Files
tinyobjloader/tiny_obj_loader.h
E J Burns 08ff49d2d0 Added a LoadObj function that reads from a std::istream.
+ Added a LoadObj function that reads from a std::istream.  This should allow
   more generic usage and possibly make testing a little easier.
   o This LoadObj accepts a function that returns a
     std::unique_ptr<std::istream> for a material.
 + Modified LoadMtl to read from a std::istream to allow more generic
   usage.
 + Modified test.cc to check that the changes work as expected and nothing was
   broken.

Tests:
 + Compiled test.cc, checked diff of output against pre change output.
   Same output where expected.
2014-04-28 20:26:03 +01:00

81 lines
2.0 KiB
C++

//
// Copyright 2012-2013, Syoyo Fujita.
//
// Licensed under 2-clause BSD liecense.
//
#ifndef _TINY_OBJ_LOADER_H
#define _TINY_OBJ_LOADER_H
#include <string>
#include <vector>
#include <map>
#include <functional>
#include <memory>
namespace tinyobj {
typedef struct
{
std::string name;
float ambient[3];
float diffuse[3];
float specular[3];
float transmittance[3];
float emission[3];
float shininess;
float ior; // index of refraction
float dissolve; // 1 == opaque; 0 == fully transparent
// illumination model (see http://www.fileformat.info/format/material/)
int illum;
std::string ambient_texname;
std::string diffuse_texname;
std::string specular_texname;
std::string normal_texname;
std::map<std::string, std::string> unknown_parameter;
} material_t;
typedef struct
{
std::vector<float> positions;
std::vector<float> normals;
std::vector<float> texcoords;
std::vector<unsigned int> indices;
} mesh_t;
typedef struct
{
std::string name;
material_t material;
mesh_t mesh;
} shape_t;
/// typedef for a function that returns a pointer to an istream for
/// the material identified by the const std::string&
typedef std::function<
std::unique_ptr<std::istream>(
const std::string&)
> GetMtlIStreamFn;
/// Loads .obj from a file.
/// 'shapes' will be filled with parsed shape data
/// The function returns error string.
/// Returns empty string when loading .obj success.
/// 'mtl_basepath' is optional, and used for base path for .mtl file.
std::string LoadObj(
std::vector<shape_t>& shapes, // [output]
const char* filename,
const char* mtl_basepath = NULL);
/// Loads object from a std::istream, uses GetMtlIStreamFn to retrieve
/// std::istream for materials.
/// Returns empty string when loading .obj success.
std::string LoadObj(
std::vector<shape_t>& shapes, // [output]
std::istream& inStream,
GetMtlIStreamFn getMatFn);
};
#endif // _TINY_OBJ_LOADER_H