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tinyobjloader/tiny_obj_loader.h
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//
// Copyright 2012-2016, Syoyo Fujita.
//
// Licensed under 2-clause BSD license.
//
//
// version devel : Change data structure. Support different index for
// vertex/normal/texcoord(#73, #39)
// version 0.9.20: Fixes creating per-face material using `usemtl`(#68)
// version 0.9.17: Support n-polygon and crease tag(OpenSubdiv extension)
// version 0.9.16: Make tinyobjloader header-only
// version 0.9.15: Change API to handle no mtl file case correctly(#58)
// version 0.9.14: Support specular highlight, bump, displacement and alpha
// map(#53)
// version 0.9.13: Report "Material file not found message" in `err`(#46)
// version 0.9.12: Fix groups being ignored if they have 'usemtl' just before
// 'g' (#44)
// version 0.9.11: Invert `Tr` parameter(#43)
// version 0.9.10: Fix seg fault on windows.
// version 0.9.9 : Replace atof() with custom parser.
// version 0.9.8 : Fix multi-materials(per-face material ID).
// version 0.9.7 : Support multi-materials(per-face material ID) per
// object/group.
// version 0.9.6 : Support Ni(index of refraction) mtl parameter.
// Parse transmittance material parameter correctly.
// version 0.9.5 : Parse multiple group name.
// Add support of specifying the base path to load material
// file.
// version 0.9.4 : Initial support of group tag(g)
// version 0.9.3 : Fix parsing triple 'x/y/z'
// version 0.9.2 : Add more .mtl load support
// version 0.9.1 : Add initial .mtl load support
// version 0.9.0 : Initial
//
//
// Use this in *one* .cc
// #define TINYOBJLOADER_IMPLEMENTATION
// #include "tiny_obj_loader.h"
//
#ifndef TINY_OBJ_LOADER_H_
#define TINY_OBJ_LOADER_H_
#include <string>
#include <vector>
#include <map>
namespace tinyobj {
typedef struct {
std::string name;
float ambient[3];
float diffuse[3];
float specular[3];
float transmittance[3];
float emission[3];
float shininess;
float ior; // index of refraction
float dissolve; // 1 == opaque; 0 == fully transparent
// illumination model (see http://www.fileformat.info/format/material/)
int illum;
int dummy; // Suppress padding warning.
std::string ambient_texname; // map_Ka
std::string diffuse_texname; // map_Kd
std::string specular_texname; // map_Ks
std::string specular_highlight_texname; // map_Ns
std::string bump_texname; // map_bump, bump
std::string displacement_texname; // disp
std::string alpha_texname; // map_d
std::map<std::string, std::string> unknown_parameter;
} material_t;
typedef struct {
std::string name;
std::vector<int> intValues;
std::vector<float> floatValues;
std::vector<std::string> stringValues;
} tag_t;
// Index struct to support differnt indices for vtx/normal/texcoord.
// -1 means not used.
typedef struct {
int vertex_index;
int normal_index;
int texcoord_index;
} index_t;
typedef struct {
std::vector<index_t> indices;
std::vector<unsigned char>
num_vertices; // The number of vertices per face. Up to 255.
std::vector<int> material_ids; // per-face material ID
std::vector<tag_t> tags; // SubD tag
} mesh_t;
typedef struct {
std::string name;
mesh_t mesh;
} shape_t;
// Vertex attributes
typedef struct {
std::vector<float> vertices; // 'v'
std::vector<float> normals; // 'vn'
std::vector<float> texcoords; // 'vt'
} attrib_t;
typedef struct callback_t_ {
void (*vertex_cb)(void *user_data, float x, float y, float z);
void (*normal_cb)(void *user_data, float x, float y, float z);
void (*texcoord_cb)(void *user_data, float x, float y);
// -2147483648 will be passed for undefined index
void (*index_cb)(void *user_data, int v_idx, int vn_idx, int vt_idx);
// `name` material name, `materialId` = the array index of material_t[]. -1 if a material not found in .mtl
void (*usemtl_cb)(void *user_data, const char* name, int materialId);
// `materials` = parsed material data.
void (*mtllib_cb)(void *user_data, const material_t *materials,
int num_materials);
// There may be multiple group names
void (*group_cb)(void *user_data, const char **names, int num_names);
void (*object_cb)(void *user_data, const char *name);
callback_t_() :
vertex_cb(NULL),
normal_cb(NULL),
texcoord_cb(NULL),
index_cb(NULL),
usemtl_cb(NULL),
mtllib_cb(NULL),
group_cb(NULL),
object_cb(NULL) {
}
} callback_t;
class MaterialReader {
public:
MaterialReader() {}
virtual ~MaterialReader();
virtual bool operator()(const std::string &matId,
std::vector<material_t> *materials,
std::map<std::string, int> *matMap,
std::string *err) = 0;
};
class MaterialFileReader : public MaterialReader {
public:
explicit MaterialFileReader(const std::string &mtl_basepath)
: m_mtlBasePath(mtl_basepath) {}
virtual ~MaterialFileReader() {}
virtual bool operator()(const std::string &matId,
std::vector<material_t> *materials,
std::map<std::string, int> *matMap, std::string *err);
private:
std::string m_mtlBasePath;
};
/// Loads .obj from a file.
/// 'attrib', 'shapes' and 'materials' will be filled with parsed shape data
/// 'shapes' will be filled with parsed shape data
/// Returns true when loading .obj become success.
/// Returns warning and error message into `err`
/// 'mtl_basepath' is optional, and used for base path for .mtl file.
/// 'triangulate' is optional, and used whether triangulate polygon face in .obj
/// or not.
bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes,
std::vector<material_t> *materials, std::string *err,
const char *filename, const char *mtl_basepath = NULL,
bool triangulate = true);
/// Loads .obj from a file with custom user callback.
/// .mtl is loaded as usual and parsed material_t data will be passed to
/// `callback.mtllib_cb`.
/// Returns true when loading .obj/.mtl become success.
/// Returns warning and error message into `err`
/// 'mtl_basepath' is optional, and used for base path for .mtl file.
/// 'triangulate' is optional, and used whether triangulate polygon face in .obj
/// or not.
bool LoadObjWithCallback(void *user_data, const callback_t &callback,
std::string *err, std::istream *inStream,
MaterialReader *readMatFn);
/// Loads object from a std::istream, uses GetMtlIStreamFn to retrieve
/// std::istream for materials.
/// Returns true when loading .obj become success.
/// Returns warning and error message into `err`
bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes,
std::vector<material_t> *materials, std::string *err,
std::istream *inStream, MaterialReader *readMatFn,
bool triangulate = true);
/// Loads materials into std::map
void LoadMtl(std::map<std::string, int> *material_map,
std::vector<material_t> *materials, std::istream *inStream);
} // namespace tinyobj
#ifdef TINYOBJLOADER_IMPLEMENTATION
#include <cstdlib>
#include <cstring>
#include <cassert>
#include <cmath>
#include <cstddef>
#include <cctype>
#include <utility>
#include <fstream>
#include <sstream>
namespace tinyobj {
MaterialReader::~MaterialReader() {}
#define TINYOBJ_SSCANF_BUFFER_SIZE (4096)
struct vertex_index {
int v_idx, vt_idx, vn_idx;
vertex_index() : v_idx(-1), vt_idx(-1), vn_idx(-1) {}
explicit vertex_index(int idx) : v_idx(idx), vt_idx(idx), vn_idx(idx) {}
vertex_index(int vidx, int vtidx, int vnidx)
: v_idx(vidx), vt_idx(vtidx), vn_idx(vnidx) {}
};
struct tag_sizes {
tag_sizes() : num_ints(0), num_floats(0), num_strings(0) {}
int num_ints;
int num_floats;
int num_strings;
};
struct obj_shape {
std::vector<float> v;
std::vector<float> vn;
std::vector<float> vt;
};
#define IS_SPACE(x) (((x) == ' ') || ((x) == '\t'))
#define IS_DIGIT(x) \
(static_cast<unsigned int>((x) - '0') < static_cast<unsigned int>(10))
#define IS_NEW_LINE(x) (((x) == '\r') || ((x) == '\n') || ((x) == '\0'))
// Make index zero-base, and also support relative index.
static inline int fixIndex(int idx, int n) {
if (idx > 0) return idx - 1;
if (idx == 0) return 0;
return n + idx; // negative value = relative
}
static inline std::string parseString(const char **token) {
std::string s;
(*token) += strspn((*token), " \t");
size_t e = strcspn((*token), " \t\r");
s = std::string((*token), &(*token)[e]);
(*token) += e;
return s;
}
static inline int parseInt(const char **token) {
(*token) += strspn((*token), " \t");
int i = atoi((*token));
(*token) += strcspn((*token), " \t\r");
return i;
}
// Tries to parse a floating point number located at s.
//
// s_end should be a location in the string where reading should absolutely
// stop. For example at the end of the string, to prevent buffer overflows.
//
// Parses the following EBNF grammar:
// sign = "+" | "-" ;
// END = ? anything not in digit ?
// digit = "0" | "1" | "2" | "3" | "4" | "5" | "6" | "7" | "8" | "9" ;
// integer = [sign] , digit , {digit} ;
// decimal = integer , ["." , integer] ;
// float = ( decimal , END ) | ( decimal , ("E" | "e") , integer , END ) ;
//
// Valid strings are for example:
// -0 +3.1417e+2 -0.0E-3 1.0324 -1.41 11e2
//
// If the parsing is a success, result is set to the parsed value and true
// is returned.
//
// The function is greedy and will parse until any of the following happens:
// - a non-conforming character is encountered.
// - s_end is reached.
//
// The following situations triggers a failure:
// - s >= s_end.
// - parse failure.
//
static bool tryParseDouble(const char *s, const char *s_end, double *result) {
if (s >= s_end) {
return false;
}
double mantissa = 0.0;
// This exponent is base 2 rather than 10.
// However the exponent we parse is supposed to be one of ten,
// thus we must take care to convert the exponent/and or the
// mantissa to a * 2^E, where a is the mantissa and E is the
// exponent.
// To get the final double we will use ldexp, it requires the
// exponent to be in base 2.
int exponent = 0;
// NOTE: THESE MUST BE DECLARED HERE SINCE WE ARE NOT ALLOWED
// TO JUMP OVER DEFINITIONS.
char sign = '+';
char exp_sign = '+';
char const *curr = s;
// How many characters were read in a loop.
int read = 0;
// Tells whether a loop terminated due to reaching s_end.
bool end_not_reached = false;
/*
BEGIN PARSING.
*/
// Find out what sign we've got.
if (*curr == '+' || *curr == '-') {
sign = *curr;
curr++;
} else if (IS_DIGIT(*curr)) { /* Pass through. */
} else {
goto fail;
}
// Read the integer part.
end_not_reached = (curr != s_end);
while (end_not_reached && IS_DIGIT(*curr)) {
mantissa *= 10;
mantissa += static_cast<int>(*curr - 0x30);
curr++;
read++;
end_not_reached = (curr != s_end);
}
// We must make sure we actually got something.
if (read == 0) goto fail;
// We allow numbers of form "#", "###" etc.
if (!end_not_reached) goto assemble;
// Read the decimal part.
if (*curr == '.') {
curr++;
read = 1;
end_not_reached = (curr != s_end);
while (end_not_reached && IS_DIGIT(*curr)) {
// NOTE: Don't use powf here, it will absolutely murder precision.
mantissa += static_cast<int>(*curr - 0x30) * pow(10.0, -read);
read++;
curr++;
end_not_reached = (curr != s_end);
}
} else if (*curr == 'e' || *curr == 'E') {
} else {
goto assemble;
}
if (!end_not_reached) goto assemble;
// Read the exponent part.
if (*curr == 'e' || *curr == 'E') {
curr++;
// Figure out if a sign is present and if it is.
end_not_reached = (curr != s_end);
if (end_not_reached && (*curr == '+' || *curr == '-')) {
exp_sign = *curr;
curr++;
} else if (IS_DIGIT(*curr)) { /* Pass through. */
} else {
// Empty E is not allowed.
goto fail;
}
read = 0;
end_not_reached = (curr != s_end);
while (end_not_reached && IS_DIGIT(*curr)) {
exponent *= 10;
exponent += static_cast<int>(*curr - 0x30);
curr++;
read++;
end_not_reached = (curr != s_end);
}
exponent *= (exp_sign == '+' ? 1 : -1);
if (read == 0) goto fail;
}
assemble:
*result =
(sign == '+' ? 1 : -1) * ldexp(mantissa * pow(5.0, exponent), exponent);
return true;
fail:
return false;
}
static inline float parseFloat(const char **token) {
(*token) += strspn((*token), " \t");
#ifdef TINY_OBJ_LOADER_OLD_FLOAT_PARSER
float f = static_cast<float>(atof(*token));
(*token) += strcspn((*token), " \t\r");
#else
const char *end = (*token) + strcspn((*token), " \t\r");
double val = 0.0;
tryParseDouble((*token), end, &val);
float f = static_cast<float>(val);
(*token) = end;
#endif
return f;
}
static inline void parseFloat2(float *x, float *y, const char **token) {
(*x) = parseFloat(token);
(*y) = parseFloat(token);
}
static inline void parseFloat3(float *x, float *y, float *z,
const char **token) {
(*x) = parseFloat(token);
(*y) = parseFloat(token);
(*z) = parseFloat(token);
}
static tag_sizes parseTagTriple(const char **token) {
tag_sizes ts;
ts.num_ints = atoi((*token));
(*token) += strcspn((*token), "/ \t\r");
if ((*token)[0] != '/') {
return ts;
}
(*token)++;
ts.num_floats = atoi((*token));
(*token) += strcspn((*token), "/ \t\r");
if ((*token)[0] != '/') {
return ts;
}
(*token)++;
ts.num_strings = atoi((*token));
(*token) += strcspn((*token), "/ \t\r") + 1;
return ts;
}
// Parse triples with index offsets: i, i/j/k, i//k, i/j
static vertex_index parseTriple(const char **token, int vsize, int vnsize,
int vtsize) {
vertex_index vi(-1);
vi.v_idx = fixIndex(atoi((*token)), vsize);
(*token) += strcspn((*token), "/ \t\r");
if ((*token)[0] != '/') {
return vi;
}
(*token)++;
// i//k
if ((*token)[0] == '/') {
(*token)++;
vi.vn_idx = fixIndex(atoi((*token)), vnsize);
(*token) += strcspn((*token), "/ \t\r");
return vi;
}
// i/j/k or i/j
vi.vt_idx = fixIndex(atoi((*token)), vtsize);
(*token) += strcspn((*token), "/ \t\r");
if ((*token)[0] != '/') {
return vi;
}
// i/j/k
(*token)++; // skip '/'
vi.vn_idx = fixIndex(atoi((*token)), vnsize);
(*token) += strcspn((*token), "/ \t\r");
return vi;
}
// Parse raw triples: i, i/j/k, i//k, i/j
static vertex_index parseRawTriple(const char **token) {
vertex_index vi(static_cast<int>(0x80000000)); // 0x80000000 = -2147483648 = invalid
vi.v_idx = atoi((*token));
(*token) += strcspn((*token), "/ \t\r");
if ((*token)[0] != '/') {
return vi;
}
(*token)++;
// i//k
if ((*token)[0] == '/') {
(*token)++;
vi.vn_idx = atoi((*token));
(*token) += strcspn((*token), "/ \t\r");
return vi;
}
// i/j/k or i/j
vi.vt_idx = atoi((*token));
(*token) += strcspn((*token), "/ \t\r");
if ((*token)[0] != '/') {
return vi;
}
// i/j/k
(*token)++; // skip '/'
vi.vn_idx = atoi((*token));
(*token) += strcspn((*token), "/ \t\r");
return vi;
}
static void InitMaterial(material_t *material) {
material->name = "";
material->ambient_texname = "";
material->diffuse_texname = "";
material->specular_texname = "";
material->specular_highlight_texname = "";
material->bump_texname = "";
material->displacement_texname = "";
material->alpha_texname = "";
for (int i = 0; i < 3; i++) {
material->ambient[i] = 0.f;
material->diffuse[i] = 0.f;
material->specular[i] = 0.f;
material->transmittance[i] = 0.f;
material->emission[i] = 0.f;
}
material->illum = 0;
material->dissolve = 1.f;
material->shininess = 1.f;
material->ior = 1.f;
material->unknown_parameter.clear();
}
static bool exportFaceGroupToShape(
shape_t *shape, const std::vector<std::vector<vertex_index> > &faceGroup,
const std::vector<tag_t> &tags, const int material_id,
const std::string &name, bool triangulate) {
if (faceGroup.empty()) {
return false;
}
// Flatten vertices and indices
for (size_t i = 0; i < faceGroup.size(); i++) {
const std::vector<vertex_index> &face = faceGroup[i];
vertex_index i0 = face[0];
vertex_index i1(-1);
vertex_index i2 = face[1];
size_t npolys = face.size();
if (triangulate) {
// Polygon -> triangle fan conversion
for (size_t k = 2; k < npolys; k++) {
i1 = i2;
i2 = face[k];
index_t idx0, idx1, idx2;
idx0.vertex_index = i0.v_idx;
idx0.normal_index = i0.vn_idx;
idx0.texcoord_index = i0.vt_idx;
idx1.vertex_index = i1.v_idx;
idx1.normal_index = i1.vn_idx;
idx1.texcoord_index = i1.vt_idx;
idx2.vertex_index = i2.v_idx;
idx2.normal_index = i2.vn_idx;
idx2.texcoord_index = i2.vt_idx;
shape->mesh.indices.push_back(idx0);
shape->mesh.indices.push_back(idx1);
shape->mesh.indices.push_back(idx2);
shape->mesh.num_vertices.push_back(3);
shape->mesh.material_ids.push_back(material_id);
}
} else {
for (size_t k = 0; k < npolys; k++) {
index_t idx;
idx.vertex_index = face[k].v_idx;
idx.normal_index = face[k].vn_idx;
idx.texcoord_index = face[k].vt_idx;
}
shape->mesh.num_vertices.push_back(static_cast<unsigned char>(npolys));
shape->mesh.material_ids.push_back(material_id); // per face
}
}
shape->name = name;
shape->mesh.tags = tags;
return true;
}
void LoadMtl(std::map<std::string, int> *material_map,
std::vector<material_t> *materials, std::istream *inStream) {
// Create a default material anyway.
material_t material;
InitMaterial(&material);
size_t maxchars = 8192; // Alloc enough size.
std::vector<char> buf(maxchars); // Alloc enough size.
while (inStream->peek() != -1) {
inStream->getline(&buf[0], static_cast<std::streamsize>(maxchars));
std::string linebuf(&buf[0]);
// Trim newline '\r\n' or '\n'
if (linebuf.size() > 0) {
if (linebuf[linebuf.size() - 1] == '\n')
linebuf.erase(linebuf.size() - 1);
}
if (linebuf.size() > 0) {
if (linebuf[linebuf.size() - 1] == '\r')
linebuf.erase(linebuf.size() - 1);
}
// Skip if empty line.
if (linebuf.empty()) {
continue;
}
// Skip leading space.
const char *token = linebuf.c_str();
token += strspn(token, " \t");
assert(token);
if (token[0] == '\0') continue; // empty line
if (token[0] == '#') continue; // comment line
// new mtl
if ((0 == strncmp(token, "newmtl", 6)) && IS_SPACE((token[6]))) {
// flush previous material.
if (!material.name.empty()) {
material_map->insert(std::pair<std::string, int>(
material.name, static_cast<int>(materials->size())));
materials->push_back(material);
}
// initial temporary material
InitMaterial(&material);
// set new mtl name
char namebuf[TINYOBJ_SSCANF_BUFFER_SIZE];
token += 7;
#ifdef _MSC_VER
sscanf_s(token, "%s", namebuf, (unsigned)_countof(namebuf));
#else
sscanf(token, "%s", namebuf);
#endif
material.name = namebuf;
continue;
}
// ambient
if (token[0] == 'K' && token[1] == 'a' && IS_SPACE((token[2]))) {
token += 2;
float r, g, b;
parseFloat3(&r, &g, &b, &token);
material.ambient[0] = r;
material.ambient[1] = g;
material.ambient[2] = b;
continue;
}
// diffuse
if (token[0] == 'K' && token[1] == 'd' && IS_SPACE((token[2]))) {
token += 2;
float r, g, b;
parseFloat3(&r, &g, &b, &token);
material.diffuse[0] = r;
material.diffuse[1] = g;
material.diffuse[2] = b;
continue;
}
// specular
if (token[0] == 'K' && token[1] == 's' && IS_SPACE((token[2]))) {
token += 2;
float r, g, b;
parseFloat3(&r, &g, &b, &token);
material.specular[0] = r;
material.specular[1] = g;
material.specular[2] = b;
continue;
}
// transmittance
if (token[0] == 'K' && token[1] == 't' && IS_SPACE((token[2]))) {
token += 2;
float r, g, b;
parseFloat3(&r, &g, &b, &token);
material.transmittance[0] = r;
material.transmittance[1] = g;
material.transmittance[2] = b;
continue;
}
// ior(index of refraction)
if (token[0] == 'N' && token[1] == 'i' && IS_SPACE((token[2]))) {
token += 2;
material.ior = parseFloat(&token);
continue;
}
// emission
if (token[0] == 'K' && token[1] == 'e' && IS_SPACE(token[2])) {
token += 2;
float r, g, b;
parseFloat3(&r, &g, &b, &token);
material.emission[0] = r;
material.emission[1] = g;
material.emission[2] = b;
continue;
}
// shininess
if (token[0] == 'N' && token[1] == 's' && IS_SPACE(token[2])) {
token += 2;
material.shininess = parseFloat(&token);
continue;
}
// illum model
if (0 == strncmp(token, "illum", 5) && IS_SPACE(token[5])) {
token += 6;
material.illum = parseInt(&token);
continue;
}
// dissolve
if ((token[0] == 'd' && IS_SPACE(token[1]))) {
token += 1;
material.dissolve = parseFloat(&token);
continue;
}
if (token[0] == 'T' && token[1] == 'r' && IS_SPACE(token[2])) {
token += 2;
// Invert value of Tr(assume Tr is in range [0, 1])
material.dissolve = 1.0f - parseFloat(&token);
continue;
}
// ambient texture
if ((0 == strncmp(token, "map_Ka", 6)) && IS_SPACE(token[6])) {
token += 7;
material.ambient_texname = token;
continue;
}
// diffuse texture
if ((0 == strncmp(token, "map_Kd", 6)) && IS_SPACE(token[6])) {
token += 7;
material.diffuse_texname = token;
continue;
}
// specular texture
if ((0 == strncmp(token, "map_Ks", 6)) && IS_SPACE(token[6])) {
token += 7;
material.specular_texname = token;
continue;
}
// specular highlight texture
if ((0 == strncmp(token, "map_Ns", 6)) && IS_SPACE(token[6])) {
token += 7;
material.specular_highlight_texname = token;
continue;
}
// bump texture
if ((0 == strncmp(token, "map_bump", 8)) && IS_SPACE(token[8])) {
token += 9;
material.bump_texname = token;
continue;
}
// alpha texture
if ((0 == strncmp(token, "map_d", 5)) && IS_SPACE(token[5])) {
token += 6;
material.alpha_texname = token;
continue;
}
// bump texture
if ((0 == strncmp(token, "bump", 4)) && IS_SPACE(token[4])) {
token += 5;
material.bump_texname = token;
continue;
}
// displacement texture
if ((0 == strncmp(token, "disp", 4)) && IS_SPACE(token[4])) {
token += 5;
material.displacement_texname = token;
continue;
}
// unknown parameter
const char *_space = strchr(token, ' ');
if (!_space) {
_space = strchr(token, '\t');
}
if (_space) {
std::ptrdiff_t len = _space - token;
std::string key(token, static_cast<size_t>(len));
std::string value = _space + 1;
material.unknown_parameter.insert(
std::pair<std::string, std::string>(key, value));
}
}
// flush last material.
material_map->insert(std::pair<std::string, int>(
material.name, static_cast<int>(materials->size())));
materials->push_back(material);
}
bool MaterialFileReader::operator()(const std::string &matId,
std::vector<material_t> *materials,
std::map<std::string, int> *matMap,
std::string *err) {
std::string filepath;
if (!m_mtlBasePath.empty()) {
filepath = std::string(m_mtlBasePath) + matId;
} else {
filepath = matId;
}
std::ifstream matIStream(filepath.c_str());
LoadMtl(matMap, materials, &matIStream);
if (!matIStream) {
std::stringstream ss;
ss << "WARN: Material file [ " << filepath
<< " ] not found. Created a default material.";
if (err) {
(*err) += ss.str();
}
}
return true;
}
bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes,
std::vector<material_t> *materials, std::string *err,
const char *filename, const char *mtl_basepath,
bool trianglulate) {
attrib->vertices.clear();
attrib->normals.clear();
attrib->texcoords.clear();
shapes->clear();
std::stringstream errss;
std::ifstream ifs(filename);
if (!ifs) {
errss << "Cannot open file [" << filename << "]" << std::endl;
if (err) {
(*err) = errss.str();
}
return false;
}
std::string basePath;
if (mtl_basepath) {
basePath = mtl_basepath;
}
MaterialFileReader matFileReader(basePath);
return LoadObj(attrib, shapes, materials, err, &ifs, &matFileReader,
trianglulate);
}
bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes,
std::vector<material_t> *materials, std::string *err,
std::istream *inStream, MaterialReader *readMatFn,
bool triangulate) {
std::stringstream errss;
std::vector<float> v;
std::vector<float> vn;
std::vector<float> vt;
std::vector<tag_t> tags;
std::vector<std::vector<vertex_index> > faceGroup;
std::string name;
// material
std::map<std::string, int> material_map;
int material = -1;
shape_t shape;
int maxchars = 8192; // Alloc enough size.
std::vector<char> buf(static_cast<size_t>(maxchars)); // Alloc enough size.
while (inStream->peek() != -1) {
inStream->getline(&buf[0], maxchars);
std::string linebuf(&buf[0]);
// Trim newline '\r\n' or '\n'
if (linebuf.size() > 0) {
if (linebuf[linebuf.size() - 1] == '\n')
linebuf.erase(linebuf.size() - 1);
}
if (linebuf.size() > 0) {
if (linebuf[linebuf.size() - 1] == '\r')
linebuf.erase(linebuf.size() - 1);
}
// Skip if empty line.
if (linebuf.empty()) {
continue;
}
// Skip leading space.
const char *token = linebuf.c_str();
token += strspn(token, " \t");
assert(token);
if (token[0] == '\0') continue; // empty line
if (token[0] == '#') continue; // comment line
// vertex
if (token[0] == 'v' && IS_SPACE((token[1]))) {
token += 2;
float x, y, z;
parseFloat3(&x, &y, &z, &token);
v.push_back(x);
v.push_back(y);
v.push_back(z);
continue;
}
// normal
if (token[0] == 'v' && token[1] == 'n' && IS_SPACE((token[2]))) {
token += 3;
float x, y, z;
parseFloat3(&x, &y, &z, &token);
vn.push_back(x);
vn.push_back(y);
vn.push_back(z);
continue;
}
// texcoord
if (token[0] == 'v' && token[1] == 't' && IS_SPACE((token[2]))) {
token += 3;
float x, y;
parseFloat2(&x, &y, &token);
vt.push_back(x);
vt.push_back(y);
continue;
}
// face
if (token[0] == 'f' && IS_SPACE((token[1]))) {
token += 2;
token += strspn(token, " \t");
std::vector<vertex_index> face;
face.reserve(3);
while (!IS_NEW_LINE(token[0])) {
vertex_index vi = parseTriple(&token, static_cast<int>(v.size() / 3),
static_cast<int>(vn.size() / 3),
static_cast<int>(vt.size() / 2));
face.push_back(vi);
size_t n = strspn(token, " \t\r");
token += n;
}
// replace with emplace_back + std::move on C++11
faceGroup.push_back(std::vector<vertex_index>());
faceGroup[faceGroup.size() - 1].swap(face);
continue;
}
// use mtl
if ((0 == strncmp(token, "usemtl", 6)) && IS_SPACE((token[6]))) {
char namebuf[TINYOBJ_SSCANF_BUFFER_SIZE];
token += 7;
#ifdef _MSC_VER
sscanf_s(token, "%s", namebuf, (unsigned)_countof(namebuf));
#else
sscanf(token, "%s", namebuf);
#endif
int newMaterialId = -1;
if (material_map.find(namebuf) != material_map.end()) {
newMaterialId = material_map[namebuf];
} else {
// { error!! material not found }
}
if (newMaterialId != material) {
// Create per-face material
exportFaceGroupToShape(&shape, faceGroup, tags, material, name,
triangulate);
faceGroup.clear();
material = newMaterialId;
}
continue;
}
// load mtl
if ((0 == strncmp(token, "mtllib", 6)) && IS_SPACE((token[6]))) {
char namebuf[TINYOBJ_SSCANF_BUFFER_SIZE];
token += 7;
#ifdef _MSC_VER
sscanf_s(token, "%s", namebuf, (unsigned)_countof(namebuf));
#else
sscanf(token, "%s", namebuf);
#endif
std::string err_mtl;
bool ok = (*readMatFn)(namebuf, materials, &material_map, &err_mtl);
if (err) {
(*err) += err_mtl;
}
if (!ok) {
faceGroup.clear(); // for safety
return false;
}
continue;
}
// group name
if (token[0] == 'g' && IS_SPACE((token[1]))) {
// flush previous face group.
bool ret = exportFaceGroupToShape(&shape, faceGroup, tags, material, name,
triangulate);
if (ret) {
shapes->push_back(shape);
}
shape = shape_t();
// material = -1;
faceGroup.clear();
std::vector<std::string> names;
names.reserve(2);
while (!IS_NEW_LINE(token[0])) {
std::string str = parseString(&token);
names.push_back(str);
token += strspn(token, " \t\r"); // skip tag
}
assert(names.size() > 0);
// names[0] must be 'g', so skip the 0th element.
if (names.size() > 1) {
name = names[1];
} else {
name = "";
}
continue;
}
// object name
if (token[0] == 'o' && IS_SPACE((token[1]))) {
// flush previous face group.
bool ret = exportFaceGroupToShape(&shape, faceGroup, tags, material, name,
triangulate);
if (ret) {
shapes->push_back(shape);
}
// material = -1;
faceGroup.clear();
shape = shape_t();
// @todo { multiple object name? }
char namebuf[TINYOBJ_SSCANF_BUFFER_SIZE];
token += 2;
#ifdef _MSC_VER
sscanf_s(token, "%s", namebuf, (unsigned)_countof(namebuf));
#else
sscanf(token, "%s", namebuf);
#endif
name = std::string(namebuf);
continue;
}
if (token[0] == 't' && IS_SPACE(token[1])) {
tag_t tag;
char namebuf[4096];
token += 2;
#ifdef _MSC_VER
sscanf_s(token, "%s", namebuf, (unsigned)_countof(namebuf));
#else
sscanf(token, "%s", namebuf);
#endif
tag.name = std::string(namebuf);
token += tag.name.size() + 1;
tag_sizes ts = parseTagTriple(&token);
tag.intValues.resize(static_cast<size_t>(ts.num_ints));
for (size_t i = 0; i < static_cast<size_t>(ts.num_ints); ++i) {
tag.intValues[i] = atoi(token);
token += strcspn(token, "/ \t\r") + 1;
}
tag.floatValues.resize(static_cast<size_t>(ts.num_floats));
for (size_t i = 0; i < static_cast<size_t>(ts.num_floats); ++i) {
tag.floatValues[i] = parseFloat(&token);
token += strcspn(token, "/ \t\r") + 1;
}
tag.stringValues.resize(static_cast<size_t>(ts.num_strings));
for (size_t i = 0; i < static_cast<size_t>(ts.num_strings); ++i) {
char stringValueBuffer[4096];
#ifdef _MSC_VER
sscanf_s(token, "%s", stringValueBuffer,
(unsigned)_countof(stringValueBuffer));
#else
sscanf(token, "%s", stringValueBuffer);
#endif
tag.stringValues[i] = stringValueBuffer;
token += tag.stringValues[i].size() + 1;
}
tags.push_back(tag);
}
// Ignore unknown command.
}
bool ret = exportFaceGroupToShape(&shape, faceGroup, tags, material, name,
triangulate);
if (ret) {
shapes->push_back(shape);
}
faceGroup.clear(); // for safety
if (err) {
(*err) += errss.str();
}
attrib->vertices.swap(v);
attrib->normals.swap(vn);
attrib->texcoords.swap(vt);
return true;
}
bool LoadObjWithCallback(void *user_data, const callback_t &callback,
std::string *err, std::istream *inStream,
MaterialReader *readMatFn) {
std::stringstream errss;
// material
std::map<std::string, int> material_map;
int materialId = -1; // -1 = invalid
int maxchars = 8192; // Alloc enough size.
std::vector<char> buf(static_cast<size_t>(maxchars)); // Alloc enough size.
while (inStream->peek() != -1) {
inStream->getline(&buf[0], maxchars);
std::string linebuf(&buf[0]);
// Trim newline '\r\n' or '\n'
if (linebuf.size() > 0) {
if (linebuf[linebuf.size() - 1] == '\n')
linebuf.erase(linebuf.size() - 1);
}
if (linebuf.size() > 0) {
if (linebuf[linebuf.size() - 1] == '\r')
linebuf.erase(linebuf.size() - 1);
}
// Skip if empty line.
if (linebuf.empty()) {
continue;
}
// Skip leading space.
const char *token = linebuf.c_str();
token += strspn(token, " \t");
assert(token);
if (token[0] == '\0') continue; // empty line
if (token[0] == '#') continue; // comment line
// vertex
if (token[0] == 'v' && IS_SPACE((token[1]))) {
token += 2;
float x, y, z;
parseFloat3(&x, &y, &z, &token);
if (callback.vertex_cb) {
callback.vertex_cb(user_data, x, y, z);
}
continue;
}
// normal
if (token[0] == 'v' && token[1] == 'n' && IS_SPACE((token[2]))) {
token += 3;
float x, y, z;
parseFloat3(&x, &y, &z, &token);
if (callback.normal_cb) {
callback.normal_cb(user_data, x, y, z);
}
continue;
}
// texcoord
if (token[0] == 'v' && token[1] == 't' && IS_SPACE((token[2]))) {
token += 3;
float x, y;
parseFloat2(&x, &y, &token);
if (callback.texcoord_cb) {
callback.texcoord_cb(user_data, x, y);
}
continue;
}
// face
if (token[0] == 'f' && IS_SPACE((token[1]))) {
token += 2;
token += strspn(token, " \t");
while (!IS_NEW_LINE(token[0])) {
vertex_index vi = parseRawTriple(&token);
if (callback.index_cb) {
callback.index_cb(user_data, vi.v_idx, vi.vn_idx, vi.vt_idx);
}
size_t n = strspn(token, " \t\r");
token += n;
}
continue;
}
// use mtl
if ((0 == strncmp(token, "usemtl", 6)) && IS_SPACE((token[6]))) {
char namebuf[TINYOBJ_SSCANF_BUFFER_SIZE];
token += 7;
#ifdef _MSC_VER
sscanf_s(token, "%s", namebuf, (unsigned)_countof(namebuf));
#else
sscanf(token, "%s", namebuf);
#endif
int newMaterialId = -1;
if (material_map.find(namebuf) != material_map.end()) {
newMaterialId = material_map[namebuf];
} else {
// { error!! material not found }
}
if (newMaterialId != materialId) {
materialId = newMaterialId;
}
if (callback.usemtl_cb) {
callback.usemtl_cb(user_data, namebuf, materialId);
}
continue;
}
// load mtl
if ((0 == strncmp(token, "mtllib", 6)) && IS_SPACE((token[6]))) {
char namebuf[TINYOBJ_SSCANF_BUFFER_SIZE];
token += 7;
#ifdef _MSC_VER
sscanf_s(token, "%s", namebuf, (unsigned)_countof(namebuf));
#else
sscanf(token, "%s", namebuf);
#endif
std::string err_mtl;
std::vector<material_t> materials;
bool ok = (*readMatFn)(namebuf, &materials, &material_map, &err_mtl);
if (err) {
(*err) += err_mtl;
}
if (!ok) {
return false;
}
if (callback.mtllib_cb) {
callback.mtllib_cb(user_data, &materials.at(0),
static_cast<int>(materials.size()));
}
continue;
}
// group name
if (token[0] == 'g' && IS_SPACE((token[1]))) {
std::vector<std::string> names;
names.reserve(2);
while (!IS_NEW_LINE(token[0])) {
std::string str = parseString(&token);
names.push_back(str);
token += strspn(token, " \t\r"); // skip tag
}
assert(names.size() > 0);
std::string name;
// names[0] must be 'g', so skip the 0th element.
if (names.size() > 1) {
name = names[1];
} else {
name = "";
}
if (callback.group_cb) {
if (names.size() > 1) {
// create const char* array.
std::vector<const char *> tmp(names.size() - 1);
for (size_t j = 0; j < tmp.size(); j++) {
tmp[j] = names[j + 1].c_str();
}
callback.group_cb(user_data, &tmp.at(0),
static_cast<int>(tmp.size()));
} else {
callback.group_cb(user_data, NULL, 0);
}
continue;
}
// object name
if (token[0] == 'o' && IS_SPACE((token[1]))) {
// @todo { multiple object name? }
char namebuf[TINYOBJ_SSCANF_BUFFER_SIZE];
token += 2;
#ifdef _MSC_VER
sscanf_s(token, "%s", namebuf, (unsigned)_countof(namebuf));
#else
sscanf(token, "%s", namebuf);
#endif
name = std::string(namebuf);
if (callback.object_cb) {
callback.object_cb(user_data, name.c_str());
}
continue;
}
#if 0 // @todo
if (token[0] == 't' && IS_SPACE(token[1])) {
tag_t tag;
char namebuf[4096];
token += 2;
#ifdef _MSC_VER
sscanf_s(token, "%s", namebuf, (unsigned)_countof(namebuf));
#else
sscanf(token, "%s", namebuf);
#endif
tag.name = std::string(namebuf);
token += tag.name.size() + 1;
tag_sizes ts = parseTagTriple(&token);
tag.intValues.resize(static_cast<size_t>(ts.num_ints));
for (size_t i = 0; i < static_cast<size_t>(ts.num_ints); ++i) {
tag.intValues[i] = atoi(token);
token += strcspn(token, "/ \t\r") + 1;
}
tag.floatValues.resize(static_cast<size_t>(ts.num_floats));
for (size_t i = 0; i < static_cast<size_t>(ts.num_floats); ++i) {
tag.floatValues[i] = parseFloat(&token);
token += strcspn(token, "/ \t\r") + 1;
}
tag.stringValues.resize(static_cast<size_t>(ts.num_strings));
for (size_t i = 0; i < static_cast<size_t>(ts.num_strings); ++i) {
char stringValueBuffer[4096];
#ifdef _MSC_VER
sscanf_s(token, "%s", stringValueBuffer,
(unsigned)_countof(stringValueBuffer));
#else
sscanf(token, "%s", stringValueBuffer);
#endif
tag.stringValues[i] = stringValueBuffer;
token += tag.stringValues[i].size() + 1;
}
tags.push_back(tag);
#endif
}
// Ignore unknown command.
}
if (err) {
(*err) += errss.str();
}
return true;
}
} // namespace tinyobj
#endif
#endif // TINY_OBJ_LOADER_H_