Construct shape information.

This commit is contained in:
Syoyo Fujita
2016-07-15 19:46:36 +09:00
parent 7a9a0e7cab
commit 3a96dc11ca
3 changed files with 408 additions and 311 deletions

View File

@@ -2,6 +2,9 @@ UNAME_S := $(shell uname -s)
ifeq ($(UNAME_S),Darwin) ifeq ($(UNAME_S),Darwin)
LD_FLAGS=-framework OpenGL -lglfw3 -lglew LD_FLAGS=-framework OpenGL -lglfw3 -lglew
endif endif
ifeq ($(UNAME_S),Linux)
LD_FLAGS=-lGL -lGLU -lglfw3 -lGLEW -lX11 -lXrandr -lXinerama -lXxf86vm -lXcursor -lm -pthread -ldl
endif
all: all:
clang -c trackball.c clang -c trackball.c

View File

@@ -43,7 +43,7 @@ THE SOFTWARE.
#include <string.h> #include <string.h>
typedef struct { typedef struct {
const char* name; const char *name;
float ambient[3]; float ambient[3];
float diffuse[3]; float diffuse[3];
@@ -51,36 +51,34 @@ typedef struct {
float transmittance[3]; float transmittance[3];
float emission[3]; float emission[3];
float shininess; float shininess;
float ior; /* index of refraction */ float ior; /* index of refraction */
float dissolve; /* 1 == opaque; 0 == fully transparent */ float dissolve; /* 1 == opaque; 0 == fully transparent */
/* illumination model (see http://www.fileformat.info/format/material/) */ /* illumination model (see http://www.fileformat.info/format/material/) */
int illum; int illum;
const char* ambient_texname; /* map_Ka */ const char *ambient_texname; /* map_Ka */
const char* diffuse_texname; /* map_Kd */ const char *diffuse_texname; /* map_Kd */
const char* specular_texname; /* map_Ks */ const char *specular_texname; /* map_Ks */
const char* specular_highlight_texname; /* map_Ns */ const char *specular_highlight_texname; /* map_Ns */
const char* bump_texname; /* map_bump, bump */ const char *bump_texname; /* map_bump, bump */
const char* displacement_texname; /* disp */ const char *displacement_texname; /* disp */
const char* alpha_texname; /* map_d */ const char *alpha_texname; /* map_d */
} tinyobj_material_t; } tinyobj_material_t;
typedef struct { typedef struct {
const char* name; /* group name or object name. */ const char *name; /* group name or object name. */
unsigned int face_offset; unsigned int face_offset;
unsigned int length; unsigned int length;
} tinyobj_shape_t; } tinyobj_shape_t;
typedef struct { typedef struct { int v_idx, vt_idx, vn_idx; } tinyobj_vertex_index_t;
int v_idx, vt_idx, vn_idx;
} tinyobj_vertex_index_t;
typedef struct { typedef struct {
float* vertices; float *vertices;
unsigned int num_vertices; unsigned int num_vertices;
float* normals; float *normals;
unsigned int num_normals; unsigned int num_normals;
float* texcoords; float *texcoords;
unsigned int num_texcoords; unsigned int num_texcoords;
tinyobj_vertex_index_t *faces; tinyobj_vertex_index_t *faces;
unsigned int num_faces; unsigned int num_faces;
@@ -89,7 +87,10 @@ typedef struct {
int *material_ids; int *material_ids;
} tinyobj_attrib_t; } tinyobj_attrib_t;
#define TINYOBJ_FLAG_TRIANGULATE (1 << 0) #define TINYOBJ_FLAG_TRIANGULATE (1 << 0)
#define TINYOBJ_INVALID_INDEX (0x80000000)
#define TINYOBJ_SUCCESS (0) #define TINYOBJ_SUCCESS (0)
#define TINYOBJ_ERROR_EMPTY (-1) #define TINYOBJ_ERROR_EMPTY (-1)
#define TINYOBJ_ERROR_INVALID_PARAMETER (-2) #define TINYOBJ_ERROR_INVALID_PARAMETER (-2)
@@ -99,16 +100,23 @@ typedef struct {
* Retruns TINYOBJ_SUCCESS if things goes well. * Retruns TINYOBJ_SUCCESS if things goes well.
* Retruns TINYOBJ_ERR_*** when there is an error. * Retruns TINYOBJ_ERR_*** when there is an error.
*/ */
extern int tinyobj_parse(tinyobj_attrib_t *attrib, tinyobj_shape_t *shapes, size_t *num_shapes, const char *buf, size_t len, unsigned int flags); extern int tinyobj_parse_obj(tinyobj_attrib_t *attrib, tinyobj_shape_t **shapes,
size_t *num_shapes, const char *buf, size_t len,
unsigned int flags);
extern void tinyobj_attrib_init(tinyobj_attrib_t *attrib);
extern void tinyobj_attrib_free(tinyobj_attrib_t *attrib);
extern void tinyobj_shape_free(tinyobj_shape_t *shapes, size_t num_shapes);
/* Parse .mtl string and construct material struct */
static int tinyobj_parse_mtl(tinyobj_material_t **materials, int *num_materials, const char* buf, size_t len);
#ifdef TINYOBJ_LOADER_C_IMPLEMENTATION #ifdef TINYOBJ_LOADER_C_IMPLEMENTATION
#define TINYOBJ_MAX_FACES_PER_F_LINE (32) #define TINYOBJ_MAX_FACES_PER_F_LINE (32)
#define IS_SPACE(x) (((x) == ' ') || ((x) == '\t')) #define IS_SPACE(x) (((x) == ' ') || ((x) == '\t'))
#define IS_DIGIT(x) \ #define IS_DIGIT(x) ((unsigned int)((x) - '0') < (unsigned int)(10))
((unsigned int)((x) - '0') < (unsigned int)(10))
#define IS_NEW_LINE(x) (((x) == '\r') || ((x) == '\n') || ((x) == '\0')) #define IS_NEW_LINE(x) (((x) == '\r') || ((x) == '\n') || ((x) == '\0'))
static void skip_space(const char **token) { static void skip_space(const char **token) {
@@ -148,7 +156,8 @@ static int length_until_newline(const char *token, int n) {
return len; return len;
} }
/* http://stackoverflow.com/questions/5710091/how-does-atoi-function-in-c-work */ /* http://stackoverflow.com/questions/5710091/how-does-atoi-function-in-c-work
*/
static int my_atoi(const char *c) { static int my_atoi(const char *c) {
int value = 0; int value = 0;
int sign = 1; int sign = 1;
@@ -156,7 +165,7 @@ static int my_atoi(const char *c) {
if (*c == '-') sign = -1; if (*c == '-') sign = -1;
c++; c++;
} }
while (((*c) >= '0') && ((*c) <= '9')) { /* isdigit(*c) */ while (((*c) >= '0') && ((*c) <= '9')) { /* isdigit(*c) */
value *= 10; value *= 10;
value += (int)(*c - '0'); value += (int)(*c - '0');
c++; c++;
@@ -168,7 +177,7 @@ static int my_atoi(const char *c) {
static int fixIndex(int idx, int n) { static int fixIndex(int idx, int n) {
if (idx > 0) return idx - 1; if (idx > 0) return idx - 1;
if (idx == 0) return 0; if (idx == 0) return 0;
return n + idx; /* negative value = relative */ return n + idx; /* negative value = relative */
} }
/* Parse raw triples: i, i/j/k, i//k, i/j */ /* Parse raw triples: i, i/j/k, i//k, i/j */
@@ -211,7 +220,7 @@ static tinyobj_vertex_index_t parseRawTriple(const char **token) {
} }
/* i/j/k */ /* i/j/k */
(*token)++; /* skip '/' */ (*token)++; /* skip '/' */
vi.vn_idx = my_atoi((*token)); vi.vn_idx = my_atoi((*token));
while ((*token)[0] != '\0' && (*token)[0] != '/' && (*token)[0] != ' ' && while ((*token)[0] != '\0' && (*token)[0] != '/' && (*token)[0] != ' ' &&
(*token)[0] != '\t' && (*token)[0] != '\r') { (*token)[0] != '\t' && (*token)[0] != '\r') {
@@ -375,18 +384,19 @@ static int tryParseDouble(const char *s, const char *s_end, double *result) {
assemble : assemble :
{ {
/* = pow(5.0, exponent); */ /* = pow(5.0, exponent); */
double a = 5.0; double a = 1.0;
int i; int i;
for (i = 0; i < exponent; i++) { for (i = 0; i < exponent; i++) {
a = a * a; a = a * 5.0;
}
*result =
/* (sign == '+' ? 1 : -1) * ldexp(mantissa * pow(5.0, exponent), exponent); */
(sign == '+' ? 1 : -1) * (mantissa * a) *
(double)(1 << exponent); /* 5.0^exponent * 2^exponent */
} }
*result =
/* (sign == '+' ? 1 : -1) * ldexp(mantissa * pow(5.0, exponent),
exponent); */
(sign == '+' ? 1 : -1) * (mantissa * a) *
(double)(1 << exponent); /* 5.0^exponent * 2^exponent */
}
return 1; return 1;
fail: fail:
@@ -398,8 +408,7 @@ static float parseFloat(const char **token) {
double val = 0.0; double val = 0.0;
float f = 0.0f; float f = 0.0f;
skip_space(token); skip_space(token);
end = end = (*token) + until_space((*token));
(*token) + until_space((*token));
val = 0.0; val = 0.0;
tryParseDouble((*token), end, &val); tryParseDouble((*token), end, &val);
f = (float)(val); f = (float)(val);
@@ -412,23 +421,22 @@ static void parseFloat2(float *x, float *y, const char **token) {
(*y) = parseFloat(token); (*y) = parseFloat(token);
} }
static void parseFloat3(float *x, float *y, float *z, static void parseFloat3(float *x, float *y, float *z, const char **token) {
const char **token) {
(*x) = parseFloat(token); (*x) = parseFloat(token);
(*y) = parseFloat(token); (*y) = parseFloat(token);
(*z) = parseFloat(token); (*z) = parseFloat(token);
} }
static void InitMaterial(tinyobj_material_t *material) { static void initMaterial(tinyobj_material_t *material) {
int i; int i;
material->name = ""; material->name = NULL;
material->ambient_texname = ""; material->ambient_texname = NULL;
material->diffuse_texname = ""; material->diffuse_texname = NULL;
material->specular_texname = ""; material->specular_texname = NULL;
material->specular_highlight_texname = ""; material->specular_highlight_texname = NULL;
material->bump_texname = ""; material->bump_texname = NULL;
material->displacement_texname = ""; material->displacement_texname = NULL;
material->alpha_texname = ""; material->alpha_texname = NULL;
for (i = 0; i < 3; i++) { for (i = 0; i < 3; i++) {
material->ambient[i] = 0.f; material->ambient[i] = 0.f;
material->diffuse[i] = 0.f; material->diffuse[i] = 0.f;
@@ -442,16 +450,19 @@ static void InitMaterial(tinyobj_material_t *material) {
material->ior = 1.f; material->ior = 1.f;
} }
#if 0 /* todo */ static tinyobj_material_t *tinyobj_material_add(tinyobj_material_t *prev, int num_materials, tinyobj_material_t *new_mat)
static void LoadMtl(std::map<std::string, int> *material_map, {
std::vector<material_t> *materials, tinyobj_material_t* dst = (tinyobj_material_t*)realloc(prev, sizeof(tinyobj_material_t) * (num_materials + 1));
std::istream *inStream) {
// Create a default material anyway.
material_t material;
InitMaterial(&material);
size_t maxchars = 8192; // Alloc enough size. return dst;
std::vector<char> buf(maxchars); // Alloc enough size. }
int tinyobj_parse_mtl(tinyobj_material_t **materials, int *num_materials, const char* buf, size_t len) {
/* Create a default material */
tinyobj_material_t default_material;
initMaterial(&default_material);
#if 0
while (inStream->peek() != -1) { while (inStream->peek() != -1) {
inStream->getline(&buf[0], static_cast<std::streamsize>(maxchars)); inStream->getline(&buf[0], static_cast<std::streamsize>(maxchars));
@@ -597,79 +608,67 @@ static void LoadMtl(std::map<std::string, int> *material_map,
// ambient texture // ambient texture
if ((0 == strncmp(token, "map_Ka", 6)) && IS_SPACE(token[6])) { if ((0 == strncmp(token, "map_Ka", 6)) && IS_SPACE(token[6])) {
token += 7; token += 7;
material.ambient_texname = token; material.ambient_texname = strdup(token);
continue; continue;
} }
// diffuse texture // diffuse texture
if ((0 == strncmp(token, "map_Kd", 6)) && IS_SPACE(token[6])) { if ((0 == strncmp(token, "map_Kd", 6)) && IS_SPACE(token[6])) {
token += 7; token += 7;
material.diffuse_texname = token; material.diffuse_texname = strdup(token);
continue; continue;
} }
// specular texture // specular texture
if ((0 == strncmp(token, "map_Ks", 6)) && IS_SPACE(token[6])) { if ((0 == strncmp(token, "map_Ks", 6)) && IS_SPACE(token[6])) {
token += 7; token += 7;
material.specular_texname = token; material.specular_texname = strdup(token);
continue; continue;
} }
// specular highlight texture // specular highlight texture
if ((0 == strncmp(token, "map_Ns", 6)) && IS_SPACE(token[6])) { if ((0 == strncmp(token, "map_Ns", 6)) && IS_SPACE(token[6])) {
token += 7; token += 7;
material.specular_highlight_texname = token; material.specular_highlight_texname = strdup(token);
continue; continue;
} }
// bump texture // bump texture
if ((0 == strncmp(token, "map_bump", 8)) && IS_SPACE(token[8])) { if ((0 == strncmp(token, "map_bump", 8)) && IS_SPACE(token[8])) {
token += 9; token += 9;
material.bump_texname = token; material.bump_texname = strdup(token);
continue; continue;
} }
// alpha texture // alpha texture
if ((0 == strncmp(token, "map_d", 5)) && IS_SPACE(token[5])) { if ((0 == strncmp(token, "map_d", 5)) && IS_SPACE(token[5])) {
token += 6; token += 6;
material.alpha_texname = token; material.alpha_texname = strdup(token);
continue; continue;
} }
// bump texture // bump texture
if ((0 == strncmp(token, "bump", 4)) && IS_SPACE(token[4])) { if ((0 == strncmp(token, "bump", 4)) && IS_SPACE(token[4])) {
token += 5; token += 5;
material.bump_texname = token; material.bump_texname = strdup(token);
continue; continue;
} }
// displacement texture // displacement texture
if ((0 == strncmp(token, "disp", 4)) && IS_SPACE(token[4])) { if ((0 == strncmp(token, "disp", 4)) && IS_SPACE(token[4])) {
token += 5; token += 5;
material.displacement_texname = token; material.displacement_texname = strdup(token);
continue; continue;
} }
// unknown parameter /* @todo { unknown parameter } */
const char *_space = strchr(token, ' ');
if (!_space) {
_space = strchr(token, '\t');
}
if (_space) {
std::ptrdiff_t len = _space - token;
std::string key(token, static_cast<size_t>(len));
std::string value = _space + 1;
material.unknown_parameter.insert(
std::pair<std::string, std::string>(key, value));
}
} }
// flush last material.
material_map->insert(std::pair<std::string, int>(
material.name, static_cast<int>(materials->size())));
materials->push_back(material);
}
#endif #endif
return TINYOBJ_SUCCESS;
}
typedef enum { typedef enum {
COMMAND_EMPTY, COMMAND_EMPTY,
COMMAND_V, COMMAND_V,
@@ -688,12 +687,12 @@ typedef struct {
float nx, ny, nz; float nx, ny, nz;
float tx, ty; float tx, ty;
/* @todo { Use dynamic array } */ /* @todo { Use dynamic array } */
tinyobj_vertex_index_t f[TINYOBJ_MAX_FACES_PER_F_LINE]; tinyobj_vertex_index_t f[TINYOBJ_MAX_FACES_PER_F_LINE];
int num_f; int num_f;
int f_num_verts[TINYOBJ_MAX_FACES_PER_F_LINE]; int f_num_verts[TINYOBJ_MAX_FACES_PER_F_LINE];
int num_f_num_verts; int num_f_num_verts;
const char *group_name; const char *group_name;
unsigned int group_name_len; unsigned int group_name_len;
@@ -708,9 +707,10 @@ typedef struct {
CommandType type; CommandType type;
} Command; } Command;
static int parseLine(Command *command, const char *p, size_t p_len, int triangulate) { static int parseLine(Command *command, const char *p, size_t p_len,
int triangulate) {
char linebuf[4096]; char linebuf[4096];
const char *token; const char *token;
assert(p_len < 4095); assert(p_len < 4095);
memcpy(linebuf, p, p_len); memcpy(linebuf, p, p_len);
@@ -724,11 +724,11 @@ static int parseLine(Command *command, const char *p, size_t p_len, int triangul
skip_space(&token); skip_space(&token);
assert(token); assert(token);
if (token[0] == '\0') { /* empty line */ if (token[0] == '\0') { /* empty line */
return 0; return 0;
} }
if (token[0] == '#') { /* comment line */ if (token[0] == '#') { /* comment line */
return 0; return 0;
} }
@@ -769,13 +769,12 @@ static int parseLine(Command *command, const char *p, size_t p_len, int triangul
/* face */ /* face */
if (token[0] == 'f' && IS_SPACE((token[1]))) { if (token[0] == 'f' && IS_SPACE((token[1]))) {
int num_f = 0; int num_f = 0;
tinyobj_vertex_index_t f[TINYOBJ_MAX_FACES_PER_F_LINE]; tinyobj_vertex_index_t f[TINYOBJ_MAX_FACES_PER_F_LINE];
token += 2; token += 2;
skip_space(&token); skip_space(&token);
while (!IS_NEW_LINE(token[0])) { while (!IS_NEW_LINE(token[0])) {
tinyobj_vertex_index_t vi = parseRawTriple(&token); tinyobj_vertex_index_t vi = parseRawTriple(&token);
skip_space_and_cr(&token); skip_space_and_cr(&token);
@@ -787,38 +786,38 @@ static int parseLine(Command *command, const char *p, size_t p_len, int triangul
command->type = COMMAND_F; command->type = COMMAND_F;
if (triangulate) { if (triangulate) {
int k; int k;
int n = 0; int n = 0;
tinyobj_vertex_index_t i0 = f[0]; tinyobj_vertex_index_t i0 = f[0];
tinyobj_vertex_index_t i1; tinyobj_vertex_index_t i1;
tinyobj_vertex_index_t i2 = f[1]; tinyobj_vertex_index_t i2 = f[1];
assert(3 * num_f < TINYOBJ_MAX_FACES_PER_F_LINE); assert(3 * num_f < TINYOBJ_MAX_FACES_PER_F_LINE);
for (k = 2; k < num_f; k++) { for (k = 2; k < num_f; k++) {
i1 = i2; i1 = i2;
i2 = f[k]; i2 = f[k];
command->f[3*n+0] = i0; command->f[3 * n + 0] = i0;
command->f[3*n+1] = i1; command->f[3 * n + 1] = i1;
command->f[3*n+2] = i2; command->f[3 * n + 2] = i2;
command->f_num_verts[n] = 3; command->f_num_verts[n] = 3;
n++; n++;
} }
command->num_f = 3 * n; command->num_f = 3 * n;
command->num_f_num_verts = n; command->num_f_num_verts = n;
} else { } else {
int k = 0; int k = 0;
assert(num_f < TINYOBJ_MAX_FACES_PER_F_LINE); assert(num_f < TINYOBJ_MAX_FACES_PER_F_LINE);
for (k = 0; k < num_f; k++) { for (k = 0; k < num_f; k++) {
command->f[k] = f[k]; command->f[k] = f[k];
} }
command->num_f = num_f; command->num_f = num_f;
command->f_num_verts[0] = num_f; command->f_num_verts[0] = num_f;
command->num_f_num_verts = 1; command->num_f_num_verts = 1;
} }
return 1; return 1;
@@ -880,6 +879,26 @@ static int parseLine(Command *command, const char *p, size_t p_len, int triangul
return 0; return 0;
} }
static char *my_strndup(const char *s, size_t len)
{
char *d;
int slen;
if (len == 0) return NULL;
d = (char *)malloc(len + 1); /* + '\0' */
slen = strlen(s);
if (slen < len) {
memcpy(d, s, slen);
d[slen] = '\0';
} else {
memcpy(d, s, len);
d[len] = '\0';
}
return d;
}
typedef struct { typedef struct {
size_t pos; size_t pos;
size_t len; size_t len;
@@ -887,66 +906,73 @@ typedef struct {
static int is_line_ending(const char *p, size_t i, size_t end_i) { static int is_line_ending(const char *p, size_t i, size_t end_i) {
if (p[i] == '\0') return 1; if (p[i] == '\0') return 1;
if (p[i] == '\n') return 1; /* this includes \r\n */ if (p[i] == '\n') return 1; /* this includes \r\n */
if (p[i] == '\r') { if (p[i] == '\r') {
if (((i + 1) < end_i) && (p[i + 1] != '\n')) { /* detect only \r case */ if (((i + 1) < end_i) && (p[i + 1] != '\n')) { /* detect only \r case */
return 1; return 1;
} }
} }
return 0; return 0;
} }
int tinyobj_parse(tinyobj_attrib_t *attrib, tinyobj_shape_t *shapes, size_t *num_shapes, const char *buf, size_t len, unsigned int flags) int tinyobj_parse_obj(tinyobj_attrib_t *attrib, tinyobj_shape_t **shapes,
{ size_t *num_shapes, const char *buf, size_t len,
LineInfo* line_infos = NULL; unsigned int flags) {
Command* commands = NULL; LineInfo *line_infos = NULL;
size_t num_lines = 0; Command *commands = NULL;
size_t num_lines = 0;
size_t num_v = 0; size_t num_v = 0;
size_t num_vn = 0; size_t num_vn = 0;
size_t num_vt = 0; size_t num_vt = 0;
size_t num_f = 0; size_t num_f = 0;
size_t num_faces = 0; size_t num_faces = 0;
if (len < 1) return 0; if (len < 1) return TINYOBJ_ERROR_INVALID_PARAMETER;
if (attrib == NULL) return TINYOBJ_ERROR_INVALID_PARAMETER;
if (shapes == NULL) return TINYOBJ_ERROR_INVALID_PARAMETER;
if (num_shapes == NULL) return TINYOBJ_ERROR_INVALID_PARAMETER;
if (buf == NULL) return TINYOBJ_ERROR_INVALID_PARAMETER;
tinyobj_attrib_init(attrib);
/* 1. Find '\n' and create line data. */ /* 1. Find '\n' and create line data. */
{ {
size_t i; size_t i;
size_t end_idx = len - 1; size_t end_idx = len - 1;
size_t prev_pos = 0; size_t prev_pos = 0;
size_t line_no = 0; size_t line_no = 0;
/* Count # of lines. */ /* Count # of lines. */
for (i = 0; i < end_idx; i++) { /* Assume last char is '\0' */ for (i = 0; i < end_idx; i++) { /* Assume last char is '\0' */
if (is_line_ending(buf, i, end_idx)) { if (is_line_ending(buf, i, end_idx)) {
num_lines++; num_lines++;
} }
} }
if (num_lines == 0) return TINYOBJ_ERROR_EMPTY; if (num_lines == 0) return TINYOBJ_ERROR_EMPTY;
line_infos = (LineInfo*)malloc(sizeof(LineInfo) * num_lines); line_infos = (LineInfo *)malloc(sizeof(LineInfo) * num_lines);
/* Fill line infoss. */ /* Fill line infoss. */
for (i = 0; i < end_idx; i++) { for (i = 0; i < end_idx; i++) {
if (is_line_ending(buf, i, end_idx)) { if (is_line_ending(buf, i, end_idx)) {
line_infos[line_no].pos = prev_pos; line_infos[line_no].pos = prev_pos;
line_infos[line_no].len = i - prev_pos; line_infos[line_no].len = i - prev_pos;
prev_pos = i + 1; prev_pos = i + 1;
line_no++; line_no++;
} }
} }
} }
commands = (Command*)malloc(sizeof(Command) * num_lines); commands = (Command *)malloc(sizeof(Command) * num_lines);
/* 2. parse each line */ /* 2. parse each line */
{ {
size_t i = 0; size_t i = 0;
for (i = 0; i < num_lines; i++) { for (i = 0; i < num_lines; i++) {
int ret = parseLine(&commands[i], &buf[line_infos[i].pos], int ret = parseLine(&commands[i], &buf[line_infos[i].pos],
line_infos[i].len, flags & TINYOBJ_FLAG_TRIANGULATE); line_infos[i].len, flags & TINYOBJ_FLAG_TRIANGULATE);
if (ret) { if (ret) {
if (commands[i].type == COMMAND_V) { if (commands[i].type == COMMAND_V) {
num_v++; num_v++;
@@ -956,7 +982,7 @@ int tinyobj_parse(tinyobj_attrib_t *attrib, tinyobj_shape_t *shapes, size_t *num
num_vt++; num_vt++;
} else if (commands[i].type == COMMAND_F) { } else if (commands[i].type == COMMAND_F) {
num_f += commands[i].num_f; num_f += commands[i].num_f;
num_faces++; num_faces += commands[i].num_f_num_verts;
} }
if (commands[i].type == COMMAND_MTLLIB) { if (commands[i].type == COMMAND_MTLLIB) {
@@ -965,15 +991,14 @@ int tinyobj_parse(tinyobj_attrib_t *attrib, tinyobj_shape_t *shapes, size_t *num
mtllib_i_index = commands->size(); mtllib_i_index = commands->size();
*/ */
} }
} }
} }
} }
/* line_infos are not used anymore. Release memory. */ /* line_infos are not used anymore. Release memory. */
if (line_infos) { if (line_infos) {
free(line_infos); free(line_infos);
} }
#if 0 #if 0
@@ -1014,136 +1039,169 @@ int tinyobj_parse(tinyobj_attrib_t *attrib, tinyobj_shape_t *shapes, size_t *num
size_t t_count = 0; size_t t_count = 0;
size_t f_count = 0; size_t f_count = 0;
size_t face_count = 0; size_t face_count = 0;
int material_id = -1; /* -1 = default unknown material. */ int material_id = -1; /* -1 = default unknown material. */
size_t i = 0; size_t i = 0;
attrib->vertices = (float*)malloc(sizeof(float) * num_v * 3); attrib->vertices = (float *)malloc(sizeof(float) * num_v * 3);
attrib->num_vertices = num_v; attrib->num_vertices = num_v;
attrib->normals = (float*)malloc(sizeof(float) * num_vn * 3); attrib->normals = (float *)malloc(sizeof(float) * num_vn * 3);
attrib->num_normals = num_vn; attrib->num_normals = num_vn;
attrib->texcoords = (float*)malloc(sizeof(float) * num_vt * 2); attrib->texcoords = (float *)malloc(sizeof(float) * num_vt * 2);
attrib->num_texcoords = num_vt; attrib->num_texcoords = num_vt;
attrib->faces = (tinyobj_vertex_index_t*)malloc(sizeof(tinyobj_vertex_index_t) * num_f); attrib->faces = (tinyobj_vertex_index_t *)malloc(
sizeof(tinyobj_vertex_index_t) * num_f);
attrib->num_faces = num_f; attrib->num_faces = num_f;
attrib->face_num_verts = (int*)malloc(sizeof(int) * num_faces); attrib->face_num_verts = (int *)malloc(sizeof(int) * num_faces);
attrib->material_ids = (int*)malloc(sizeof(int) * num_faces); attrib->material_ids = (int *)malloc(sizeof(int) * num_faces);
attrib->num_face_num_verts = num_faces; attrib->num_face_num_verts = num_faces;
for (i = 0; i < num_lines; i++) { for (i = 0; i < num_lines; i++) {
if (commands[i].type == COMMAND_EMPTY) { if (commands[i].type == COMMAND_EMPTY) {
continue; continue;
} else if (commands[i].type == COMMAND_USEMTL) { } else if (commands[i].type == COMMAND_USEMTL) {
/* @todo /* @todo
if (commands[t][i].material_name && if (commands[t][i].material_name &&
commands[t][i].material_name_len > 0) { commands[t][i].material_name_len > 0) {
std::string material_name(commands[t][i].material_name, std::string material_name(commands[t][i].material_name,
commands[t][i].material_name_len); commands[t][i].material_name_len);
if (material_map.find(material_name) != material_map.end()) { if (material_map.find(material_name) != material_map.end()) {
material_id = material_map[material_name]; material_id = material_map[material_name];
} else { } else {
// Assign invalid material ID // Assign invalid material ID
material_id = -1; material_id = -1;
}
}
*/
} else if (commands[i].type == COMMAND_V) {
attrib->vertices[3 * v_count + 0] = commands[i].vx;
attrib->vertices[3 * v_count + 1] = commands[i].vy;
attrib->vertices[3 * v_count + 2] = commands[i].vz;
v_count++;
} else if (commands[i].type == COMMAND_VN) {
attrib->normals[3 * n_count + 0] = commands[i].nx;
attrib->normals[3 * n_count + 1] = commands[i].ny;
attrib->normals[3 * n_count + 2] = commands[i].nz;
n_count++;
} else if (commands[i].type == COMMAND_VT) {
attrib->texcoords[2 * t_count + 0] = commands[i].tx;
attrib->texcoords[2 * t_count + 1] = commands[i].ty;
t_count++;
} else if (commands[i].type == COMMAND_F) {
size_t k =0;
for (k = 0; k < commands[i].num_f; k++) {
tinyobj_vertex_index_t vi = commands[i].f[k];
int v_idx = fixIndex(vi.v_idx, v_count);
int vn_idx = fixIndex(vi.vn_idx, n_count);
int vt_idx = fixIndex(vi.vt_idx, t_count);
attrib->faces[f_count + k].v_idx = v_idx;
attrib->faces[f_count + k].vn_idx = vn_idx;
attrib->faces[f_count + k].vt_idx = vt_idx;
}
attrib->material_ids[face_count] = material_id;
attrib->face_num_verts[face_count] = commands[i].num_f;
f_count += commands[i].num_f;
face_count++;
} }
} }
*/
} else if (commands[i].type == COMMAND_V) {
attrib->vertices[3 * v_count + 0] = commands[i].vx;
attrib->vertices[3 * v_count + 1] = commands[i].vy;
attrib->vertices[3 * v_count + 2] = commands[i].vz;
v_count++;
} else if (commands[i].type == COMMAND_VN) {
attrib->normals[3 * n_count + 0] = commands[i].nx;
attrib->normals[3 * n_count + 1] = commands[i].ny;
attrib->normals[3 * n_count + 2] = commands[i].nz;
n_count++;
} else if (commands[i].type == COMMAND_VT) {
attrib->texcoords[2 * t_count + 0] = commands[i].tx;
attrib->texcoords[2 * t_count + 1] = commands[i].ty;
t_count++;
} else if (commands[i].type == COMMAND_F) {
size_t k = 0;
for (k = 0; k < commands[i].num_f; k++) {
tinyobj_vertex_index_t vi = commands[i].f[k];
int v_idx = fixIndex(vi.v_idx, v_count);
int vn_idx = fixIndex(vi.vn_idx, n_count);
int vt_idx = fixIndex(vi.vt_idx, t_count);
attrib->faces[f_count + k].v_idx = v_idx;
attrib->faces[f_count + k].vn_idx = vn_idx;
attrib->faces[f_count + k].vt_idx = vt_idx;
}
for (k = 0; k < commands[i].num_f_num_verts; k++) {
attrib->material_ids[face_count + k] = material_id;
attrib->face_num_verts[face_count + k] = commands[i].f_num_verts[k];
}
f_count += commands[i].num_f;
face_count += commands[i].num_f_num_verts;
}
}
} }
/* 5. Construct shape information. */ /* 5. Construct shape information. */
{ {
int face_count = 0; int face_count = 0;
int face_prev_offset = 0;
size_t i = 0; size_t i = 0;
for (i = 0; i < num_lines; i++) { size_t n = 0;
if (commands[i].type == COMMAND_O || size_t shape_idx = 0;
commands[i].type == COMMAND_G) {
#if 0 /* @todo */ const char* shape_name = NULL;
int shape_name_len = 0;
const char* prev_shape_name = NULL;
int prev_shape_name_len = 0;
int prev_shape_face_offset = 0;
int prev_shape_length = 0;
int prev_face_offset = 0;
tinyobj_shape_t prev_shape = {NULL, 0, 0};
/* Find the number of shapes in .obj */
for (i = 0; i < num_lines; i++) {
if (commands[i].type == COMMAND_O || commands[i].type == COMMAND_G) {
n++;
}
}
/* Allocate array of shapes with maximum possible size(+1 for unnamed group/object).
* Actual # of shapes found in .obj is determined in the later */
(*shapes) = malloc(sizeof(tinyobj_shape_t) * (n + 1));
for (i = 0; i < num_lines; i++) {
if (commands[i].type == COMMAND_O || commands[i].type == COMMAND_G) {
if (commands[i].type == COMMAND_O) { if (commands[i].type == COMMAND_O) {
name = std::string(commands[t][i].object_name, shape_name = commands[i].object_name;
commands[t][i].object_name_len); shape_name_len = commands[i].object_name_len;
} else { } else {
name = std::string(commands[t][i].group_name, shape_name = commands[i].group_name;
commands[t][i].group_name_len); shape_name_len = commands[i].group_name_len;
} }
if (face_count == 0) { if (face_count == 0) {
// 'o' or 'g' appears before any 'f' /* 'o' or 'g' appears before any 'f' */
shape.name = name; prev_shape_name = shape_name;
shape.face_offset = face_count; prev_shape_name_len = shape_name_len;
face_prev_offset = face_count; prev_shape_face_offset = face_count;
prev_face_offset = face_count;
} else { } else {
if (shapes->size() == 0) { if (shape_idx == 0) {
// 'o' or 'g' after some 'v' lines. /* 'o' or 'g' after some 'v' lines. */
// create a shape with null name (*shapes)[shape_idx].name = my_strndup(prev_shape_name, prev_shape_name_len); /* may be NULL */
shape.length = face_count - face_prev_offset; (*shapes)[shape_idx].face_offset = prev_shape.face_offset;
face_prev_offset = face_count; (*shapes)[shape_idx].length = face_count - prev_face_offset;
shape_idx++;
shapes->push_back(shape); prev_shape_length = face_count - prev_face_offset;
prev_face_offset = face_count;
} else { } else {
if ((face_count - face_prev_offset) > 0) { if ((face_count - prev_face_offset) > 0) {
// push previous shape (*shapes)[shape_idx].name = my_strndup(prev_shape_name, prev_shape_name_len);
shape.length = face_count - face_prev_offset; (*shapes)[shape_idx].face_offset = prev_face_offset;
shapes->push_back(shape); (*shapes)[shape_idx].length = face_count - prev_face_offset;
face_prev_offset = face_count; shape_idx++;
prev_shape_length = face_count - prev_face_offset;
prev_face_offset = face_count;
} }
} }
// redefine shape. /* Record shape info for succeeding 'o' or 'g' command. */
shape.name = name; prev_shape_name = shape_name;
shape.face_offset = face_count; prev_shape_name_len = shape_name_len;
shape.length = 0; prev_shape_face_offset = face_count;
prev_shape_length = 0;
} }
#endif
}
if (commands[i].type == COMMAND_F) {
face_count++;
}
} }
if (commands[i].type == COMMAND_F) {
if ((face_count - face_prev_offset) > 0) { face_count++;
#if 0 /* todo */
shape.length = face_count - shape.face_offset;
if (shape.length > 0) {
shapes->push_back(shape);
} }
#endif
} else {
/* Guess no 'v' line occurrence after 'o' or 'g', so discards current shape information. */
} }
if ((face_count - prev_face_offset) > 0) {
size_t len = face_count - prev_shape_face_offset;
if (len > 0) {
(*shapes)[shape_idx].name = my_strndup(prev_shape_name, prev_shape_name_len);
(*shapes)[shape_idx].face_offset = prev_face_offset;
(*shapes)[shape_idx].length = face_count - prev_face_offset;
shape_idx++;
}
} else {
/* Guess no 'v' line occurrence after 'o' or 'g', so discards current
* shape information. */
}
(*num_shapes) = shape_idx;
} }
if (commands) { if (commands) {
@@ -1152,6 +1210,32 @@ int tinyobj_parse(tinyobj_attrib_t *attrib, tinyobj_shape_t *shapes, size_t *num
return TINYOBJ_SUCCESS; return TINYOBJ_SUCCESS;
} }
#endif /* TINYOBJ_LOADER_C_IMPLEMENTATION */
#endif /* TINOBJ_LOADER_C_H_ */ void tinyobj_attrib_init(tinyobj_attrib_t *attrib)
{
attrib->vertices = NULL;
attrib->num_vertices = 0;
attrib->normals = NULL;
attrib->num_normals = 0;
attrib->texcoords = NULL;
attrib->num_texcoords = 0;
attrib->faces = NULL;
attrib->num_faces = 0;
attrib->face_num_verts = NULL;
attrib->num_face_num_verts = 0;
attrib->material_ids = NULL;
}
void tinyobj_attrib_free(tinyobj_attrib_t *attrib)
{
if (attrib->vertices) free(attrib->vertices);
if (attrib->normals) free(attrib->normals);
if (attrib->texcoords) free(attrib->texcoords);
if (attrib->faces) free(attrib->faces);
if (attrib->face_num_verts) free(attrib->face_num_verts);
if (attrib->material_ids) free(attrib->material_ids);
}
#endif /* TINYOBJ_LOADER_C_IMPLEMENTATION */
#endif /* TINOBJ_LOADER_C_H_ */

View File

@@ -23,8 +23,7 @@ typedef struct {
int numTriangles; int numTriangles;
} DrawObject; } DrawObject;
static DrawObject gDrawObjects[MAX_OBJECTS]; static DrawObject gDrawObject;
static int gNumDrawObjects;
static int width = 768; static int width = 768;
static int height = 768; static int height = 768;
@@ -214,7 +213,7 @@ static const char* get_file_data(size_t *len, const char* filename)
static int LoadObjAndConvert(float bmin[3], float bmax[3], const char* filename) static int LoadObjAndConvert(float bmin[3], float bmax[3], const char* filename)
{ {
tinyobj_attrib_t attrib; tinyobj_attrib_t attrib;
tinyobj_shape_t *shapes; tinyobj_shape_t *shapes = NULL;
size_t num_shapes; size_t num_shapes;
size_t data_len = 0; size_t data_len = 0;
@@ -227,10 +226,19 @@ static int LoadObjAndConvert(float bmin[3], float bmax[3], const char* filename)
{ {
unsigned int flags = TINYOBJ_FLAG_TRIANGULATE; unsigned int flags = TINYOBJ_FLAG_TRIANGULATE;
int ret = tinyobj_parse(&attrib, shapes, &num_shapes, data, data_len, flags); int ret = tinyobj_parse_obj(&attrib, &shapes, &num_shapes, data, data_len, flags);
if (ret != TINYOBJ_SUCCESS) { if (ret != TINYOBJ_SUCCESS) {
return 0; return 0;
} }
printf("# of shapes = %d\n", num_shapes);
{
int i;
for (i = 0; i < num_shapes; i++) {
printf("shape[%d] name = %s\n", i, shapes[i].name);
}
}
} }
bmin[0] = bmin[1] = bmin[2] = FLT_MAX; bmin[0] = bmin[1] = bmin[2] = FLT_MAX;
@@ -238,17 +246,27 @@ static int LoadObjAndConvert(float bmin[3], float bmax[3], const char* filename)
{ {
DrawObject o; DrawObject o;
/* std::vector<float> vb; // pos(3float), normal(3float), color(3float) */ float *vb;
/* std::vector<float> vb; // */
size_t face_offset = 0; size_t face_offset = 0;
size_t v; size_t i;
for (v = 0; v < attrib.num_face_num_verts; v++) { /* Assume triangulated face. */
size_t num_triangles = attrib.num_face_num_verts;
size_t stride = 9; /* 9 = pos(3float), normal(3float), color(3float) */
vb = (float*)malloc(sizeof(float) * stride * num_triangles * 3);
for (i = 0; i < attrib.num_face_num_verts; i++) {
size_t f; size_t f;
assert(attrib.face_num_verts[v] % 3 == 0); /* assume all triangle faces. */ assert(attrib.face_num_verts[i] % 3 == 0); /* assume all triangle faces. */
for (f = 0; f < attrib.face_num_verts[v] / 3; f++) { for (f = 0; f < attrib.face_num_verts[i] / 3; f++) {
int k; int k;
float v[3][3]; float v[3][3];
float n[3][3]; float n[3][3];
float c[3];
float len2;
tinyobj_vertex_index_t idx0 = attrib.faces[face_offset+3*f+0]; tinyobj_vertex_index_t idx0 = attrib.faces[face_offset+3*f+0];
tinyobj_vertex_index_t idx1 = attrib.faces[face_offset+3*f+1]; tinyobj_vertex_index_t idx1 = attrib.faces[face_offset+3*f+1];
tinyobj_vertex_index_t idx2 = attrib.faces[face_offset+3*f+2]; tinyobj_vertex_index_t idx2 = attrib.faces[face_offset+3*f+2];
@@ -272,21 +290,24 @@ static int LoadObjAndConvert(float bmin[3], float bmax[3], const char* filename)
bmax[k] = (v[2][k] > bmax[k]) ? v[2][k] : bmax[k]; bmax[k] = (v[2][k] > bmax[k]) ? v[2][k] : bmax[k];
} }
if (attrib.num_normals > 0) {
if (attrib.normals) {
int f0 = idx0.vn_idx; int f0 = idx0.vn_idx;
int f1 = idx1.vn_idx; int f1 = idx1.vn_idx;
int f2 = idx2.vn_idx; int f2 = idx2.vn_idx;
assert(f0 >= 0); if (f0 >=0 && f1 >= 0 && f2 >= 0) {
assert(f1 >= 0); assert(3*f0+2 < attrib.num_normals);
assert(f2 >= 0); assert(3*f1+2 < attrib.num_normals);
assert(3*f0+2 < attrib.num_normals); assert(3*f2+2 < attrib.num_normals);
assert(3*f1+2 < attrib.num_normals); for (k = 0; k < 3; k++) {
assert(3*f2+2 < attrib.num_normals); n[0][k] = attrib.normals[3*f0+k];
for (k = 0; k < 3; k++) { n[1][k] = attrib.normals[3*f1+k];
n[0][k] = attrib.normals[3*f0+k]; n[2][k] = attrib.normals[3*f2+k];
n[1][k] = attrib.normals[3*f1+k]; }
n[2][k] = attrib.normals[3*f2+k]; } else { /* normal index is not defined for this face */
/* compute geometric normal */
CalcNormal(n[0], v[0], v[1], v[2]);
n[1][0] = n[0][0]; n[1][1] = n[0][1]; n[1][2] = n[0][2];
n[2][0] = n[0][0]; n[2][1] = n[0][1]; n[2][2] = n[0][2];
} }
} else { } else {
/* compute geometric normal */ /* compute geometric normal */
@@ -296,17 +317,14 @@ static int LoadObjAndConvert(float bmin[3], float bmax[3], const char* filename)
} }
for (k = 0; k < 3; k++) { for (k = 0; k < 3; k++) {
#if 0 vb[(3 * i + k) * stride + 0] = v[k][0];
vb.push_back(v[k][0]); vb[(3 * i + k) * stride + 1] = v[k][1];
vb.push_back(v[k][1]); vb[(3 * i + k) * stride + 2] = v[k][2];
vb.push_back(v[k][2]); vb[(3 * i + k) * stride + 3] = n[k][0];
vb.push_back(n[k][0]); vb[(3 * i + k) * stride + 4] = n[k][1];
vb.push_back(n[k][1]); vb[(3 * i + k) * stride + 5] = n[k][2];
vb.push_back(n[k][2]);
#endif
/* Use normal as color. */ /* Use normal as color. */
float c[3];
float len2;
c[0] = n[k][0]; c[0] = n[k][0];
c[1] = n[k][1]; c[1] = n[k][1];
c[2] = n[k][2]; c[2] = n[k][2];
@@ -318,33 +336,34 @@ static int LoadObjAndConvert(float bmin[3], float bmax[3], const char* filename)
c[1] /= len; c[1] /= len;
c[2] /= len; c[2] /= len;
} }
#if 0
vb.push_back(c[0] * 0.5 + 0.5); vb[(3 * i + k) * stride + 6] = (c[0] * 0.5 + 0.5);
vb.push_back(c[1] * 0.5 + 0.5); vb[(3 * i + k) * stride + 7] = (c[1] * 0.5 + 0.5);
vb.push_back(c[2] * 0.5 + 0.5); vb[(3 * i + k) * stride + 8] = (c[2] * 0.5 + 0.5);
#endif
} }
} }
face_offset += attrib.face_num_verts[v]; face_offset += attrib.face_num_verts[i];
} }
o.vb = 0; o.vb = 0;
o.numTriangles = 0; o.numTriangles = 0;
#if 0 /* @todo */ if (num_triangles > 0) {
if (vb.size() > 0) {
glGenBuffers(1, &o.vb); glGenBuffers(1, &o.vb);
glBindBuffer(GL_ARRAY_BUFFER, o.vb); glBindBuffer(GL_ARRAY_BUFFER, o.vb);
glBufferData(GL_ARRAY_BUFFER, vb.size() * sizeof(float), &vb.at(0), GL_STATIC_DRAW); glBufferData(GL_ARRAY_BUFFER, num_triangles * 3 * stride * sizeof(float), vb, GL_STATIC_DRAW);
o.numTriangles = vb.size() / 9 / 3; o.numTriangles = num_triangles;
} }
gDrawObjects.push_back(o); free(vb);
#endif
gDrawObject = o;
} }
printf("bmin = %f, %f, %f\n", bmin[0], bmin[1], bmin[2]); printf("bmin = %f, %f, %f\n", bmin[0], bmin[1], bmin[2]);
printf("bmax = %f, %f, %f\n", bmax[0], bmax[1], bmax[2]); printf("bmax = %f, %f, %f\n", bmax[0], bmax[1], bmax[2]);
tinyobj_attrib_free(&attrib);
return 1; return 1;
} }
@@ -437,7 +456,7 @@ static void motionFunc(GLFWwindow* window, double mouse_x, double mouse_y){
prevMouseY = (float)mouse_y; prevMouseY = (float)mouse_y;
} }
static void Draw(const DrawObject* draw_objects, int num_draw_objects) static void Draw(const DrawObject* draw_object)
{ {
int i; int i;
@@ -447,13 +466,8 @@ static void Draw(const DrawObject* draw_objects, int num_draw_objects)
glEnable(GL_POLYGON_OFFSET_FILL); glEnable(GL_POLYGON_OFFSET_FILL);
glPolygonOffset(1.0, 1.0); glPolygonOffset(1.0, 1.0);
glColor3f(1.0f, 1.0f, 1.0f); glColor3f(1.0f, 1.0f, 1.0f);
for (i = 0; i < num_draw_objects; i++) { if (draw_object->vb >= 1) {
const DrawObject o = draw_objects[i]; glBindBuffer(GL_ARRAY_BUFFER, draw_object->vb);
if (o.vb < 1) {
continue;
}
glBindBuffer(GL_ARRAY_BUFFER, o.vb);
glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_NORMAL_ARRAY); glEnableClientState(GL_NORMAL_ARRAY);
glEnableClientState(GL_COLOR_ARRAY); glEnableClientState(GL_COLOR_ARRAY);
@@ -461,7 +475,7 @@ static void Draw(const DrawObject* draw_objects, int num_draw_objects)
glNormalPointer(GL_FLOAT, 36, (const void*)(sizeof(float)*3)); glNormalPointer(GL_FLOAT, 36, (const void*)(sizeof(float)*3));
glColorPointer(3, GL_FLOAT, 36, (const void*)(sizeof(float)*6)); glColorPointer(3, GL_FLOAT, 36, (const void*)(sizeof(float)*6));
glDrawArrays(GL_TRIANGLES, 0, 3 * o.numTriangles); glDrawArrays(GL_TRIANGLES, 0, 3 * draw_object->numTriangles);
CheckErrors("drawarrays"); CheckErrors("drawarrays");
} }
@@ -471,20 +485,16 @@ static void Draw(const DrawObject* draw_objects, int num_draw_objects)
glPolygonMode(GL_BACK, GL_LINE); glPolygonMode(GL_BACK, GL_LINE);
glColor3f(0.0f, 0.0f, 0.4f); glColor3f(0.0f, 0.0f, 0.4f);
for (i = 0; i < num_draw_objects; i++) {
DrawObject o = draw_objects[i];
if (o.vb < 1) {
continue;
}
glBindBuffer(GL_ARRAY_BUFFER, o.vb); if (draw_object->vb >= 1) {
glBindBuffer(GL_ARRAY_BUFFER, draw_object->vb);
glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_NORMAL_ARRAY); glEnableClientState(GL_NORMAL_ARRAY);
glDisableClientState(GL_COLOR_ARRAY); glDisableClientState(GL_COLOR_ARRAY);
glVertexPointer(3, GL_FLOAT, 36, (const void*)0); glVertexPointer(3, GL_FLOAT, 36, (const void*)0);
glNormalPointer(GL_FLOAT, 36, (const void*)(sizeof(float)*3)); glNormalPointer(GL_FLOAT, 36, (const void*)(sizeof(float)*3));
glDrawArrays(GL_TRIANGLES, 0, 3 * o.numTriangles); glDrawArrays(GL_TRIANGLES, 0, 3 * draw_object->numTriangles);
CheckErrors("drawarrays"); CheckErrors("drawarrays");
} }
} }
@@ -582,7 +592,7 @@ int main(int argc, char **argv)
/* Centerize object. */ /* Centerize object. */
glTranslatef(-0.5f*(bmax[0] + bmin[0]), -0.5f*(bmax[1] + bmin[1]), -0.5f*(bmax[2] + bmin[2])); glTranslatef(-0.5f*(bmax[0] + bmin[0]), -0.5f*(bmax[1] + bmin[1]), -0.5f*(bmax[2] + bmin[2]));
Draw(gDrawObjects, gNumDrawObjects); Draw(&gDrawObject);
glfwSwapBuffers(gWindow); glfwSwapBuffers(gWindow);
} }