Prevent a useless error message from glGetUniformLocationChecked, as "opacity" is not used by the dummy shader, we will fail to get its location. Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
Prevent a useless error message from glGetUniformLocationChecked, as "opacity" is not used by the dummy shader, we will fail to get its location. Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>