todo list and camera class

This commit is contained in:
Ben
2018-10-04 16:39:57 +01:00
parent c75c0a84a2
commit 048cbd1fe4
11 changed files with 50 additions and 17 deletions

View File

@@ -1,10 +1,14 @@
CURRENT TODO LIST FOR THE DEVELOPMENT OF THE CRUMPET GAME ENGINE
[ ] Fix entity / sprite resizing
[ ] Add sprite methods to entity
[ ] Game camera class and redo rendering pipeline
[ ] Add rotation and flipping for entities and sprites
[ ] Camera class
[x] Camera class
[ ] Make the camera class control the rendering of the active scene
[ ] Change every class to use vector pointers and remove the initalization lists
[ ] Game coordinate system
[ ] Render to game coordinates instead of screen coordinates
[ ] Render to GameWorld coordinates instead of screen coordinates
[ ] Each entity and sprite should store a reference to Camera
[ ] GameWorld class with coordinate system
[ ] Switch between camera modes on GameWorld