From 07a52129a570352b32f25e51cb8db7de8232c51f Mon Sep 17 00:00:00 2001 From: Syoyo Fujita Date: Thu, 21 Feb 2013 01:08:58 +0900 Subject: [PATCH] Update README. Add usage example. --- README.md | 67 ++++++++++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 66 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 431527c..e469e29 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,69 @@ tinyobjloader ============= -Tiny but poweful single file wavefront obj loader written in C++. no dependency except for C++ STL. +Tiny but poweful single file wavefront obj loader written in C++. no dependency except for C++ STL. Good for embedding .obj loader to your renderer ;-) + +Features +-------- + +* Vertex +* Texcoord +* Normal +* Material + * Unknown material attributes are treated as key-value. + +Notes +----- + +Polygon is converted into triangle. + + +Usage +----- + + std::string inputfile = "cornell_box.obj"; + std::vector shapes; + + std::string err = tinyobj::LoadObj(shapes, inputfile.c_str()); + + if (!err.empty()) { + std::cerr << err << std::endl; + } + + std::cout << "# of shapes : " << shapes.size() << std::endl; + + for (size_t i = 0; i < shapes.size(); i++) { + printf("shape[%ld].name = %s\n", i, shapes[i].name.c_str()); + printf("shape[%ld].indices: %ld\n", i, shapes[i].mesh.indices.size()); + assert((shapes[i].mesh.indices.size() % 3) == 0); + for (size_t f = 0; f < shapes[i].mesh.indices.size(); f++) { + printf(" idx[%ld] = %d\n", f, shapes[i].mesh.indices[f]); + } + + printf("shape[%ld].vertices: %ld\n", i, shapes[i].mesh.positions.size()); + assert((shapes[i].mesh.positions.size() % 3) == 0); + for (size_t v = 0; v < shapes[i].mesh.positions.size() / 3; v++) { + printf(" v[%ld] = (%f, %f, %f)\n", v, + shapes[i].mesh.positions[3*v+0], + shapes[i].mesh.positions[3*v+1], + shapes[i].mesh.positions[3*v+2]); + } + + printf("shape[%ld].material.name = %s\n", i, shapes[i].material.name.c_str()); + printf(" material.Ka = (%f, %f ,%f)\n", shapes[i].material.ambient[0], shapes[i].material.ambient[1], shapes[i].material.ambient[2]); + printf(" material.Kd = (%f, %f ,%f)\n", shapes[i].material.diffuse[0], shapes[i].material.diffuse[1], shapes[i].material.diffuse[2]); + printf(" material.Ks = (%f, %f ,%f)\n", shapes[i].material.specular[0], shapes[i].material.specular[1], shapes[i].material.specular[2]); + printf(" material.Tr = (%f, %f ,%f)\n", shapes[i].material.transmittance[0], shapes[i].material.transmittance[1], shapes[i].material.transmittance[2]); + printf(" material.Ke = (%f, %f ,%f)\n", shapes[i].material.emission[0], shapes[i].material.emission[1], shapes[i].material.emission[2]); + printf(" material.Ns = %f\n", shapes[i].material.shininess); + printf(" material.map_Ka = %s\n", shapes[i].material.ambient_texname.c_str()); + printf(" material.map_Kd = %s\n", shapes[i].material.diffuse_texname.c_str()); + printf(" material.map_Ks = %s\n", shapes[i].material.specular_texname.c_str()); + printf(" material.map_Ns = %s\n", shapes[i].material.normal_texname.c_str()); + std::map::iterator it(shapes[i].material.unknown_parameter.begin()); + std::map::iterator itEnd(shapes[i].material.unknown_parameter.end()); + for (; it != itEnd; it++) { + printf(" material.%s = %s\n", it->first.c_str(), it->second.c_str()); + } + printf("\n"); + }