glsl/block_fragment.glsl now accepts the block_texture_array

This commit is contained in:
CobaltXII
2018-12-28 20:54:39 -05:00
parent 603b6104ce
commit 03da96e7ce

View File

@@ -1,5 +1,6 @@
#version 330 core
uniform sampler2DArray block_texture_array;
out vec4 fragment_color;
void main()