Optimzie face generation.
This commit is contained in:
@@ -623,7 +623,7 @@ struct CommandCount
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}
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}
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};
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};
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static bool parseLine(Command *command, const char *p, size_t p_len)
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static bool parseLine(Command *command, const char *p, size_t p_len, bool triangulate = true)
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{
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{
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char linebuf[4096];
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char linebuf[4096];
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assert(p_len < 4095);
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assert(p_len < 4095);
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@@ -690,6 +690,8 @@ static bool parseLine(Command *command, const char *p, size_t p_len)
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//token += strspn(token, " \t");
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//token += strspn(token, " \t");
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skip_space(&token);
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skip_space(&token);
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StackVector<vertex_index, 8> f;
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while (!IS_NEW_LINE(token[0])) {
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while (!IS_NEW_LINE(token[0])) {
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vertex_index vi = parseRawTriple(&token);
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vertex_index vi = parseRawTriple(&token);
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//printf("v = %d, %d, %d\n", vi.v_idx, vi.vn_idx, vi.vt_idx);
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//printf("v = %d, %d, %d\n", vi.v_idx, vi.vn_idx, vi.vt_idx);
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@@ -700,11 +702,31 @@ static bool parseLine(Command *command, const char *p, size_t p_len)
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//token += n;
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//token += n;
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skip_space_and_cr(&token);
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skip_space_and_cr(&token);
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command->f.push_back(vi);
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f->push_back(vi);
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}
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}
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command->type = COMMAND_F;
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command->type = COMMAND_F;
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if (triangulate) {
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vertex_index i0 = f[0];
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vertex_index i1(-1);
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vertex_index i2 = f[1];
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for (size_t k = 2; k < f->size(); k++) {
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i1 = i2;
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i2 = f[k];
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command->f.emplace_back(i0);
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command->f.emplace_back(i1);
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command->f.emplace_back(i2);
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}
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} else {
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for (size_t k = 0; k < f->size(); k++) {
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command->f.emplace_back(f[k]);
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}
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}
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return true;
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return true;
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}
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}
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@@ -965,8 +987,8 @@ bool parse(std::vector<float, lt::allocator<float>> &vertices, std::vector<float
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}
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}
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//std::cout << "# of lines = " << line_sum << std::endl;
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//std::cout << "# of lines = " << line_sum << std::endl;
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//std::vector<Command> commands[kMaxThreads];
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std::vector<Command> commands[kMaxThreads];
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std::vector<Command, lt::allocator<Command> > commands[kMaxThreads];
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//thread_local std::vector<Command, lt::allocator<Command> > commands;
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// 2. allocate buffer
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// 2. allocate buffer
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auto t_alloc_start = std::chrono::high_resolution_clock::now();
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auto t_alloc_start = std::chrono::high_resolution_clock::now();
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@@ -1001,7 +1023,7 @@ bool parse(std::vector<float, lt::allocator<float>> &vertices, std::vector<float
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} else if (command.type == COMMAND_VT) {
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} else if (command.type == COMMAND_VT) {
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command_count[t].num_vt++;
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command_count[t].num_vt++;
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} else if (command.type == COMMAND_F) {
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} else if (command.type == COMMAND_F) {
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command_count[t].num_f++;
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command_count[t].num_f += command.f.size();
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}
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}
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commands[t].emplace_back(std::move(command));
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commands[t].emplace_back(std::move(command));
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}
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}
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@@ -1046,31 +1068,39 @@ bool parse(std::vector<float, lt::allocator<float>> &vertices, std::vector<float
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{
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{
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auto t_start = std::chrono::high_resolution_clock::now();
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auto t_start = std::chrono::high_resolution_clock::now();
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vertices.reserve(num_v * 3);
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vertices.resize(num_v * 3);
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normals.reserve(num_vn * 3);
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normals.resize(num_vn * 3);
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texcoords.reserve(num_vt * 2);
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texcoords.resize(num_vt * 2);
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faces.reserve(num_f);
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faces.resize(num_f);
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size_t v_count = 0;
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size_t n_count = 0;
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size_t t_count = 0;
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size_t f_count = 0;
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for (size_t t = 0; t < num_threads; t++) {
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for (size_t t = 0; t < num_threads; t++) {
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for (size_t i = 0; i < commands[t].size(); i++) {
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for (size_t i = 0; i < commands[t].size(); i++) {
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if (commands[t][i].type == COMMAND_EMPTY) {
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if (commands[t][i].type == COMMAND_EMPTY) {
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continue;
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continue;
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} else if (commands[t][i].type == COMMAND_V) {
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} else if (commands[t][i].type == COMMAND_V) {
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vertices.emplace_back(commands[t][i].vx);
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vertices[3*v_count+0] = commands[t][i].vx;
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vertices.emplace_back(commands[t][i].vy);
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vertices[3*v_count+1] = commands[t][i].vy;
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vertices.emplace_back(commands[t][i].vz);
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vertices[3*v_count+2] = commands[t][i].vz;
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v_count++;
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} else if (commands[t][i].type == COMMAND_VN) {
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} else if (commands[t][i].type == COMMAND_VN) {
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normals.emplace_back(commands[t][i].nx);
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normals[3*n_count+0] = commands[t][i].nx;
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normals.emplace_back(commands[t][i].ny);
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normals[3*n_count+1] = commands[t][i].ny;
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normals.emplace_back(commands[t][i].nz);
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normals[3*n_count+2] = commands[t][i].nz;
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n_count++;
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} else if (commands[t][i].type == COMMAND_VT) {
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} else if (commands[t][i].type == COMMAND_VT) {
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texcoords.emplace_back(commands[t][i].tx);
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texcoords[2*t_count+0] = commands[t][i].tx;
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texcoords.emplace_back(commands[t][i].ty);
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texcoords[2*t_count+1] = commands[t][i].ty;
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t_count++;
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} else if (commands[t][i].type == COMMAND_F) {
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} else if (commands[t][i].type == COMMAND_F) {
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int v_size = vertices.size() / 3;
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int v_size = vertices.size() / 3;
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int vn_size = normals.size() / 3;
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int vn_size = normals.size() / 3;
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int vt_size = texcoords.size() / 2;
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int vt_size = texcoords.size() / 2;
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#if 0
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// triangulate.
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// triangulate.
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{
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{
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vertex_index i0 = commands[t][i].f[0];
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vertex_index i0 = commands[t][i].f[0];
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@@ -1094,6 +1124,17 @@ bool parse(std::vector<float, lt::allocator<float>> &vertices, std::vector<float
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faces.emplace_back(std::move(vertex_index(v_idx, vt_idx, vn_idx)));
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faces.emplace_back(std::move(vertex_index(v_idx, vt_idx, vn_idx)));
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}
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}
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}
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}
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#else
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for (size_t k = 0; k < commands[t][i].f.size(); k++) {
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vertex_index &vi = commands[t][i].f[k];
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int v_idx = fixIndex(vi.v_idx, v_size);
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int vn_idx = fixIndex(vi.vn_idx, vn_size);
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int vt_idx = fixIndex(vi.vt_idx, vt_size);
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faces[f_count + k] = vertex_index(v_idx, vn_idx, vt_idx);
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}
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f_count += commands[t][i].f.size();
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#endif
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}
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}
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}
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}
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}
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}
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