Fix a typo and add syntax highlighting language

`poweful` → `powerful`
This commit is contained in:
Prayag Verma
2016-02-22 09:38:18 +05:30
parent b48d363dd2
commit 21c93c51ed

View File

@@ -13,7 +13,7 @@ tinyobjloader
http://syoyo.github.io/tinyobjloader/
Tiny but poweful single file wavefront obj loader written in C++. No dependency except for C++ STL. It can parse 10M over polygons with moderate memory and time.
Tiny but powerful single file wavefront obj loader written in C++. No dependency except for C++ STL. It can parse 10M over polygons with moderate memory and time.
`tinyobjloader` is good for embedding .obj loader to your (global illumination) renderer ;-)
@@ -88,7 +88,7 @@ Usage
-----
TinyObjLoader triangulate input .obj by default.
```c++
#define TINYOBJLOADER_IMPLEMENTATION // define this in only *one* .cc
#include "tiny_obj_loader.h"
@@ -151,10 +151,10 @@ TinyObjLoader triangulate input .obj by default.
}
printf("\n");
}
```
Reading .obj without triangulation. Use `num_vertices[i]` to iterate over faces(indices). `num_vertices[i]` stores the number of vertices for ith face.
```c++
#define TINYOBJLOADER_IMPLEMENTATION // define this in only *one* .cc
#include "tiny_obj_loader.h"
@@ -191,3 +191,4 @@ Reading .obj without triangulation. Use `num_vertices[i]` to iterate over faces(
}
}
```