more rice
w w
This commit is contained in:
6
.gitmodules
vendored
6
.gitmodules
vendored
@@ -1,3 +1,9 @@
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[submodule "common/.config/awesome/plugins/nide"]
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path = common/.config/awesome/plugins/nice/
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url = https://github.com/AlphaKeks/awesome-wm-nice
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[submodule "common/.config/awesome/awesome-wm-widgets"]
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path = common/.config/awesome/awesome-wm-widgets
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url = https://github.com/streetturtle/awesome-wm-widgets/
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[submodule "common/.config/awesome/plugins/rubato"]
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path = common/.config/awesome/plugins/rubato
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url = https://github.com/andOrlando/rubato
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8
arch.os
8
arch.os
@@ -4,8 +4,10 @@
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yay -S neovim-git nvm wezterm ranger ripgrep zsh curl exa
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sh -c "$(curl -fsSL https://raw.githubusercontent.com/ohmyzsh/ohmyzsh/master/tools/install.sh)"
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# Manjaro/i3 visuals with Yay
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yay -S ttf-twemoji xotf-nerd-fonts-monacob-mono xidlehook sysstat i3blocks mpris-ctl flameshot perl rofi alternating-layouts-git
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# WM Deps
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yay -S awesome-git
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yay -S picom-pijulis-git
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yay -S ttf-twemoji xorg-xbacklight xidlehook sysstat i3blocks mpris-ctl flameshot perl rofi
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mkdir -p ~/.local/share/fonts
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cd ~/.local/share/fonts
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@@ -17,6 +19,6 @@ yay -S tmux
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git clone https://github.com/tmux-plugins/tpm ~/.tmux/plugins/tpm
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tmux source ~/.tmux.conf
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# Manjaro/i3 audio with Yay
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# Audio
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yay -S pulseaudio-equalizer-ladspa mpris-ctl
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1
common/.config/awesome/awesome-wm-widgets
Submodule
1
common/.config/awesome/awesome-wm-widgets
Submodule
Submodule common/.config/awesome/awesome-wm-widgets added at c8388f484e
@@ -1,7 +1,7 @@
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local awful = require("awful")
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local autostart = {
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["picom"] = "/usr/bin/picom -b",
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["picom"] = "/usr/bin/picom -b --config /home/$USER/.config/awesome/config/picom.conf",
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["volumeicon"] = "/usr/bin/volumeicon",
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["xdilehook"] = "/usr/bin/xidlehook --not-when-fullscreen --not-when-audio --timer 600 'blurlock' ''",
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["nm-applet"] = "/usr/bin/nm-applet",
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@@ -1,131 +0,0 @@
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-- ===================================================================
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-- Initialization
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-- ===================================================================
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local awful = require("awful")
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local watch = require("awful.widget.watch")
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local wibox = require("wibox")
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local clickable_container = require("ben.clickable-container")
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local gears = require("gears")
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local dpi = require("beautiful").xresources.apply_dpi
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local icon_dir = gears.filesystem.get_configuration_dir() .. "/icons/battery/"
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-- ===================================================================
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-- Widget Creation
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-- ===================================================================
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local widget = wibox.widget {
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{
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id = "icon",
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widget = wibox.widget.imagebox,
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resize = true
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},
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layout = wibox.layout.fixed.horizontal
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}
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local widget_button = clickable_container(wibox.container.margin(widget, dpi(6), dpi(6), dpi(6), dpi(7)))
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widget_button:buttons(
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gears.table.join(
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awful.button({}, 1, nil,
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function()
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awful.spawn(apps.power_manager)
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end
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)
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)
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)
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-- Alternative to naughty.notify - tooltip. You can compare both and choose the preferred one
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local battery_popup = awful.tooltip({
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objects = {widget_button},
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mode = "outside",
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align = "left",
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referred_positions = {"right", "left", "top", "bottom"},
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margin_leftright = dpi(12),
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margin_topbottom = dpi(8)
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})
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local function show_battery_warning()
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naughty.notify {
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icon = icon_dir .. "battery-alert.svg",
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icon_size = dpi(48),
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text = "Battery is running low",
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title = "Battery is dying",
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timeout = 5,
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hover_timeout = 0.5,
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position = "top_right",
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bg = "#d32f2f",
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fg = "#EEE9EF",
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width = 248
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}
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end
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local last_battery_check = os.time()
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-- update every 5 seconds
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watch("acpi -i", 5,
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function(_, stdout)
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local battery_info = {}
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local capacities = {}
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for s in stdout:gmatch("[^\r\n]+") do
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local status, charge_str, time = string.match(s, ".+: (%a+), (%d?%d?%d)%%,?.*")
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if status ~= nil then
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table.insert(battery_info, {status = status, charge = tonumber(charge_str)})
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else
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local cap_str = string.match(s, ".+:.+last full capacity (%d+)")
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table.insert(capacities, tonumber(cap_str))
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end
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end
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local capacity = 0
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for _, cap in ipairs(capacities) do
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capacity = capacity + cap
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end
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local charge = 0
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local status
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for i, batt in ipairs(battery_info) do
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if batt.charge >= charge then
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status = batt.status -- use most charged battery status
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-- this is arbitrary, and maybe another metric should be used
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end
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charge = charge + batt.charge * capacities[i]
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end
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charge = charge / capacity
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if (charge >= 0 and charge < 15) then
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if status ~= "Charging" and os.difftime(os.time(), last_battery_check) > 300 then
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-- if 5 minutes have elapsed since the last warning
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last_battery_check = time()
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show_battery_warning()
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end
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end
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local battery_icon_name = "battery"
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if status == "Charging" or status == "Full" then
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battery_icon_name = battery_icon_name .. "-charging"
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end
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local rounded_charge = math.floor(charge / 10) * 10
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if (rounded_charge == 0) then
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battery_icon_name = battery_icon_name .. "-outline"
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elseif (rounded_charge ~= 100) then
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battery_icon_name = battery_icon_name .. "-" .. rounded_charge
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end
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widget.icon:set_image(icon_dir .. battery_icon_name .. ".svg")
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-- Update popup text
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battery_popup.text = string.gsub(stdout, "\n$", "")
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collectgarbage("collect")
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end,
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widget
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)
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return widget_button
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@@ -1,77 +0,0 @@
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-- ===================================================================
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-- Initialization
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-- ===================================================================
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local awful = require("awful")
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local watch = require("awful.widget.watch")
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local wibox = require("wibox")
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local clickable_container = require("ben.clickable-container")
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local gears = require("gears")
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local dpi = require("beautiful").xresources.apply_dpi
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local icon_dir = gears.filesystem.get_configuration_dir() .. "/icons/bluetooth/"
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local checker
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-- ===================================================================
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-- Initialization
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-- ===================================================================
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local widget = wibox.widget {
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{
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id = "icon",
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widget = wibox.widget.imagebox,
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resize = true
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},
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layout = wibox.layout.align.horizontal
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}
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local widget_button = clickable_container(wibox.container.margin(widget, dpi(6), dpi(6), dpi(6), dpi(6)))
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widget_button:buttons(
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gears.table.join(
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awful.button({}, 1, nil,
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function()
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awful.spawn(apps.bluetooth_manager)
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end
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)
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)
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)
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awful.tooltip(
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{
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objects = {widget_button},
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mode = "outside",
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align = "right",
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timer_function = function()
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if checker ~= nil then
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return "Bluetooth is on"
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else
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return "Bluetooth is off"
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end
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end,
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preferred_positions = {"right", "left", "top", "bottom"}
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}
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)
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local last_bluetooth_check = os.time()
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watch("bluetoothctl --monitor list", 5,
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function(_, stdout)
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-- Check if there bluetooth
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checker = stdout:match("Controller") -- If 'Controller' string is detected on stdout
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local widget_icon_name = "loading"
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if (checker ~= nil) then
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widget_icon_name = "bluetooth"
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else
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widget_icon_name = "bluetooth-off"
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end
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widget.icon:set_image(icon_dir .. widget_icon_name .. ".svg")
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collectgarbage("collect")
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end,
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widget
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)
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return widget_button
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@@ -38,7 +38,4 @@ widgets.separator = wibox.widget.separator()
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widgets.systray = wibox.widget.systray()
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widgets.systray:set_base_size(16)
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widgets.bluetooth = require("ben.bluetooth")
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widgets.battery = require("ben.battery")
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return widgets
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499
common/.config/awesome/config/picom.conf
Normal file
499
common/.config/awesome/config/picom.conf
Normal file
@@ -0,0 +1,499 @@
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#################################
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# Animations #
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#################################
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# Animations (requires pijulius)
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animations = true;
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animation-clamping = true;
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animation-delta = 12;
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animation-dampening = 30.0;
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animation-stiffness = 500.0;
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animation-for-open-window = "zoom";
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animation-for-menu-window = "slide-down";
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animation-for-transient-window = "zoom";
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animation-for-workspace-switch-in = "zoom";
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animation-for-workspace-switch-out = "zoom";
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##################################
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# Corners #
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#################################
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# requires: https://github.com/sdhand/compton or https://github.com/jonaburg/picom
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corner-radius = 10.0;
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rounded-corners-exclude = [
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#"window_type = 'normal'",
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"class_g = 'awesome'",
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"class_g = 'wezterm'",
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"class_g = 'XTerm'",
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"class_g = 'kitty'",
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"class_g = 'Alacritty'",
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"class_g = 'Polybar'",
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"class_g = 'rofi'",
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];
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round-borders = 1;
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round-borders-exclude = [
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#"class_g = 'TelegramDesktop'",
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];
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#################################
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# Shadows #
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#################################
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# Enabled client-side shadows on windows. Note desktop windows
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# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
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# unless explicitly requested using the wintypes option.
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#
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# shadow = false
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shadow = true;
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# The blur radius for shadows, in pixels. (defaults to 12)
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# shadow-radius = 12
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shadow-radius = 7;
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# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
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# shadow-opacity = .75
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# The left offset for shadows, in pixels. (defaults to -15)
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# shadow-offset-x = -15
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shadow-offset-x = -7;
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# The top offset for shadows, in pixels. (defaults to -15)
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# shadow-offset-y = -15
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shadow-offset-y = -7;
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# Avoid drawing shadows on dock/panel windows. This option is deprecated,
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# you should use the *wintypes* option in your config file instead.
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#
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# no-dock-shadow = false
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# Don't draw shadows on drag-and-drop windows. This option is deprecated,
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# you should use the *wintypes* option in your config file instead.
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#
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# no-dnd-shadow = false
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# Red color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-red = 0
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# Green color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-green = 0
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|
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# Blue color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-blue = 0
|
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|
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# Do not paint shadows on shaped windows. Note shaped windows
|
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# here means windows setting its shape through X Shape extension.
|
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# Those using ARGB background is beyond our control.
|
||||
# Deprecated, use
|
||||
# shadow-exclude = 'bounding_shaped'
|
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# or
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# shadow-exclude = 'bounding_shaped && !rounded_corners'
|
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# instead.
|
||||
#
|
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# shadow-ignore-shaped = ''
|
||||
|
||||
# Specify a list of conditions of windows that should have no shadow.
|
||||
#
|
||||
# examples:
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||||
# shadow-exclude = "n:e:Notification";
|
||||
#
|
||||
# shadow-exclude = []
|
||||
shadow-exclude = [
|
||||
"name = 'Notification'",
|
||||
"class_g = 'Conky'",
|
||||
"class_g ?= 'Notify-osd'",
|
||||
"class_g = 'Cairo-clock'",
|
||||
"class_g = 'slop'",
|
||||
"class_g = 'Polybar'",
|
||||
"_GTK_FRAME_EXTENTS@:c"
|
||||
];
|
||||
|
||||
# Specify a X geometry that describes the region in which shadow should not
|
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# be painted in, such as a dock window region. Use
|
||||
# shadow-exclude-reg = "x10+0+0"
|
||||
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
|
||||
#
|
||||
# shadow-exclude-reg = ""
|
||||
|
||||
# Crop shadow of a window fully on a particular Xinerama screen to the screen.
|
||||
# xinerama-shadow-crop = false
|
||||
|
||||
|
||||
#################################
|
||||
# Fading #
|
||||
#################################
|
||||
|
||||
|
||||
# Fade windows in/out when opening/closing and when opacity changes,
|
||||
# unless no-fading-openclose is used.
|
||||
# fading = false
|
||||
fading = true;
|
||||
|
||||
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
|
||||
# fade-in-step = 0.028
|
||||
fade-in-step = 0.03;
|
||||
|
||||
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
|
||||
# fade-out-step = 0.03
|
||||
fade-out-step = 0.03;
|
||||
|
||||
# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
|
||||
# fade-delta = 10
|
||||
|
||||
# Specify a list of conditions of windows that should not be faded.
|
||||
# don't need this, we disable fading for all normal windows with wintypes: {}
|
||||
fade-exclude = [
|
||||
"class_g = 'slop'" # maim
|
||||
]
|
||||
|
||||
# Do not fade on window open/close.
|
||||
# no-fading-openclose = false
|
||||
|
||||
# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
|
||||
# no-fading-destroyed-argb = false
|
||||
|
||||
|
||||
#################################
|
||||
# Transparency / Opacity #
|
||||
#################################
|
||||
|
||||
|
||||
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
|
||||
# inactive-opacity = 1
|
||||
inactive-opacity = 0.95;
|
||||
|
||||
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
|
||||
# frame-opacity = 1.0
|
||||
frame-opacity = 0.7;
|
||||
|
||||
# Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0)
|
||||
# menu-opacity = 1.0
|
||||
# menu-opacity is depreciated use dropdown-menu and popup-menu instead.
|
||||
|
||||
#If using these 2 below change their values in line 510 & 511 aswell
|
||||
popup_menu = { opacity = 0.8; }
|
||||
dropdown_menu = { opacity = 0.8; }
|
||||
|
||||
|
||||
# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
|
||||
# inactive-opacity-override = true
|
||||
inactive-opacity-override = false;
|
||||
|
||||
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
|
||||
active-opacity = 1.0;
|
||||
|
||||
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
|
||||
# inactive-dim = 0.0
|
||||
|
||||
# Specify a list of conditions of windows that should always be considered focused.
|
||||
# focus-exclude = []
|
||||
focus-exclude = [
|
||||
"class_g = 'Cairo-clock'",
|
||||
"class_g = 'Bar'", # lemonbar
|
||||
"class_g = 'slop'" # maim
|
||||
];
|
||||
|
||||
# Use fixed inactive dim value, instead of adjusting according to window opacity.
|
||||
# inactive-dim-fixed = 1.0
|
||||
|
||||
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
|
||||
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
|
||||
# Note we don't make any guarantee about possible conflicts with other
|
||||
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
|
||||
# example:
|
||||
# opacity-rule = [ "80:class_g = 'URxvt'" ];
|
||||
#
|
||||
# opacity-rule = []
|
||||
opacity-rule = [
|
||||
];
|
||||
|
||||
|
||||
#################################
|
||||
# Background-Blurring #
|
||||
#################################
|
||||
|
||||
|
||||
# Parameters for background blurring, see the *BLUR* section for more information.
|
||||
# blur-method =
|
||||
# blur-size = 12
|
||||
#
|
||||
# blur-deviation = false
|
||||
|
||||
# Blur background of semi-transparent / ARGB windows.
|
||||
# Bad in performance, with driver-dependent behavior.
|
||||
# The name of the switch may change without prior notifications.
|
||||
#
|
||||
# blur-background = true;
|
||||
|
||||
# Blur background of windows when the window frame is not opaque.
|
||||
# Implies:
|
||||
# blur-background
|
||||
# Bad in performance, with driver-dependent behavior. The name may change.
|
||||
#
|
||||
# blur-background-frame = false;
|
||||
|
||||
|
||||
# Use fixed blur strength rather than adjusting according to window opacity.
|
||||
# blur-background-fixed = false;
|
||||
|
||||
|
||||
# Specify the blur convolution kernel, with the following format:
|
||||
# example:
|
||||
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
|
||||
#
|
||||
# blur-kern = ''
|
||||
# blur-kern = "3x3box";
|
||||
|
||||
blur: {
|
||||
# requires: https://github.com/ibhagwan/picom
|
||||
method = "kawase";
|
||||
#method = "kernel";
|
||||
strength = 7;
|
||||
# deviation = 1.0;
|
||||
# kernel = "11x11gaussian";
|
||||
background = false;
|
||||
background-frame = false;
|
||||
background-fixed = false;
|
||||
kern = "3x3box";
|
||||
}
|
||||
|
||||
# Exclude conditions for background blur.
|
||||
blur-background-exclude = [
|
||||
#"window_type = 'dock'",
|
||||
#"window_type = 'desktop'",
|
||||
#"class_g = 'URxvt'",
|
||||
#
|
||||
# prevents picom from blurring the background
|
||||
# when taking selection screenshot with `main`
|
||||
# https://github.com/naelstrof/maim/issues/130
|
||||
"class_g = 'slop'",
|
||||
"_GTK_FRAME_EXTENTS@:c"
|
||||
];
|
||||
|
||||
|
||||
#################################
|
||||
# General Settings #
|
||||
#################################
|
||||
|
||||
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
|
||||
# daemon = false
|
||||
|
||||
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
|
||||
# `xrender` is the default one.
|
||||
#
|
||||
experimental-backends = true;
|
||||
backend = "glx";
|
||||
#backend = "xrender";
|
||||
|
||||
|
||||
# Enable/disable VSync.
|
||||
# vsync = false
|
||||
vsync = true
|
||||
|
||||
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
|
||||
# dbus = false
|
||||
|
||||
# Try to detect WM windows (a non-override-redirect window with no
|
||||
# child that has 'WM_STATE') and mark them as active.
|
||||
#
|
||||
# mark-wmwin-focused = false
|
||||
mark-wmwin-focused = true;
|
||||
|
||||
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
|
||||
# mark-ovredir-focused = false
|
||||
mark-ovredir-focused = true;
|
||||
|
||||
# Try to detect windows with rounded corners and don't consider them
|
||||
# shaped windows. The accuracy is not very high, unfortunately.
|
||||
#
|
||||
# detect-rounded-corners = false
|
||||
detect-rounded-corners = true;
|
||||
|
||||
# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
|
||||
# not passing '_NET_WM_OPACITY' of client windows to frame windows.
|
||||
#
|
||||
# detect-client-opacity = false
|
||||
detect-client-opacity = true;
|
||||
|
||||
# Specify refresh rate of the screen. If not specified or 0, picom will
|
||||
# try detecting this with X RandR extension.
|
||||
#
|
||||
# refresh-rate = 60
|
||||
refresh-rate = 0
|
||||
|
||||
# Limit picom to repaint at most once every 1 / 'refresh_rate' second to
|
||||
# boost performance. This should not be used with
|
||||
# vsync drm/opengl/opengl-oml
|
||||
# as they essentially does sw-opti's job already,
|
||||
# unless you wish to specify a lower refresh rate than the actual value.
|
||||
#
|
||||
# sw-opti =
|
||||
|
||||
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
|
||||
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
|
||||
# provided that the WM supports it.
|
||||
#
|
||||
# use-ewmh-active-win = false
|
||||
|
||||
# Unredirect all windows if a full-screen opaque window is detected,
|
||||
# to maximize performance for full-screen windows. Known to cause flickering
|
||||
# when redirecting/unredirecting windows. paint-on-overlay may make the flickering less obvious.
|
||||
#
|
||||
# unredir-if-possible = false
|
||||
|
||||
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
|
||||
# unredir-if-possible-delay = 0
|
||||
|
||||
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
|
||||
# unredir-if-possible-exclude = []
|
||||
|
||||
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
|
||||
# in the same group focused at the same time.
|
||||
#
|
||||
# detect-transient = false
|
||||
detect-transient = true
|
||||
|
||||
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
|
||||
# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
|
||||
# detect-transient is enabled, too.
|
||||
#
|
||||
# detect-client-leader = false
|
||||
detect-client-leader = true
|
||||
|
||||
# Resize damaged region by a specific number of pixels.
|
||||
# A positive value enlarges it while a negative one shrinks it.
|
||||
# If the value is positive, those additional pixels will not be actually painted
|
||||
# to screen, only used in blur calculation, and such. (Due to technical limitations,
|
||||
# with use-damage, those pixels will still be incorrectly painted to screen.)
|
||||
# Primarily used to fix the line corruption issues of blur,
|
||||
# in which case you should use the blur radius value here
|
||||
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
|
||||
# with a 5x5 one you use `--resize-damage 2`, and so on).
|
||||
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
|
||||
#
|
||||
# resize-damage = 1
|
||||
|
||||
# Specify a list of conditions of windows that should be painted with inverted color.
|
||||
# Resource-hogging, and is not well tested.
|
||||
#
|
||||
# invert-color-include = []
|
||||
|
||||
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
|
||||
# Might cause incorrect opacity when rendering transparent content (but never
|
||||
# practically happened) and may not work with blur-background.
|
||||
# My tests show a 15% performance boost. Recommended.
|
||||
#
|
||||
# glx-no-stencil = false
|
||||
|
||||
# GLX backend: Avoid rebinding pixmap on window damage.
|
||||
# Probably could improve performance on rapid window content changes,
|
||||
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
|
||||
# Recommended if it works.
|
||||
#
|
||||
# glx-no-rebind-pixmap = false
|
||||
|
||||
# Disable the use of damage information.
|
||||
# This cause the whole screen to be redrawn everytime, instead of the part of the screen
|
||||
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
|
||||
# The opposing option is use-damage
|
||||
#
|
||||
# no-use-damage = false
|
||||
#use-damage = true (Causing Weird Black semi opaque rectangles when terminal is opened)
|
||||
#Changing use-damage to false fixes the problem
|
||||
use-damage = false
|
||||
|
||||
# Use X Sync fence to sync clients' draw calls, to make sure all draw
|
||||
# calls are finished before picom starts drawing. Needed on nvidia-drivers
|
||||
# with GLX backend for some users.
|
||||
#
|
||||
# xrender-sync-fence = false
|
||||
|
||||
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
|
||||
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
|
||||
# in the source tree for examples.
|
||||
#
|
||||
# glx-fshader-win = ''
|
||||
|
||||
# Force all windows to be painted with blending. Useful if you
|
||||
# have a glx-fshader-win that could turn opaque pixels transparent.
|
||||
#
|
||||
# force-win-blend = false
|
||||
|
||||
# Do not use EWMH to detect fullscreen windows.
|
||||
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
|
||||
#
|
||||
# no-ewmh-fullscreen = false
|
||||
|
||||
# Dimming bright windows so their brightness doesn't exceed this set value.
|
||||
# Brightness of a window is estimated by averaging all pixels in the window,
|
||||
# so this could comes with a performance hit.
|
||||
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
|
||||
#
|
||||
# max-brightness = 1.0
|
||||
|
||||
# Make transparent windows clip other windows like non-transparent windows do,
|
||||
# instead of blending on top of them.
|
||||
#
|
||||
# transparent-clipping = false
|
||||
|
||||
# Set the log level. Possible values are:
|
||||
# "trace", "debug", "info", "warn", "error"
|
||||
# in increasing level of importance. Case doesn't matter.
|
||||
# If using the "TRACE" log level, it's better to log into a file
|
||||
# using *--log-file*, since it can generate a huge stream of logs.
|
||||
#
|
||||
# log-level = "debug"
|
||||
log-level = "info";
|
||||
|
||||
# Set the log file.
|
||||
# If *--log-file* is never specified, logs will be written to stderr.
|
||||
# Otherwise, logs will to written to the given file, though some of the early
|
||||
# logs might still be written to the stderr.
|
||||
# When setting this option from the config file, it is recommended to use an absolute path.
|
||||
#
|
||||
# log-file = '/path/to/your/log/file'
|
||||
|
||||
# Show all X errors (for debugging)
|
||||
# show-all-xerrors = false
|
||||
|
||||
# Write process ID to a file.
|
||||
# write-pid-path = '/path/to/your/log/file'
|
||||
|
||||
# Window type settings
|
||||
#
|
||||
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
|
||||
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
|
||||
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
|
||||
# "tooltip", "notification", "combo", and "dnd".
|
||||
#
|
||||
# Following per window-type options are available: ::
|
||||
#
|
||||
# fade, shadow:::
|
||||
# Controls window-type-specific shadow and fade settings.
|
||||
#
|
||||
# opacity:::
|
||||
# Controls default opacity of the window type.
|
||||
#
|
||||
# focus:::
|
||||
# Controls whether the window of this type is to be always considered focused.
|
||||
# (By default, all window types except "normal" and "dialog" has this on.)
|
||||
#
|
||||
# full-shadow:::
|
||||
# Controls whether shadow is drawn under the parts of the window that you
|
||||
# normally won't be able to see. Useful when the window has parts of it
|
||||
# transparent, and you want shadows in those areas.
|
||||
#
|
||||
# redir-ignore:::
|
||||
# Controls whether this type of windows should cause screen to become
|
||||
# redirected again after been unredirected. If you have unredir-if-possible
|
||||
# set, and doesn't want certain window to cause unnecessary screen redirection,
|
||||
# you can set this to `true`.
|
||||
#
|
||||
wintypes:
|
||||
{
|
||||
normal = { fade = false; shadow = false; }
|
||||
tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
|
||||
dock = { shadow = false; }
|
||||
dnd = { shadow = false; }
|
||||
popup_menu = { opacity = 0.8; }
|
||||
dropdown_menu = { opacity = 0.8; }
|
||||
};
|
||||
@@ -4,6 +4,8 @@ local wibox = require("wibox")
|
||||
local create_tags = require("core.tags").create_tags
|
||||
local widgets = require("ben.widgets")
|
||||
|
||||
local batteryarc_widget = require("awesome-wm-widgets.batteryarc-widget.batteryarc")
|
||||
|
||||
awful.screen.connect_for_each_screen(function(screen)
|
||||
local tags = create_tags(screen)
|
||||
|
||||
@@ -32,8 +34,15 @@ awful.screen.connect_for_each_screen(function(screen)
|
||||
{
|
||||
layout = wibox.layout.fixed.horizontal,
|
||||
widgets.systray,
|
||||
widgets.bluetooth,
|
||||
widgets.battery,
|
||||
batteryarc_widget({
|
||||
font = Ben.fonts.normal,
|
||||
show_current_level = true,
|
||||
charging_color = Ben.colors.green,
|
||||
low_level_color = Ben.colors.red,
|
||||
medium_level_color = Ben.colors.yellow,
|
||||
notification_position = "bottom_right",
|
||||
warning_msg_title = "Battery is dying",
|
||||
}),
|
||||
widgets.clock,
|
||||
widgets.launcher,
|
||||
},
|
||||
|
||||
52
common/.config/awesome/helpers.lua
Normal file
52
common/.config/awesome/helpers.lua
Normal file
@@ -0,0 +1,52 @@
|
||||
local beautiful = require("beautiful")
|
||||
local gears = require("gears")
|
||||
local wibox = require("wibox")
|
||||
local rubato = require("plugins.rubato")
|
||||
|
||||
local helpers = {}
|
||||
|
||||
helpers.rrect = function(rad)
|
||||
return function(cr,w,h)
|
||||
gears.shape.rounded_rect(cr,w,h,rad)
|
||||
end
|
||||
end
|
||||
|
||||
helpers.prrect = function(rad,tl,tr,br,bl)
|
||||
return function(cr,w,h)
|
||||
gears.shape.partially_rounded_rect(cr,w,h,tl,tr,br,bl,rad)
|
||||
end
|
||||
end
|
||||
|
||||
helpers.contains = function(t, i)
|
||||
for _, v in pairs(t) do
|
||||
if v == i then
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
helpers.join = function(t, d)
|
||||
local d = d or " "
|
||||
local out
|
||||
for _, v in ipairs(t) do
|
||||
if not out then
|
||||
out = tostring(v)
|
||||
else
|
||||
out = out .. d .. tostring(v)
|
||||
end
|
||||
end
|
||||
return out
|
||||
end
|
||||
|
||||
helpers.combine = function(img1,col1,img2,col2,w,h)
|
||||
local w = w or 64
|
||||
local h = h or 64
|
||||
return wibox.widget.draw_to_image_surface (wibox.widget {
|
||||
wibox.widget.imagebox(gears.color.recolor_image(img1,col1)),
|
||||
wibox.widget.imagebox(gears.color.recolor_image(img2,col2)),
|
||||
layout = wibox.layout.stack },
|
||||
w,h)
|
||||
end
|
||||
|
||||
return helpers
|
||||
1
common/.config/awesome/plugins/rubato
Submodule
1
common/.config/awesome/plugins/rubato
Submodule
Submodule common/.config/awesome/plugins/rubato added at a918170886
Reference in New Issue
Block a user