This commit is contained in:
Ben
2018-09-17 16:13:13 +01:00
parent 20b6bd04bf
commit 28c839e0b8

View File

@@ -32,10 +32,20 @@ int main(int argc, char** argv) {
1, 2, 3 // second triangle
};
enum class ShaderMode {
SHADER_TEXURE,
SHADER_COLOUR,
SHADER_GRADIENT,
SHADER_TEXGRADIENT
};
ShaderMode Mode;
Mesh mesh(vertices, indices, sizeof(vertices) / sizeof(vertices[0]));
Shader shader("C:/Users/Ben/Desktop/crumpet-engine/resources/shaders/simple2d");
Texture chanceCube("C:/Users/Ben/Desktop/crumpet-engine/resources/textures/chance-cube.jpg");
Shader shader("C:/Users/Ben/Desktop/crumpet-engine/resources/shaders/simple2d");
while(!display.isClosed()) {
glClear(GL_COLOR_BUFFER_BIT);
@@ -46,5 +56,6 @@ int main(int argc, char** argv) {
display.Update();
}
display.~Display();
return 0;
}