Started rewrite for chunks to come. Left old face and voxel code
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@@ -17,7 +17,7 @@ public:
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void MouseMoved(glm::vec2 mouseDelta);
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float MouseSensitivity = 0.1f;
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float CameraSpeed = 0.1f;
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float CameraSpeed = 0.2f;
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private:
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float roll, pitch, yaw;
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