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A Minecraft clone written in C++ with OpenGL
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### Development Checklist
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### Trello coming soon
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- [X] Block atlas
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- [X] Texturing faces
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- [X] Mesh chunks
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- [X] Fog
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- [ ] Fustrum culling
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- [ ] Chunk generation around the player
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- [ ] Threaded chunk generation
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- [X] Threaded chunk generation
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- [ ] Player collision
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- [ ] Player cursor
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- [ ] Procedural world generation
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