+ Added a LoadObj function that reads from a std::istream. This should allow
more generic usage and possibly make testing a little easier.
o This LoadObj accepts a function that returns a
std::unique_ptr<std::istream> for a material.
+ Modified LoadMtl to read from a std::istream to allow more generic
usage.
+ Modified test.cc to check that the changes work as expected and nothing was
broken.
Tests:
+ Compiled test.cc, checked diff of output against pre change output.
Same output where expected.
81 lines
2.0 KiB
C++
81 lines
2.0 KiB
C++
//
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// Copyright 2012-2013, Syoyo Fujita.
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//
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// Licensed under 2-clause BSD liecense.
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//
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#ifndef _TINY_OBJ_LOADER_H
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#define _TINY_OBJ_LOADER_H
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#include <string>
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#include <vector>
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#include <map>
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#include <functional>
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#include <memory>
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namespace tinyobj {
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typedef struct
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{
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std::string name;
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float ambient[3];
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float diffuse[3];
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float specular[3];
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float transmittance[3];
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float emission[3];
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float shininess;
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float ior; // index of refraction
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float dissolve; // 1 == opaque; 0 == fully transparent
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// illumination model (see http://www.fileformat.info/format/material/)
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int illum;
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std::string ambient_texname;
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std::string diffuse_texname;
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std::string specular_texname;
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std::string normal_texname;
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std::map<std::string, std::string> unknown_parameter;
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} material_t;
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typedef struct
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{
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std::vector<float> positions;
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std::vector<float> normals;
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std::vector<float> texcoords;
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std::vector<unsigned int> indices;
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} mesh_t;
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typedef struct
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{
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std::string name;
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material_t material;
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mesh_t mesh;
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} shape_t;
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/// typedef for a function that returns a pointer to an istream for
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/// the material identified by the const std::string&
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typedef std::function<
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std::unique_ptr<std::istream>(
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const std::string&)
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> GetMtlIStreamFn;
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/// Loads .obj from a file.
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/// 'shapes' will be filled with parsed shape data
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/// The function returns error string.
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/// Returns empty string when loading .obj success.
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/// 'mtl_basepath' is optional, and used for base path for .mtl file.
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std::string LoadObj(
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std::vector<shape_t>& shapes, // [output]
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const char* filename,
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const char* mtl_basepath = NULL);
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/// Loads object from a std::istream, uses GetMtlIStreamFn to retrieve
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/// std::istream for materials.
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/// Returns empty string when loading .obj success.
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std::string LoadObj(
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std::vector<shape_t>& shapes, // [output]
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std::istream& inStream,
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GetMtlIStreamFn getMatFn);
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};
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#endif // _TINY_OBJ_LOADER_H
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