Interface textures are now loaded on initialization
This commit is contained in:
@@ -173,6 +173,10 @@ int main(int argc, char** argv)
|
||||
|
||||
GLuint block_texture_array = load_block_texture_array();
|
||||
|
||||
// Load the interface textures.
|
||||
|
||||
load_interface_textures();
|
||||
|
||||
// Load the block face_info* array.
|
||||
|
||||
load_block_face_info_array();
|
||||
|
||||
Reference in New Issue
Block a user