Commit Graph

16 Commits

Author SHA1 Message Date
Ben
e7efde12b9 Camera class (it's not working though 2019-02-19 15:25:33 +00:00
Ben
000c7e6842 lol 2019-02-18 21:58:37 +00:00
Ben
c55d112f17 Code change 2019-02-18 16:15:54 +00:00
Ben
08aad581ff Minor additions 2019-02-18 16:09:19 +00:00
Ben
a2d4b33793 Specular lighting 2019-02-18 15:52:57 +00:00
Ben
078d4e52bf Diffuse lighting and sending the normals to shaders 2019-02-18 14:27:35 +00:00
Benjamin Kyd
d2775830d5 Object better 2019-02-17 19:28:13 +00:00
Benjamin Kyd
a3207edee8 The dragon renders yay 2019-02-17 16:34:56 +00:00
Ben
d39f5a4884 Shaders 2019-02-17 02:06:47 +00:00
Ben
06019cc13e removed CMakeFiles 2019-02-17 01:09:19 +00:00
Ben
8ff9122b23 OBJ Loader 2019-02-17 01:08:41 +00:00
Benjamin Kyd
fd20b12351 Some logic errors 2019-02-16 18:17:26 +00:00
Benjamin Kyd
95fcf6419c Removed useless shit 2019-02-16 18:06:40 +00:00
Benjamin Kyd
6bb71312ca Logger class and boilerplate out of the way 2019-02-16 18:03:29 +00:00
Benjamin Kyd
7fe8f5d3a4 GLAD loading and SDL initialization
Next: logger
2019-02-16 16:51:21 +00:00
Benjamin Kyd
bc6fb3d0de OpenGL playground started - goal - rendering shit with lighting and all that jazz 2019-02-16 16:43:25 +00:00