matte materials

This commit is contained in:
Ben
2019-11-23 19:56:05 +00:00
parent fab3ea4855
commit 76402afec1
5 changed files with 22 additions and 12 deletions

View File

@@ -3,6 +3,7 @@ project(Inferno)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} CMakeModules/)
cmake_policy(SET CMP0037 OLD)
#set(CMAKE_BUILD_TYPE Debug)
set(CMAKE_CXX_FLAGS "-Ofast")
@@ -11,7 +12,7 @@ add_definitions(-DRESOURCES="${CMAKE_SOURCE_DIR}/resources/")
set(executable output)
set(SrcDIR ./src)
set(TestDIR ./test)
set(CurrentTest lucy_cornell.cpp)
set(CurrentTest stanford_dragon_cornell.cpp)
set(IncludeDIR ./include)

View File

@@ -4,7 +4,7 @@
newmtl Default_OBJ.001
Ns 225.000000
Ka 1.000000 1.000000 1.000000
Kd 0.900000 0.900000 0.900000
Kd 1.000000 1.000000 1.000000
Ks 0.500000 0.500000 0.500000
Ke 0.0 0.0 0.0
Ni 1.450000

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@@ -33,4 +33,10 @@ public:
: Material(colour, 0.0f, shine, 1.0f, gloss, false, false) { };
};
class MatteMaterial : public Material {
public:
MatteMaterial(glm::vec3 colour)
: Material(colour, 0.0f, 0.0f, 1.0f, 0.0f, false, false) { };
};
#endif

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@@ -20,7 +20,7 @@ int main(int argc, char** argv) {
Material* mat = new GlossyMaterial({ 1.0f, 1.0f, 1.0f }, 0.2f, fastDegreetoRadian(30.0f));
std::string models = RESOURCES + std::string("//models//");
std::string models = RESOURCES + std::string("//models//");
std::string lucy = RESOURCES + std::string("//models//lucy.obj");
std::string cornell = RESOURCES + std::string("//models//cornell-box.obj");

View File

@@ -21,17 +21,20 @@ int main(int argc, char** argv) {
Sphere* sphere = new Sphere({ -0.302, -0.385999, -3.74202 }, 0.03f, new Material({ 0.345f, 0.133f, 0.050f }, 300.0f, 0.0f, 0.0f, 0.0f, false, true));
scene->objects.push_back(sphere);
Material* mat = new GlossyMaterial({ 1.0f, 1.0f, 1.0f }, 0.2f, fastDegreetoRadian(30.0f));
//std::vector<Triangle*> tris = LoadTrianglesBasic("E://Projects//Inferno//resources//models//dragon-cornell-size.obj", "E://Projects//Inferno//resources//models", mat);
std::vector<Triangle*> tris = LoadTrianglesBasic("/home/ben/programming/inferno/resources/models/dragon-cornell-size.obj", "/home/ben/programming/inferno/resources/models/", mat);
std::string models = RESOURCES + std::string("//models//");
std::string dragon = RESOURCES + std::string("//models//dragon-cornell-size.obj");
std::string cornell = RESOURCES + std::string("//models//cornell-box.obj");
//Mesh* mesh = new Mesh(tris);
//mesh->Translate({ 0.01f, -1.0, -3.6f });
//mesh->Optimise();
//scene->meshs.push_back(mesh);
// Material* mat = new GlossyMaterial({ 1.0f, 1.0f, 1.0f }, 0.2f, fastDegreetoRadian(30.0f));
Material* mat = new MatteMaterial({ 1.0f, 1.0f, 1.0f });
std::vector<Triangle*> tris = LoadTrianglesBasic(dragon, models, mat);
// std::vector<Triangle*> tris1 = LoadTrianglesBasic("E://Projects//Inferno//resources//models//cornell-box.obj", "E://Projects//Inferno//resources//models//");
std::vector<Triangle*> tris1 = LoadTrianglesBasic("/home/ben/programming/inferno/resources/models/cornell-box.obj", "/home/ben/programming/inferno/resources/models/");
Mesh* mesh = new Mesh(tris);
mesh->Translate({ 0.01f, -1.0, -3.6f });
mesh->Optimise();
scene->meshs.push_back(mesh);
std::vector<Triangle*> tris1 = LoadTrianglesBasic(cornell, models);
Mesh* mesh1 = new Mesh(tris1);
mesh1->Translate({ 0.01f, -1.0, -3.6f });