From 12a55a8f71b28de939aa9372591e84b234c92ede Mon Sep 17 00:00:00 2001 From: Syoyo Fujita Date: Wed, 3 Feb 2016 19:36:45 +0900 Subject: [PATCH] Fix source code layout. --- README.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 35cf100..2444d15 100644 --- a/README.md +++ b/README.md @@ -175,16 +175,16 @@ Reading .obj without triangulation. Use `num_vertices[i]` to iterate over faces( size_t indexOffset = 0; for (size_t n = 0; n < shapes[i].mesh.num_vertices.size(); n++) { - int ngon = shapes[i].mesh.num_vertices[n]; - for (size_t f = 0; f < ngon; f++) { + int ngon = shapes[i].mesh.num_vertices[n]; + for (size_t f = 0; f < ngon; f++) { unsigend int v = shapes[i].mesh.indices[indexOffset + f]; printf(" face[%ld] v[%ld] = (%f, %f, %f)\n", n, shapes[i].mesh.positions[3*v+0], shapes[i].mesh.positions[3*v+1], shapes[i].mesh.positions[3*v+2]); - } - indexOffset += ngon; + } + indexOffset += ngon; } }