Adjust near/far clipping value.
This commit is contained in:
@@ -40,11 +40,15 @@ What's new
|
|||||||
Example
|
Example
|
||||||
-------
|
-------
|
||||||
|
|
||||||

|

|
||||||
|
|
||||||
tinyobjloader can successfully load 6M triangles Rungholt scene.
|
tinyobjloader can successfully load 6M triangles Rungholt scene.
|
||||||
http://graphics.cs.williams.edu/data/meshes.xml
|
http://graphics.cs.williams.edu/data/meshes.xml
|
||||||
|
|
||||||
|

|
||||||
|
|
||||||
|
* [examples/viewer/](examples/viewer) OpenGL .obj viewer
|
||||||
|
|
||||||
Use case
|
Use case
|
||||||
--------
|
--------
|
||||||
|
|
||||||
|
|||||||
@@ -198,7 +198,7 @@ void reshapeFunc(GLFWwindow* window, int w, int h)
|
|||||||
glViewport(0, 0, w, h);
|
glViewport(0, 0, w, h);
|
||||||
glMatrixMode(GL_PROJECTION);
|
glMatrixMode(GL_PROJECTION);
|
||||||
glLoadIdentity();
|
glLoadIdentity();
|
||||||
gluPerspective(45.0, (float)w / (float)h, 0.1f, 1000.0f);
|
gluPerspective(45.0, (float)w / (float)h, 0.01f, 100.0f);
|
||||||
glMatrixMode(GL_MODELVIEW);
|
glMatrixMode(GL_MODELVIEW);
|
||||||
glLoadIdentity();
|
glLoadIdentity();
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user