Light primative
This commit is contained in:
@@ -18,26 +18,12 @@ int main(int argc, char** argv) {
|
||||
|
||||
Scene* scene = new Scene(width, height);
|
||||
|
||||
Sky* sky = new GradientSky({ 35.0f / 255.0f, 148.0f / 255.0f, 235.0f / 255.0f }, { 1.0f, 1.0f, 1.0f }, 3.0f);
|
||||
scene->sky = sky;
|
||||
scene->sky = new GradientSky({ 35.0f / 255.0f, 148.0f / 255.0f, 235.0f / 255.0f }, { 1.0f, 1.0f, 1.0f }, 3.0f);;
|
||||
|
||||
scene->camera = new Camera(width, height);
|
||||
|
||||
//Sphere sphere1({ 1.3f, -0.8f, -5.0f }, 0.2f, new Material({ 0.817f, 0.374, 0.574 }));
|
||||
//scene->objects.push_back(&sphere1);
|
||||
|
||||
Sphere sphere({ -2.1f, 0.0f, -8.0f }, 1.0f, new Material({ 0.817f, 0.374, 0.574 }, 0.0f, 0.0f, 0.0f, 0.0f, false, false));
|
||||
scene->objects.push_back(&sphere);
|
||||
Sphere sphere1({ 0.0f, 0.0f, -8.0f }, 1.0f, new GlossyMaterial({ 0.817f, 0.374, 0.574 }, 0.7f, fastDegreetoRadian(30.0f)));
|
||||
scene->objects.push_back(&sphere1);
|
||||
Sphere sphere2({ 2.1f, 0.0f, -8.0f }, 1.0f, new GlossyMaterial({ 0.817f, 0.374, 0.574 }, 0.7f, fastDegreetoRadian(60.0f)));
|
||||
scene->objects.push_back(&sphere2);
|
||||
|
||||
Sphere light({ 35.0f, 50.0f, 25.0f }, 25.0f, new Material({ 1.0f, 1.0f, 1.0f }, 100.0f, 0.0f, 1.5f, 0.0f, false, true));
|
||||
scene->objects.push_back(&light);
|
||||
|
||||
Plane plane({ 0.0f, -1.0f, 0.0f }, { 0.0f, -1.0f, 0.0f }, new Material({ 0.2f, 0.2f, 0.2f }, 0.0f, 0.0f, 1.5f, 0.0f, false, false));
|
||||
scene->objects.push_back(&plane);
|
||||
scene->objects.push_back(new Sphere({ 0.0f, 0.0f, -6.0f }, 1.0f, new MatteMaterial({ 0.2f, 0.2f, 0.2f })));
|
||||
scene->objects.push_back(new Sphere({ -5.0f, -5.0f, -1.0f }, 1.0f, new Light({ 0.2f, 0.2f, 0.2f }, 5.0f)));
|
||||
|
||||
inferno.SetScene(scene);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user