Support specular highlight, bump, displacement and alpha texture(Remove non-standard "normal map"). Fixes #53.

This commit is contained in:
Syoyo Fujita
2015-09-01 20:20:10 +09:00
parent d299576eac
commit 7f2092b29f
3 changed files with 46 additions and 8 deletions

View File

@@ -45,7 +45,10 @@ static void PrintInfo(const std::vector<tinyobj::shape_t>& shapes, const std::ve
printf(" material.map_Ka = %s\n", materials[i].ambient_texname.c_str());
printf(" material.map_Kd = %s\n", materials[i].diffuse_texname.c_str());
printf(" material.map_Ks = %s\n", materials[i].specular_texname.c_str());
printf(" material.map_Ns = %s\n", materials[i].normal_texname.c_str());
printf(" material.map_Ns = %s\n", materials[i].specular_highlight_texname.c_str());
printf(" material.map_bump = %s\n", materials[i].bump_texname.c_str());
printf(" material.map_d = %s\n", materials[i].alpha_texname.c_str());
printf(" material.disp = %s\n", materials[i].displacement_texname.c_str());
std::map<std::string, std::string>::const_iterator it(materials[i].unknown_parameter.begin());
std::map<std::string, std::string>::const_iterator itEnd(materials[i].unknown_parameter.end());
for (; it != itEnd; it++) {