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scrabble-online/TODO
2021-03-17 01:33:40 +00:00

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[ ] SERVER
[x] Socket user identifying
[x] User login checks if there's an active socket
[x] If there's no active socket, delete the user and allow new user to connect
[x] Fix user timeouts / deletion
[x] User sockets, or "users" are made innactive after timeout on socket
- Prevents softlock of users and stops socket spamming
[-] Game lobying system
[ ] Delete lobby once user disconnects - no reconnection
[ ] Matchmaking system
[ ] 1v1 game framework that allows spectators
[ ]
[ ] Game logic implementation
[ ] CLIENT
[-] Lobby page
[x] Basic connection stuff
[x] Create lobby
[x] Join lobby
[ ] Public lobby list
[ ] Matchmaking with ELO system (?)
[ ] Save username and re-request automatically if uid changed
[ ] Display and save last error on main screen
[ ] Error reporting for the user