# Long term ☐ Add support for sharding / load balancing with Nginx ☐ Use a database lol ☐ Lobby discovery system to find and join "public" lobbies → Matchmaking # Short term, coursework scope ☐ Translate ✔ Portuagese (Ines) @done(21-04-11 01:03) → Update with new locales ✔ Spanish (Ines) @done(21-04-11 01:03) → Update with new locales → French (Alexendro) → Czech (Mikdore) ☐ Lobbying logic ✔ Create, join, delete and leave lobbies @done(21-04-12 20:51) ✔ Sort out how intents work in game transitioning @done(21-04-12 21:09) → Make lobbies publically discoverable on a list ☐ Dictionary → Find appropriate scrabble dictionary for ✔ Portuagese @done(21-04-19 02:10) ✔ Spanish @done(21-04-19 02:10) ✔ French @done(21-04-19 02:10) → Czech → Optimise! n-ary tree ☐ Game logic ✔ Game creation @done(21-04-26 17:38) ✘ Singleplayer game logic - OUT OF SCOPE @cancelled(21-04-11 01:04) ✘ AI CPU player @cancelled(21-04-11 01:07) ☐ Code → Refactor to code portsoc eslint → Refactor game client ☐ Bugfixes → If a user disconnects during a game, the game is irrevokably corrupted