Implemented inline void set_id_safe_if_not_air
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@@ -158,6 +158,24 @@ struct world
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}
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}
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// Set the block_id information of the voxel at the specified coordinates,
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// if the coordinates are within the bounds of the world, and if the
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// current block_id of the voxel at the specified coordinates is not
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// id_air.
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inline void set_id_safe_if_not_air(unsigned int x, unsigned int y, unsigned int z, block_id id)
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{
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if (x < 0 || y < 0 || z < 0 || x > x_res - 1 || y > y_res - 1 || z > z_res - 1)
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{
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return;
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}
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if (get_id(x, y, z) != id_air)
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{
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voxel_set_id(voxels[x + x_res * (y + y_res * z)], id);
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}
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}
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// Set the natural lighting information of the voxel at the specified
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// coordinates.
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