Finished snake

This commit is contained in:
plane000
2018-06-17 08:25:27 +01:00
parent 3865ebe3a9
commit daf0db65fa
5 changed files with 113 additions and 44 deletions

View File

@@ -17,8 +17,8 @@ void setup() {
void draw() {
float vol = analyzer.analyze();
float normal = 10+vol*200;
int out = int(map(normal, 0, 60, 0, 11));
int out = int(map(10+vol*200, 0, 100, 0, 11));
println(out);
port.write(Integer.toString(out));
port.write(" ");
}

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NodeJS/Snake.rar Normal file

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@@ -1,24 +1,35 @@
/*
Author(s): Ben (plane000)#8618
Created: 14/06/2018
Last Updated: 16/06/2018
Last Updated by: Ben (plane000)#8618
*/
let c = document.getElementById("canv");
let ctx = c.getContext("2d");
let screenHeight = 40;
let screenWidth = 40;
let lost = false;
let gridSize = 40;
let grid = []; //0 = nothing, 1 = snake, 2 = apple
let direction = 0; //0 = up, 1 = right, 2 = down, 3 = left
let direction = 3; //0 = up, 1 = right, 2 = down, 3 = left
let snakeX = 20;
let snakeY = 20;
let snake = [[Math.floor(Math.random() * gridSize), Math.floor(Math.random() * gridSize)]];
let apple;
window.addEventListener("keydown", onKeyDown, false);
for (let i = 0; i < screenHeight; i++) {
for (let i = 0; i < gridSize; i++) {
grid[i] = [];
for (let j = 0; j < screenWidth; j++) {
for (let j = 0; j < gridSize; j++) {
grid[i][j] = 0;
}
}
window.addEventListener("keydown", onKeyDown, false);
spawnApple();
render();
draw();
function onKeyDown(event) {
switch (event.key) {
case 'w':
@@ -40,31 +51,99 @@ function onKeyDown(event) {
}
}
function gameLoop() {
for (let i = 0; i < screenHeight; i++) {
for (let j = 0; j < screenWidth; j++) {
grid[i][j] = 0;
async function gameLoop() {
if (!lost) {
await updateSnake();
await checkColisions();
render();
draw();
} else {
for (let i = 0; i < gridSize; i++) {
for (let j = 0; j < gridSize; j++) {
grid[i][j] = 0;
}
}
snake = [[Math.floor(Math.random() * gridSize), Math.floor(Math.random() * gridSize)]];
spawnApple();
render();
draw();
lost = false;
}
if (direction == 0) {
snakeY--;
} else if (direction == 1) {
snakeX++;
} else if (direction == 2) {
snakeY++;
} else if (direction == 3) {
snakeX--;
}
grid[snakeX][snakeY] = 1;
render();
}
function render() {
for (let i = 0; i < screenHeight; i++) {
for (let j = 0; j < screenWidth; j++) {
function updateSnake() {
let newX;
let newY;
if (direction == 0) {
newX = snake[snake.length - 1][0];
newY = snake[snake.length - 1][1] - 1;
} else if (direction == 1) {
newX = snake[snake.length - 1][0] + 1;
newY = snake[snake.length - 1][1];
} else if (direction == 2) {
newX = snake[snake.length - 1][0];
newY = snake[snake.length - 1][1] + 1;
} else if (direction == 3) {
newX = snake[snake.length - 1][0] - 1;
newY = snake[snake.length - 1][1];
}
try {
grid[snake[0][0]][snake[0][1]] = 0;
} catch (e) {
}
snake.push([newX, newY]);
snake.shift(1);
}
function checkColisions() {
if (apple[0] == snake[[snake.length - 1][0]][0] && apple[1] == snake[[snake.length - 1][0]][1] ) {
snake.push([apple[0], apple[1]]);
apple = [];
spawnApple();
}
if (grid[snake[[snake.length - 1][0]][0]][snake[[snake.length - 1][0]][1]] == 1) {
lost = true;
}
if (snake[[snake.length - 1][0]][0] < 1) {
lost = true;
}
if (snake[[snake.length - 1][0]][0] > gridSize - 2) {
lost = true;
}
if (snake[[snake.length - 1][0]][1] < 1) {
lost = true;
}
if (snake[[snake.length - 1][0]][1] > gridSize - 1) {
lost = true;
}
}
function spawnApple() {
let spawned = false
while (!spawned) {
let x = Math.floor(Math.random() * gridSize);
let y = Math.floor(Math.random() * gridSize);
if (grid[x][y] != 1 && x != 0 && y != 0) {
apple = [x, y];
spawned = true;
break;
}
}
}
function render() {
for (let s = 0; s < snake.length; s++) {
grid[snake[s][0]][snake[s][1]] = 1;
}
grid[apple[0]][apple[1]] = 2;
}
function draw() {
for (let i = 0; i < gridSize; i++) {
for (let j = 0; j < gridSize; j++) {
if (grid[i][j] == 0) {
ctx.fillStyle="#FFFFF0";
} else if (grid[i][j] == 1) {
@@ -72,7 +151,7 @@ function render() {
} else {
ctx.fillStyle="#00FF00";
}
ctx.fillRect(i * 10, j * 10, 400 / screenHeight, 400 / screenWidth);
ctx.fillRect(i * 10, j * 10, 400 / gridSize, 400 / gridSize);
}
}
}

View File

@@ -8,6 +8,7 @@
<link rel="stylesheet" type="text/css" media="screen" href="css/style.css" />
</head>
<body>
<a href="../index.html">return</a>
<canvas id="canv" width="400" height="400" onkeypress="onKeyPressed(event)"></canvas>
<script src="game.js"></script>
</body>

View File

@@ -1,11 +0,0 @@
{
"name": "snake",
"version": "1.0.0",
"description": "",
"main": "index.js",
"scripts": {
"test": "echo \"Error: no test specified\" && exit 1"
},
"author": "Ben (plane000)",
"license": "MIT"
}