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17
README.md
17
README.md
@@ -17,10 +17,17 @@ Tiny but powerful single file wavefront obj loader written in C++. No dependency
|
||||
|
||||
`tinyobjloader` is good for embedding .obj loader to your (global illumination) renderer ;-)
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Notice!
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-------
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`master` branch will be replaced with `develop` branch in the near future: https://github.com/syoyo/tinyobjloader/tree/develop
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`develop` branch has more better support and clean API interface for loading .obj and also it has optimized multi-threaded parser(probably 10x faster than `master`). If you are new to use `TinyObjLoader`, I highly recommend to use `develop` branch.
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What's new
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----------
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* Mar 13, 2016 : Introduce `load_flag_t` and flat normal calculation flag! Thanks Vazquinhos!
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* Jan 29, 2016 : Support n-polygon(no triangulation) and OpenSubdiv crease tag! Thanks dboogert!
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* Nov 26, 2015 : Now single-header only!.
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* Nov 08, 2015 : Improved API.
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@@ -60,6 +67,12 @@ TinyObjLoader is successfully used in ...
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* pbrt-v3 https://github.com/mmp/pbrt-v3
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* cocos2d-x https://github.com/cocos2d/cocos2d-x/
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* Android Vulkan demo https://github.com/SaschaWillems/Vulkan
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||||
* voxelizer https://github.com/karimnaaji/voxelizer
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* Probulator https://github.com/kayru/Probulator
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||||
* OptiX Prime baking https://github.com/nvpro-samples/optix_prime_baking
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* FireRays SDK https://github.com/GPUOpen-LibrariesAndSDKs/FireRays_SDK
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||||
* parg, tiny C library of various graphics utilities and GL demos https://github.com/prideout/parg
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||||
* Opengl unit of ChronoEngine https://github.com/projectchrono/chrono-opengl
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* Your project here!
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Features
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@@ -163,8 +176,8 @@ std::vector<tinyobj::shape_t> shapes;
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std::vector<tinyobj::material_t> materials;
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std::string err;
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bool triangulate = false;
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bool ret = tinyobj::LoadObj(shapes, materials, err, inputfile.c_str(), triangulate);
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int flags = 1; // see load_flags_t enum for more information.
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bool ret = tinyobj::LoadObj(shapes, materials, err, inputfile.c_str(), flags);
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if (!err.empty()) { // `err` may contain warning message.
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std::cerr << err << std::endl;
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108
test.cc
108
test.cc
@@ -8,6 +8,90 @@
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#include <sstream>
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#include <fstream>
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#ifdef _WIN32
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <windows.h>
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#include <mmsystem.h>
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#ifdef __cplusplus
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}
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#endif
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#pragma comment(lib, "winmm.lib")
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#else
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#if defined(__unix__) || defined(__APPLE__)
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#include <sys/time.h>
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#else
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#include <ctime>
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#endif
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#endif
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// not thread-safe
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class timerutil {
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public:
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#ifdef _WIN32
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typedef DWORD time_t;
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timerutil() { ::timeBeginPeriod(1); }
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~timerutil() { ::timeEndPeriod(1); }
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void start() { t_[0] = ::timeGetTime(); }
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void end() { t_[1] = ::timeGetTime(); }
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time_t sec() { return (time_t)((t_[1] - t_[0]) / 1000); }
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time_t msec() { return (time_t)((t_[1] - t_[0])); }
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time_t usec() { return (time_t)((t_[1] - t_[0]) * 1000); }
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time_t current() { return ::timeGetTime(); }
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#else
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#if defined(__unix__) || defined(__APPLE__)
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typedef unsigned long int time_t;
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||||
|
||||
void start() { gettimeofday(tv + 0, &tz); }
|
||||
void end() { gettimeofday(tv + 1, &tz); }
|
||||
|
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time_t sec() { return (time_t)(tv[1].tv_sec - tv[0].tv_sec); }
|
||||
time_t msec() {
|
||||
return this->sec() * 1000 +
|
||||
(time_t)((tv[1].tv_usec - tv[0].tv_usec) / 1000);
|
||||
}
|
||||
time_t usec() {
|
||||
return this->sec() * 1000000 + (time_t)(tv[1].tv_usec - tv[0].tv_usec);
|
||||
}
|
||||
time_t current() {
|
||||
struct timeval t;
|
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gettimeofday(&t, NULL);
|
||||
return (time_t)(t.tv_sec * 1000 + t.tv_usec);
|
||||
}
|
||||
|
||||
#else // C timer
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||||
// using namespace std;
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typedef clock_t time_t;
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||||
|
||||
void start() { t_[0] = clock(); }
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void end() { t_[1] = clock(); }
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|
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time_t sec() { return (time_t)((t_[1] - t_[0]) / CLOCKS_PER_SEC); }
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time_t msec() { return (time_t)((t_[1] - t_[0]) * 1000 / CLOCKS_PER_SEC); }
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time_t usec() { return (time_t)((t_[1] - t_[0]) * 1000000 / CLOCKS_PER_SEC); }
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||||
time_t current() { return (time_t)clock(); }
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||||
|
||||
#endif
|
||||
#endif
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||||
|
||||
private:
|
||||
#ifdef _WIN32
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||||
DWORD t_[2];
|
||||
#else
|
||||
#if defined(__unix__) || defined(__APPLE__)
|
||||
struct timeval tv[2];
|
||||
struct timezone tz;
|
||||
#else
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||||
time_t t_[2];
|
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#endif
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#endif
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||||
};
|
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static void PrintInfo(const std::vector<tinyobj::shape_t>& shapes, const std::vector<tinyobj::material_t>& materials, bool triangulate = true)
|
||||
{
|
||||
std::cout << "# of shapes : " << shapes.size() << std::endl;
|
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@@ -124,15 +208,18 @@ static bool
|
||||
TestLoadObj(
|
||||
const char* filename,
|
||||
const char* basepath = NULL,
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||||
bool triangulate = true)
|
||||
unsigned int flags = 1 )
|
||||
{
|
||||
std::cout << "Loading " << filename << std::endl;
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||||
|
||||
std::vector<tinyobj::shape_t> shapes;
|
||||
std::vector<tinyobj::material_t> materials;
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||||
|
||||
timerutil t;
|
||||
t.start();
|
||||
std::string err;
|
||||
bool ret = tinyobj::LoadObj(shapes, materials, err, filename, basepath, triangulate);
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||||
bool ret = tinyobj::LoadObj(shapes, materials, err, filename, basepath, flags);
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||||
t.end();
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||||
|
||||
if (!err.empty()) {
|
||||
std::cerr << err << std::endl;
|
||||
@@ -143,7 +230,10 @@ TestLoadObj(
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||||
return false;
|
||||
}
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||||
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||||
PrintInfo(shapes, materials, triangulate);
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printf("Parse time: %lu [msecs]\n", t.msec());
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||||
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||||
bool triangulate( ( flags & tinyobj::triangulation ) == tinyobj::triangulation );
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||||
PrintInfo(shapes, materials, triangulate );
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||||
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return true;
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||||
}
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@@ -212,7 +302,8 @@ std::string matStream(
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"newmtl light\n"
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"Ka 20 20 20\n"
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||||
"Kd 1 1 1\n"
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"Ks 0 0 0");
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"Ks 0 0 0\n"
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"map_Kd tmp.png \n"); // #92(whitespace after filename)
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using namespace tinyobj;
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class MaterialStringStreamReader:
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@@ -253,6 +344,13 @@ std::string matStream(
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PrintInfo(shapes, materials);
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||||
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||||
// #92
|
||||
for (size_t i = 0; i < materials.size(); i++) {
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if (materials[i].name.compare("light") == 0) {
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assert(materials[i].diffuse_texname.compare("tmp.png") == 0);
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}
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}
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return true;
|
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}
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|
||||
@@ -271,7 +369,7 @@ main(
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//assert(true == TestLoadObj("cornell_box.obj"));
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//assert(true == TestLoadObj("cube.obj"));
|
||||
assert(true == TestStreamLoadObj());
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assert(true == TestLoadObj("catmark_torus_creases0.obj", NULL, false));
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assert(true == TestLoadObj("catmark_torus_creases0.obj", NULL, 0));
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||||
}
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return 0;
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@@ -1,10 +1,11 @@
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//
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// Copyright 2012-2015, Syoyo Fujita.
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// Copyright 2012-2016, Syoyo Fujita.
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//
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// Licensed under 2-clause BSD license.
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//
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||||
|
||||
//
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// version 0.9.22: Introduce `load_flags_t`.
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// version 0.9.20: Fixes creating per-face material using `usemtl`(#68)
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// version 0.9.17: Support n-polygon and crease tag(OpenSubdiv extension)
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// version 0.9.16: Make tinyobjloader header-only
|
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@@ -41,9 +42,10 @@
|
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#ifndef TINY_OBJ_LOADER_H_
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#define TINY_OBJ_LOADER_H_
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|
||||
#include <cmath>
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#include <map>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <map>
|
||||
|
||||
namespace tinyobj {
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||||
|
||||
@@ -97,6 +99,52 @@ typedef struct {
|
||||
mesh_t mesh;
|
||||
} shape_t;
|
||||
|
||||
typedef enum {
|
||||
triangulation = 1, // used whether triangulate polygon face in .obj
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||||
calculate_normals =
|
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2, // used whether calculate the normals if the .obj normals are empty
|
||||
// Some nice stuff here
|
||||
} load_flags_t;
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||||
|
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class float3 {
|
||||
public:
|
||||
float3() : x(0.0f), y(0.0f), z(0.0f) {}
|
||||
|
||||
float3(float coord_x, float coord_y, float coord_z)
|
||||
: x(coord_x), y(coord_y), z(coord_z) {}
|
||||
|
||||
float3(const float3 &from, const float3 &to) {
|
||||
coord[0] = to.coord[0] - from.coord[0];
|
||||
coord[1] = to.coord[1] - from.coord[1];
|
||||
coord[2] = to.coord[2] - from.coord[2];
|
||||
}
|
||||
|
||||
float3 crossproduct(const float3 &vec) {
|
||||
float a = y * vec.z - z * vec.y;
|
||||
float b = z * vec.x - x * vec.z;
|
||||
float c = x * vec.y - y * vec.x;
|
||||
return float3(a, b, c);
|
||||
}
|
||||
|
||||
void normalize() {
|
||||
const float length = std::sqrt(
|
||||
(coord[0] * coord[0]) + (coord[1] * coord[1]) + (coord[2] * coord[2]));
|
||||
if (length != 1) {
|
||||
coord[0] = (coord[0] / length);
|
||||
coord[1] = (coord[1] / length);
|
||||
coord[2] = (coord[2] / length);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
union {
|
||||
float coord[3];
|
||||
struct {
|
||||
float x, y, z;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class MaterialReader {
|
||||
public:
|
||||
MaterialReader() {}
|
||||
@@ -127,13 +175,12 @@ private:
|
||||
/// Returns true when loading .obj become success.
|
||||
/// Returns warning and error message into `err`
|
||||
/// 'mtl_basepath' is optional, and used for base path for .mtl file.
|
||||
/// 'triangulate' is optional, and used whether triangulate polygon face in .obj
|
||||
/// or not.
|
||||
/// 'optional flags
|
||||
bool LoadObj(std::vector<shape_t> &shapes, // [output]
|
||||
std::vector<material_t> &materials, // [output]
|
||||
std::string &err, // [output]
|
||||
const char *filename, const char *mtl_basepath = NULL,
|
||||
bool triangulate = true);
|
||||
unsigned int flags = 1);
|
||||
|
||||
/// Loads object from a std::istream, uses GetMtlIStreamFn to retrieve
|
||||
/// std::istream for materials.
|
||||
@@ -143,7 +190,7 @@ bool LoadObj(std::vector<shape_t> &shapes, // [output]
|
||||
std::vector<material_t> &materials, // [output]
|
||||
std::string &err, // [output]
|
||||
std::istream &inStream, MaterialReader &readMatFn,
|
||||
bool triangulate = true);
|
||||
unsigned int flags = 1);
|
||||
|
||||
/// Loads materials into std::map
|
||||
void LoadMtl(std::map<std::string, int> &material_map, // [output]
|
||||
@@ -152,12 +199,12 @@ void LoadMtl(std::map<std::string, int> &material_map, // [output]
|
||||
}
|
||||
|
||||
#ifdef TINYOBJLOADER_IMPLEMENTATION
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <cassert>
|
||||
#include <cctype>
|
||||
#include <cmath>
|
||||
#include <cstddef>
|
||||
#include <cctype>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
|
||||
#include <fstream>
|
||||
#include <sstream>
|
||||
@@ -203,9 +250,43 @@ struct obj_shape {
|
||||
std::vector<float> vt;
|
||||
};
|
||||
|
||||
#define IS_SPACE( x ) ( ( (x) == ' ') || ( (x) == '\t') )
|
||||
#define IS_DIGIT( x ) ( (unsigned int)( (x) - '0' ) < (unsigned int)10 )
|
||||
#define IS_NEW_LINE( x ) ( ( (x) == '\r') || ( (x) == '\n') || ( (x) == '\0') )
|
||||
// See
|
||||
// http://stackoverflow.com/questions/6089231/getting-std-ifstream-to-handle-lf-cr-and-crlf
|
||||
std::istream &safeGetline(std::istream &is, std::string &t) {
|
||||
t.clear();
|
||||
|
||||
// The characters in the stream are read one-by-one using a std::streambuf.
|
||||
// That is faster than reading them one-by-one using the std::istream.
|
||||
// Code that uses streambuf this way must be guarded by a sentry object.
|
||||
// The sentry object performs various tasks,
|
||||
// such as thread synchronization and updating the stream state.
|
||||
|
||||
std::istream::sentry se(is, true);
|
||||
std::streambuf *sb = is.rdbuf();
|
||||
|
||||
for (;;) {
|
||||
int c = sb->sbumpc();
|
||||
switch (c) {
|
||||
case '\n':
|
||||
return is;
|
||||
case '\r':
|
||||
if (sb->sgetc() == '\n')
|
||||
sb->sbumpc();
|
||||
return is;
|
||||
case EOF:
|
||||
// Also handle the case when the last line has no line ending
|
||||
if (t.empty())
|
||||
is.setstate(std::ios::eofbit);
|
||||
return is;
|
||||
default:
|
||||
t += (char)c;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#define IS_SPACE(x) (((x) == ' ') || ((x) == '\t'))
|
||||
#define IS_DIGIT(x) ((unsigned int)((x) - '0') < (unsigned int)10)
|
||||
#define IS_NEW_LINE(x) (((x) == '\r') || ((x) == '\n') || ((x) == '\0'))
|
||||
|
||||
// Make index zero-base, and also support relative index.
|
||||
static inline int fixIndex(int idx, int n) {
|
||||
@@ -516,11 +597,14 @@ static bool exportFaceGroupToShape(
|
||||
const std::vector<float> &in_texcoords,
|
||||
const std::vector<std::vector<vertex_index> > &faceGroup,
|
||||
std::vector<tag_t> &tags, const int material_id, const std::string &name,
|
||||
bool clearCache, bool triangulate) {
|
||||
bool clearCache, unsigned int flags, std::string &err) {
|
||||
if (faceGroup.empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool triangulate((flags & triangulation) == triangulation);
|
||||
bool normals_calculation((flags & calculate_normals) == calculate_normals);
|
||||
|
||||
// Flatten vertices and indices
|
||||
for (size_t i = 0; i < faceGroup.size(); i++) {
|
||||
const std::vector<vertex_index> &face = faceGroup[i];
|
||||
@@ -571,6 +655,44 @@ static bool exportFaceGroupToShape(
|
||||
}
|
||||
}
|
||||
|
||||
if (normals_calculation && shape.mesh.normals.empty()) {
|
||||
const size_t nIndexs = shape.mesh.indices.size();
|
||||
if (nIndexs % 3 == 0) {
|
||||
shape.mesh.normals.resize(shape.mesh.positions.size());
|
||||
for (size_t iIndices = 0; iIndices < nIndexs; iIndices += 3) {
|
||||
float3 v1, v2, v3;
|
||||
memcpy(&v1, &shape.mesh.positions[shape.mesh.indices[iIndices] * 3],
|
||||
sizeof(float3));
|
||||
memcpy(&v2, &shape.mesh.positions[shape.mesh.indices[iIndices + 1] * 3],
|
||||
sizeof(float3));
|
||||
memcpy(&v3, &shape.mesh.positions[shape.mesh.indices[iIndices + 2] * 3],
|
||||
sizeof(float3));
|
||||
|
||||
float3 v12(v1, v2);
|
||||
float3 v13(v1, v3);
|
||||
|
||||
float3 normal = v12.crossproduct(v13);
|
||||
normal.normalize();
|
||||
|
||||
memcpy(&shape.mesh.normals[shape.mesh.indices[iIndices] * 3], &normal,
|
||||
sizeof(float3));
|
||||
memcpy(&shape.mesh.normals[shape.mesh.indices[iIndices + 1] * 3],
|
||||
&normal, sizeof(float3));
|
||||
memcpy(&shape.mesh.normals[shape.mesh.indices[iIndices + 2] * 3],
|
||||
&normal, sizeof(float3));
|
||||
}
|
||||
} else {
|
||||
|
||||
std::stringstream ss;
|
||||
ss << "WARN: The shape " << name
|
||||
<< " does not have a topology of triangles, therfore the normals "
|
||||
"calculation could not be performed. Select the "
|
||||
"tinyobj::triangulation flag for this object."
|
||||
<< std::endl;
|
||||
err += ss.str();
|
||||
}
|
||||
}
|
||||
|
||||
shape.name = name;
|
||||
shape.mesh.tags.swap(tags);
|
||||
|
||||
@@ -587,12 +709,14 @@ void LoadMtl(std::map<std::string, int> &material_map,
|
||||
material_t material;
|
||||
InitMaterial(material);
|
||||
|
||||
size_t maxchars = 8192; // Alloc enough size.
|
||||
std::vector<char> buf(maxchars); // Alloc enough size.
|
||||
while (inStream.peek() != -1) {
|
||||
inStream.getline(&buf[0], static_cast<std::streamsize>(maxchars));
|
||||
std::string linebuf;
|
||||
safeGetline(inStream, linebuf);
|
||||
|
||||
std::string linebuf(&buf[0]);
|
||||
// Trim trailing whitespace
|
||||
if (linebuf.size() > 0) {
|
||||
linebuf = linebuf.substr(0, linebuf.find_last_not_of(" \t") + 1);
|
||||
}
|
||||
|
||||
// Trim newline '\r\n' or '\n'
|
||||
if (linebuf.size() > 0) {
|
||||
@@ -834,7 +958,7 @@ bool MaterialFileReader::operator()(const std::string &matId,
|
||||
bool LoadObj(std::vector<shape_t> &shapes, // [output]
|
||||
std::vector<material_t> &materials, // [output]
|
||||
std::string &err, const char *filename, const char *mtl_basepath,
|
||||
bool trianglulate) {
|
||||
unsigned int flags) {
|
||||
|
||||
shapes.clear();
|
||||
|
||||
@@ -853,13 +977,14 @@ bool LoadObj(std::vector<shape_t> &shapes, // [output]
|
||||
}
|
||||
MaterialFileReader matFileReader(basePath);
|
||||
|
||||
return LoadObj(shapes, materials, err, ifs, matFileReader, trianglulate);
|
||||
return LoadObj(shapes, materials, err, ifs, matFileReader, flags);
|
||||
}
|
||||
|
||||
bool LoadObj(std::vector<shape_t> &shapes, // [output]
|
||||
std::vector<material_t> &materials, // [output]
|
||||
std::string &err, std::istream &inStream,
|
||||
MaterialReader &readMatFn, bool triangulate) {
|
||||
MaterialReader &readMatFn, unsigned int flags) {
|
||||
|
||||
std::stringstream errss;
|
||||
|
||||
std::vector<float> v;
|
||||
@@ -876,12 +1001,9 @@ bool LoadObj(std::vector<shape_t> &shapes, // [output]
|
||||
|
||||
shape_t shape;
|
||||
|
||||
int maxchars = 8192; // Alloc enough size.
|
||||
std::vector<char> buf(static_cast<size_t>(maxchars)); // Alloc enough size.
|
||||
while (inStream.peek() != -1) {
|
||||
inStream.getline(&buf[0], maxchars);
|
||||
|
||||
std::string linebuf(&buf[0]);
|
||||
std::string linebuf;
|
||||
safeGetline(inStream, linebuf);
|
||||
|
||||
// Trim newline '\r\n' or '\n'
|
||||
if (linebuf.size() > 0) {
|
||||
@@ -986,7 +1108,7 @@ bool LoadObj(std::vector<shape_t> &shapes, // [output]
|
||||
if (newMaterialId != material) {
|
||||
// Create per-face material
|
||||
exportFaceGroupToShape(shape, vertexCache, v, vn, vt, faceGroup, tags,
|
||||
material, name, true, triangulate);
|
||||
material, name, true, flags, err);
|
||||
faceGroup.clear();
|
||||
material = newMaterialId;
|
||||
}
|
||||
@@ -1022,7 +1144,7 @@ bool LoadObj(std::vector<shape_t> &shapes, // [output]
|
||||
// flush previous face group.
|
||||
bool ret =
|
||||
exportFaceGroupToShape(shape, vertexCache, v, vn, vt, faceGroup, tags,
|
||||
material, name, true, triangulate);
|
||||
material, name, true, flags, err);
|
||||
if (ret) {
|
||||
shapes.push_back(shape);
|
||||
}
|
||||
@@ -1059,7 +1181,7 @@ bool LoadObj(std::vector<shape_t> &shapes, // [output]
|
||||
// flush previous face group.
|
||||
bool ret =
|
||||
exportFaceGroupToShape(shape, vertexCache, v, vn, vt, faceGroup, tags,
|
||||
material, name, true, triangulate);
|
||||
material, name, true, flags, err);
|
||||
if (ret) {
|
||||
shapes.push_back(shape);
|
||||
}
|
||||
@@ -1115,7 +1237,8 @@ bool LoadObj(std::vector<shape_t> &shapes, // [output]
|
||||
char stringValueBuffer[4096];
|
||||
|
||||
#ifdef _MSC_VER
|
||||
sscanf_s(token, "%s", stringValueBuffer, (unsigned)_countof(stringValueBuffer));
|
||||
sscanf_s(token, "%s", stringValueBuffer,
|
||||
(unsigned)_countof(stringValueBuffer));
|
||||
#else
|
||||
sscanf(token, "%s", stringValueBuffer);
|
||||
#endif
|
||||
@@ -1130,13 +1253,14 @@ bool LoadObj(std::vector<shape_t> &shapes, // [output]
|
||||
}
|
||||
|
||||
bool ret = exportFaceGroupToShape(shape, vertexCache, v, vn, vt, faceGroup,
|
||||
tags, material, name, true, triangulate);
|
||||
tags, material, name, true, flags, err);
|
||||
if (ret) {
|
||||
shapes.push_back(shape);
|
||||
}
|
||||
faceGroup.clear(); // for safety
|
||||
|
||||
err += errss.str();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user