Initial support of parsing curve primitive('curv')

Add clang-format style file.
This commit is contained in:
Syoyo Fujita
2015-08-20 18:17:13 +09:00
parent aa07206fc1
commit 98da6829ac
4 changed files with 776 additions and 621 deletions

View File

@@ -13,82 +13,100 @@
namespace tinyobj {
typedef struct {
std::string name;
std::string name;
float ambient[3];
float diffuse[3];
float specular[3];
float transmittance[3];
float emission[3];
float shininess;
float ior; // index of refraction
float dissolve; // 1 == opaque; 0 == fully transparent
// illumination model (see http://www.fileformat.info/format/material/)
int illum;
float ambient[3];
float diffuse[3];
float specular[3];
float transmittance[3];
float emission[3];
float shininess;
float ior; // index of refraction
float dissolve; // 1 == opaque; 0 == fully transparent
// illumination model (see http://www.fileformat.info/format/material/)
int illum;
std::string ambient_texname;
std::string diffuse_texname;
std::string specular_texname;
std::string normal_texname;
std::map<std::string, std::string> unknown_parameter;
std::string ambient_texname;
std::string diffuse_texname;
std::string specular_texname;
std::string normal_texname;
std::map<std::string, std::string> unknown_parameter;
} material_t;
typedef struct {
std::vector<float> positions;
std::vector<float> normals;
std::vector<float> texcoords;
std::vector<unsigned int> indices;
std::vector<int> material_ids; // per-mesh material ID
std::vector<float> positions;
std::vector<float> normals;
std::vector<float> texcoords;
std::vector<unsigned int> indices;
std::vector<int> material_ids; // per-mesh material ID
} mesh_t;
typedef struct {
std::string name;
mesh_t mesh;
std::vector<float> positions;
std::vector<unsigned int> indices;
} line_t;
typedef struct {
std::string name;
std::vector<float> positions; // control points. xyz
std::vector<unsigned int> indices; // index to control point
std::vector<float> u_params;
std::vector<float> v_params;
int degree;
int type; // 0: bspline, 1: bezier, 2: cardinal
} curve_t;
typedef struct {
std::string name;
mesh_t mesh;
} shape_t;
class MaterialReader {
public:
MaterialReader() {}
virtual ~MaterialReader() {}
MaterialReader() {}
virtual ~MaterialReader() {}
virtual std::string operator()(const std::string &matId,
std::vector<material_t> &materials,
std::map<std::string, int> &matMap) = 0;
virtual std::string operator()(const std::string &matId,
std::vector<material_t> &materials,
std::map<std::string, int> &matMap) = 0;
};
class MaterialFileReader : public MaterialReader {
public:
MaterialFileReader(const std::string &mtl_basepath)
: m_mtlBasePath(mtl_basepath) {}
virtual ~MaterialFileReader() {}
virtual std::string operator()(const std::string &matId,
std::vector<material_t> &materials,
std::map<std::string, int> &matMap);
MaterialFileReader(const std::string &mtl_basepath)
: m_mtlBasePath(mtl_basepath) {}
virtual ~MaterialFileReader() {}
virtual std::string operator()(const std::string &matId,
std::vector<material_t> &materials,
std::map<std::string, int> &matMap);
private:
std::string m_mtlBasePath;
std::string m_mtlBasePath;
};
/// Loads .obj from a file.
/// 'shapes' will be filled with parsed shape data
/// 'curves' will be filled with parsed curve data(NURBS, Bezier, etc)
/// The function returns error string.
/// Returns empty string when loading .obj success.
/// 'mtl_basepath' is optional, and used for base path for .mtl file.
std::string LoadObj(std::vector<shape_t> &shapes, // [output]
std::vector<material_t> &materials, // [output]
const char *filename, const char *mtl_basepath = NULL);
std::string LoadObj(std::vector<shape_t> &shapes, // [output]
std::vector<curve_t> &curves, // [output]
std::vector<material_t> &materials, // [output]
const char *filename, const char *mtl_basepath = NULL);
/// Loads object from a std::istream, uses GetMtlIStreamFn to retrieve
/// std::istream for materials.
/// Returns empty string when loading .obj success.
std::string LoadObj(std::vector<shape_t> &shapes, // [output]
std::vector<material_t> &materials, // [output]
std::istream &inStream, MaterialReader &readMatFn);
std::string LoadObj(std::vector<shape_t> &shapes, // [output]
std::vector<curve_t> &curves, // [output]
std::vector<material_t> &materials, // [output]
std::istream &inStream, MaterialReader &readMatFn);
/// Loads materials into std::map
/// Returns an empty string if successful
std::string LoadMtl(std::map<std::string, int> &material_map,
std::vector<material_t> &materials, std::istream &inStream);
std::vector<material_t> &materials, std::istream &inStream);
}
#endif // _TINY_OBJ_LOADER_H