lib_sources = { "../../tiny_obj_loader.cc" } sources = { "obj_sticher.cc", "obj_writer.cc", } -- premake4.lua solution "ObjStickerSolution" configurations { "Release", "Debug" } if (os.is("windows")) then platforms { "x32", "x64" } else platforms { "native", "x32", "x64" } end includedirs { "../../" } -- A project defines one build target project "obj_sticher" kind "ConsoleApp" language "C++" files { lib_sources, sources } configuration "Debug" defines { "DEBUG" } -- -DDEBUG flags { "Symbols" } targetname "obj_sticher_debug" configuration "Release" -- defines { "NDEBUG" } -- -NDEBUG flags { "Symbols", "Optimize" } targetname "obj_sticher"