Remove some invalid comments. Fix calling index_cb per f line. Fixes #87.
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@@ -1,29 +1,34 @@
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//
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// An example of how to use callback API.
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// This example is minimum and incomplete. Just showing the usage of callback
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// API.
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// You need to implement your own Mesh data struct constrution based on this
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// example in practical.
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//
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#define TINYOBJLOADER_IMPLEMENTATION
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#include "tiny_obj_loader.h"
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#include <cassert>
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#include <cstdio>
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#include <cstdlib>
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#include <cassert>
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#include <fstream>
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#include <iostream>
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#include <sstream>
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#include <fstream>
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typedef struct
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{
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typedef struct {
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std::vector<float> vertices;
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std::vector<float> normals;
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std::vector<float> texcoords;
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std::vector<int> v_indices;
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std::vector<int> vn_indices;
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std::vector<int> vt_indices;
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std::vector<int> v_indices;
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std::vector<int> vn_indices;
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std::vector<int> vt_indices;
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std::vector<tinyobj::material_t> materials;
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} MyMesh;
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void vertex_cb(void *user_data, float x, float y, float z)
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{
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MyMesh *mesh = reinterpret_cast<MyMesh*>(user_data);
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void vertex_cb(void *user_data, float x, float y, float z) {
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MyMesh *mesh = reinterpret_cast<MyMesh *>(user_data);
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printf("v[%ld] = %f, %f, %f\n", mesh->vertices.size() / 3, x, y, z);
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mesh->vertices.push_back(x);
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@@ -31,9 +36,8 @@ void vertex_cb(void *user_data, float x, float y, float z)
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mesh->vertices.push_back(z);
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}
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void normal_cb(void *user_data, float x, float y, float z)
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{
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MyMesh *mesh = reinterpret_cast<MyMesh*>(user_data);
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void normal_cb(void *user_data, float x, float y, float z) {
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MyMesh *mesh = reinterpret_cast<MyMesh *>(user_data);
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printf("vn[%ld] = %f, %f, %f\n", mesh->normals.size() / 3, x, y, z);
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mesh->normals.push_back(x);
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@@ -41,49 +45,55 @@ void normal_cb(void *user_data, float x, float y, float z)
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mesh->normals.push_back(z);
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}
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void texcoord_cb(void *user_data, float x, float y)
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{
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MyMesh *mesh = reinterpret_cast<MyMesh*>(user_data);
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void texcoord_cb(void *user_data, float x, float y) {
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MyMesh *mesh = reinterpret_cast<MyMesh *>(user_data);
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printf("vt[%ld] = %f, %f\n", mesh->texcoords.size() / 2, x, y);
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mesh->texcoords.push_back(x);
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mesh->texcoords.push_back(y);
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}
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void index_cb(void *user_data, int v_idx, int vn_idx, int vt_idx)
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{
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// NOTE: the value of each index is raw value.
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void index_cb(void *user_data, tinyobj::index_t *indices, int num_indices) {
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// NOTE: the value of each index is raw value.
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// For example, the application must manually adjust the index with offset
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// (e.g. v_indices.size()) when the value is negative(relative index).
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// (e.g. v_indices.size()) when the value is negative(whic means relative
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// index).
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// Also, the first index starts with 1, not 0.
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// See fixIndex() function in tiny_obj_loader.h for details.
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// Also, -2147483648(0x80000000) is set for the index value which does not exist in .obj
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MyMesh *mesh = reinterpret_cast<MyMesh*>(user_data);
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printf("idx[%ld] = %d, %d, %d\n", mesh->v_indices.size(), v_idx, vn_idx, vt_idx);
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// Also, -2147483648(0x80000000 = -INT_MAX) is set for the index value which
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// does not exist in .obj
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MyMesh *mesh = reinterpret_cast<MyMesh *>(user_data);
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if (v_idx != 0x80000000) {
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mesh->v_indices.push_back(v_idx);
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}
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if (vn_idx != 0x80000000) {
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mesh->vn_indices.push_back(vn_idx);
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}
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if (vt_idx != 0x80000000) {
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mesh->vt_indices.push_back(vt_idx);
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for (int i = 0; i < num_indices; i++) {
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tinyobj::index_t idx = indices[i];
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printf("idx[%ld] = %d, %d, %d\n", mesh->v_indices.size(), idx.vertex_index,
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idx.normal_index, idx.texcoord_index);
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if (idx.vertex_index != 0x80000000) {
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mesh->v_indices.push_back(idx.vertex_index);
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}
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if (idx.normal_index != 0x80000000) {
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mesh->vn_indices.push_back(idx.normal_index);
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}
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if (idx.texcoord_index != 0x80000000) {
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mesh->vt_indices.push_back(idx.texcoord_index);
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}
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}
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}
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void usemtl_cb(void *user_data, const char* name, int material_idx)
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{
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MyMesh *mesh = reinterpret_cast<MyMesh*>(user_data);
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void usemtl_cb(void *user_data, const char *name, int material_idx) {
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MyMesh *mesh = reinterpret_cast<MyMesh *>(user_data);
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if ((material_idx > -1) && (material_idx < mesh->materials.size())) {
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printf("usemtl. material id = %d(name = %s)\n", material_idx, mesh->materials[material_idx].name.c_str());
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printf("usemtl. material id = %d(name = %s)\n", material_idx,
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mesh->materials[material_idx].name.c_str());
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} else {
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printf("usemtl. name = %s\n", name);
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}
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}
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void mtllib_cb(void *user_data, const tinyobj::material_t *materials, int num_materials)
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{
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MyMesh *mesh = reinterpret_cast<MyMesh*>(user_data);
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void mtllib_cb(void *user_data, const tinyobj::material_t *materials,
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int num_materials) {
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MyMesh *mesh = reinterpret_cast<MyMesh *>(user_data);
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printf("mtllib. # of materials = %d\n", num_materials);
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for (int i = 0; i < num_materials; i++) {
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@@ -91,9 +101,8 @@ void mtllib_cb(void *user_data, const tinyobj::material_t *materials, int num_ma
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}
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}
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void group_cb(void *user_data, const char **names, int num_names)
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{
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//MyMesh *mesh = reinterpret_cast<MyMesh*>(user_data);
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void group_cb(void *user_data, const char **names, int num_names) {
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// MyMesh *mesh = reinterpret_cast<MyMesh*>(user_data);
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printf("group : name = \n");
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for (int i = 0; i < num_names; i++) {
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@@ -101,16 +110,12 @@ void group_cb(void *user_data, const char **names, int num_names)
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}
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}
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void object_cb(void *user_data, const char *name)
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{
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//MyMesh *mesh = reinterpret_cast<MyMesh*>(user_data);
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void object_cb(void *user_data, const char *name) {
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// MyMesh *mesh = reinterpret_cast<MyMesh*>(user_data);
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printf("object : name = %s\n", name);
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}
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int
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main(int argc, char** argv)
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{
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int main(int argc, char **argv) {
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tinyobj::callback_t cb;
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cb.vertex_cb = vertex_cb;
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cb.normal_cb = normal_cb;
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@@ -131,7 +136,7 @@ main(int argc, char** argv)
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}
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tinyobj::MaterialFileReader mtlReader("../../models/");
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bool ret = tinyobj::LoadObjWithCallback(&mesh, cb, &err, &ifs, &mtlReader);
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if (!err.empty()) {
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