Rename vertex_index struct.

This commit is contained in:
Syoyo Fujita
2016-08-13 15:27:35 +09:00
parent 319746d3db
commit 110b49a0c8
2 changed files with 46 additions and 46 deletions

View File

@@ -301,19 +301,19 @@ typedef struct {
unsigned int length;
} shape_t;
struct vertex_index {
int v_idx, vt_idx, vn_idx;
vertex_index() : v_idx(-1), vt_idx(-1), vn_idx(-1) {}
explicit vertex_index(int idx) : v_idx(idx), vt_idx(idx), vn_idx(idx) {}
vertex_index(int vidx, int vtidx, int vnidx)
: v_idx(vidx), vt_idx(vtidx), vn_idx(vnidx) {}
struct index_t {
int vertex_index, texcoord_index, normal_index;
index_t() : vertex_index(-1), texcoord_index(-1), normal_index(-1) {}
explicit index_t(int idx) : vertex_index(idx), texcoord_index(idx), normal_index(idx) {}
index_t(int vidx, int vtidx, int vnidx)
: vertex_index(vidx), texcoord_index(vtidx), normal_index(vnidx) {}
};
typedef struct {
std::vector<float, lt::allocator<float> > vertices;
std::vector<float, lt::allocator<float> > normals;
std::vector<float, lt::allocator<float> > texcoords;
std::vector<vertex_index, lt::allocator<vertex_index> > faces;
std::vector<index_t, lt::allocator<index_t> > indices;
std::vector<int, lt::allocator<int> > face_num_verts;
std::vector<int, lt::allocator<int> > material_ids;
} attrib_t;
@@ -386,11 +386,11 @@ static inline int fixIndex(int idx, int n) {
}
// Parse raw triples: i, i/j/k, i//k, i/j
static vertex_index parseRawTriple(const char **token) {
vertex_index vi(
static index_t parseRawTriple(const char **token) {
index_t vi(
static_cast<int>(0x80000000)); // 0x80000000 = -2147483648 = invalid
vi.v_idx = my_atoi((*token));
vi.vertex_index = my_atoi((*token));
while ((*token)[0] != '\0' && (*token)[0] != '/' && (*token)[0] != ' ' &&
(*token)[0] != '\t' && (*token)[0] != '\r') {
(*token)++;
@@ -403,7 +403,7 @@ static vertex_index parseRawTriple(const char **token) {
// i//k
if ((*token)[0] == '/') {
(*token)++;
vi.vn_idx = my_atoi((*token));
vi.normal_index = my_atoi((*token));
while ((*token)[0] != '\0' && (*token)[0] != '/' && (*token)[0] != ' ' &&
(*token)[0] != '\t' && (*token)[0] != '\r') {
(*token)++;
@@ -412,7 +412,7 @@ static vertex_index parseRawTriple(const char **token) {
}
// i/j/k or i/j
vi.vt_idx = my_atoi((*token));
vi.texcoord_index = my_atoi((*token));
while ((*token)[0] != '\0' && (*token)[0] != '/' && (*token)[0] != ' ' &&
(*token)[0] != '\t' && (*token)[0] != '\r') {
(*token)++;
@@ -423,7 +423,7 @@ static vertex_index parseRawTriple(const char **token) {
// i/j/k
(*token)++; // skip '/'
vi.vn_idx = my_atoi((*token));
vi.normal_index = my_atoi((*token));
while ((*token)[0] != '\0' && (*token)[0] != '/' && (*token)[0] != ' ' &&
(*token)[0] != '\t' && (*token)[0] != '\r') {
(*token)++;
@@ -891,8 +891,8 @@ typedef struct {
float tx, ty;
// for f
std::vector<vertex_index, lt::allocator<vertex_index> > f;
// std::vector<vertex_index> f;
std::vector<index_t, lt::allocator<index_t> > f;
// std::vector<index_t> f;
std::vector<int, lt::allocator<int> > f_num_verts;
const char *group_name;
@@ -913,13 +913,13 @@ struct CommandCount {
size_t num_vn;
size_t num_vt;
size_t num_f;
size_t num_faces;
size_t num_indices;
CommandCount() {
num_v = 0;
num_vn = 0;
num_vt = 0;
num_f = 0;
num_faces = 0;
num_indices = 0;
}
};
@@ -1006,10 +1006,10 @@ static bool parseLine(Command *command, const char *p, size_t p_len,
token += 2;
skip_space(&token);
StackVector<vertex_index, 8> f;
StackVector<index_t, 8> f;
while (!IS_NEW_LINE(token[0])) {
vertex_index vi = parseRawTriple(&token);
index_t vi = parseRawTriple(&token);
skip_space_and_cr(&token);
f->push_back(vi);
@@ -1018,9 +1018,9 @@ static bool parseLine(Command *command, const char *p, size_t p_len,
command->type = COMMAND_F;
if (triangulate) {
vertex_index i0 = f[0];
vertex_index i1(-1);
vertex_index i2 = f[1];
index_t i0 = f[0];
index_t i1(-1);
index_t i2 = f[1];
for (size_t k = 2; k < f->size(); k++) {
i1 = i2;
@@ -1142,7 +1142,7 @@ bool parseObj(attrib_t *attrib, std::vector<shape_t> *shapes, const char *buf,
attrib->vertices.clear();
attrib->normals.clear();
attrib->texcoords.clear();
attrib->faces.clear();
attrib->indices.clear();
attrib->face_num_verts.clear();
attrib->material_ids.clear();
shapes->clear();
@@ -1288,7 +1288,7 @@ bool parseObj(attrib_t *attrib, std::vector<shape_t> *shapes, const char *buf,
command_count[t].num_vt++;
} else if (command.type == COMMAND_F) {
command_count[t].num_f += command.f.size();
command_count[t].num_faces++;
command_count[t].num_indices++;
}
if (command.type == COMMAND_MTLLIB) {
@@ -1352,13 +1352,13 @@ bool parseObj(attrib_t *attrib, std::vector<shape_t> *shapes, const char *buf,
size_t num_vn = 0;
size_t num_vt = 0;
size_t num_f = 0;
size_t num_faces = 0;
size_t num_indices = 0;
for (size_t t = 0; t < num_threads; t++) {
num_v += command_count[t].num_v;
num_vn += command_count[t].num_vn;
num_vt += command_count[t].num_vt;
num_f += command_count[t].num_f;
num_faces += command_count[t].num_faces;
num_indices += command_count[t].num_indices;
}
//std::cout << "# v " << num_v << std::endl;
@@ -1374,9 +1374,9 @@ bool parseObj(attrib_t *attrib, std::vector<shape_t> *shapes, const char *buf,
attrib->vertices.resize(num_v * 3);
attrib->normals.resize(num_vn * 3);
attrib->texcoords.resize(num_vt * 2);
attrib->faces.resize(num_f);
attrib->face_num_verts.resize(num_faces);
attrib->material_ids.resize(num_faces);
attrib->indices.resize(num_f);
attrib->face_num_verts.resize(num_indices);
attrib->material_ids.resize(num_indices);
size_t v_offsets[kMaxThreads];
size_t n_offsets[kMaxThreads];
@@ -1395,7 +1395,7 @@ bool parseObj(attrib_t *attrib, std::vector<shape_t> *shapes, const char *buf,
n_offsets[t] = n_offsets[t - 1] + command_count[t - 1].num_vn;
t_offsets[t] = t_offsets[t - 1] + command_count[t - 1].num_vt;
f_offsets[t] = f_offsets[t - 1] + command_count[t - 1].num_f;
face_offsets[t] = face_offsets[t - 1] + command_count[t - 1].num_faces;
face_offsets[t] = face_offsets[t - 1] + command_count[t - 1].num_indices;
}
StackVector<std::thread, 16> workers;
@@ -1441,11 +1441,11 @@ bool parseObj(attrib_t *attrib, std::vector<shape_t> *shapes, const char *buf,
t_count++;
} else if (commands[t][i].type == COMMAND_F) {
for (size_t k = 0; k < commands[t][i].f.size(); k++) {
vertex_index &vi = commands[t][i].f[k];
int v_idx = fixIndex(vi.v_idx, v_count);
int vt_idx = fixIndex(vi.vt_idx, t_count);
int vn_idx = fixIndex(vi.vn_idx, n_count);
attrib->faces[f_count + k] = vertex_index(v_idx, vt_idx, vn_idx);
index_t &vi = commands[t][i].f[k];
int vertex_index = fixIndex(vi.vertex_index, v_count);
int texcoord_index = fixIndex(vi.texcoord_index, t_count);
int normal_index = fixIndex(vi.normal_index, n_count);
attrib->indices[f_count + k] = index_t(vertex_index, texcoord_index, normal_index);
}
attrib->material_ids[face_count] = material_id;
attrib->face_num_verts[face_count] = commands[t][i].f.size();
@@ -1552,8 +1552,8 @@ bool parseObj(attrib_t *attrib, std::vector<shape_t> *shapes, const char *buf,
std::cout << "# of vertices = " << attrib->vertices.size() << std::endl;
std::cout << "# of normals = " << attrib->normals.size() << std::endl;
std::cout << "# of texcoords = " << attrib->texcoords.size() << std::endl;
std::cout << "# of face indices = " << attrib->faces.size() << std::endl;
std::cout << "# of faces = " << attrib->material_ids.size() << std::endl;
std::cout << "# of face indices = " << attrib->indices.size() << std::endl;
std::cout << "# of indices = " << attrib->material_ids.size() << std::endl;
std::cout << "# of shapes = " << shapes->size() << std::endl;
}