Update Android build.
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90
README.md
90
README.md
@@ -73,12 +73,13 @@ Features
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* Material
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* Unknown material attributes are returned as key-value(value is string) map.
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* Crease tag('t'). This is OpenSubdiv specific(not in wavefront .obj specification)
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* Callback API for custom loading.
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TODO
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----
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* [ ] Support different indices for vertex/normal/texcoord
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* [ ] Read .obj/.mtl from memory
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License
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-------
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@@ -88,7 +89,6 @@ Licensed under 2 clause BSD.
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Usage
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-----
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TinyObjLoader triangulate input .obj by default.
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```c++
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#define TINYOBJLOADER_IMPLEMENTATION // define this in only *one* .cc
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#include "tiny_obj_loader.h"
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@@ -108,93 +108,11 @@ if (!ret) {
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exit(1);
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}
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std::cout << "# of shapes : " << shapes.size() << std::endl;
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std::cout << "# of materials : " << materials.size() << std::endl;
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for (size_t i = 0; i < shapes.size(); i++) {
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printf("shape[%ld].name = %s\n", i, shapes[i].name.c_str());
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printf("Size of shape[%ld].indices: %ld\n", i, shapes[i].mesh.indices.size());
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printf("Size of shape[%ld].material_ids: %ld\n", i, shapes[i].mesh.material_ids.size());
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assert((shapes[i].mesh.indices.size() % 3) == 0);
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for (size_t f = 0; f < shapes[i].mesh.indices.size() / 3; f++) {
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printf(" idx[%ld] = %d, %d, %d. mat_id = %d\n", f, shapes[i].mesh.indices[3*f+0], shapes[i].mesh.indices[3*f+1], shapes[i].mesh.indices[3*f+2], shapes[i].mesh.material_ids[f]);
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}
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printf("shape[%ld].vertices: %ld\n", i, shapes[i].mesh.positions.size());
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assert((shapes[i].mesh.positions.size() % 3) == 0);
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for (size_t v = 0; v < shapes[i].mesh.positions.size() / 3; v++) {
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printf(" v[%ld] = (%f, %f, %f)\n", v,
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shapes[i].mesh.positions[3*v+0],
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shapes[i].mesh.positions[3*v+1],
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shapes[i].mesh.positions[3*v+2]);
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}
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}
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for (size_t i = 0; i < materials.size(); i++) {
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printf("material[%ld].name = %s\n", i, materials[i].name.c_str());
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printf(" material.Ka = (%f, %f ,%f)\n", materials[i].ambient[0], materials[i].ambient[1], materials[i].ambient[2]);
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printf(" material.Kd = (%f, %f ,%f)\n", materials[i].diffuse[0], materials[i].diffuse[1], materials[i].diffuse[2]);
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printf(" material.Ks = (%f, %f ,%f)\n", materials[i].specular[0], materials[i].specular[1], materials[i].specular[2]);
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printf(" material.Tr = (%f, %f ,%f)\n", materials[i].transmittance[0], materials[i].transmittance[1], materials[i].transmittance[2]);
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printf(" material.Ke = (%f, %f ,%f)\n", materials[i].emission[0], materials[i].emission[1], materials[i].emission[2]);
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printf(" material.Ns = %f\n", materials[i].shininess);
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printf(" material.Ni = %f\n", materials[i].ior);
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printf(" material.dissolve = %f\n", materials[i].dissolve);
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printf(" material.illum = %d\n", materials[i].illum);
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printf(" material.map_Ka = %s\n", materials[i].ambient_texname.c_str());
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printf(" material.map_Kd = %s\n", materials[i].diffuse_texname.c_str());
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printf(" material.map_Ks = %s\n", materials[i].specular_texname.c_str());
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printf(" material.map_Ns = %s\n", materials[i].specular_highlight_texname.c_str());
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std::map<std::string, std::string>::const_iterator it(materials[i].unknown_parameter.begin());
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std::map<std::string, std::string>::const_iterator itEnd(materials[i].unknown_parameter.end());
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for (; it != itEnd; it++) {
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printf(" material.%s = %s\n", it->first.c_str(), it->second.c_str());
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}
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printf("\n");
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}
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// See loader_example.cc for more details.
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```
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Reading .obj without triangulation. Use `num_vertices[i]` to iterate over faces(indices). `num_vertices[i]` stores the number of vertices for ith face.
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```c++
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#define TINYOBJLOADER_IMPLEMENTATION // define this in only *one* .cc
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#include "tiny_obj_loader.h"
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std::string inputfile = "cornell_box.obj";
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std::vector<tinyobj::shape_t> shapes;
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std::vector<tinyobj::material_t> materials;
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std::string err;
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bool triangulate = false;
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bool ret = tinyobj::LoadObj(shapes, materials, err, inputfile.c_str(), triangulate);
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if (!err.empty()) { // `err` may contain warning message.
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std::cerr << err << std::endl;
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}
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if (!ret) {
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exit(1);
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}
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for (size_t i = 0; i < shapes.size(); i++) {
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size_t indexOffset = 0;
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for (size_t n = 0; n < shapes[i].mesh.num_vertices.size(); n++) {
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int ngon = shapes[i].mesh.num_vertices[n];
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for (size_t f = 0; f < ngon; f++) {
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unsigned int v = shapes[i].mesh.indices[indexOffset + f];
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printf(" face[%ld] v[%ld] = (%f, %f, %f)\n", n,
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shapes[i].mesh.positions[3*v+0],
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shapes[i].mesh.positions[3*v+1],
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shapes[i].mesh.positions[3*v+2]);
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}
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indexOffset += ngon;
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}
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}
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```
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Tests
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-----
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Unit tests are provided. see `tests` directory for details.
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Unit tests are provided in `tests` directory. See `tests/README.md` for details.
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@@ -5,8 +5,8 @@ LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_MODULE := tinyobjloader
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LOCAL_SRC_FILES := ../tiny_obj_loader.cc ../test.cc
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LOCAL_SRC_FILES := ../tiny_obj_loader.cc
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LOCAL_C_INCLUDES := ../
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include $(BUILD_EXECUTABLE)
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include $(BUILD_STATIC_LIBRARY)
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