17 Commits

Author SHA1 Message Date
Syoyo Fujita
e60d33385e Bump version 1.0.6 2017-04-25 04:34:45 +09:00
Syoyo Fujita
744d2baa58 Merge pull request #125 from noma/upstream_master
Added double support for scientific applications
2017-04-25 04:22:40 +09:00
noma
d5ca258817 Renamed realValues back to flaotValues, as it is part of the external interface and renaming would break existing code. 2017-04-24 17:49:39 +02:00
noma
b1ac3a6c7e Fixed package config and cmake config templates for double variant of the library. 2017-04-24 17:41:22 +02:00
noma
69e56db124 Replaced all float types by real_t ones. Also adapted names accordingly. 2017-04-24 17:31:42 +02:00
noma
13412b0898 Added real_t, defined to float or double depending on CMake option TINYOBJLOADER_USE_DOUBLE 2017-04-24 17:25:21 +02:00
noma
9912bc5023 Added double variant of lib to CMakeLists.txt 2017-04-24 17:20:20 +02:00
Syoyo Fujita
9d9e987c47 Merge pull request #123 from nikitoz/master
Add std namespace for pow, ldexp, sscanf function calls.
2017-02-23 00:35:52 +09:00
nyatsenk
345560040b Add std namespace for pow, ldexp, sscanf function calls. 2017-02-22 11:34:39 +01:00
Syoyo Fujita
9134c1d395 Add file size check. 2017-02-10 17:19:28 +09:00
Syoyo Fujita
cc9897316f Do not exit program when there is no texture coordinate in .obj. 2017-02-09 20:13:27 +09:00
Syoyo Fujita
e43580bd9a Fix build with pre-C++11 compiler 2017-02-09 16:10:19 +09:00
Syoyo Fujita
9613108cef Cosmetics. 2017-02-08 13:58:40 +09:00
Syoyo Fujita
4b29502c82 Add data layout description to README. 2017-02-08 13:57:25 +09:00
Syoyo Fujita
156b709556 Move TINYOBJLOADER_IMPLEMENTATION outside of TINY_OBJ_LOADER_H_ ifdef guard. Fixes #122. 2017-02-02 14:11:13 +09:00
Syoyo Fujita
00f51e3603 Merge pull request #121 from ForsakenHarmony/patch-1
Grammar?
2017-01-11 12:47:13 +09:00
Ashley
da5942d652 Grammar? 2017-01-11 01:10:52 +01:00
8 changed files with 267 additions and 142 deletions

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@@ -6,6 +6,17 @@ cmake_minimum_required(VERSION 2.8.11)
set(TINYOBJLOADER_SOVERSION 1) set(TINYOBJLOADER_SOVERSION 1)
set(TINYOBJLOADER_VERSION 1.0.4) set(TINYOBJLOADER_VERSION 1.0.4)
#optional double precision support
option(TINYOBJLOADER_USE_DOUBLE "Build library with double precision instead of single (float)" OFF)
if(TINYOBJLOADER_USE_DOUBLE)
add_definitions(-DTINYOBJLOADER_USE_DOUBLE)
set(LIBRARY_NAME ${PROJECT_NAME}_double)
else()
set(LIBRARY_NAME ${PROJECT_NAME})
endif()
#Folder Shortcuts #Folder Shortcuts
set(TINYOBJLOADEREXAMPLES_DIR ${CMAKE_CURRENT_SOURCE_DIR}/examples) set(TINYOBJLOADEREXAMPLES_DIR ${CMAKE_CURRENT_SOURCE_DIR}/examples)
@@ -38,32 +49,32 @@ option(TINYOBJLOADER_BUILD_TEST_LOADER "Build Example Loader Application" OFF)
option(TINYOBJLOADER_COMPILATION_SHARED "Build as shared library" OFF) option(TINYOBJLOADER_COMPILATION_SHARED "Build as shared library" OFF)
if(TINYOBJLOADER_COMPILATION_SHARED) if(TINYOBJLOADER_COMPILATION_SHARED)
add_library(tinyobjloader SHARED ${tinyobjloader-Source}) add_library(${LIBRARY_NAME} SHARED ${tinyobjloader-Source})
set_target_properties(tinyobjloader PROPERTIES set_target_properties(${LIBRARY_NAME} PROPERTIES
SOVERSION ${TINYOBJLOADER_SOVERSION} SOVERSION ${TINYOBJLOADER_SOVERSION}
) )
else() else()
add_library(tinyobjloader STATIC ${tinyobjloader-Source}) add_library(${LIBRARY_NAME} STATIC ${tinyobjloader-Source})
endif() endif()
set_target_properties(tinyobjloader PROPERTIES VERSION ${TINYOBJLOADER_VERSION}) set_target_properties(${LIBRARY_NAME} PROPERTIES VERSION ${TINYOBJLOADER_VERSION})
target_include_directories(tinyobjloader INTERFACE target_include_directories(${LIBRARY_NAME} INTERFACE
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}> $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>
$<INSTALL_INTERFACE:${TINYOBJLOADER_INCLUDE_DIR}> $<INSTALL_INTERFACE:${TINYOBJLOADER_INCLUDE_DIR}>
) )
export(TARGETS tinyobjloader FILE ${PROJECT_NAME}-targets.cmake) export(TARGETS ${LIBRARY_NAME} FILE ${PROJECT_NAME}-targets.cmake)
if(TINYOBJLOADER_BUILD_TEST_LOADER) if(TINYOBJLOADER_BUILD_TEST_LOADER)
add_executable(test_loader ${tinyobjloader-Example-Source}) add_executable(test_loader ${tinyobjloader-Example-Source})
target_link_libraries(test_loader tinyobjloader) target_link_libraries(test_loader ${LIBRARY_NAME})
endif() endif()
option(TINYOBJLOADER_BUILD_OBJ_STICHER "Build OBJ Sticher Application" OFF) option(TINYOBJLOADER_BUILD_OBJ_STICHER "Build OBJ Sticher Application" OFF)
if(TINYOBJLOADER_BUILD_OBJ_STICHER) if(TINYOBJLOADER_BUILD_OBJ_STICHER)
add_executable(obj_sticher ${tinyobjloader-examples-objsticher}) add_executable(obj_sticher ${tinyobjloader-examples-objsticher})
target_link_libraries(obj_sticher tinyobjloader) target_link_libraries(obj_sticher ${LIBRARY_NAME})
install(TARGETS install(TARGETS
obj_sticher obj_sticher
@@ -76,8 +87,8 @@ endif()
include(CMakePackageConfigHelpers) include(CMakePackageConfigHelpers)
configure_package_config_file( configure_package_config_file(
tinyobjloader-config.cmake.in ${PROJECT_NAME}-config.cmake.in
tinyobjloader-config.cmake ${LIBRARY_NAME}-config.cmake
INSTALL_DESTINATION INSTALL_DESTINATION
${TINYOBJLOADER_CMAKE_DIR} ${TINYOBJLOADER_CMAKE_DIR}
PATH_VARS PATH_VARS
@@ -86,7 +97,7 @@ configure_package_config_file(
NO_CHECK_REQUIRED_COMPONENTS_MACRO NO_CHECK_REQUIRED_COMPONENTS_MACRO
) )
write_basic_package_version_file(tinyobjloader-config-version.cmake write_basic_package_version_file(${LIBRARY_NAME}-config-version.cmake
VERSION VERSION
${TINYOBJLOADER_VERSION} ${TINYOBJLOADER_VERSION}
COMPATIBILITY COMPATIBILITY
@@ -94,11 +105,11 @@ write_basic_package_version_file(tinyobjloader-config-version.cmake
) )
#pkg-config file #pkg-config file
configure_file(tinyobjloader.pc.in tinyobjloader.pc @ONLY) configure_file(${PROJECT_NAME}.pc.in ${LIBRARY_NAME}.pc @ONLY)
#Installation #Installation
install(TARGETS install(TARGETS
tinyobjloader ${LIBRARY_NAME}
EXPORT ${PROJECT_NAME}-targets EXPORT ${PROJECT_NAME}-targets
DESTINATION DESTINATION
${TINYOBJLOADER_LIBRARY_DIR} ${TINYOBJLOADER_LIBRARY_DIR}
@@ -123,13 +134,13 @@ install(FILES
${TINYOBJLOADER_DOC_DIR} ${TINYOBJLOADER_DOC_DIR}
) )
install(FILES install(FILES
"${CMAKE_CURRENT_BINARY_DIR}/tinyobjloader-config.cmake" "${CMAKE_CURRENT_BINARY_DIR}/${LIBRARY_NAME}-config.cmake"
"${CMAKE_CURRENT_BINARY_DIR}/tinyobjloader-config-version.cmake" "${CMAKE_CURRENT_BINARY_DIR}/${LIBRARY_NAME}-config-version.cmake"
DESTINATION DESTINATION
${TINYOBJLOADER_CMAKE_DIR} ${TINYOBJLOADER_CMAKE_DIR}
) )
install(FILES install(FILES
"${CMAKE_CURRENT_BINARY_DIR}/tinyobjloader.pc" "${CMAKE_CURRENT_BINARY_DIR}/${LIBRARY_NAME}.pc"
DESTINATION DESTINATION
${TINYOBJLOADER_PKGCONFIG_DIR} ${TINYOBJLOADER_PKGCONFIG_DIR}
) )

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@@ -12,7 +12,7 @@
http://syoyo.github.io/tinyobjloader/ http://syoyo.github.io/tinyobjloader/
Tiny but powerful single file wavefront obj loader written in C++. No dependency except for C++ STL. It can parse 10M over polygons with moderate memory and time. Tiny but powerful single file wavefront obj loader written in C++. No dependency except for C++ STL. It can parse over 10M polygons with moderate memory and time.
`tinyobjloader` is good for embedding .obj loader to your (global illumination) renderer ;-) `tinyobjloader` is good for embedding .obj loader to your (global illumination) renderer ;-)
@@ -97,7 +97,7 @@ TinyObjLoader is successfully used in ...
* [ ] Fix obj_sticker example. * [ ] Fix obj_sticker example.
* [ ] More unit test codes. * [ ] More unit test codes.
* [ ] Texture options * [x] Texture options
* [ ] Normal vector generation * [ ] Normal vector generation
* [ ] Support smoothing groups * [ ] Support smoothing groups
@@ -107,10 +107,76 @@ Licensed under MIT license.
## Usage ## Usage
### Data format
`attrib_t` contains single and linear array of vertex data(position, normal and texcoord). `attrib_t` contains single and linear array of vertex data(position, normal and texcoord).
Each `shape_t` does not contain vertex data but contains array index to `attrib_t`.
```
attrib_t::vertices => 3 floats per vertex
v[0] v[1] v[2] v[3] v[n-1]
+-----------+-----------+-----------+-----------+ +-----------+
| x | y | z | x | y | z | x | y | z | x | y | z | .... | x | y | z |
+-----------+-----------+-----------+-----------+ +-----------+
attrib_t::normals => 3 floats per vertex
n[0] n[1] n[2] n[3] n[n-1]
+-----------+-----------+-----------+-----------+ +-----------+
| x | y | z | x | y | z | x | y | z | x | y | z | .... | x | y | z |
+-----------+-----------+-----------+-----------+ +-----------+
attrib_t::texcoords => 2 floats per vertex
t[0] t[1] t[2] t[3] t[n-1]
+-----------+-----------+-----------+-----------+ +-----------+
| u | v | u | v | u | v | u | v | .... | u | v |
+-----------+-----------+-----------+-----------+ +-----------+
```
Each `shape_t::mesh_t` does not contain vertex data but contains array index to `attrib_t`.
See `loader_example.cc` for more details. See `loader_example.cc` for more details.
```
mesh_t::indices => array of vertex indices.
+----+----+----+----+----+----+----+----+----+----+ +--------+
| i0 | i1 | i2 | i3 | i4 | i5 | i6 | i7 | i8 | i9 | ... | i(n-1) |
+----+----+----+----+----+----+----+----+----+----+ +--------+
Each index has an array index to attrib_t::vertices, attrib_t::normals and attrib_t::texcoords.
mesh_t::num_face_vertices => array of the number of vertices per face(e.g. 3 = triangle, 4 = quad , 5 or more = N-gons).
+---+---+---+ +---+
| 3 | 4 | 3 | ...... | 3 |
+---+---+---+ +---+
| | | |
| | | +-----------------------------------------+
| | | |
| | +------------------------------+ |
| | | |
| +------------------+ | |
| | | |
|/ |/ |/ |/
mesh_t::indices
| face[0] | face[1] | face[2] | | face[n-1] |
+----+----+----+----+----+----+----+----+----+----+ +--------+--------+--------+
| i0 | i1 | i2 | i3 | i4 | i5 | i6 | i7 | i8 | i9 | ... | i(n-3) | i(n-2) | i(n-1) |
+----+----+----+----+----+----+----+----+----+----+ +--------+--------+--------+
```
Note that when `triangulate` flas is true in `tinyobj::LoadObj()` argument, `num_face_vertices` are all filled with 3(triangle).
#### Example code
```c++ ```c++
#define TINYOBJLOADER_IMPLEMENTATION // define this in only *one* .cc #define TINYOBJLOADER_IMPLEMENTATION // define this in only *one* .cc
#include "tiny_obj_loader.h" #include "tiny_obj_loader.h"

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@@ -261,7 +261,7 @@ static bool LoadObjAndConvert(float bmin[3], float bmax[3],
} }
unsigned char* image = stbi_load(texture_filename.c_str(), &w, &h, &comp, STBI_default); unsigned char* image = stbi_load(texture_filename.c_str(), &w, &h, &comp, STBI_default);
if (image == nullptr) { if (!image) {
std::cerr << "Unable to load texture: " << texture_filename << std::endl; std::cerr << "Unable to load texture: " << texture_filename << std::endl;
exit(1); exit(1);
} }
@@ -321,8 +321,12 @@ static bool LoadObjAndConvert(float bmin[3], float bmax[3],
tc[2][0] = attrib.texcoords[2 * idx2.texcoord_index]; tc[2][0] = attrib.texcoords[2 * idx2.texcoord_index];
tc[2][1] = 1.0f - attrib.texcoords[2 * idx2.texcoord_index + 1]; tc[2][1] = 1.0f - attrib.texcoords[2 * idx2.texcoord_index + 1];
} else { } else {
std::cerr << "Texcoordinates are not defined" << std::endl; tc[0][0] = 0.0f;
exit(2); tc[0][1] = 0.0f;
tc[1][0] = 0.0f;
tc[1][1] = 0.0f;
tc[2][0] = 0.0f;
tc[2][1] = 0.0f;
} }
float v[3][3]; float v[3][3];

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@@ -8,6 +8,16 @@ newoption {
description = "Build with ZStandard compression." description = "Build with ZStandard compression."
} }
newoption {
trigger = "clang",
description = "Use clang compiler."
}
newoption {
trigger = "asan",
description = "Enable AddressSanitizer(gcc or clang only)."
}
solution "objview" solution "objview"
-- location ( "build" ) -- location ( "build" )
configurations { "Release", "Debug" } configurations { "Release", "Debug" }
@@ -24,11 +34,20 @@ solution "objview"
flags { "c++11" } flags { "c++11" }
--buildoptions { "-std=c++11" } --buildoptions { "-std=c++11" }
if _OPTIONS['clang'] then
toolset "clang"
end
if _OPTIONS['with-zlib'] then if _OPTIONS['with-zlib'] then
defines { 'ENABLE_ZLIB' } defines { 'ENABLE_ZLIB' }
links { 'z' } links { 'z' }
end end
if _OPTIONS['asan'] then
buildoptions { '-fsanitize=address' }
linkoptions { '-fsanitize=address' }
end
if _OPTIONS['with-zstd'] then if _OPTIONS['with-zstd'] then
print("with-zstd") print("with-zstd")
defines { 'ENABLE_ZSTD' } defines { 'ENABLE_ZSTD' }

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@@ -110,11 +110,20 @@ const char *mmap_file(size_t *len, const char* filename)
#else #else
FILE* f = fopen(filename, "r" ); FILE* f = fopen(filename, "rb" );
if (!f) {
fprintf(stderr, "Failed to open file : %s\n", filename);
return nullptr;
}
fseek(f, 0, SEEK_END); fseek(f, 0, SEEK_END);
long fileSize = ftell(f); long fileSize = ftell(f);
fclose(f); fclose(f);
if (fileSize < 16) {
fprintf(stderr, "Empty or invalid .obj : %s\n", filename);
return nullptr;
}
struct stat sb; struct stat sb;
char *p; char *p;
int fd; int fd;
@@ -122,29 +131,29 @@ const char *mmap_file(size_t *len, const char* filename)
fd = open (filename, O_RDONLY); fd = open (filename, O_RDONLY);
if (fd == -1) { if (fd == -1) {
perror ("open"); perror ("open");
return NULL; return nullptr;
} }
if (fstat (fd, &sb) == -1) { if (fstat (fd, &sb) == -1) {
perror ("fstat"); perror ("fstat");
return NULL; return nullptr;
} }
if (!S_ISREG (sb.st_mode)) { if (!S_ISREG (sb.st_mode)) {
fprintf (stderr, "%s is not a file\n", "lineitem.tbl"); fprintf (stderr, "%s is not a file\n", "lineitem.tbl");
return NULL; return nullptr;
} }
p = (char*)mmap (0, fileSize, PROT_READ, MAP_SHARED, fd, 0); p = (char*)mmap (0, fileSize, PROT_READ, MAP_SHARED, fd, 0);
if (p == MAP_FAILED) { if (p == MAP_FAILED) {
perror ("mmap"); perror ("mmap");
return NULL; return nullptr;
} }
if (close (fd) == -1) { if (close (fd) == -1) {
perror ("close"); perror ("close");
return NULL; return nullptr;
} }
(*len) = fileSize; (*len) = fileSize;
@@ -298,6 +307,7 @@ const char* get_file_data(size_t *len, const char* filename)
} else { } else {
data = mmap_file(&data_len, filename); data = mmap_file(&data_len, filename);
} }
(*len) = data_len; (*len) = data_len;
@@ -642,6 +652,12 @@ int main(int argc, char **argv)
exit(-1); exit(-1);
return false; return false;
} }
if (data_len < 4) {
printf("Empty file\n");
exit(-1);
return false;
}
printf("filesize: %d\n", (int)data_len); printf("filesize: %d\n", (int)data_len);
tinyobj_opt::LoadOption option; tinyobj_opt::LoadOption option;
option.req_num_threads = num_threads; option.req_num_threads = num_threads;

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@@ -23,6 +23,7 @@ THE SOFTWARE.
*/ */
// //
// version 1.0.6 : Add TINYOBJLOADER_USE_DOUBLE option(#124)
// version 1.0.5 : Ignore `Tr` when `d` exists in MTL(#43) // version 1.0.5 : Ignore `Tr` when `d` exists in MTL(#43)
// version 1.0.4 : Support multiple filenames for 'mtllib'(#112) // version 1.0.4 : Support multiple filenames for 'mtllib'(#112)
// version 1.0.3 : Support parsing texture options(#85) // version 1.0.3 : Support parsing texture options(#85)
@@ -53,7 +54,7 @@ namespace tinyobj {
// (default on) // (default on)
// -blendv on | off # set vertical texture blending // -blendv on | off # set vertical texture blending
// (default on) // (default on)
// -boost float_value # boost mip-map sharpness // -boost real_value # boost mip-map sharpness
// -mm base_value gain_value # modify texture map values (default // -mm base_value gain_value # modify texture map values (default
// 0 1) // 0 1)
// # base_value = brightness, // # base_value = brightness,
@@ -96,6 +97,14 @@ namespace tinyobj {
// separately // separately
// cube_left | cube_right // cube_left | cube_right
#ifdef TINYOBJLOADER_USE_DOUBLE
//#pragma message "using double"
typedef double real_t;
#else
//#pragma message "using float"
typedef float real_t;
#endif
typedef enum { typedef enum {
TEXTURE_TYPE_NONE, // default TEXTURE_TYPE_NONE, // default
TEXTURE_TYPE_SPHERE, TEXTURE_TYPE_SPHERE,
@@ -109,31 +118,31 @@ typedef enum {
typedef struct { typedef struct {
texture_type_t type; // -type (default TEXTURE_TYPE_NONE) texture_type_t type; // -type (default TEXTURE_TYPE_NONE)
float sharpness; // -boost (default 1.0?) real_t sharpness; // -boost (default 1.0?)
float brightness; // base_value in -mm option (default 0) real_t brightness; // base_value in -mm option (default 0)
float contrast; // gain_value in -mm option (default 1) real_t contrast; // gain_value in -mm option (default 1)
float origin_offset[3]; // -o u [v [w]] (default 0 0 0) real_t origin_offset[3]; // -o u [v [w]] (default 0 0 0)
float scale[3]; // -s u [v [w]] (default 1 1 1) real_t scale[3]; // -s u [v [w]] (default 1 1 1)
float turbulence[3]; // -t u [v [w]] (default 0 0 0) real_t turbulence[3]; // -t u [v [w]] (default 0 0 0)
// int texture_resolution; // -texres resolution (default = ?) TODO // int texture_resolution; // -texres resolution (default = ?) TODO
bool clamp; // -clamp (default false) bool clamp; // -clamp (default false)
char imfchan; // -imfchan (the default for bump is 'l' and for decal is 'm') char imfchan; // -imfchan (the default for bump is 'l' and for decal is 'm')
bool blendu; // -blendu (default on) bool blendu; // -blendu (default on)
bool blendv; // -blendv (default on) bool blendv; // -blendv (default on)
float bump_multiplier; // -bm (for bump maps only, default 1.0) real_t bump_multiplier; // -bm (for bump maps only, default 1.0)
} texture_option_t; } texture_option_t;
typedef struct { typedef struct {
std::string name; std::string name;
float ambient[3]; real_t ambient[3];
float diffuse[3]; real_t diffuse[3];
float specular[3]; real_t specular[3];
float transmittance[3]; real_t transmittance[3];
float emission[3]; real_t emission[3];
float shininess; real_t shininess;
float ior; // index of refraction real_t ior; // index of refraction
float dissolve; // 1 == opaque; 0 == fully transparent real_t dissolve; // 1 == opaque; 0 == fully transparent
// illumination model (see http://www.fileformat.info/format/material/) // illumination model (see http://www.fileformat.info/format/material/)
int illum; int illum;
@@ -157,15 +166,15 @@ typedef struct {
// PBR extension // PBR extension
// http://exocortex.com/blog/extending_wavefront_mtl_to_support_pbr // http://exocortex.com/blog/extending_wavefront_mtl_to_support_pbr
float roughness; // [0, 1] default 0 real_t roughness; // [0, 1] default 0
float metallic; // [0, 1] default 0 real_t metallic; // [0, 1] default 0
float sheen; // [0, 1] default 0 real_t sheen; // [0, 1] default 0
float clearcoat_thickness; // [0, 1] default 0 real_t clearcoat_thickness; // [0, 1] default 0
float clearcoat_roughness; // [0, 1] default 0 real_t clearcoat_roughness; // [0, 1] default 0
float anisotropy; // aniso. [0, 1] default 0 real_t anisotropy; // aniso. [0, 1] default 0
float anisotropy_rotation; // anisor. [0, 1] default 0 real_t anisotropy_rotation; // anisor. [0, 1] default 0
float pad0; real_t pad0;
float pad1; real_t pad1;
std::string roughness_texname; // map_Pr std::string roughness_texname; // map_Pr
std::string metallic_texname; // map_Pm std::string metallic_texname; // map_Pm
std::string sheen_texname; // map_Ps std::string sheen_texname; // map_Ps
@@ -187,7 +196,7 @@ typedef struct {
std::string name; std::string name;
std::vector<int> intValues; std::vector<int> intValues;
std::vector<float> floatValues; std::vector<real_t> floatValues;
std::vector<std::string> stringValues; std::vector<std::string> stringValues;
} tag_t; } tag_t;
@@ -215,19 +224,19 @@ typedef struct {
// Vertex attributes // Vertex attributes
typedef struct { typedef struct {
std::vector<float> vertices; // 'v' std::vector<real_t> vertices; // 'v'
std::vector<float> normals; // 'vn' std::vector<real_t> normals; // 'vn'
std::vector<float> texcoords; // 'vt' std::vector<real_t> texcoords; // 'vt'
} attrib_t; } attrib_t;
typedef struct callback_t_ { typedef struct callback_t_ {
// W is optional and set to 1 if there is no `w` item in `v` line // W is optional and set to 1 if there is no `w` item in `v` line
void (*vertex_cb)(void *user_data, float x, float y, float z, float w); void (*vertex_cb)(void *user_data, real_t x, real_t y, real_t z, real_t w);
void (*normal_cb)(void *user_data, float x, float y, float z); void (*normal_cb)(void *user_data, real_t x, real_t y, real_t z);
// y and z are optional and set to 0 if there is no `y` and/or `z` item(s) in // y and z are optional and set to 0 if there is no `y` and/or `z` item(s) in
// `vt` line. // `vt` line.
void (*texcoord_cb)(void *user_data, float x, float y, float z); void (*texcoord_cb)(void *user_data, real_t x, real_t y, real_t z);
// called per 'f' line. num_indices is the number of face indices(e.g. 3 for // called per 'f' line. num_indices is the number of face indices(e.g. 3 for
// triangle, 4 for quad) // triangle, 4 for quad)
@@ -334,6 +343,8 @@ void LoadMtl(std::map<std::string, int> *material_map,
} // namespace tinyobj } // namespace tinyobj
#endif // TINY_OBJ_LOADER_H_
#ifdef TINYOBJLOADER_IMPLEMENTATION #ifdef TINYOBJLOADER_IMPLEMENTATION
#include <cassert> #include <cassert>
#include <cctype> #include <cctype>
@@ -361,16 +372,16 @@ struct vertex_index {
}; };
struct tag_sizes { struct tag_sizes {
tag_sizes() : num_ints(0), num_floats(0), num_strings(0) {} tag_sizes() : num_ints(0), num_reals(0), num_strings(0) {}
int num_ints; int num_ints;
int num_floats; int num_reals;
int num_strings; int num_strings;
}; };
struct obj_shape { struct obj_shape {
std::vector<float> v; std::vector<real_t> v;
std::vector<float> vn; std::vector<real_t> vn;
std::vector<float> vt; std::vector<real_t> vt;
}; };
// See // See
@@ -527,7 +538,7 @@ static bool tryParseDouble(const char *s, const char *s_end, double *result) {
// NOTE: Don't use powf here, it will absolutely murder precision. // NOTE: Don't use powf here, it will absolutely murder precision.
mantissa += static_cast<int>(*curr - 0x30) * mantissa += static_cast<int>(*curr - 0x30) *
(read < lut_entries ? pow_lut[read] : pow(10.0, -read)); (read < lut_entries ? pow_lut[read] : std::pow(10.0, -read));
read++; read++;
curr++; curr++;
end_not_reached = (curr != s_end); end_not_reached = (curr != s_end);
@@ -569,47 +580,47 @@ static bool tryParseDouble(const char *s, const char *s_end, double *result) {
assemble: assemble:
*result = *result =
(sign == '+' ? 1 : -1) * (sign == '+' ? 1 : -1) *
(exponent ? ldexp(mantissa * pow(5.0, exponent), exponent) : mantissa); (exponent ? std::ldexp(mantissa * std::pow(5.0, exponent), exponent) : mantissa);
return true; return true;
fail: fail:
return false; return false;
} }
static inline float parseFloat(const char **token, double default_value = 0.0) { static inline real_t parseReal(const char **token, double default_value = 0.0) {
(*token) += strspn((*token), " \t"); (*token) += strspn((*token), " \t");
const char *end = (*token) + strcspn((*token), " \t\r"); const char *end = (*token) + strcspn((*token), " \t\r");
double val = default_value; double val = default_value;
tryParseDouble((*token), end, &val); tryParseDouble((*token), end, &val);
float f = static_cast<float>(val); real_t f = static_cast<real_t>(val);
(*token) = end; (*token) = end;
return f; return f;
} }
static inline void parseFloat2(float *x, float *y, const char **token, static inline void parseReal2(real_t *x, real_t *y, const char **token,
const double default_x = 0.0, const double default_x = 0.0,
const double default_y = 0.0) { const double default_y = 0.0) {
(*x) = parseFloat(token, default_x); (*x) = parseReal(token, default_x);
(*y) = parseFloat(token, default_y); (*y) = parseReal(token, default_y);
} }
static inline void parseFloat3(float *x, float *y, float *z, const char **token, static inline void parseReal3(real_t *x, real_t *y, real_t *z, const char **token,
const double default_x = 0.0, const double default_x = 0.0,
const double default_y = 0.0, const double default_y = 0.0,
const double default_z = 0.0) { const double default_z = 0.0) {
(*x) = parseFloat(token, default_x); (*x) = parseReal(token, default_x);
(*y) = parseFloat(token, default_y); (*y) = parseReal(token, default_y);
(*z) = parseFloat(token, default_z); (*z) = parseReal(token, default_z);
} }
static inline void parseV(float *x, float *y, float *z, float *w, static inline void parseV(real_t *x, real_t *y, real_t *z, real_t *w,
const char **token, const double default_x = 0.0, const char **token, const double default_x = 0.0,
const double default_y = 0.0, const double default_y = 0.0,
const double default_z = 0.0, const double default_z = 0.0,
const double default_w = 1.0) { const double default_w = 1.0) {
(*x) = parseFloat(token, default_x); (*x) = parseReal(token, default_x);
(*y) = parseFloat(token, default_y); (*y) = parseReal(token, default_y);
(*z) = parseFloat(token, default_z); (*z) = parseReal(token, default_z);
(*w) = parseFloat(token, default_w); (*w) = parseReal(token, default_w);
} }
static inline bool parseOnOff(const char **token, bool default_value = true) { static inline bool parseOnOff(const char **token, bool default_value = true) {
@@ -663,7 +674,7 @@ static tag_sizes parseTagTriple(const char **token) {
} }
(*token)++; (*token)++;
ts.num_floats = atoi((*token)); ts.num_reals = atoi((*token));
(*token) += strcspn((*token), "/ \t\r"); (*token) += strcspn((*token), "/ \t\r");
if ((*token)[0] != '/') { if ((*token)[0] != '/') {
return ts; return ts;
@@ -788,21 +799,21 @@ static bool ParseTextureNameAndOption(std::string *texname,
texopt->clamp = parseOnOff(&token, /* default */ true); texopt->clamp = parseOnOff(&token, /* default */ true);
} else if ((0 == strncmp(token, "-boost", 6)) && IS_SPACE((token[6]))) { } else if ((0 == strncmp(token, "-boost", 6)) && IS_SPACE((token[6]))) {
token += 7; token += 7;
texopt->sharpness = parseFloat(&token, 1.0); texopt->sharpness = parseReal(&token, 1.0);
} else if ((0 == strncmp(token, "-bm", 3)) && IS_SPACE((token[3]))) { } else if ((0 == strncmp(token, "-bm", 3)) && IS_SPACE((token[3]))) {
token += 4; token += 4;
texopt->bump_multiplier = parseFloat(&token, 1.0); texopt->bump_multiplier = parseReal(&token, 1.0);
} else if ((0 == strncmp(token, "-o", 2)) && IS_SPACE((token[2]))) { } else if ((0 == strncmp(token, "-o", 2)) && IS_SPACE((token[2]))) {
token += 3; token += 3;
parseFloat3(&(texopt->origin_offset[0]), &(texopt->origin_offset[1]), parseReal3(&(texopt->origin_offset[0]), &(texopt->origin_offset[1]),
&(texopt->origin_offset[2]), &token); &(texopt->origin_offset[2]), &token);
} else if ((0 == strncmp(token, "-s", 2)) && IS_SPACE((token[2]))) { } else if ((0 == strncmp(token, "-s", 2)) && IS_SPACE((token[2]))) {
token += 3; token += 3;
parseFloat3(&(texopt->scale[0]), &(texopt->scale[1]), &(texopt->scale[2]), parseReal3(&(texopt->scale[0]), &(texopt->scale[1]), &(texopt->scale[2]),
&token, 1.0, 1.0, 1.0); &token, 1.0, 1.0, 1.0);
} else if ((0 == strncmp(token, "-t", 2)) && IS_SPACE((token[2]))) { } else if ((0 == strncmp(token, "-t", 2)) && IS_SPACE((token[2]))) {
token += 3; token += 3;
parseFloat3(&(texopt->turbulence[0]), &(texopt->turbulence[1]), parseReal3(&(texopt->turbulence[0]), &(texopt->turbulence[1]),
&(texopt->turbulence[2]), &token); &(texopt->turbulence[2]), &token);
} else if ((0 == strncmp(token, "-type", 5)) && IS_SPACE((token[5]))) { } else if ((0 == strncmp(token, "-type", 5)) && IS_SPACE((token[5]))) {
token += 5; token += 5;
@@ -817,7 +828,7 @@ static bool ParseTextureNameAndOption(std::string *texname,
token = end; token = end;
} else if ((0 == strncmp(token, "-mm", 3)) && IS_SPACE((token[3]))) { } else if ((0 == strncmp(token, "-mm", 3)) && IS_SPACE((token[3]))) {
token += 4; token += 4;
parseFloat2(&(texopt->brightness), &(texopt->contrast), &token, 0.0, 1.0); parseReal2(&(texopt->brightness), &(texopt->contrast), &token, 0.0, 1.0);
} else { } else {
// Assume texture filename // Assume texture filename
token += strspn(token, " \t"); // skip space token += strspn(token, " \t"); // skip space
@@ -1018,7 +1029,7 @@ void LoadMtl(std::map<std::string, int> *material_map,
#ifdef _MSC_VER #ifdef _MSC_VER
sscanf_s(token, "%s", namebuf, (unsigned)_countof(namebuf)); sscanf_s(token, "%s", namebuf, (unsigned)_countof(namebuf));
#else #else
sscanf(token, "%s", namebuf); std::sscanf(token, "%s", namebuf);
#endif #endif
material.name = namebuf; material.name = namebuf;
continue; continue;
@@ -1027,8 +1038,8 @@ void LoadMtl(std::map<std::string, int> *material_map,
// ambient // ambient
if (token[0] == 'K' && token[1] == 'a' && IS_SPACE((token[2]))) { if (token[0] == 'K' && token[1] == 'a' && IS_SPACE((token[2]))) {
token += 2; token += 2;
float r, g, b; real_t r, g, b;
parseFloat3(&r, &g, &b, &token); parseReal3(&r, &g, &b, &token);
material.ambient[0] = r; material.ambient[0] = r;
material.ambient[1] = g; material.ambient[1] = g;
material.ambient[2] = b; material.ambient[2] = b;
@@ -1038,8 +1049,8 @@ void LoadMtl(std::map<std::string, int> *material_map,
// diffuse // diffuse
if (token[0] == 'K' && token[1] == 'd' && IS_SPACE((token[2]))) { if (token[0] == 'K' && token[1] == 'd' && IS_SPACE((token[2]))) {
token += 2; token += 2;
float r, g, b; real_t r, g, b;
parseFloat3(&r, &g, &b, &token); parseReal3(&r, &g, &b, &token);
material.diffuse[0] = r; material.diffuse[0] = r;
material.diffuse[1] = g; material.diffuse[1] = g;
material.diffuse[2] = b; material.diffuse[2] = b;
@@ -1049,8 +1060,8 @@ void LoadMtl(std::map<std::string, int> *material_map,
// specular // specular
if (token[0] == 'K' && token[1] == 's' && IS_SPACE((token[2]))) { if (token[0] == 'K' && token[1] == 's' && IS_SPACE((token[2]))) {
token += 2; token += 2;
float r, g, b; real_t r, g, b;
parseFloat3(&r, &g, &b, &token); parseReal3(&r, &g, &b, &token);
material.specular[0] = r; material.specular[0] = r;
material.specular[1] = g; material.specular[1] = g;
material.specular[2] = b; material.specular[2] = b;
@@ -1061,8 +1072,8 @@ void LoadMtl(std::map<std::string, int> *material_map,
if ((token[0] == 'K' && token[1] == 't' && IS_SPACE((token[2]))) || if ((token[0] == 'K' && token[1] == 't' && IS_SPACE((token[2]))) ||
(token[0] == 'T' && token[1] == 'f' && IS_SPACE((token[2])))) { (token[0] == 'T' && token[1] == 'f' && IS_SPACE((token[2])))) {
token += 2; token += 2;
float r, g, b; real_t r, g, b;
parseFloat3(&r, &g, &b, &token); parseReal3(&r, &g, &b, &token);
material.transmittance[0] = r; material.transmittance[0] = r;
material.transmittance[1] = g; material.transmittance[1] = g;
material.transmittance[2] = b; material.transmittance[2] = b;
@@ -1072,15 +1083,15 @@ void LoadMtl(std::map<std::string, int> *material_map,
// ior(index of refraction) // ior(index of refraction)
if (token[0] == 'N' && token[1] == 'i' && IS_SPACE((token[2]))) { if (token[0] == 'N' && token[1] == 'i' && IS_SPACE((token[2]))) {
token += 2; token += 2;
material.ior = parseFloat(&token); material.ior = parseReal(&token);
continue; continue;
} }
// emission // emission
if (token[0] == 'K' && token[1] == 'e' && IS_SPACE(token[2])) { if (token[0] == 'K' && token[1] == 'e' && IS_SPACE(token[2])) {
token += 2; token += 2;
float r, g, b; real_t r, g, b;
parseFloat3(&r, &g, &b, &token); parseReal3(&r, &g, &b, &token);
material.emission[0] = r; material.emission[0] = r;
material.emission[1] = g; material.emission[1] = g;
material.emission[2] = b; material.emission[2] = b;
@@ -1090,7 +1101,7 @@ void LoadMtl(std::map<std::string, int> *material_map,
// shininess // shininess
if (token[0] == 'N' && token[1] == 's' && IS_SPACE(token[2])) { if (token[0] == 'N' && token[1] == 's' && IS_SPACE(token[2])) {
token += 2; token += 2;
material.shininess = parseFloat(&token); material.shininess = parseReal(&token);
continue; continue;
} }
@@ -1104,7 +1115,7 @@ void LoadMtl(std::map<std::string, int> *material_map,
// dissolve // dissolve
if ((token[0] == 'd' && IS_SPACE(token[1]))) { if ((token[0] == 'd' && IS_SPACE(token[1]))) {
token += 1; token += 1;
material.dissolve = parseFloat(&token); material.dissolve = parseReal(&token);
if (has_tr) { if (has_tr) {
ss << "WARN: Both `d` and `Tr` parameters defined for \"" ss << "WARN: Both `d` and `Tr` parameters defined for \""
@@ -1125,7 +1136,7 @@ void LoadMtl(std::map<std::string, int> *material_map,
// We invert value of Tr(assume Tr is in range [0, 1]) // We invert value of Tr(assume Tr is in range [0, 1])
// NOTE: Interpretation of Tr is application(exporter) dependent. For // NOTE: Interpretation of Tr is application(exporter) dependent. For
// some application(e.g. 3ds max obj exporter), Tr = d(Issue 43) // some application(e.g. 3ds max obj exporter), Tr = d(Issue 43)
material.dissolve = 1.0f - parseFloat(&token); material.dissolve = 1.0f - parseReal(&token);
} }
has_tr = true; has_tr = true;
continue; continue;
@@ -1134,49 +1145,49 @@ void LoadMtl(std::map<std::string, int> *material_map,
// PBR: roughness // PBR: roughness
if (token[0] == 'P' && token[1] == 'r' && IS_SPACE(token[2])) { if (token[0] == 'P' && token[1] == 'r' && IS_SPACE(token[2])) {
token += 2; token += 2;
material.roughness = parseFloat(&token); material.roughness = parseReal(&token);
continue; continue;
} }
// PBR: metallic // PBR: metallic
if (token[0] == 'P' && token[1] == 'm' && IS_SPACE(token[2])) { if (token[0] == 'P' && token[1] == 'm' && IS_SPACE(token[2])) {
token += 2; token += 2;
material.metallic = parseFloat(&token); material.metallic = parseReal(&token);
continue; continue;
} }
// PBR: sheen // PBR: sheen
if (token[0] == 'P' && token[1] == 's' && IS_SPACE(token[2])) { if (token[0] == 'P' && token[1] == 's' && IS_SPACE(token[2])) {
token += 2; token += 2;
material.sheen = parseFloat(&token); material.sheen = parseReal(&token);
continue; continue;
} }
// PBR: clearcoat thickness // PBR: clearcoat thickness
if (token[0] == 'P' && token[1] == 'c' && IS_SPACE(token[2])) { if (token[0] == 'P' && token[1] == 'c' && IS_SPACE(token[2])) {
token += 2; token += 2;
material.clearcoat_thickness = parseFloat(&token); material.clearcoat_thickness = parseReal(&token);
continue; continue;
} }
// PBR: clearcoat roughness // PBR: clearcoat roughness
if ((0 == strncmp(token, "Pcr", 3)) && IS_SPACE(token[3])) { if ((0 == strncmp(token, "Pcr", 3)) && IS_SPACE(token[3])) {
token += 4; token += 4;
material.clearcoat_roughness = parseFloat(&token); material.clearcoat_roughness = parseReal(&token);
continue; continue;
} }
// PBR: anisotropy // PBR: anisotropy
if ((0 == strncmp(token, "aniso", 5)) && IS_SPACE(token[5])) { if ((0 == strncmp(token, "aniso", 5)) && IS_SPACE(token[5])) {
token += 6; token += 6;
material.anisotropy = parseFloat(&token); material.anisotropy = parseReal(&token);
continue; continue;
} }
// PBR: anisotropy rotation // PBR: anisotropy rotation
if ((0 == strncmp(token, "anisor", 6)) && IS_SPACE(token[6])) { if ((0 == strncmp(token, "anisor", 6)) && IS_SPACE(token[6])) {
token += 7; token += 7;
material.anisotropy_rotation = parseFloat(&token); material.anisotropy_rotation = parseReal(&token);
continue; continue;
} }
@@ -1416,9 +1427,9 @@ bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes,
bool triangulate) { bool triangulate) {
std::stringstream errss; std::stringstream errss;
std::vector<float> v; std::vector<real_t> v;
std::vector<float> vn; std::vector<real_t> vn;
std::vector<float> vt; std::vector<real_t> vt;
std::vector<tag_t> tags; std::vector<tag_t> tags;
std::vector<std::vector<vertex_index> > faceGroup; std::vector<std::vector<vertex_index> > faceGroup;
std::string name; std::string name;
@@ -1460,8 +1471,8 @@ bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes,
// vertex // vertex
if (token[0] == 'v' && IS_SPACE((token[1]))) { if (token[0] == 'v' && IS_SPACE((token[1]))) {
token += 2; token += 2;
float x, y, z; real_t x, y, z;
parseFloat3(&x, &y, &z, &token); parseReal3(&x, &y, &z, &token);
v.push_back(x); v.push_back(x);
v.push_back(y); v.push_back(y);
v.push_back(z); v.push_back(z);
@@ -1471,8 +1482,8 @@ bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes,
// normal // normal
if (token[0] == 'v' && token[1] == 'n' && IS_SPACE((token[2]))) { if (token[0] == 'v' && token[1] == 'n' && IS_SPACE((token[2]))) {
token += 3; token += 3;
float x, y, z; real_t x, y, z;
parseFloat3(&x, &y, &z, &token); parseReal3(&x, &y, &z, &token);
vn.push_back(x); vn.push_back(x);
vn.push_back(y); vn.push_back(y);
vn.push_back(z); vn.push_back(z);
@@ -1482,8 +1493,8 @@ bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes,
// texcoord // texcoord
if (token[0] == 'v' && token[1] == 't' && IS_SPACE((token[2]))) { if (token[0] == 'v' && token[1] == 't' && IS_SPACE((token[2]))) {
token += 3; token += 3;
float x, y; real_t x, y;
parseFloat2(&x, &y, &token); parseReal2(&x, &y, &token);
vt.push_back(x); vt.push_back(x);
vt.push_back(y); vt.push_back(y);
continue; continue;
@@ -1520,7 +1531,7 @@ bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes,
#ifdef _MSC_VER #ifdef _MSC_VER
sscanf_s(token, "%s", namebuf, (unsigned)_countof(namebuf)); sscanf_s(token, "%s", namebuf, (unsigned)_countof(namebuf));
#else #else
sscanf(token, "%s", namebuf); std::sscanf(token, "%s", namebuf);
#endif #endif
int newMaterialId = -1; int newMaterialId = -1;
@@ -1640,7 +1651,7 @@ bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes,
#ifdef _MSC_VER #ifdef _MSC_VER
sscanf_s(token, "%s", namebuf, (unsigned)_countof(namebuf)); sscanf_s(token, "%s", namebuf, (unsigned)_countof(namebuf));
#else #else
sscanf(token, "%s", namebuf); std::sscanf(token, "%s", namebuf);
#endif #endif
name = std::string(namebuf); name = std::string(namebuf);
@@ -1655,7 +1666,7 @@ bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes,
#ifdef _MSC_VER #ifdef _MSC_VER
sscanf_s(token, "%s", namebuf, (unsigned)_countof(namebuf)); sscanf_s(token, "%s", namebuf, (unsigned)_countof(namebuf));
#else #else
sscanf(token, "%s", namebuf); std::sscanf(token, "%s", namebuf);
#endif #endif
tag.name = std::string(namebuf); tag.name = std::string(namebuf);
@@ -1670,9 +1681,9 @@ bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes,
token += strcspn(token, "/ \t\r") + 1; token += strcspn(token, "/ \t\r") + 1;
} }
tag.floatValues.resize(static_cast<size_t>(ts.num_floats)); tag.floatValues.resize(static_cast<size_t>(ts.num_reals));
for (size_t i = 0; i < static_cast<size_t>(ts.num_floats); ++i) { for (size_t i = 0; i < static_cast<size_t>(ts.num_reals); ++i) {
tag.floatValues[i] = parseFloat(&token); tag.floatValues[i] = parseReal(&token);
token += strcspn(token, "/ \t\r") + 1; token += strcspn(token, "/ \t\r") + 1;
} }
@@ -1684,7 +1695,7 @@ bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes,
sscanf_s(token, "%s", stringValueBuffer, sscanf_s(token, "%s", stringValueBuffer,
(unsigned)_countof(stringValueBuffer)); (unsigned)_countof(stringValueBuffer));
#else #else
sscanf(token, "%s", stringValueBuffer); std::sscanf(token, "%s", stringValueBuffer);
#endif #endif
tag.stringValues[i] = stringValueBuffer; tag.stringValues[i] = stringValueBuffer;
token += tag.stringValues[i].size() + 1; token += tag.stringValues[i].size() + 1;
@@ -1766,7 +1777,7 @@ bool LoadObjWithCallback(std::istream &inStream, const callback_t &callback,
// vertex // vertex
if (token[0] == 'v' && IS_SPACE((token[1]))) { if (token[0] == 'v' && IS_SPACE((token[1]))) {
token += 2; token += 2;
float x, y, z, w; // w is optional. default = 1.0 real_t x, y, z, w; // w is optional. default = 1.0
parseV(&x, &y, &z, &w, &token); parseV(&x, &y, &z, &w, &token);
if (callback.vertex_cb) { if (callback.vertex_cb) {
callback.vertex_cb(user_data, x, y, z, w); callback.vertex_cb(user_data, x, y, z, w);
@@ -1777,8 +1788,8 @@ bool LoadObjWithCallback(std::istream &inStream, const callback_t &callback,
// normal // normal
if (token[0] == 'v' && token[1] == 'n' && IS_SPACE((token[2]))) { if (token[0] == 'v' && token[1] == 'n' && IS_SPACE((token[2]))) {
token += 3; token += 3;
float x, y, z; real_t x, y, z;
parseFloat3(&x, &y, &z, &token); parseReal3(&x, &y, &z, &token);
if (callback.normal_cb) { if (callback.normal_cb) {
callback.normal_cb(user_data, x, y, z); callback.normal_cb(user_data, x, y, z);
} }
@@ -1788,8 +1799,8 @@ bool LoadObjWithCallback(std::istream &inStream, const callback_t &callback,
// texcoord // texcoord
if (token[0] == 'v' && token[1] == 't' && IS_SPACE((token[2]))) { if (token[0] == 'v' && token[1] == 't' && IS_SPACE((token[2]))) {
token += 3; token += 3;
float x, y, z; // y and z are optional. default = 0.0 real_t x, y, z; // y and z are optional. default = 0.0
parseFloat3(&x, &y, &z, &token); parseReal3(&x, &y, &z, &token);
if (callback.texcoord_cb) { if (callback.texcoord_cb) {
callback.texcoord_cb(user_data, x, y, z); callback.texcoord_cb(user_data, x, y, z);
} }
@@ -1831,7 +1842,7 @@ bool LoadObjWithCallback(std::istream &inStream, const callback_t &callback,
sscanf_s(token, "%s", namebuf, sscanf_s(token, "%s", namebuf,
static_cast<unsigned int>(_countof(namebuf))); static_cast<unsigned int>(_countof(namebuf)));
#else #else
sscanf(token, "%s", namebuf); std::sscanf(token, "%s", namebuf);
#endif #endif
int newMaterialId = -1; int newMaterialId = -1;
@@ -1945,7 +1956,7 @@ bool LoadObjWithCallback(std::istream &inStream, const callback_t &callback,
#ifdef _MSC_VER #ifdef _MSC_VER
sscanf_s(token, "%s", namebuf, (unsigned)_countof(namebuf)); sscanf_s(token, "%s", namebuf, (unsigned)_countof(namebuf));
#else #else
sscanf(token, "%s", namebuf); std::sscanf(token, "%s", namebuf);
#endif #endif
std::string object_name = std::string(namebuf); std::string object_name = std::string(namebuf);
@@ -1965,7 +1976,7 @@ bool LoadObjWithCallback(std::istream &inStream, const callback_t &callback,
#ifdef _MSC_VER #ifdef _MSC_VER
sscanf_s(token, "%s", namebuf, (unsigned)_countof(namebuf)); sscanf_s(token, "%s", namebuf, (unsigned)_countof(namebuf));
#else #else
sscanf(token, "%s", namebuf); std::sscanf(token, "%s", namebuf);
#endif #endif
tag.name = std::string(namebuf); tag.name = std::string(namebuf);
@@ -1980,9 +1991,9 @@ bool LoadObjWithCallback(std::istream &inStream, const callback_t &callback,
token += strcspn(token, "/ \t\r") + 1; token += strcspn(token, "/ \t\r") + 1;
} }
tag.floatValues.resize(static_cast<size_t>(ts.num_floats)); tag.floatValues.resize(static_cast<size_t>(ts.num_reals));
for (size_t i = 0; i < static_cast<size_t>(ts.num_floats); ++i) { for (size_t i = 0; i < static_cast<size_t>(ts.num_reals); ++i) {
tag.floatValues[i] = parseFloat(&token); tag.floatValues[i] = parseReal(&token);
token += strcspn(token, "/ \t\r") + 1; token += strcspn(token, "/ \t\r") + 1;
} }
@@ -1994,7 +2005,7 @@ bool LoadObjWithCallback(std::istream &inStream, const callback_t &callback,
sscanf_s(token, "%s", stringValueBuffer, sscanf_s(token, "%s", stringValueBuffer,
(unsigned)_countof(stringValueBuffer)); (unsigned)_countof(stringValueBuffer));
#else #else
sscanf(token, "%s", stringValueBuffer); std::sscanf(token, "%s", stringValueBuffer);
#endif #endif
tag.stringValues[i] = stringValueBuffer; tag.stringValues[i] = stringValueBuffer;
token += tag.stringValues[i].size() + 1; token += tag.stringValues[i].size() + 1;
@@ -2016,5 +2027,3 @@ bool LoadObjWithCallback(std::istream &inStream, const callback_t &callback,
} // namespace tinyobj } // namespace tinyobj
#endif #endif
#endif // TINY_OBJ_LOADER_H_

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@@ -4,6 +4,6 @@ set(TINYOBJLOADER_VERSION "@TINYOBJLOADER_VERSION@")
set_and_check(TINYOBJLOADER_INCLUDE_DIRS "@PACKAGE_TINYOBJLOADER_INCLUDE_DIR@") set_and_check(TINYOBJLOADER_INCLUDE_DIRS "@PACKAGE_TINYOBJLOADER_INCLUDE_DIR@")
set_and_check(TINYOBJLOADER_LIBRARY_DIRS "@PACKAGE_TINYOBJLOADER_LIBRARY_DIR@") set_and_check(TINYOBJLOADER_LIBRARY_DIRS "@PACKAGE_TINYOBJLOADER_LIBRARY_DIR@")
set(TINYOBJLOADER_LIBRARIES tinyobjloader) set(TINYOBJLOADER_LIBRARIES @LIBRARY_NAME@)
include("${CMAKE_CURRENT_LIST_DIR}/@PROJECT_NAME@-targets.cmake") include("${CMAKE_CURRENT_LIST_DIR}/@PROJECT_NAME@-targets.cmake")

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@@ -11,5 +11,5 @@ Name: @PROJECT_NAME@
Description: Tiny but powerful single file wavefront obj loader Description: Tiny but powerful single file wavefront obj loader
URL: https://syoyo.github.io/tinyobjloader/ URL: https://syoyo.github.io/tinyobjloader/
Version: @TINYOBJLOADER_VERSION@ Version: @TINYOBJLOADER_VERSION@
Libs: -L${libdir} -ltinyobjloader Libs: -L${libdir} -l@LIBRARY_NAME@
Cflags: -I${includedir} Cflags: -I${includedir}