Added some shit
This commit is contained in:
25
C#/Countdown Numbers Game/Countdown Numbers Game.sln
Normal file
25
C#/Countdown Numbers Game/Countdown Numbers Game.sln
Normal file
@@ -0,0 +1,25 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio 15
|
||||||
|
VisualStudioVersion = 15.0.27428.2015
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Countdown Numbers Game", "Countdown Numbers Game\Countdown Numbers Game.csproj", "{92DB8F4B-F5E6-4BCE-B496-7386AB268A18}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Release|Any CPU = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{92DB8F4B-F5E6-4BCE-B496-7386AB268A18}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{92DB8F4B-F5E6-4BCE-B496-7386AB268A18}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{92DB8F4B-F5E6-4BCE-B496-7386AB268A18}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{92DB8F4B-F5E6-4BCE-B496-7386AB268A18}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {C36BEE9C-9C1E-481A-B62E-1BE2A345EEFC}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
||||||
@@ -0,0 +1,6 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8" ?>
|
||||||
|
<configuration>
|
||||||
|
<startup>
|
||||||
|
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
|
||||||
|
</startup>
|
||||||
|
</configuration>
|
||||||
@@ -0,0 +1,52 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
|
<ProjectGuid>{92DB8F4B-F5E6-4BCE-B496-7386AB268A18}</ProjectGuid>
|
||||||
|
<OutputType>Exe</OutputType>
|
||||||
|
<RootNamespace>Countdown_Numbers_Game</RootNamespace>
|
||||||
|
<AssemblyName>Countdown Numbers Game</AssemblyName>
|
||||||
|
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
||||||
|
<FileAlignment>512</FileAlignment>
|
||||||
|
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<Optimize>false</Optimize>
|
||||||
|
<OutputPath>bin\Debug\</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
|
<DebugType>pdbonly</DebugType>
|
||||||
|
<Optimize>true</Optimize>
|
||||||
|
<OutputPath>bin\Release\</OutputPath>
|
||||||
|
<DefineConstants>TRACE</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="System" />
|
||||||
|
<Reference Include="System.Core" />
|
||||||
|
<Reference Include="System.Xml.Linq" />
|
||||||
|
<Reference Include="System.Data.DataSetExtensions" />
|
||||||
|
<Reference Include="Microsoft.CSharp" />
|
||||||
|
<Reference Include="System.Data" />
|
||||||
|
<Reference Include="System.Net.Http" />
|
||||||
|
<Reference Include="System.Xml" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="Program.cs" />
|
||||||
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<None Include="App.config" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
|
</Project>
|
||||||
103
C#/Countdown Numbers Game/Countdown Numbers Game/Program.cs
Normal file
103
C#/Countdown Numbers Game/Countdown Numbers Game/Program.cs
Normal file
@@ -0,0 +1,103 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Countdown_Numbers_Game {
|
||||||
|
class Program {
|
||||||
|
static void Main(string[] args) {
|
||||||
|
Program p = new Program();
|
||||||
|
p.getInput();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void getInput() {
|
||||||
|
int target = 0;
|
||||||
|
int[] inputArray = new int[0];
|
||||||
|
|
||||||
|
bool inputValid = false;
|
||||||
|
while (!inputValid) {
|
||||||
|
try {
|
||||||
|
Console.Write("Enter a target full number: ");
|
||||||
|
target = int.Parse(Console.ReadLine());
|
||||||
|
inputValid = true;
|
||||||
|
} catch {
|
||||||
|
Console.WriteLine("That's not a valid number");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
inputValid = false;
|
||||||
|
while (!inputValid) {
|
||||||
|
try {
|
||||||
|
Console.Write("Enter an array of whole numbers sepperated by spaces: ");
|
||||||
|
string inputString = Console.ReadLine();
|
||||||
|
string[] inputStringArray = inputString.Split(' ');
|
||||||
|
inputArray = new int[inputStringArray.Length];
|
||||||
|
for (int i = 0; i < inputStringArray.Length; i++) {
|
||||||
|
inputArray[i] = int.Parse(inputStringArray[i]);
|
||||||
|
}
|
||||||
|
inputValid = true;
|
||||||
|
} catch {
|
||||||
|
Console.WriteLine("An error occured, you may not have formated the array correctly or diddnt use intigers");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Solver solve = new Solver();
|
||||||
|
string output = solve.getSolution(target, inputArray);
|
||||||
|
|
||||||
|
if (output == "false") {
|
||||||
|
|
||||||
|
} else {
|
||||||
|
|
||||||
|
}
|
||||||
|
Console.ReadKey();
|
||||||
|
}
|
||||||
|
|
||||||
|
class Solver {
|
||||||
|
|
||||||
|
public string getSolution(int target, int[] inputArray) {
|
||||||
|
inputArray = SortArray(inputArray);
|
||||||
|
|
||||||
|
for (int i = 0; i < inputArray.Length; i++) {
|
||||||
|
Console.Write(inputArray[i] + " ");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!isPossible(target, inputArray)) {
|
||||||
|
return "false";
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
return findMethod(target, inputArray);
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool isPossible(int target, int[] inputArray) {
|
||||||
|
for (int i = 1; i < inputArray.Length; i++) {
|
||||||
|
if (inputArray[i] + inputArray[i-1] == target {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
private string findMethod(int target, int[] inputArray) {
|
||||||
|
return " ";
|
||||||
|
}
|
||||||
|
|
||||||
|
private int[] SortArray(int[] array) {
|
||||||
|
int length = array.Length;
|
||||||
|
int temp = array[0];
|
||||||
|
for (int i = 0; i < length; i++) {
|
||||||
|
for (int j = i + 1; j < length; j++) {
|
||||||
|
if (array[i] > array[j]) {
|
||||||
|
temp = array[i];
|
||||||
|
array[i] = array[j];
|
||||||
|
array[j] = temp;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return array;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,36 @@
|
|||||||
|
using System.Reflection;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
// General Information about an assembly is controlled through the following
|
||||||
|
// set of attributes. Change these attribute values to modify the information
|
||||||
|
// associated with an assembly.
|
||||||
|
[assembly: AssemblyTitle("Countdown Numbers Game")]
|
||||||
|
[assembly: AssemblyDescription("")]
|
||||||
|
[assembly: AssemblyConfiguration("")]
|
||||||
|
[assembly: AssemblyCompany("")]
|
||||||
|
[assembly: AssemblyProduct("Countdown Numbers Game")]
|
||||||
|
[assembly: AssemblyCopyright("Copyright © 2018")]
|
||||||
|
[assembly: AssemblyTrademark("")]
|
||||||
|
[assembly: AssemblyCulture("")]
|
||||||
|
|
||||||
|
// Setting ComVisible to false makes the types in this assembly not visible
|
||||||
|
// to COM components. If you need to access a type in this assembly from
|
||||||
|
// COM, set the ComVisible attribute to true on that type.
|
||||||
|
[assembly: ComVisible(false)]
|
||||||
|
|
||||||
|
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||||
|
[assembly: Guid("92db8f4b-f5e6-4bce-b496-7386ab268a18")]
|
||||||
|
|
||||||
|
// Version information for an assembly consists of the following four values:
|
||||||
|
//
|
||||||
|
// Major Version
|
||||||
|
// Minor Version
|
||||||
|
// Build Number
|
||||||
|
// Revision
|
||||||
|
//
|
||||||
|
// You can specify all the values or you can default the Build and Revision Numbers
|
||||||
|
// by using the '*' as shown below:
|
||||||
|
// [assembly: AssemblyVersion("1.0.*")]
|
||||||
|
[assembly: AssemblyVersion("1.0.0.0")]
|
||||||
|
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||||
25
C#/Factorial/Factorial.sln
Normal file
25
C#/Factorial/Factorial.sln
Normal file
@@ -0,0 +1,25 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio 15
|
||||||
|
VisualStudioVersion = 15.0.27428.2015
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Factorial", "Factorial\Factorial.csproj", "{8C37B50A-05F4-4864-B51E-26DA65757160}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Release|Any CPU = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{8C37B50A-05F4-4864-B51E-26DA65757160}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{8C37B50A-05F4-4864-B51E-26DA65757160}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{8C37B50A-05F4-4864-B51E-26DA65757160}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{8C37B50A-05F4-4864-B51E-26DA65757160}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {C0E00600-4537-4E17-B79D-F6D71B203019}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
||||||
6
C#/Factorial/Factorial/App.config
Normal file
6
C#/Factorial/Factorial/App.config
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8" ?>
|
||||||
|
<configuration>
|
||||||
|
<startup>
|
||||||
|
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
|
||||||
|
</startup>
|
||||||
|
</configuration>
|
||||||
53
C#/Factorial/Factorial/Factorial.csproj
Normal file
53
C#/Factorial/Factorial/Factorial.csproj
Normal file
@@ -0,0 +1,53 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
|
<ProjectGuid>{8C37B50A-05F4-4864-B51E-26DA65757160}</ProjectGuid>
|
||||||
|
<OutputType>Exe</OutputType>
|
||||||
|
<RootNamespace>Factorial</RootNamespace>
|
||||||
|
<AssemblyName>Factorial</AssemblyName>
|
||||||
|
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
||||||
|
<FileAlignment>512</FileAlignment>
|
||||||
|
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<Optimize>false</Optimize>
|
||||||
|
<OutputPath>bin\Debug\</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
|
<DebugType>pdbonly</DebugType>
|
||||||
|
<Optimize>true</Optimize>
|
||||||
|
<OutputPath>bin\Release\</OutputPath>
|
||||||
|
<DefineConstants>TRACE</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="System" />
|
||||||
|
<Reference Include="System.Core" />
|
||||||
|
<Reference Include="System.Numerics" />
|
||||||
|
<Reference Include="System.Xml.Linq" />
|
||||||
|
<Reference Include="System.Data.DataSetExtensions" />
|
||||||
|
<Reference Include="Microsoft.CSharp" />
|
||||||
|
<Reference Include="System.Data" />
|
||||||
|
<Reference Include="System.Net.Http" />
|
||||||
|
<Reference Include="System.Xml" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="Program.cs" />
|
||||||
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<None Include="App.config" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
|
</Project>
|
||||||
46
C#/Factorial/Factorial/Program.cs
Normal file
46
C#/Factorial/Factorial/Program.cs
Normal file
@@ -0,0 +1,46 @@
|
|||||||
|
using System;
|
||||||
|
using System.Numerics;
|
||||||
|
using System.Diagnostics;
|
||||||
|
|
||||||
|
namespace Factorial {
|
||||||
|
class Program {
|
||||||
|
static void Main(string[] args) {
|
||||||
|
bool exit = false;
|
||||||
|
while (!exit) {
|
||||||
|
bool correct = false;
|
||||||
|
int find = 0;
|
||||||
|
while (!correct) {
|
||||||
|
try {
|
||||||
|
Console.Write("Enter a number to find the factorial of: ");
|
||||||
|
find = int.Parse(Console.ReadLine());
|
||||||
|
correct = true;
|
||||||
|
} catch {
|
||||||
|
Console.WriteLine("That is not a number");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Console.WriteLine($"The factorial of { find } is { Factorial(find) }");
|
||||||
|
Console.WriteLine("Press any key to exit and enter to try again");
|
||||||
|
var response = Console.ReadKey();
|
||||||
|
switch (response.Key) {
|
||||||
|
case ConsoleKey.Enter:
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
exit = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static BigInteger Factorial(int arg) {
|
||||||
|
Stopwatch t = new Stopwatch(); ;
|
||||||
|
t.Start();
|
||||||
|
BigInteger value = 1;
|
||||||
|
for (int i = 2; i <= arg; i++) {
|
||||||
|
value *= i;
|
||||||
|
}
|
||||||
|
t.Stop();
|
||||||
|
Console.WriteLine("Found in {0} ms", t.Elapsed.TotalMilliseconds);
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
36
C#/Factorial/Factorial/Properties/AssemblyInfo.cs
Normal file
36
C#/Factorial/Factorial/Properties/AssemblyInfo.cs
Normal file
@@ -0,0 +1,36 @@
|
|||||||
|
using System.Reflection;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
// General Information about an assembly is controlled through the following
|
||||||
|
// set of attributes. Change these attribute values to modify the information
|
||||||
|
// associated with an assembly.
|
||||||
|
[assembly: AssemblyTitle("Factorial")]
|
||||||
|
[assembly: AssemblyDescription("")]
|
||||||
|
[assembly: AssemblyConfiguration("")]
|
||||||
|
[assembly: AssemblyCompany("")]
|
||||||
|
[assembly: AssemblyProduct("Factorial")]
|
||||||
|
[assembly: AssemblyCopyright("Copyright © 2018")]
|
||||||
|
[assembly: AssemblyTrademark("")]
|
||||||
|
[assembly: AssemblyCulture("")]
|
||||||
|
|
||||||
|
// Setting ComVisible to false makes the types in this assembly not visible
|
||||||
|
// to COM components. If you need to access a type in this assembly from
|
||||||
|
// COM, set the ComVisible attribute to true on that type.
|
||||||
|
[assembly: ComVisible(false)]
|
||||||
|
|
||||||
|
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||||
|
[assembly: Guid("8c37b50a-05f4-4864-b51e-26da65757160")]
|
||||||
|
|
||||||
|
// Version information for an assembly consists of the following four values:
|
||||||
|
//
|
||||||
|
// Major Version
|
||||||
|
// Minor Version
|
||||||
|
// Build Number
|
||||||
|
// Revision
|
||||||
|
//
|
||||||
|
// You can specify all the values or you can default the Build and Revision Numbers
|
||||||
|
// by using the '*' as shown below:
|
||||||
|
// [assembly: AssemblyVersion("1.0.*")]
|
||||||
|
[assembly: AssemblyVersion("1.0.0.0")]
|
||||||
|
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||||
19
C++/FirstProgram/.vscode/launch.json
vendored
19
C++/FirstProgram/.vscode/launch.json
vendored
@@ -1,19 +0,0 @@
|
|||||||
{
|
|
||||||
// Use IntelliSense to learn about possible attributes.
|
|
||||||
// Hover to view descriptions of existing attributes.
|
|
||||||
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
|
|
||||||
"version": "0.2.0",
|
|
||||||
"configurations": [
|
|
||||||
{
|
|
||||||
"name": "(Windows) Launch",
|
|
||||||
"type": "cppvsdbg",
|
|
||||||
"request": "launch",
|
|
||||||
"program": "enter program name, for example ${workspaceFolder}/a.exe",
|
|
||||||
"args": [],
|
|
||||||
"stopAtEntry": false,
|
|
||||||
"cwd": "${workspaceFolder}",
|
|
||||||
"environment": [],
|
|
||||||
"externalConsole": true
|
|
||||||
}
|
|
||||||
]
|
|
||||||
}
|
|
||||||
BIN
C++/FirstProgram/main
Normal file
BIN
C++/FirstProgram/main
Normal file
Binary file not shown.
@@ -1,9 +1,22 @@
|
|||||||
#include <iostream>
|
#include <iostream>
|
||||||
using namespace std;
|
using namespace std;
|
||||||
|
|
||||||
int main() {
|
long factorial(int num) {
|
||||||
for (int i = 0; i < 10; i++) {
|
long factor = num;
|
||||||
cout << i;
|
for (int i = 1; i < num; i++) {
|
||||||
|
factor = i * factor;
|
||||||
}
|
}
|
||||||
return 0;
|
return factor;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int main() {
|
||||||
|
int num;
|
||||||
|
cout << "Enter a number to find it's factorial: ";
|
||||||
|
cin >> num;
|
||||||
|
|
||||||
|
long output = factorial(num);
|
||||||
|
cout << output;
|
||||||
|
|
||||||
|
cin >> num;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
Binary file not shown.
5
C++/FirstProgram/makefile
Normal file
5
C++/FirstProgram/makefile
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
all: main.cpp
|
||||||
|
g++ -g -Wall -o main main.cpp
|
||||||
|
|
||||||
|
clean:
|
||||||
|
$(RM) main
|
||||||
Reference in New Issue
Block a user