subd support: n-sided polygons & pixar crease tags
+ optional parameter to triangulate polygons to maintain compatibility + added create tag test & example subd crease tag file from OpenSubD source code
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@@ -34,12 +34,23 @@ typedef struct
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std::map<std::string, std::string> unknown_parameter;
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} material_t;
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typedef struct
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{
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std::string name;
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std::vector<int> intValues;
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std::vector<float> floatValues;
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std::vector<std::string> stringValues;
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} tag_t;
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typedef struct
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{
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std::vector<float> positions;
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std::vector<float> normals;
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std::vector<float> texcoords;
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std::vector<unsigned int> indices;
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std::vector<unsigned char> numVertices; //Is it worth it 255 faces
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std::vector<tag_t> tags;
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} mesh_t;
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typedef struct
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@@ -82,7 +93,9 @@ class MaterialFileReader:
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std::string LoadObj(
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std::vector<shape_t>& shapes, // [output]
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const char* filename,
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const char* mtl_basepath = NULL);
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const char* mtl_basepath = NULL,
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bool triangulate = true
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);
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/// Loads object from a std::istream, uses GetMtlIStreamFn to retrieve
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/// std::istream for materials.
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@@ -90,7 +103,8 @@ std::string LoadObj(
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std::string LoadObj(
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std::vector<shape_t>& shapes, // [output]
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std::istream& inStream,
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MaterialReader& readMatFn);
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MaterialReader& readMatFn,
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bool triangulate = true);
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/// Loads materials into std::map
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/// Returns an empty string if successful
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