From e85155b2dd99e65282e94f15faa77edd30a774bf Mon Sep 17 00:00:00 2001 From: Syoyo Fujita Date: Tue, 28 Jun 2016 00:39:36 +0900 Subject: [PATCH] Add README on optimized obj loader. --- README.md | 13 +++++++++++++ 1 file changed, 13 insertions(+) diff --git a/README.md b/README.md index e710b69..e1b19d8 100644 --- a/README.md +++ b/README.md @@ -148,6 +148,19 @@ for (size_t s = 0; s < shapes.size(); s++) { ``` +Optimized loader +---------------- + +Optimized multi-threaded .obj loader is available at `experimental/` directory. +If you want absolute performance to load .obj data, this optimized loader will fit your purpose. +Note that the optimized loader uses C++11 thread and it does less error checks but may work most .obj data. + +Here is some benchmark result. Time are measured on MacBook 12(Early 2016, Core m5 1.2GHz). + +* Rungholt scene(6M triangles) + * baseline: 6800 msecs + * optimised: 1500 msecs(4.5x faster) + Tests -----