#define TINYOBJLOADER_IMPLEMENTATION #include "tiny_obj_loader.h" #include #include #include #include #include #include static void PrintInfo(const std::vector& shapes, const std::vector& materials, bool triangulate = true) { std::cout << "# of shapes : " << shapes.size() << std::endl; std::cout << "# of materials : " << materials.size() << std::endl; for (size_t i = 0; i < shapes.size(); i++) { printf("shape[%ld].name = %s\n", i, shapes[i].name.c_str()); printf("Size of shape[%ld].indices: %ld\n", i, shapes[i].mesh.indices.size()); if (triangulate) { printf("Size of shape[%ld].material_ids: %ld\n", i, shapes[i].mesh.material_ids.size()); assert((shapes[i].mesh.indices.size() % 3) == 0); for (size_t f = 0; f < shapes[i].mesh.indices.size() / 3; f++) { printf(" idx[%ld] = %d, %d, %d. mat_id = %d\n", f, shapes[i].mesh.indices[3*f+0], shapes[i].mesh.indices[3*f+1], shapes[i].mesh.indices[3*f+2], shapes[i].mesh.material_ids[f]); } } else { for (size_t f = 0; f < shapes[i].mesh.indices.size(); f++) { printf(" idx[%ld] = %d\n", f, shapes[i].mesh.indices[f]); } printf("Size of shape[%ld].material_ids: %ld\n", i, shapes[i].mesh.material_ids.size()); assert(shapes[i].mesh.material_ids.size() == shapes[i].mesh.num_vertices.size()); for (size_t m = 0; m < shapes[i].mesh.material_ids.size(); m++) { printf(" material_id[%ld] = %d\n", m, shapes[i].mesh.material_ids[m]); } } printf("shape[%ld].num_faces: %ld\n", i, shapes[i].mesh.num_vertices.size()); for (size_t v = 0; v < shapes[i].mesh.num_vertices.size(); v++) { printf(" num_vertices[%ld] = %ld\n", v, static_cast(shapes[i].mesh.num_vertices[v])); } printf("shape[%ld].vertices: %ld\n", i, shapes[i].mesh.positions.size()); assert((shapes[i].mesh.positions.size() % 3) == 0); for (size_t v = 0; v < shapes[i].mesh.positions.size() / 3; v++) { printf(" v[%ld] = (%f, %f, %f)\n", v, shapes[i].mesh.positions[3*v+0], shapes[i].mesh.positions[3*v+1], shapes[i].mesh.positions[3*v+2]); } printf("shape[%ld].num_tags: %ld\n", i, shapes[i].mesh.tags.size()); for (size_t t = 0; t < shapes[i].mesh.tags.size(); t++) { printf(" tag[%ld] = %s ", t, shapes[i].mesh.tags[t].name.c_str()); printf(" ints: ["); for (size_t j = 0; j < shapes[i].mesh.tags[t].intValues.size(); ++j) { printf("%ld", static_cast(shapes[i].mesh.tags[t].intValues[j])); if (j < (shapes[i].mesh.tags[t].intValues.size()-1)) { printf(", "); } } printf("]"); printf(" floats: ["); for (size_t j = 0; j < shapes[i].mesh.tags[t].floatValues.size(); ++j) { printf("%f", shapes[i].mesh.tags[t].floatValues[j]); if (j < (shapes[i].mesh.tags[t].floatValues.size()-1)) { printf(", "); } } printf("]"); printf(" strings: ["); for (size_t j = 0; j < shapes[i].mesh.tags[t].stringValues.size(); ++j) { printf("%s", shapes[i].mesh.tags[t].stringValues[j].c_str()); if (j < (shapes[i].mesh.tags[t].stringValues.size()-1)) { printf(", "); } } printf("]"); printf("\n"); } } for (size_t i = 0; i < materials.size(); i++) { printf("material[%ld].name = %s\n", i, materials[i].name.c_str()); printf(" material.Ka = (%f, %f ,%f)\n", materials[i].ambient[0], materials[i].ambient[1], materials[i].ambient[2]); printf(" material.Kd = (%f, %f ,%f)\n", materials[i].diffuse[0], materials[i].diffuse[1], materials[i].diffuse[2]); printf(" material.Ks = (%f, %f ,%f)\n", materials[i].specular[0], materials[i].specular[1], materials[i].specular[2]); printf(" material.Tr = (%f, %f ,%f)\n", materials[i].transmittance[0], materials[i].transmittance[1], materials[i].transmittance[2]); printf(" material.Ke = (%f, %f ,%f)\n", materials[i].emission[0], materials[i].emission[1], materials[i].emission[2]); printf(" material.Ns = %f\n", materials[i].shininess); printf(" material.Ni = %f\n", materials[i].ior); printf(" material.dissolve = %f\n", materials[i].dissolve); printf(" material.illum = %d\n", materials[i].illum); printf(" material.map_Ka = %s\n", materials[i].ambient_texname.c_str()); printf(" material.map_Kd = %s\n", materials[i].diffuse_texname.c_str()); printf(" material.map_Ks = %s\n", materials[i].specular_texname.c_str()); printf(" material.map_Ns = %s\n", materials[i].specular_highlight_texname.c_str()); printf(" material.map_bump = %s\n", materials[i].bump_texname.c_str()); printf(" material.map_d = %s\n", materials[i].alpha_texname.c_str()); printf(" material.disp = %s\n", materials[i].displacement_texname.c_str()); std::map::const_iterator it(materials[i].unknown_parameter.begin()); std::map::const_iterator itEnd(materials[i].unknown_parameter.end()); for (; it != itEnd; it++) { printf(" material.%s = %s\n", it->first.c_str(), it->second.c_str()); } printf("\n"); } } static bool TestLoadObj( const char* filename, const char* basepath = NULL, unsigned int flags = 1 ) { std::cout << "Loading " << filename << std::endl; std::vector shapes; std::vector materials; std::string err; bool ret = tinyobj::LoadObj(shapes, materials, err, filename, basepath, flags); if (!err.empty()) { std::cerr << err << std::endl; } if (!ret) { printf("Failed to load/parse .obj.\n"); return false; } bool triangulate( ( flags & tinyobj::triangulation ) == tinyobj::triangulation ); PrintInfo(shapes, materials, triangulate ); return true; } static bool TestStreamLoadObj() { std::cout << "Stream Loading " << std::endl; std::stringstream objStream; objStream << "mtllib cube.mtl\n" "\n" "v 0.000000 2.000000 2.000000\n" "v 0.000000 0.000000 2.000000\n" "v 2.000000 0.000000 2.000000\n" "v 2.000000 2.000000 2.000000\n" "v 0.000000 2.000000 0.000000\n" "v 0.000000 0.000000 0.000000\n" "v 2.000000 0.000000 0.000000\n" "v 2.000000 2.000000 0.000000\n" "# 8 vertices\n" "\n" "g front cube\n" "usemtl white\n" "f 1 2 3 4\n" "g back cube\n" "# expects white material\n" "f 8 7 6 5\n" "g right cube\n" "usemtl red\n" "f 4 3 7 8\n" "g top cube\n" "usemtl white\n" "f 5 1 4 8\n" "g left cube\n" "usemtl green\n" "f 5 6 2 1\n" "g bottom cube\n" "usemtl white\n" "f 2 6 7 3\n" "# 6 elements"; std::string matStream( "newmtl white\n" "Ka 0 0 0\n" "Kd 1 1 1\n" "Ks 0 0 0\n" "\n" "newmtl red\n" "Ka 0 0 0\n" "Kd 1 0 0\n" "Ks 0 0 0\n" "\n" "newmtl green\n" "Ka 0 0 0\n" "Kd 0 1 0\n" "Ks 0 0 0\n" "\n" "newmtl blue\n" "Ka 0 0 0\n" "Kd 0 0 1\n" "Ks 0 0 0\n" "\n" "newmtl light\n" "Ka 20 20 20\n" "Kd 1 1 1\n" "Ks 0 0 0"); using namespace tinyobj; class MaterialStringStreamReader: public MaterialReader { public: MaterialStringStreamReader(const std::string& matSStream): m_matSStream(matSStream) {} virtual ~MaterialStringStreamReader() {} virtual bool operator() ( const std::string& matId, std::vector& materials, std::map& matMap, std::string& err) { (void)matId; (void)err; LoadMtl(matMap, materials, m_matSStream); return true; } private: std::stringstream m_matSStream; }; MaterialStringStreamReader matSSReader(matStream); std::vector shapes; std::vector materials; std::string err; bool ret = tinyobj::LoadObj(shapes, materials, err, objStream, matSSReader); if (!err.empty()) { std::cerr << err << std::endl; } if (!ret) { return false; } PrintInfo(shapes, materials); return true; } int main( int argc, char **argv) { if (argc > 1) { const char* basepath = NULL; if (argc > 2) { basepath = argv[2]; } assert(true == TestLoadObj(argv[1], basepath)); } else { //assert(true == TestLoadObj("cornell_box.obj")); //assert(true == TestLoadObj("cube.obj")); assert(true == TestStreamLoadObj()); assert(true == TestLoadObj("catmark_torus_creases0.obj", NULL, 0)); } return 0; }