w->a.map_state == XCB_MAP_STATE_UNMAPPED)
return;
if (win_is_focused_real(ps, w) == focused) return;
if (focused) {
if (ps->active_win)
win_set_focused(ps, ps->active_win, false);
ps->active_win = w;
}
else if (w == ps->active_win)
ps->active_win = NULL;
assert(win_is_focused_real(ps, w) == focused);
win_on_focus_change(ps, w);
}
/**
* Get a rectangular region a window (and possibly its shadow) occupies.
*
* Note w->shadow and shadow geometry must be correct before calling this
* function.
*/
void win_extents(win *w, region_t *res) {
pixman_region32_clear(res);
pixman_region32_union_rect(res, res, w->g.x, w->g.y, w->widthb, w->heightb);
if (w->shadow)
pixman_region32_union_rect(res, res, w->g.x + w->shadow_dx,
w->g.y + w->shadow_dy, w->shadow_width, w->shadow_height);
}
gen_by_val(win_extents)
/**
* Update the out-dated bounding shape of a window.
*
* Mark the window shape as updated
*/
void win_update_bounding_shape(session_t *ps, win *w) {
if (ps->shape_exists)
w->bounding_shaped = win_bounding_shaped(ps, w->id);
pixman_region32_clear(&w->bounding_shape);
// Start with the window rectangular region
win_get_region_local(ps, w, &w->bounding_shape);
// Only request for a bounding region if the window is shaped
// (while loop is used to avoid goto, not an actual loop)
while (w->bounding_shaped) {
/*
* if window doesn't exist anymore, this will generate an error
* as well as not generate a region.
*/
xcb_shape_get_rectangles_reply_t *r = xcb_shape_get_rectangles_reply(ps->c,
xcb_shape_get_rectangles(ps->c, w->id, XCB_SHAPE_SK_BOUNDING), NULL);
if (!r)
break;
xcb_rectangle_t *xrects = xcb_shape_get_rectangles_rectangles(r);
int nrects = xcb_shape_get_rectangles_rectangles_length(r);
rect_t *rects = from_x_rects(nrects, xrects);
free(r);
region_t br;
pixman_region32_init_rects(&br, rects, nrects);
free(rects);
// Add border width because we are using a different origin.
// X thinks the top left of the inner window is the origin,
// We think the top left of the border is the origin
pixman_region32_translate(&br, w->g.border_width, w->g.border_width);
// Intersect the bounding region we got with the window rectangle, to
// make sure the bounding region is not bigger than the window
// rectangle
pixman_region32_intersect(&w->bounding_shape, &w->bounding_shape, &br);
pixman_region32_fini(&br);
break;
}
if (w->bounding_shaped && ps->o.detect_rounded_corners)
win_rounded_corners(ps, w);
// Window shape changed, we should free old wpaint and shadow pict
free_paint(ps, &w->paint);
free_paint(ps, &w->shadow_paint);
//log_trace("free out dated pict");
win_on_factor_change(ps, w);
}
/**
* Reread opacity property of a window.
*/
void win_update_opacity_prop(session_t *ps, win *w) {
// get frame opacity first
w->has_opacity_prop =
wid_get_opacity_prop(ps, w->id, OPAQUE, &w->opacity_prop);
if (w->has_opacity_prop)
// opacity found
return;
if (ps->o.detect_client_opacity && w->client_win && w->id == w->client_win)
// checking client opacity not allowed
return;
// get client opacity
w->has_opacity_prop =
wid_get_opacity_prop(ps, w->client_win, OPAQUE, &w->opacity_prop);
}
/**
* Retrieve frame extents from a window.
*/
void
win_update_frame_extents(session_t *ps, win *w, xcb_window_t client) {
winprop_t prop = wid_get_prop(ps, client, ps->atom_frame_extents,
4L, XCB_ATOM_CARDINAL, 32);
if (prop.nitems == 4) {
const uint32_t * const extents = prop.c32;
const bool changed = w->frame_extents.left != extents[0] ||
w->frame_extents.right != extents[1] ||
w->frame_extents.top != extents[2] ||
w->frame_extents.bottom != extents[3];
w->frame_extents.left = extents[0];
w->frame_extents.right = extents[1];
w->frame_extents.top = extents[2];
w->frame_extents.bottom = extents[3];
// If frame_opacity != 1, then frame of this window
// is not included in reg_ignore of underneath windows
if (ps->o.frame_opacity == 1 && changed)
w->reg_ignore_valid = false;
}
log_trace("(%#010x): %d, %d, %d, %d", w->id,
w->frame_extents.left, w->frame_extents.right,
w->frame_extents.top, w->frame_extents.bottom);
free_winprop(&prop);
}
bool win_is_region_ignore_valid(session_t *ps, win *w) {
for(win *i = ps->list; w; w = w->next) {
if (i == w)
break;
if (!i->reg_ignore_valid)
return false;
}
return true;
}
/**
* Stop listening for events on a particular window.
*/
void win_ev_stop(session_t *ps, win *w) {
// Will get BadWindow if the window is destroyed
set_ignore_cookie(ps,
xcb_change_window_attributes(ps->c, w->id, XCB_CW_EVENT_MASK, (const uint32_t[]) { 0 }));
if (w->client_win) {
set_ignore_cookie(ps,
xcb_change_window_attributes(ps->c, w->client_win, XCB_CW_EVENT_MASK, (const uint32_t[]) { 0 }));
}
if (ps->shape_exists) {
set_ignore_cookie(ps,
xcb_shape_select_input(ps->c, w->id, 0));
}
}
static void
finish_unmap_win(session_t *ps, win **_w) {
win *w = *_w;
w->ever_damaged = false;
w->reg_ignore_valid = false;
w->state = WSTATE_UNMAPPED;
w->flags = 0;
free_paint(ps, &w->paint);
free_paint(ps, &w->shadow_paint);
}
static void
finish_destroy_win(session_t *ps, win **_w) {
win *w = *_w;
win **prev = NULL;
// Window can't go from UNMAPPED to DESTROYING, and
// UNMAPPED is the only state where the window resource
// is freed. That means the window resources have not
// been freed at this point. call finish_unmap_win to
// free them.
finish_unmap_win(ps, _w);
log_trace("Trying to destroy (%#010x)", w->id);
for (prev = &ps->list; *prev; prev = &(*prev)->next) {
if (w == *prev) {
log_trace("Found (%#010x \"%s\")", w->id, w->name);
*prev = w->next;
if (w == ps->active_win) {
ps->active_win = NULL;
}
free_win_res(ps, w);
// Drop w from all prev_trans to avoid accessing freed memory in
// repair_win()
// TODO there can only be one prev_trans pointing to w
for (win *w2 = ps->list; w2; w2 = w2->next) {
if (w == w2->prev_trans) {
w2->prev_trans = NULL;
}
}
free(w);
*_w = NULL;
return;
}
}
log_warn("Destroyed window is not in window list");
assert(false);
}
static void
finish_map_win(session_t *ps, win **_w) {
win *w = *_w;
w->in_openclose = false;
w->state = WSTATE_MAPPED;
}
void
unmap_win(session_t *ps, win **_w, bool destroy) {
win *w = *_w;
log_trace("Unmapping %#010x \"%s\", destroy = %d", w->id, (w ? w->name: NULL), destroy);
winstate_t target_state = destroy ? WSTATE_DESTROYING : WSTATE_UNMAPPING;
if (unlikely(!w)) {
return;
}
if (unlikely(w->state == WSTATE_DESTROYING && !destroy)) {
log_warn("Trying to undestroy a window?");
assert(false);
}
// If the window is already in the state we want
if (unlikely(w->state == target_state)) {
log_warn("%s a window twice", destroy ? "Destroying" : "Unmapping");
return;
}
if (unlikely(w->state == WSTATE_UNMAPPED)) {
if (unlikely(!destroy)) {
log_warn("Unmapping an already unmapped window twice");
return;
}
// Window is already unmapped, just destroy it
finish_destroy_win(ps, _w);
return;
}
// Set focus out
win_set_focused(ps, w, false);
w->a.map_state = XCB_MAP_STATE_UNMAPPED;
w->state = target_state;
w->opacity_tgt = win_get_opacity_target(ps, w);
w->in_openclose = destroy;
// don't care about properties anymore
win_ev_stop(ps, w);
#ifdef CONFIG_DBUS
// Send D-Bus signal
if (ps->o.dbus) {
if (destroy) {
cdbus_ev_win_destroyed(ps, w);
} else {
cdbus_ev_win_unmapped(ps, w);
}
}
#endif
}
/**
* Execute fade callback of a window if fading finished.
*/
void
win_check_fade_finished(session_t *ps, win **_w) {
win *w = *_w;
if (w->state == WSTATE_MAPPED || w->state == WSTATE_UNMAPPED) {
// No fading in progress
assert(w->opacity_tgt == w->opacity);
return;
}
if (w->opacity == w->opacity_tgt) {
switch (w->state) {
case WSTATE_UNMAPPING: return finish_unmap_win(ps, _w);
case WSTATE_DESTROYING: return finish_destroy_win(ps, _w);
case WSTATE_MAPPING: return finish_map_win(ps, _w);
case WSTATE_FADING: w->state = WSTATE_MAPPED; break;
default: unreachable;
}
}
}
/**
* Get the Xinerama screen a window is on.
*
* Return an index >= 0, or -1 if not found.
*
* XXX move to x.c
*/
void win_update_screen(session_t *ps, win *w) {
#ifdef CONFIG_XINERAMA
w->xinerama_scr = -1;
if (!ps->xinerama_scrs)
return;
xcb_xinerama_screen_info_t *scrs = xcb_xinerama_query_screens_screen_info(ps->xinerama_scrs);
int length = xcb_xinerama_query_screens_screen_info_length(ps->xinerama_scrs);
for (int i = 0; i < length; i++) {
xcb_xinerama_screen_info_t *s = &scrs[i];
if (s->x_org <= w->g.x && s->y_org <= w->g.y
&& s->x_org + s->width >= w->g.x + w->widthb
&& s->y_org + s->height >= w->g.y + w->heightb) {
w->xinerama_scr = i;
return;
}
}
#endif
}
// TODO remove this
void configure_win(session_t *, xcb_configure_notify_event_t *);
/// Map an already registered window
void
map_win(session_t *ps, xcb_window_t id) {
// Unmap overlay window if it got mapped but we are currently not
// in redirected state.
if (ps->overlay && id == ps->overlay && !ps->redirected) {
log_debug("Overlay is mapped while we are not redirected");
auto e = xcb_request_check(ps->c, xcb_unmap_window(ps->c, ps->overlay));
if (e) {
log_error("Failed to unmap the overlay window");
free(e);
}
// We don't track the overlay window, so we can return
return;
}
win *w = find_win(ps, id);
log_debug("Mapping (%#010x \"%s\")", id, (w ? w->name: NULL));
// Don't care about window mapping if it's an InputOnly window
// Also, try avoiding mapping a window twice
// TODO don't even add the input only windows
if (!w || w->a._class == XCB_WINDOW_CLASS_INPUT_ONLY) {
return;
}
if (w->state != WSTATE_UNMAPPED && w->state != WSTATE_UNMAPPING) {
log_warn("Mapping an already mapped window");
return;
}
// XXX ???
assert(!win_is_focused_real(ps, w));
// XXX Can we assume map_state is always viewable?
w->a.map_state = XCB_MAP_STATE_VIEWABLE;
win_update_screen(ps, w);
// Set window event mask before reading properties so that no property
// changes are lost
xcb_change_window_attributes(ps->c, id, XCB_CW_EVENT_MASK,
(const uint32_t[]) { determine_evmask(ps, id, WIN_EVMODE_FRAME) });
// Notify compton when the shape of a window changes
if (ps->shape_exists) {
xcb_shape_select_input(ps->c, id, 1);
}
// Update window mode here to check for ARGB windows
win_determine_mode(ps, w);
// Detect client window here instead of in add_win() as the client
// window should have been prepared at this point
if (!w->client_win) {
win_recheck_client(ps, w);
} else {
// Re-mark client window here
win_mark_client(ps, w, w->client_win);
}
assert(w->client_win);
log_debug("Window (%#010x) has type %s", w->id, WINTYPES[w->window_type]);
// Update window focus state
win_update_focused(ps, w);
// Update opacity and dim state
win_update_opacity_prop(ps, w);
// Check for _COMPTON_SHADOW
if (ps->o.respect_prop_shadow) {
win_update_prop_shadow_raw(ps, w);
}
// Many things above could affect shadow
win_determine_shadow(ps, w);
// XXX We need to make sure that win_data is available
// iff `state` is MAPPED
w->state = WSTATE_MAPPING;
w->opacity_tgt = win_get_opacity_target(ps, w);
log_debug("Window %#010x has opacity %f, opacity target is %f", w->id, w->opacity, w->opacity_tgt);
win_determine_blur_background(ps, w);
w->ever_damaged = false;
/* if any configure events happened while
the window was unmapped, then configure
the window to its correct place */
if (w->need_configure) {
configure_win(ps, &w->queue_configure);
}
// We stopped listening on ShapeNotify events
// when the window is unmapped (XXX we shouldn't),
// so the shape of the window might have changed,
// update. (Issue #35)
win_update_bounding_shape(ps, w);
#ifdef CONFIG_DBUS
// Send D-Bus signal
if (ps->o.dbus) {
cdbus_ev_win_mapped(ps, w);
}
#endif
}
// vim: set et sw=2 :