Fix buffer overrun when parsing 'l' line.
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@@ -137,8 +137,10 @@ static void PrintInfo(const tinyobj::attrib_t& attrib,
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for (size_t i = 0; i < shapes.size(); i++) {
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printf("shape[%ld].name = %s\n", static_cast<long>(i),
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shapes[i].name.c_str());
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printf("Size of shape[%ld].indices: %lu\n", static_cast<long>(i),
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printf("Size of shape[%ld].mesh.indices: %lu\n", static_cast<long>(i),
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static_cast<unsigned long>(shapes[i].mesh.indices.size()));
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printf("Size of shape[%ld].path.indices: %lu\n", static_cast<long>(i),
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static_cast<unsigned long>(shapes[i].path.indices.size()));
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size_t index_offset = 0;
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@@ -23,6 +23,7 @@ THE SOFTWARE.
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*/
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//
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// version 1.2.1 : Added initial support for line('l') primitive(PR #178)
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// version 1.2.0 : Hardened implementation(#175)
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// version 1.1.1 : Support smoothing groups(#162)
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// version 1.1.0 : Support parsing vertex color(#144)
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@@ -377,8 +378,8 @@ void LoadMtl(std::map<std::string, int> *material_map,
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#include <cstddef>
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#include <cstdlib>
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#include <cstring>
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#include <utility>
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#include <limits>
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#include <utility>
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#include <fstream>
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#include <sstream>
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@@ -1010,9 +1011,8 @@ static void InitMaterial(material_t *material) {
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}
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// code from https://wrf.ecse.rpi.edu//Research/Short_Notes/pnpoly.html
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template<typename T>
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static int pnpoly(int nvert, T *vertx, T *verty, T testx,
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T testy) {
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template <typename T>
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static int pnpoly(int nvert, T *vertx, T *verty, T testx, T testy) {
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int i, j, c = 0;
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for (i = 0, j = nvert - 1; i < nvert; j = i++) {
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if (((verty[i] > testy) != (verty[j] > testy)) &&
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@@ -1029,18 +1029,14 @@ static bool exportGroupsToShape(shape_t *shape,
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const std::vector<face_t> &faceGroup,
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std::vector<int> &lineGroup,
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const std::vector<tag_t> &tags,
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const int material_id,
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const std::string &name, bool triangulate,
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const int material_id, const std::string &name,
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bool triangulate,
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const std::vector<real_t> &v) {
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if (faceGroup.empty() && lineGroup.empty()) {
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return false;
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}
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if (!faceGroup.empty()) {
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// Flatten vertices and indices
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for (size_t i = 0; i < faceGroup.size(); i++) {
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const face_t &face = faceGroup[i];
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@@ -1067,8 +1063,7 @@ static bool exportGroupsToShape(shape_t *shape,
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size_t vi1 = size_t(i1.v_idx);
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size_t vi2 = size_t(i2.v_idx);
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if (((3 * vi0 + 2) >= v.size()) ||
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((3 * vi1 + 2) >= v.size()) ||
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if (((3 * vi0 + 2) >= v.size()) || ((3 * vi1 + 2) >= v.size()) ||
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((3 * vi2 + 2) >= v.size())) {
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// Invalid triangle.
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// FIXME(syoyo): Is it ok to simply skip this invalid triangle?
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@@ -1124,8 +1119,8 @@ static bool exportGroupsToShape(shape_t *shape,
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area += (v0x * v1y - v0y * v1x) * static_cast<real_t>(0.5);
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}
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int maxRounds =
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10; // arbitrary max loop count to protect against unexpected errors
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int maxRounds = 10; // arbitrary max loop count to protect against
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// unexpected errors
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face_t remainingFace = face; // copy
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size_t guess_vert = 0;
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@@ -1172,9 +1167,7 @@ static bool exportGroupsToShape(shape_t *shape,
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continue;
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}
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size_t ovi = size_t(
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remainingFace.vertex_indices[idx]
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.v_idx);
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size_t ovi = size_t(remainingFace.vertex_indices[idx].v_idx);
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if (((ovi * 3 + axes[0]) >= v.size()) ||
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((ovi * 3 + axes[1]) >= v.size())) {
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@@ -1272,8 +1265,7 @@ static bool exportGroupsToShape(shape_t *shape,
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shape->mesh.tags = tags;
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}
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if(!lineGroup.empty()){
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if (!lineGroup.empty()) {
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shape->path.indices.swap(lineGroup);
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}
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@@ -1765,8 +1757,7 @@ bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes,
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#else
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const char dirsep = '\\';
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#endif
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if (baseDir[baseDir.length() - 1] != dirsep)
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baseDir += dirsep;
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if (baseDir[baseDir.length() - 1] != dirsep) baseDir += dirsep;
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}
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MaterialFileReader matFileReader(baseDir);
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@@ -1865,19 +1856,20 @@ bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes,
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}
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// line
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if (token[0] == 'l' && IS_SPACE((token[1]))){
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if (token[0] == 'l' && IS_SPACE((token[1]))) {
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token += 2;
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line_t line_cache;
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bool end_line_bit = 0;
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while(!IS_NEW_LINE(token[0])){
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//get index from string
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while (!IS_NEW_LINE(token[0])) {
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// get index from string
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int idx;
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fixIndex(parseInt(&token), 0, &idx);
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// move to next space or end of string (\0 / \n)
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token += strcspn(token, " \t\r")+1;
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if(!end_line_bit){
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size_t n = strspn(token, " \t\r");
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token += n;
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if (!end_line_bit) {
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line_cache.idx0 = idx;
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} else {
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line_cache.idx1 = idx;
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@@ -1995,8 +1987,8 @@ bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes,
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// group name
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if (token[0] == 'g' && IS_SPACE((token[1]))) {
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// flush previous face group.
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bool ret = exportGroupsToShape(&shape, faceGroup, lineGroup, tags, material, name,
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triangulate, v);
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bool ret = exportGroupsToShape(&shape, faceGroup, lineGroup, tags,
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material, name, triangulate, v);
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(void)ret; // return value not used.
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if (shape.mesh.indices.size() > 0) {
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@@ -2032,8 +2024,8 @@ bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes,
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// object name
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if (token[0] == 'o' && IS_SPACE((token[1]))) {
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// flush previous face group.
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bool ret = exportGroupsToShape(&shape, faceGroup, lineGroup, tags, material, name,
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triangulate, v);
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bool ret = exportGroupsToShape(&shape, faceGroup, lineGroup, tags,
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material, name, triangulate, v);
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if (ret) {
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shapes->push_back(shape);
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}
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@@ -2140,8 +2132,8 @@ bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes,
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// Ignore unknown command.
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}
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bool ret = exportGroupsToShape(&shape, faceGroup, lineGroup, tags, material, name,
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triangulate, v);
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bool ret = exportGroupsToShape(&shape, faceGroup, lineGroup, tags, material,
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name, triangulate, v);
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// exportGroupsToShape return false when `usemtl` is called in the last
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// line.
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// we also add `shape` to `shapes` when `shape.mesh` has already some
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