Tonemapping
This commit is contained in:
@@ -21,7 +21,7 @@
|
||||
#include "../definitions/ray.hpp"
|
||||
|
||||
ProgressiveRenderer::ProgressiveRenderer() {
|
||||
|
||||
|
||||
}
|
||||
|
||||
void ProgressiveRenderer::Init(DisplayInterface* interface, Scene* scene) {
|
||||
@@ -29,7 +29,7 @@ void ProgressiveRenderer::Init(DisplayInterface* interface, Scene* scene) {
|
||||
m_engine = new RenderEngine();
|
||||
m_engine->Mode = MODE_RENDER_PATHTRACE;
|
||||
m_engine->SetScene(scene);
|
||||
m_interface = interface;
|
||||
m_interface = interface;
|
||||
m_scene = scene;
|
||||
}
|
||||
|
||||
@@ -79,7 +79,7 @@ void ProgressiveRenderer::Input() {
|
||||
ImGui::Combo("Render Mode", &m_renderModeSelected, renderItems, IM_ARRAYSIZE(renderItems));
|
||||
m_mode = (RenderMode)m_renderModeSelected;
|
||||
|
||||
const char* toneMapItems[] = { "Reinhard Tonamap", "Exponential Tonemap", "Clamp", "Basic Tonemap" };
|
||||
const char* toneMapItems[] = { "Reinhard Tonamap", "ACES Filmatic Tonemap", "Uncharted 2", "Clamp", "Basic Tonemap" };
|
||||
ImGui::Combo("ToneMap Mode", &m_toneMapModeSelected, toneMapItems, IM_ARRAYSIZE(toneMapItems));
|
||||
|
||||
ImGui::SliderFloat("Gamma", &m_gamma, 1.0f, 4.0f);
|
||||
|
||||
Reference in New Issue
Block a user