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19
README.md
19
README.md
@@ -17,10 +17,17 @@ Tiny but powerful single file wavefront obj loader written in C++. No dependency
|
|||||||
|
|
||||||
`tinyobjloader` is good for embedding .obj loader to your (global illumination) renderer ;-)
|
`tinyobjloader` is good for embedding .obj loader to your (global illumination) renderer ;-)
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||||||
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||||||
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Notice!
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||||||
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-------
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||||||
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||||||
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`master` branch will be replaced with `develop` branch in the near future: https://github.com/syoyo/tinyobjloader/tree/develop
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||||||
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`develop` branch has more better support and clean API interface for loading .obj and also it has optimized multi-threaded parser(probably 10x faster than `master`). If you are new to use `TinyObjLoader`, I highly recommend to use `develop` branch.
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||||||
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||||||
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||||||
What's new
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What's new
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||||||
----------
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----------
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||||||
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||||||
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* Mar 13, 2016 : Introduce `load_flag_t` and flat normal calculation flag! Thanks Vazquinhos!
|
||||||
* Jan 29, 2016 : Support n-polygon(no triangulation) and OpenSubdiv crease tag! Thanks dboogert!
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* Jan 29, 2016 : Support n-polygon(no triangulation) and OpenSubdiv crease tag! Thanks dboogert!
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||||||
* Nov 26, 2015 : Now single-header only!.
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* Nov 26, 2015 : Now single-header only!.
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||||||
* Nov 08, 2015 : Improved API.
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* Nov 08, 2015 : Improved API.
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||||||
@@ -60,6 +67,12 @@ TinyObjLoader is successfully used in ...
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|||||||
* pbrt-v3 https://github.com/mmp/pbrt-v3
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* pbrt-v3 https://github.com/mmp/pbrt-v3
|
||||||
* cocos2d-x https://github.com/cocos2d/cocos2d-x/
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* cocos2d-x https://github.com/cocos2d/cocos2d-x/
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||||||
* Android Vulkan demo https://github.com/SaschaWillems/Vulkan
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* Android Vulkan demo https://github.com/SaschaWillems/Vulkan
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* voxelizer https://github.com/karimnaaji/voxelizer
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||||||
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* Probulator https://github.com/kayru/Probulator
|
||||||
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* OptiX Prime baking https://github.com/nvpro-samples/optix_prime_baking
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||||||
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* FireRays SDK https://github.com/GPUOpen-LibrariesAndSDKs/FireRays_SDK
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||||||
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* parg, tiny C library of various graphics utilities and GL demos https://github.com/prideout/parg
|
||||||
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* Opengl unit of ChronoEngine https://github.com/projectchrono/chrono-opengl
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||||||
* Your project here!
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* Your project here!
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||||||
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||||||
Features
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Features
|
||||||
@@ -163,8 +176,8 @@ std::vector<tinyobj::shape_t> shapes;
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std::vector<tinyobj::material_t> materials;
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std::vector<tinyobj::material_t> materials;
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||||||
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|
||||||
std::string err;
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std::string err;
|
||||||
bool triangulate = false;
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int flags = 1; // see load_flags_t enum for more information.
|
||||||
bool ret = tinyobj::LoadObj(shapes, materials, err, inputfile.c_str(), triangulate);
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bool ret = tinyobj::LoadObj(shapes, materials, err, inputfile.c_str(), flags);
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||||||
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|
||||||
if (!err.empty()) { // `err` may contain warning message.
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if (!err.empty()) { // `err` may contain warning message.
|
||||||
std::cerr << err << std::endl;
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std::cerr << err << std::endl;
|
||||||
@@ -180,7 +193,7 @@ for (size_t i = 0; i < shapes.size(); i++) {
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for (size_t n = 0; n < shapes[i].mesh.num_vertices.size(); n++) {
|
for (size_t n = 0; n < shapes[i].mesh.num_vertices.size(); n++) {
|
||||||
int ngon = shapes[i].mesh.num_vertices[n];
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int ngon = shapes[i].mesh.num_vertices[n];
|
||||||
for (size_t f = 0; f < ngon; f++) {
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for (size_t f = 0; f < ngon; f++) {
|
||||||
unsigend int v = shapes[i].mesh.indices[indexOffset + f];
|
unsigned int v = shapes[i].mesh.indices[indexOffset + f];
|
||||||
printf(" face[%ld] v[%ld] = (%f, %f, %f)\n", n,
|
printf(" face[%ld] v[%ld] = (%f, %f, %f)\n", n,
|
||||||
shapes[i].mesh.positions[3*v+0],
|
shapes[i].mesh.positions[3*v+0],
|
||||||
shapes[i].mesh.positions[3*v+1],
|
shapes[i].mesh.positions[3*v+1],
|
||||||
|
|||||||
108
test.cc
108
test.cc
@@ -8,6 +8,90 @@
|
|||||||
#include <sstream>
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#include <sstream>
|
||||||
#include <fstream>
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#include <fstream>
|
||||||
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|
||||||
|
#ifdef _WIN32
|
||||||
|
#ifdef __cplusplus
|
||||||
|
extern "C" {
|
||||||
|
#endif
|
||||||
|
#include <windows.h>
|
||||||
|
#include <mmsystem.h>
|
||||||
|
#ifdef __cplusplus
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
#pragma comment(lib, "winmm.lib")
|
||||||
|
#else
|
||||||
|
#if defined(__unix__) || defined(__APPLE__)
|
||||||
|
#include <sys/time.h>
|
||||||
|
#else
|
||||||
|
#include <ctime>
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
// not thread-safe
|
||||||
|
class timerutil {
|
||||||
|
public:
|
||||||
|
#ifdef _WIN32
|
||||||
|
typedef DWORD time_t;
|
||||||
|
|
||||||
|
timerutil() { ::timeBeginPeriod(1); }
|
||||||
|
~timerutil() { ::timeEndPeriod(1); }
|
||||||
|
|
||||||
|
void start() { t_[0] = ::timeGetTime(); }
|
||||||
|
void end() { t_[1] = ::timeGetTime(); }
|
||||||
|
|
||||||
|
time_t sec() { return (time_t)((t_[1] - t_[0]) / 1000); }
|
||||||
|
time_t msec() { return (time_t)((t_[1] - t_[0])); }
|
||||||
|
time_t usec() { return (time_t)((t_[1] - t_[0]) * 1000); }
|
||||||
|
time_t current() { return ::timeGetTime(); }
|
||||||
|
|
||||||
|
#else
|
||||||
|
#if defined(__unix__) || defined(__APPLE__)
|
||||||
|
typedef unsigned long int time_t;
|
||||||
|
|
||||||
|
void start() { gettimeofday(tv + 0, &tz); }
|
||||||
|
void end() { gettimeofday(tv + 1, &tz); }
|
||||||
|
|
||||||
|
time_t sec() { return (time_t)(tv[1].tv_sec - tv[0].tv_sec); }
|
||||||
|
time_t msec() {
|
||||||
|
return this->sec() * 1000 +
|
||||||
|
(time_t)((tv[1].tv_usec - tv[0].tv_usec) / 1000);
|
||||||
|
}
|
||||||
|
time_t usec() {
|
||||||
|
return this->sec() * 1000000 + (time_t)(tv[1].tv_usec - tv[0].tv_usec);
|
||||||
|
}
|
||||||
|
time_t current() {
|
||||||
|
struct timeval t;
|
||||||
|
gettimeofday(&t, NULL);
|
||||||
|
return (time_t)(t.tv_sec * 1000 + t.tv_usec);
|
||||||
|
}
|
||||||
|
|
||||||
|
#else // C timer
|
||||||
|
// using namespace std;
|
||||||
|
typedef clock_t time_t;
|
||||||
|
|
||||||
|
void start() { t_[0] = clock(); }
|
||||||
|
void end() { t_[1] = clock(); }
|
||||||
|
|
||||||
|
time_t sec() { return (time_t)((t_[1] - t_[0]) / CLOCKS_PER_SEC); }
|
||||||
|
time_t msec() { return (time_t)((t_[1] - t_[0]) * 1000 / CLOCKS_PER_SEC); }
|
||||||
|
time_t usec() { return (time_t)((t_[1] - t_[0]) * 1000000 / CLOCKS_PER_SEC); }
|
||||||
|
time_t current() { return (time_t)clock(); }
|
||||||
|
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
private:
|
||||||
|
#ifdef _WIN32
|
||||||
|
DWORD t_[2];
|
||||||
|
#else
|
||||||
|
#if defined(__unix__) || defined(__APPLE__)
|
||||||
|
struct timeval tv[2];
|
||||||
|
struct timezone tz;
|
||||||
|
#else
|
||||||
|
time_t t_[2];
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
};
|
||||||
|
|
||||||
static void PrintInfo(const std::vector<tinyobj::shape_t>& shapes, const std::vector<tinyobj::material_t>& materials, bool triangulate = true)
|
static void PrintInfo(const std::vector<tinyobj::shape_t>& shapes, const std::vector<tinyobj::material_t>& materials, bool triangulate = true)
|
||||||
{
|
{
|
||||||
std::cout << "# of shapes : " << shapes.size() << std::endl;
|
std::cout << "# of shapes : " << shapes.size() << std::endl;
|
||||||
@@ -124,15 +208,18 @@ static bool
|
|||||||
TestLoadObj(
|
TestLoadObj(
|
||||||
const char* filename,
|
const char* filename,
|
||||||
const char* basepath = NULL,
|
const char* basepath = NULL,
|
||||||
bool triangulate = true)
|
unsigned int flags = 1 )
|
||||||
{
|
{
|
||||||
std::cout << "Loading " << filename << std::endl;
|
std::cout << "Loading " << filename << std::endl;
|
||||||
|
|
||||||
std::vector<tinyobj::shape_t> shapes;
|
std::vector<tinyobj::shape_t> shapes;
|
||||||
std::vector<tinyobj::material_t> materials;
|
std::vector<tinyobj::material_t> materials;
|
||||||
|
|
||||||
|
timerutil t;
|
||||||
|
t.start();
|
||||||
std::string err;
|
std::string err;
|
||||||
bool ret = tinyobj::LoadObj(shapes, materials, err, filename, basepath, triangulate);
|
bool ret = tinyobj::LoadObj(shapes, materials, err, filename, basepath, flags);
|
||||||
|
t.end();
|
||||||
|
|
||||||
if (!err.empty()) {
|
if (!err.empty()) {
|
||||||
std::cerr << err << std::endl;
|
std::cerr << err << std::endl;
|
||||||
@@ -143,7 +230,10 @@ TestLoadObj(
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
PrintInfo(shapes, materials, triangulate);
|
printf("Parse time: %lu [msecs]\n", t.msec());
|
||||||
|
|
||||||
|
bool triangulate( ( flags & tinyobj::triangulation ) == tinyobj::triangulation );
|
||||||
|
PrintInfo(shapes, materials, triangulate );
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -212,7 +302,8 @@ std::string matStream(
|
|||||||
"newmtl light\n"
|
"newmtl light\n"
|
||||||
"Ka 20 20 20\n"
|
"Ka 20 20 20\n"
|
||||||
"Kd 1 1 1\n"
|
"Kd 1 1 1\n"
|
||||||
"Ks 0 0 0");
|
"Ks 0 0 0\n"
|
||||||
|
"map_Kd tmp.png \n"); // #92(whitespace after filename)
|
||||||
|
|
||||||
using namespace tinyobj;
|
using namespace tinyobj;
|
||||||
class MaterialStringStreamReader:
|
class MaterialStringStreamReader:
|
||||||
@@ -253,6 +344,13 @@ std::string matStream(
|
|||||||
|
|
||||||
PrintInfo(shapes, materials);
|
PrintInfo(shapes, materials);
|
||||||
|
|
||||||
|
// #92
|
||||||
|
for (size_t i = 0; i < materials.size(); i++) {
|
||||||
|
if (materials[i].name.compare("light") == 0) {
|
||||||
|
assert(materials[i].diffuse_texname.compare("tmp.png") == 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -271,7 +369,7 @@ main(
|
|||||||
//assert(true == TestLoadObj("cornell_box.obj"));
|
//assert(true == TestLoadObj("cornell_box.obj"));
|
||||||
//assert(true == TestLoadObj("cube.obj"));
|
//assert(true == TestLoadObj("cube.obj"));
|
||||||
assert(true == TestStreamLoadObj());
|
assert(true == TestStreamLoadObj());
|
||||||
assert(true == TestLoadObj("catmark_torus_creases0.obj", NULL, false));
|
assert(true == TestLoadObj("catmark_torus_creases0.obj", NULL, 0));
|
||||||
}
|
}
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
|
|||||||
@@ -1,10 +1,11 @@
|
|||||||
//
|
//
|
||||||
// Copyright 2012-2015, Syoyo Fujita.
|
// Copyright 2012-2016, Syoyo Fujita.
|
||||||
//
|
//
|
||||||
// Licensed under 2-clause BSD license.
|
// Licensed under 2-clause BSD license.
|
||||||
//
|
//
|
||||||
|
|
||||||
//
|
//
|
||||||
|
// version 0.9.22: Introduce `load_flags_t`.
|
||||||
// version 0.9.20: Fixes creating per-face material using `usemtl`(#68)
|
// version 0.9.20: Fixes creating per-face material using `usemtl`(#68)
|
||||||
// version 0.9.17: Support n-polygon and crease tag(OpenSubdiv extension)
|
// version 0.9.17: Support n-polygon and crease tag(OpenSubdiv extension)
|
||||||
// version 0.9.16: Make tinyobjloader header-only
|
// version 0.9.16: Make tinyobjloader header-only
|
||||||
@@ -38,12 +39,13 @@
|
|||||||
// #include "tiny_obj_loader.h"
|
// #include "tiny_obj_loader.h"
|
||||||
//
|
//
|
||||||
|
|
||||||
#ifndef TINY_OBJ_LOADER_H
|
#ifndef TINY_OBJ_LOADER_H_
|
||||||
#define TINY_OBJ_LOADER_H
|
#define TINY_OBJ_LOADER_H_
|
||||||
|
|
||||||
|
#include <cmath>
|
||||||
|
#include <map>
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include <map>
|
|
||||||
|
|
||||||
namespace tinyobj {
|
namespace tinyobj {
|
||||||
|
|
||||||
@@ -97,6 +99,52 @@ typedef struct {
|
|||||||
mesh_t mesh;
|
mesh_t mesh;
|
||||||
} shape_t;
|
} shape_t;
|
||||||
|
|
||||||
|
typedef enum {
|
||||||
|
triangulation = 1, // used whether triangulate polygon face in .obj
|
||||||
|
calculate_normals =
|
||||||
|
2, // used whether calculate the normals if the .obj normals are empty
|
||||||
|
// Some nice stuff here
|
||||||
|
} load_flags_t;
|
||||||
|
|
||||||
|
class float3 {
|
||||||
|
public:
|
||||||
|
float3() : x(0.0f), y(0.0f), z(0.0f) {}
|
||||||
|
|
||||||
|
float3(float coord_x, float coord_y, float coord_z)
|
||||||
|
: x(coord_x), y(coord_y), z(coord_z) {}
|
||||||
|
|
||||||
|
float3(const float3 &from, const float3 &to) {
|
||||||
|
coord[0] = to.coord[0] - from.coord[0];
|
||||||
|
coord[1] = to.coord[1] - from.coord[1];
|
||||||
|
coord[2] = to.coord[2] - from.coord[2];
|
||||||
|
}
|
||||||
|
|
||||||
|
float3 crossproduct(const float3 &vec) {
|
||||||
|
float a = y * vec.z - z * vec.y;
|
||||||
|
float b = z * vec.x - x * vec.z;
|
||||||
|
float c = x * vec.y - y * vec.x;
|
||||||
|
return float3(a, b, c);
|
||||||
|
}
|
||||||
|
|
||||||
|
void normalize() {
|
||||||
|
const float length = std::sqrt(
|
||||||
|
(coord[0] * coord[0]) + (coord[1] * coord[1]) + (coord[2] * coord[2]));
|
||||||
|
if (length != 1) {
|
||||||
|
coord[0] = (coord[0] / length);
|
||||||
|
coord[1] = (coord[1] / length);
|
||||||
|
coord[2] = (coord[2] / length);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
union {
|
||||||
|
float coord[3];
|
||||||
|
struct {
|
||||||
|
float x, y, z;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
class MaterialReader {
|
class MaterialReader {
|
||||||
public:
|
public:
|
||||||
MaterialReader() {}
|
MaterialReader() {}
|
||||||
@@ -127,13 +175,12 @@ private:
|
|||||||
/// Returns true when loading .obj become success.
|
/// Returns true when loading .obj become success.
|
||||||
/// Returns warning and error message into `err`
|
/// Returns warning and error message into `err`
|
||||||
/// 'mtl_basepath' is optional, and used for base path for .mtl file.
|
/// 'mtl_basepath' is optional, and used for base path for .mtl file.
|
||||||
/// 'triangulate' is optional, and used whether triangulate polygon face in .obj
|
/// 'optional flags
|
||||||
/// or not.
|
|
||||||
bool LoadObj(std::vector<shape_t> &shapes, // [output]
|
bool LoadObj(std::vector<shape_t> &shapes, // [output]
|
||||||
std::vector<material_t> &materials, // [output]
|
std::vector<material_t> &materials, // [output]
|
||||||
std::string &err, // [output]
|
std::string &err, // [output]
|
||||||
const char *filename, const char *mtl_basepath = NULL,
|
const char *filename, const char *mtl_basepath = NULL,
|
||||||
bool triangulate = true);
|
unsigned int flags = 1);
|
||||||
|
|
||||||
/// Loads object from a std::istream, uses GetMtlIStreamFn to retrieve
|
/// Loads object from a std::istream, uses GetMtlIStreamFn to retrieve
|
||||||
/// std::istream for materials.
|
/// std::istream for materials.
|
||||||
@@ -143,7 +190,7 @@ bool LoadObj(std::vector<shape_t> &shapes, // [output]
|
|||||||
std::vector<material_t> &materials, // [output]
|
std::vector<material_t> &materials, // [output]
|
||||||
std::string &err, // [output]
|
std::string &err, // [output]
|
||||||
std::istream &inStream, MaterialReader &readMatFn,
|
std::istream &inStream, MaterialReader &readMatFn,
|
||||||
bool triangulate = true);
|
unsigned int flags = 1);
|
||||||
|
|
||||||
/// Loads materials into std::map
|
/// Loads materials into std::map
|
||||||
void LoadMtl(std::map<std::string, int> &material_map, // [output]
|
void LoadMtl(std::map<std::string, int> &material_map, // [output]
|
||||||
@@ -152,16 +199,13 @@ void LoadMtl(std::map<std::string, int> &material_map, // [output]
|
|||||||
}
|
}
|
||||||
|
|
||||||
#ifdef TINYOBJLOADER_IMPLEMENTATION
|
#ifdef TINYOBJLOADER_IMPLEMENTATION
|
||||||
#include <cstdlib>
|
|
||||||
#include <cstring>
|
|
||||||
#include <cassert>
|
#include <cassert>
|
||||||
|
#include <cctype>
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
#include <cstddef>
|
#include <cstddef>
|
||||||
#include <cctype>
|
#include <cstdlib>
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
#include <string>
|
|
||||||
#include <vector>
|
|
||||||
#include <map>
|
|
||||||
#include <fstream>
|
#include <fstream>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
|
|
||||||
@@ -175,8 +219,8 @@ MaterialReader::~MaterialReader() {}
|
|||||||
|
|
||||||
struct vertex_index {
|
struct vertex_index {
|
||||||
int v_idx, vt_idx, vn_idx;
|
int v_idx, vt_idx, vn_idx;
|
||||||
vertex_index() {}
|
vertex_index() : v_idx(-1), vt_idx(-1), vn_idx(-1) {}
|
||||||
vertex_index(int idx) : v_idx(idx), vt_idx(idx), vn_idx(idx) {}
|
explicit vertex_index(int idx) : v_idx(idx), vt_idx(idx), vn_idx(idx) {}
|
||||||
vertex_index(int vidx, int vtidx, int vnidx)
|
vertex_index(int vidx, int vtidx, int vnidx)
|
||||||
: v_idx(vidx), vt_idx(vtidx), vn_idx(vnidx) {}
|
: v_idx(vidx), vt_idx(vtidx), vn_idx(vnidx) {}
|
||||||
};
|
};
|
||||||
@@ -206,9 +250,43 @@ struct obj_shape {
|
|||||||
std::vector<float> vt;
|
std::vector<float> vt;
|
||||||
};
|
};
|
||||||
|
|
||||||
#define IS_SPACE( x ) ( ( (x) == ' ') || ( (x) == '\t') )
|
// See
|
||||||
#define IS_DIGIT( x ) ( (unsigned int)( (x) - '0' ) < (unsigned int)10 )
|
// http://stackoverflow.com/questions/6089231/getting-std-ifstream-to-handle-lf-cr-and-crlf
|
||||||
#define IS_NEW_LINE( x ) ( ( (x) == '\r') || ( (x) == '\n') || ( (x) == '\0') )
|
std::istream &safeGetline(std::istream &is, std::string &t) {
|
||||||
|
t.clear();
|
||||||
|
|
||||||
|
// The characters in the stream are read one-by-one using a std::streambuf.
|
||||||
|
// That is faster than reading them one-by-one using the std::istream.
|
||||||
|
// Code that uses streambuf this way must be guarded by a sentry object.
|
||||||
|
// The sentry object performs various tasks,
|
||||||
|
// such as thread synchronization and updating the stream state.
|
||||||
|
|
||||||
|
std::istream::sentry se(is, true);
|
||||||
|
std::streambuf *sb = is.rdbuf();
|
||||||
|
|
||||||
|
for (;;) {
|
||||||
|
int c = sb->sbumpc();
|
||||||
|
switch (c) {
|
||||||
|
case '\n':
|
||||||
|
return is;
|
||||||
|
case '\r':
|
||||||
|
if (sb->sgetc() == '\n')
|
||||||
|
sb->sbumpc();
|
||||||
|
return is;
|
||||||
|
case EOF:
|
||||||
|
// Also handle the case when the last line has no line ending
|
||||||
|
if (t.empty())
|
||||||
|
is.setstate(std::ios::eofbit);
|
||||||
|
return is;
|
||||||
|
default:
|
||||||
|
t += (char)c;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#define IS_SPACE(x) (((x) == ' ') || ((x) == '\t'))
|
||||||
|
#define IS_DIGIT(x) ((unsigned int)((x) - '0') < (unsigned int)10)
|
||||||
|
#define IS_NEW_LINE(x) (((x) == '\r') || ((x) == '\n') || ((x) == '\0'))
|
||||||
|
|
||||||
// Make index zero-base, and also support relative index.
|
// Make index zero-base, and also support relative index.
|
||||||
static inline int fixIndex(int idx, int n) {
|
static inline int fixIndex(int idx, int n) {
|
||||||
@@ -519,11 +597,14 @@ static bool exportFaceGroupToShape(
|
|||||||
const std::vector<float> &in_texcoords,
|
const std::vector<float> &in_texcoords,
|
||||||
const std::vector<std::vector<vertex_index> > &faceGroup,
|
const std::vector<std::vector<vertex_index> > &faceGroup,
|
||||||
std::vector<tag_t> &tags, const int material_id, const std::string &name,
|
std::vector<tag_t> &tags, const int material_id, const std::string &name,
|
||||||
bool clearCache, bool triangulate) {
|
bool clearCache, unsigned int flags, std::string &err) {
|
||||||
if (faceGroup.empty()) {
|
if (faceGroup.empty()) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool triangulate((flags & triangulation) == triangulation);
|
||||||
|
bool normals_calculation((flags & calculate_normals) == calculate_normals);
|
||||||
|
|
||||||
// Flatten vertices and indices
|
// Flatten vertices and indices
|
||||||
for (size_t i = 0; i < faceGroup.size(); i++) {
|
for (size_t i = 0; i < faceGroup.size(); i++) {
|
||||||
const std::vector<vertex_index> &face = faceGroup[i];
|
const std::vector<vertex_index> &face = faceGroup[i];
|
||||||
@@ -574,6 +655,44 @@ static bool exportFaceGroupToShape(
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (normals_calculation && shape.mesh.normals.empty()) {
|
||||||
|
const size_t nIndexs = shape.mesh.indices.size();
|
||||||
|
if (nIndexs % 3 == 0) {
|
||||||
|
shape.mesh.normals.resize(shape.mesh.positions.size());
|
||||||
|
for (size_t iIndices = 0; iIndices < nIndexs; iIndices += 3) {
|
||||||
|
float3 v1, v2, v3;
|
||||||
|
memcpy(&v1, &shape.mesh.positions[shape.mesh.indices[iIndices] * 3],
|
||||||
|
sizeof(float3));
|
||||||
|
memcpy(&v2, &shape.mesh.positions[shape.mesh.indices[iIndices + 1] * 3],
|
||||||
|
sizeof(float3));
|
||||||
|
memcpy(&v3, &shape.mesh.positions[shape.mesh.indices[iIndices + 2] * 3],
|
||||||
|
sizeof(float3));
|
||||||
|
|
||||||
|
float3 v12(v1, v2);
|
||||||
|
float3 v13(v1, v3);
|
||||||
|
|
||||||
|
float3 normal = v12.crossproduct(v13);
|
||||||
|
normal.normalize();
|
||||||
|
|
||||||
|
memcpy(&shape.mesh.normals[shape.mesh.indices[iIndices] * 3], &normal,
|
||||||
|
sizeof(float3));
|
||||||
|
memcpy(&shape.mesh.normals[shape.mesh.indices[iIndices + 1] * 3],
|
||||||
|
&normal, sizeof(float3));
|
||||||
|
memcpy(&shape.mesh.normals[shape.mesh.indices[iIndices + 2] * 3],
|
||||||
|
&normal, sizeof(float3));
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
|
||||||
|
std::stringstream ss;
|
||||||
|
ss << "WARN: The shape " << name
|
||||||
|
<< " does not have a topology of triangles, therfore the normals "
|
||||||
|
"calculation could not be performed. Select the "
|
||||||
|
"tinyobj::triangulation flag for this object."
|
||||||
|
<< std::endl;
|
||||||
|
err += ss.str();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
shape.name = name;
|
shape.name = name;
|
||||||
shape.mesh.tags.swap(tags);
|
shape.mesh.tags.swap(tags);
|
||||||
|
|
||||||
@@ -590,12 +709,14 @@ void LoadMtl(std::map<std::string, int> &material_map,
|
|||||||
material_t material;
|
material_t material;
|
||||||
InitMaterial(material);
|
InitMaterial(material);
|
||||||
|
|
||||||
size_t maxchars = 8192; // Alloc enough size.
|
|
||||||
std::vector<char> buf(maxchars); // Alloc enough size.
|
|
||||||
while (inStream.peek() != -1) {
|
while (inStream.peek() != -1) {
|
||||||
inStream.getline(&buf[0], static_cast<std::streamsize>(maxchars));
|
std::string linebuf;
|
||||||
|
safeGetline(inStream, linebuf);
|
||||||
|
|
||||||
std::string linebuf(&buf[0]);
|
// Trim trailing whitespace
|
||||||
|
if (linebuf.size() > 0) {
|
||||||
|
linebuf = linebuf.substr(0, linebuf.find_last_not_of(" \t") + 1);
|
||||||
|
}
|
||||||
|
|
||||||
// Trim newline '\r\n' or '\n'
|
// Trim newline '\r\n' or '\n'
|
||||||
if (linebuf.size() > 0) {
|
if (linebuf.size() > 0) {
|
||||||
@@ -837,7 +958,7 @@ bool MaterialFileReader::operator()(const std::string &matId,
|
|||||||
bool LoadObj(std::vector<shape_t> &shapes, // [output]
|
bool LoadObj(std::vector<shape_t> &shapes, // [output]
|
||||||
std::vector<material_t> &materials, // [output]
|
std::vector<material_t> &materials, // [output]
|
||||||
std::string &err, const char *filename, const char *mtl_basepath,
|
std::string &err, const char *filename, const char *mtl_basepath,
|
||||||
bool trianglulate) {
|
unsigned int flags) {
|
||||||
|
|
||||||
shapes.clear();
|
shapes.clear();
|
||||||
|
|
||||||
@@ -856,13 +977,14 @@ bool LoadObj(std::vector<shape_t> &shapes, // [output]
|
|||||||
}
|
}
|
||||||
MaterialFileReader matFileReader(basePath);
|
MaterialFileReader matFileReader(basePath);
|
||||||
|
|
||||||
return LoadObj(shapes, materials, err, ifs, matFileReader, trianglulate);
|
return LoadObj(shapes, materials, err, ifs, matFileReader, flags);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool LoadObj(std::vector<shape_t> &shapes, // [output]
|
bool LoadObj(std::vector<shape_t> &shapes, // [output]
|
||||||
std::vector<material_t> &materials, // [output]
|
std::vector<material_t> &materials, // [output]
|
||||||
std::string &err, std::istream &inStream,
|
std::string &err, std::istream &inStream,
|
||||||
MaterialReader &readMatFn, bool triangulate) {
|
MaterialReader &readMatFn, unsigned int flags) {
|
||||||
|
|
||||||
std::stringstream errss;
|
std::stringstream errss;
|
||||||
|
|
||||||
std::vector<float> v;
|
std::vector<float> v;
|
||||||
@@ -879,12 +1001,9 @@ bool LoadObj(std::vector<shape_t> &shapes, // [output]
|
|||||||
|
|
||||||
shape_t shape;
|
shape_t shape;
|
||||||
|
|
||||||
int maxchars = 8192; // Alloc enough size.
|
|
||||||
std::vector<char> buf(static_cast<size_t>(maxchars)); // Alloc enough size.
|
|
||||||
while (inStream.peek() != -1) {
|
while (inStream.peek() != -1) {
|
||||||
inStream.getline(&buf[0], maxchars);
|
std::string linebuf;
|
||||||
|
safeGetline(inStream, linebuf);
|
||||||
std::string linebuf(&buf[0]);
|
|
||||||
|
|
||||||
// Trim newline '\r\n' or '\n'
|
// Trim newline '\r\n' or '\n'
|
||||||
if (linebuf.size() > 0) {
|
if (linebuf.size() > 0) {
|
||||||
@@ -989,7 +1108,7 @@ bool LoadObj(std::vector<shape_t> &shapes, // [output]
|
|||||||
if (newMaterialId != material) {
|
if (newMaterialId != material) {
|
||||||
// Create per-face material
|
// Create per-face material
|
||||||
exportFaceGroupToShape(shape, vertexCache, v, vn, vt, faceGroup, tags,
|
exportFaceGroupToShape(shape, vertexCache, v, vn, vt, faceGroup, tags,
|
||||||
material, name, true, triangulate);
|
material, name, true, flags, err);
|
||||||
faceGroup.clear();
|
faceGroup.clear();
|
||||||
material = newMaterialId;
|
material = newMaterialId;
|
||||||
}
|
}
|
||||||
@@ -1025,7 +1144,7 @@ bool LoadObj(std::vector<shape_t> &shapes, // [output]
|
|||||||
// flush previous face group.
|
// flush previous face group.
|
||||||
bool ret =
|
bool ret =
|
||||||
exportFaceGroupToShape(shape, vertexCache, v, vn, vt, faceGroup, tags,
|
exportFaceGroupToShape(shape, vertexCache, v, vn, vt, faceGroup, tags,
|
||||||
material, name, true, triangulate);
|
material, name, true, flags, err);
|
||||||
if (ret) {
|
if (ret) {
|
||||||
shapes.push_back(shape);
|
shapes.push_back(shape);
|
||||||
}
|
}
|
||||||
@@ -1062,7 +1181,7 @@ bool LoadObj(std::vector<shape_t> &shapes, // [output]
|
|||||||
// flush previous face group.
|
// flush previous face group.
|
||||||
bool ret =
|
bool ret =
|
||||||
exportFaceGroupToShape(shape, vertexCache, v, vn, vt, faceGroup, tags,
|
exportFaceGroupToShape(shape, vertexCache, v, vn, vt, faceGroup, tags,
|
||||||
material, name, true, triangulate);
|
material, name, true, flags, err);
|
||||||
if (ret) {
|
if (ret) {
|
||||||
shapes.push_back(shape);
|
shapes.push_back(shape);
|
||||||
}
|
}
|
||||||
@@ -1089,7 +1208,11 @@ bool LoadObj(std::vector<shape_t> &shapes, // [output]
|
|||||||
|
|
||||||
char namebuf[4096];
|
char namebuf[4096];
|
||||||
token += 2;
|
token += 2;
|
||||||
|
#ifdef _MSC_VER
|
||||||
|
sscanf_s(token, "%s", namebuf, (unsigned)_countof(namebuf));
|
||||||
|
#else
|
||||||
sscanf(token, "%s", namebuf);
|
sscanf(token, "%s", namebuf);
|
||||||
|
#endif
|
||||||
tag.name = std::string(namebuf);
|
tag.name = std::string(namebuf);
|
||||||
|
|
||||||
token += tag.name.size() + 1;
|
token += tag.name.size() + 1;
|
||||||
@@ -1113,7 +1236,12 @@ bool LoadObj(std::vector<shape_t> &shapes, // [output]
|
|||||||
for (size_t i = 0; i < static_cast<size_t>(ts.num_strings); ++i) {
|
for (size_t i = 0; i < static_cast<size_t>(ts.num_strings); ++i) {
|
||||||
char stringValueBuffer[4096];
|
char stringValueBuffer[4096];
|
||||||
|
|
||||||
|
#ifdef _MSC_VER
|
||||||
|
sscanf_s(token, "%s", stringValueBuffer,
|
||||||
|
(unsigned)_countof(stringValueBuffer));
|
||||||
|
#else
|
||||||
sscanf(token, "%s", stringValueBuffer);
|
sscanf(token, "%s", stringValueBuffer);
|
||||||
|
#endif
|
||||||
tag.stringValues[i] = stringValueBuffer;
|
tag.stringValues[i] = stringValueBuffer;
|
||||||
token += tag.stringValues[i].size() + 1;
|
token += tag.stringValues[i].size() + 1;
|
||||||
}
|
}
|
||||||
@@ -1125,13 +1253,14 @@ bool LoadObj(std::vector<shape_t> &shapes, // [output]
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool ret = exportFaceGroupToShape(shape, vertexCache, v, vn, vt, faceGroup,
|
bool ret = exportFaceGroupToShape(shape, vertexCache, v, vn, vt, faceGroup,
|
||||||
tags, material, name, true, triangulate);
|
tags, material, name, true, flags, err);
|
||||||
if (ret) {
|
if (ret) {
|
||||||
shapes.push_back(shape);
|
shapes.push_back(shape);
|
||||||
}
|
}
|
||||||
faceGroup.clear(); // for safety
|
faceGroup.clear(); // for safety
|
||||||
|
|
||||||
err += errss.str();
|
err += errss.str();
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1139,4 +1268,4 @@ bool LoadObj(std::vector<shape_t> &shapes, // [output]
|
|||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#endif // TINY_OBJ_LOADER_H
|
#endif // TINY_OBJ_LOADER_H_
|
||||||
|
|||||||
Reference in New Issue
Block a user