Commiting what i got - moving house

This commit is contained in:
Benjamin Kyd
2021-06-18 19:55:19 +01:00
parent c800980024
commit 859b64c4f8
2 changed files with 21 additions and 42 deletions

View File

@@ -1,50 +1,41 @@
# Cmake OwO
cmake_minimum_required(VERSION 3.7)
project(AEON)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} CMakeModules/)
cmake_policy(SET CMP0037 OLD) # alow for spaces in file names
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_BUILD_TYPE debug)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++20")
set(CMAKE_BUILD_TYPE Debug)
# set(CMAKE_BUILD_TYPE Debug)
# set(CMAKE_CXX_FLAGS "-Ofast")
set(exe output)
set(src ./src)
set(include ./include)
# Adds RESOURCES constant in C++
add_definitions(-DRESOURCES="${CMAKE_SOURCE_DIR}/resources/")
message(${CMAKE_SOURCE_DIR}/resources)
file(GLOB src
${src}/*
set(exe out)
file(GLOB EngineSource
Aeon/*
Aeon/ThirdParty/*
Aeon/Maths/*
)
set(THREADS_PREFER_PTHREAD_FLAD ON)
find_package(Threads REQUIRED)
# Find GL and GLX package
find_package(OpenGL REQUIRED)
include_directories(${include})
include_directories(Aeon)
include_directories(${WinSDK})
if (UNIX)
find_package(X11 REQUIRED)
find_package(PNG REQUIRED)
include_directories(${PNG_INCLUDE_DIR})
endif (UNIX)
if (WIN32)
include_directories(${WinSDK})
endif (WIN32)
add_executable(${exe}
${src}
add_executable(${out}
${EngineSource}
)
link_libraries(${exe}
@@ -52,17 +43,5 @@ link_libraries(${exe}
OpenGL::OpenGL
OpenGL::GL
OpenGL::GLX
${WinSDK}
)
if (UNIX)
link_libraries(${exe}
${X11_LIBRARIES}
PNG::PNG
)
endif (UNIX)
if (WIN32)
link_libraries(${exe}
${WinSDK}
)
endif (WIN32)

View File

@@ -1,5 +1,5 @@
int main()
{
}
int main()
{
}