Players now spawn at the top of the world
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@@ -190,7 +190,9 @@ int main(int argc, char** argv)
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generate_world(the_world, time(NULL));
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player_x = float(the_world->x_res) / 2.0f;
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player_y = float(the_world->y_res) / 2.0f;
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player_y = 0.0f;
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player_z = float(the_world->z_res) / 2.0f;
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save_world_to_file
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