Fix material ID assignment.
Fix build of example/obj_sticher.
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@@ -10,11 +10,14 @@
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#include <cstdio>
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typedef std::vector<tinyobj::shape_t> Shape;
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typedef std::vector<tinyobj::material_t> Material;
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void
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StichObjs(
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std::vector<tinyobj::shape_t>& out,
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const std::vector<Shape>& shapes)
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std::vector<tinyobj::shape_t>& out_shape,
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std::vector<tinyobj::material_t>& out_material,
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const std::vector<Shape>& shapes,
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const std::vector<Material>& materials)
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{
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int numShapes = 0;
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for (size_t i = 0; i < shapes.size(); i++) {
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@@ -22,9 +25,11 @@ StichObjs(
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}
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printf("Total # of shapes = %d\n", numShapes);
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int materialIdOffset = 0;
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size_t face_offset = 0;
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for (size_t i = 0; i < shapes.size(); i++) {
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for (size_t k = 0; k < shapes[i].size(); k++) {
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std::string new_name = shapes[i][k].name;
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@@ -38,12 +43,26 @@ StichObjs(
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assert((shapes[i][k].mesh.positions.size() % 3) == 0);
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tinyobj::shape_t new_shape = shapes[i][k];
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// Add offset.
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for (size_t f = 0; f < new_shape.mesh.material_ids.size(); f++) {
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new_shape.mesh.material_ids[f] += materialIdOffset;
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}
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new_shape.name = new_name;
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printf("shape[%ld][%ld].new_name = %s\n", i, k, new_shape.name.c_str());
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out.push_back(new_shape);
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out_shape.push_back(new_shape);
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}
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materialIdOffset += materials[i].size();
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}
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for (size_t i = 0; i < materials.size(); i++) {
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for (size_t k = 0; k < materials[i].size(); k++) {
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out_material.push_back(materials[i][k]);
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}
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}
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}
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int
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@@ -60,12 +79,13 @@ main(
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std::string out_filename = std::string(argv[argc-1]); // last element
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std::vector<Shape> shapes;
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std::vector<Material> materials;
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shapes.resize(num_objfiles);
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for (int i = 0; i < num_objfiles; i++) {
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std::cout << "Loading " << argv[i+1] << " ... " << std::flush;
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std::string err = tinyobj::LoadObj(shapes[i], argv[i+1]);
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std::string err = tinyobj::LoadObj(shapes[i], materials[i], argv[i+1]);
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if (!err.empty()) {
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std::cerr << err << std::endl;
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exit(1);
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@@ -74,10 +94,11 @@ main(
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std::cout << "DONE." << std::endl;
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}
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std::vector<tinyobj::shape_t> out;
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StichObjs(out, shapes);
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std::vector<tinyobj::shape_t> out_shape;
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std::vector<tinyobj::material_t> out_material;
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StichObjs(out_shape, out_material, shapes, materials);
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bool ret = WriteObj(out_filename, out);
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bool ret = WriteObj(out_filename, out_shape, out_material);
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assert(ret);
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return 0;
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@@ -11,22 +11,16 @@ static std::string GetFileBasename(const std::string& FileName)
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return "";
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}
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bool WriteMat(const std::string& filename, std::vector<tinyobj::shape_t> shapes) {
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bool WriteMat(const std::string& filename, const std::vector<tinyobj::material_t>& materials) {
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FILE* fp = fopen(filename.c_str(), "w");
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if (!fp) {
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fprintf(stderr, "Failed to open file [ %s ] for write.\n", filename.c_str());
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return false;
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}
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std::map<std::string, tinyobj::material_t> mtl_table;
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for (size_t i = 0; i < materials.size(); i++) {
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for (size_t i = 0; i < shapes.size(); i++) {
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mtl_table[shapes[i].material.name] = shapes[i].material;
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}
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for (std::map<std::string, tinyobj::material_t>::iterator it = mtl_table.begin(); it != mtl_table.end(); it++) {
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tinyobj::material_t mat = it->second;
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tinyobj::material_t mat = materials[i];
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fprintf(fp, "newmtl %s\n", mat.name.c_str());
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fprintf(fp, "Ka %f %f %f\n", mat.ambient[0], mat.ambient[1], mat.ambient[2]);
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@@ -44,7 +38,7 @@ bool WriteMat(const std::string& filename, std::vector<tinyobj::shape_t> shapes)
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return true;
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}
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bool WriteObj(const std::string& filename, std::vector<tinyobj::shape_t> shapes) {
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bool WriteObj(const std::string& filename, const std::vector<tinyobj::shape_t>& shapes, const std::vector<tinyobj::material_t>& materials) {
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FILE* fp = fopen(filename.c_str(), "w");
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if (!fp) {
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fprintf(stderr, "Failed to open file [ %s ] for write.\n", filename.c_str());
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@@ -57,6 +51,7 @@ bool WriteObj(const std::string& filename, std::vector<tinyobj::shape_t> shapes)
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int v_offset = 0;
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int vn_offset = 0;
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int vt_offset = 0;
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int prev_material_id = -1;
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fprintf(fp, "mtllib %s\n", material_filename.c_str());
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@@ -71,9 +66,9 @@ bool WriteObj(const std::string& filename, std::vector<tinyobj::shape_t> shapes)
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fprintf(fp, "g %s\n", shapes[i].name.c_str());
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}
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if (!shapes[i].material.name.empty()) {
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fprintf(fp, "usemtl %s\n", shapes[i].material.name.c_str());
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}
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//if (!shapes[i].material.name.empty()) {
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// fprintf(fp, "usemtl %s\n", shapes[i].material.name.c_str());
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//}
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// facevarying vtx
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for (size_t k = 0; k < shapes[i].mesh.indices.size() / 3; k++) {
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@@ -124,6 +119,13 @@ bool WriteObj(const std::string& filename, std::vector<tinyobj::shape_t> shapes)
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int v1 = (3*k + 1) + 1 + v_offset;
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int v2 = (3*k + 2) + 1 + v_offset;
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int material_id = shapes[i].mesh.material_ids[k];
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if (material_id != prev_material_id) {
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std::string material_name = materials[material_id].name;
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fprintf(fp, "usemtl %s\n", material_name.c_str());
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prev_material_id = material_id;
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}
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if (has_vn && has_vt) {
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fprintf(fp, "f %d/%d/%d %d/%d/%d %d/%d/%d\n",
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v0, v0, v0, v1, v1, v1, v2, v2, v2);
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@@ -148,7 +150,7 @@ bool WriteObj(const std::string& filename, std::vector<tinyobj::shape_t> shapes)
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//
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// Write material file
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//
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bool ret = WriteMat(material_filename, shapes);
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bool ret = WriteMat(material_filename, materials);
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return ret;
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}
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@@ -3,7 +3,7 @@
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#include "../../tiny_obj_loader.h"
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extern bool WriteObj(const std::string& filename, std::vector<tinyobj::shape_t> shapes);
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extern bool WriteObj(const std::string& filename, const std::vector<tinyobj::shape_t>& shapes, const std::vector<tinyobj::material_t>& materials);
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#endif // __OBJ_WRITER_H__
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