Initial support of parsing vertex color(extension format)
This commit is contained in:
12
README.md
12
README.md
@@ -89,6 +89,7 @@ TinyObjLoader is successfully used in ...
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* Group(parse multiple group name)
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* Vertex
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* Vertex color(as an extension: https://blender.stackexchange.com/questions/31997/how-can-i-get-vertex-painted-obj-files-to-import-into-blender)
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* Texcoord
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* Normal
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* Material
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@@ -139,6 +140,13 @@ attrib_t::texcoords => 2 floats per vertex
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| u | v | u | v | u | v | u | v | .... | u | v |
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+-----------+-----------+-----------+-----------+ +-----------+
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attrib_t::colors => 3 floats per vertex(vertex color. optional)
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c[0] c[1] c[2] c[3] c[n-1]
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+-----------+-----------+-----------+-----------+ +-----------+
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| x | y | z | x | y | z | x | y | z | x | y | z | .... | x | y | z |
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+-----------+-----------+-----------+-----------+ +-----------+
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```
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Each `shape_t::mesh_t` does not contain vertex data but contains array index to `attrib_t`.
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@@ -228,6 +236,10 @@ for (size_t s = 0; s < shapes.size(); s++) {
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tinyobj::real_t nz = attrib.normals[3*idx.normal_index+2];
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tinyobj::real_t tx = attrib.texcoords[2*idx.texcoord_index+0];
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tinyobj::real_t ty = attrib.texcoords[2*idx.texcoord_index+1];
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// Optional: vertex colors
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// tinyobj::real_t red = attrib.colors[3*idx.vertex_index+0];
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// tinyobj::real_t green = attrib.colors[3*idx.vertex_index+1];
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// tinyobj::real_t blue = attrib.colors[3*idx.vertex_index+2];
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}
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index_offset += fv;
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31
models/cube-vertexcol.obj
Normal file
31
models/cube-vertexcol.obj
Normal file
@@ -0,0 +1,31 @@
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mtllib cube.mtl
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v 0.000000 2.000000 2.000000 0 0 0
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v 0.000000 0.000000 2.000000 0 0 1
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v 2.000000 0.000000 2.000000 0 1 0
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v 2.000000 2.000000 2.000000 0 1 1
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v 0.000000 2.000000 0.000000 1 0 0
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v 0.000000 0.000000 0.000000 1 0 1
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v 2.000000 0.000000 0.000000 1 1 0
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v 2.000000 2.000000 0.000000 1 1 1
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# 8 vertices
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g front cube
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usemtl white
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f 1 2 3 4
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g back cube
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# expects white material
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f 8 7 6 5
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g right cube
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usemtl red
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f 4 3 7 8
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g top cube
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usemtl white
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f 5 1 4 8
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g left cube
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usemtl green
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f 5 6 2 1
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g bottom cube
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usemtl white
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f 2 6 7 3
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# 6 elements
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@@ -625,6 +625,39 @@ TEST_CASE("g_ignored", "[Issue138]") {
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}
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TEST_CASE("vertex-col-ext", "[Issue144]") {
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tinyobj::attrib_t attrib;
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std::vector<tinyobj::shape_t> shapes;
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std::vector<tinyobj::material_t> materials;
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std::string err;
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bool ret = tinyobj::LoadObj(&attrib, &shapes, &materials, &err, "../models/cube-vertexcol.obj", gMtlBasePath);
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if (!err.empty()) {
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std::cerr << err << std::endl;
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}
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PrintInfo(attrib, shapes, materials);
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REQUIRE(true == ret);
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REQUIRE((8 * 3) == attrib.colors.size());
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REQUIRE(0 == Approx(attrib.colors[3 * 0 + 0]));
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REQUIRE(0 == Approx(attrib.colors[3 * 0 + 1]));
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REQUIRE(0 == Approx(attrib.colors[3 * 0 + 2]));
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REQUIRE(0 == Approx(attrib.colors[3 * 1 + 0]));
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REQUIRE(0 == Approx(attrib.colors[3 * 1 + 1]));
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REQUIRE(1 == Approx(attrib.colors[3 * 1 + 2]));
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REQUIRE(1 == Approx(attrib.colors[3 * 4 + 0]));
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REQUIRE(1 == Approx(attrib.colors[3 * 7 + 0]));
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REQUIRE(1 == Approx(attrib.colors[3 * 7 + 1]));
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REQUIRE(1 == Approx(attrib.colors[3 * 7 + 2]));
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}
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#if 0
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int
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main(
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@@ -23,6 +23,7 @@ THE SOFTWARE.
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*/
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//
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// version 1.1.0 : Support parsing vertex color(#144)
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// version 1.0.8 : Fix parsing `g` tag just after `usemtl`(#138)
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// version 1.0.7 : Support multiple tex options(#126)
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// version 1.0.6 : Add TINYOBJLOADER_USE_DOUBLE option(#124)
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@@ -230,6 +231,7 @@ typedef struct {
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std::vector<real_t> vertices; // 'v'
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std::vector<real_t> normals; // 'vn'
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std::vector<real_t> texcoords; // 'vt'
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std::vector<real_t> colors; // extension: vertex colors
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} attrib_t;
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typedef struct callback_t_ {
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@@ -602,6 +604,19 @@ static inline real_t parseReal(const char **token, double default_value = 0.0) {
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return f;
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}
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static inline bool parseReal(const char **token, real_t *out) {
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(*token) += strspn((*token), " \t");
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const char *end = (*token) + strcspn((*token), " \t\r");
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double val;
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bool ret = tryParseDouble((*token), end, &val);
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if (ret) {
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real_t f = static_cast<real_t>(val);
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(*out) = f;
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}
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(*token) = end;
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return ret;
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}
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static inline void parseReal2(real_t *x, real_t *y, const char **token,
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const double default_x = 0.0,
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const double default_y = 0.0) {
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@@ -629,6 +644,23 @@ static inline void parseV(real_t *x, real_t *y, real_t *z, real_t *w,
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(*w) = parseReal(token, default_w);
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}
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// Extension: parse vertex with colors(6 items)
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static inline bool parseVertexWithColor(real_t *x, real_t *y, real_t *z, real_t *r,
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real_t *g, real_t *b,
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const char **token, const double default_x = 0.0,
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const double default_y = 0.0,
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const double default_z = 0.0) {
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(*x) = parseReal(token, default_x);
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(*y) = parseReal(token, default_y);
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(*z) = parseReal(token, default_z);
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(*r) = parseReal(token, 1.0);
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(*g) = parseReal(token, 1.0);
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(*b) = parseReal(token, 1.0);
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return true;
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}
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static inline bool parseOnOff(const char **token, bool default_value = true) {
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(*token) += strspn((*token), " \t");
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const char *end = (*token) + strcspn((*token), " \t\r");
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@@ -1421,6 +1453,7 @@ bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes,
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attrib->vertices.clear();
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attrib->normals.clear();
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attrib->texcoords.clear();
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attrib->colors.clear();
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shapes->clear();
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std::stringstream errss;
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@@ -1453,6 +1486,7 @@ bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes,
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std::vector<real_t> v;
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std::vector<real_t> vn;
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std::vector<real_t> vt;
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std::vector<real_t> vc;
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std::vector<tag_t> tags;
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std::vector<std::vector<vertex_index> > faceGroup;
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std::string name;
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@@ -1495,10 +1529,15 @@ bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes,
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if (token[0] == 'v' && IS_SPACE((token[1]))) {
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token += 2;
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real_t x, y, z;
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parseReal3(&x, &y, &z, &token);
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real_t r, g, b;
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parseVertexWithColor(&x, &y, &z, &r, &g, &b, &token);
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v.push_back(x);
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v.push_back(y);
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v.push_back(z);
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vc.push_back(r);
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vc.push_back(g);
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vc.push_back(b);
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continue;
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}
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@@ -1733,6 +1772,7 @@ bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes,
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attrib->vertices.swap(v);
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attrib->normals.swap(vn);
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attrib->texcoords.swap(vt);
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attrib->colors.swap(vc);
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return true;
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}
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@@ -1785,6 +1825,7 @@ bool LoadObjWithCallback(std::istream &inStream, const callback_t &callback,
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// vertex
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if (token[0] == 'v' && IS_SPACE((token[1]))) {
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token += 2;
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// TODO(syoyo): Support parsing vertex color extension.
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real_t x, y, z, w; // w is optional. default = 1.0
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parseV(&x, &y, &z, &w, &token);
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if (callback.vertex_cb) {
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