Initial support of shape data structure and material ids.
This commit is contained in:
@@ -219,6 +219,8 @@ bool LoadObjAndConvert(float bmin[3], float bmax[3], const char* filename, int n
|
||||
std::vector<float, lt::allocator<float>> normals;
|
||||
std::vector<float, lt::allocator<float>> texcoords;
|
||||
std::vector<vertex_index, lt::allocator<vertex_index>> faces;
|
||||
std::vector<int, lt::allocator<int>> material_ids;
|
||||
std::vector<shape_t> shapes;
|
||||
|
||||
size_t data_len = 0;
|
||||
const char* data = get_file_data(&data_len, filename);
|
||||
@@ -227,7 +229,7 @@ bool LoadObjAndConvert(float bmin[3], float bmax[3], const char* filename, int n
|
||||
return false;
|
||||
}
|
||||
printf("filesize: %d\n", (int)data_len);
|
||||
bool ret = parse(vertices, normals, texcoords, faces, data, data_len, num_threads);
|
||||
bool ret = parse(vertices, normals, texcoords, faces, material_ids, shapes, data, data_len, num_threads);
|
||||
|
||||
bmin[0] = bmin[1] = bmin[2] = std::numeric_limits<float>::max();
|
||||
bmax[0] = bmax[1] = bmax[2] = -std::numeric_limits<float>::max();
|
||||
@@ -514,6 +516,8 @@ int main(int argc, char **argv)
|
||||
std::vector<float, lt::allocator<float>> normals;
|
||||
std::vector<float, lt::allocator<float>> texcoords;
|
||||
std::vector<vertex_index, lt::allocator<vertex_index>> faces;
|
||||
std::vector<int, lt::allocator<int>> material_ids;
|
||||
std::vector<shape_t> shapes;
|
||||
|
||||
size_t data_len = 0;
|
||||
const char* data = get_file_data(&data_len, argv[1]);
|
||||
@@ -522,7 +526,7 @@ int main(int argc, char **argv)
|
||||
return false;
|
||||
}
|
||||
printf("filesize: %d\n", (int)data_len);
|
||||
bool ret = parse(vertices, normals, texcoords, faces, data, data_len, num_threads);
|
||||
bool ret = parse(vertices, normals, texcoords, faces, material_ids, shapes, data, data_len, num_threads);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user