load_sprite_preliminaries is now called on initialization

This commit is contained in:
CobaltXII
2019-01-03 16:08:59 -05:00
parent 9f9aaf07e6
commit b6b523a5f8

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@@ -181,6 +181,10 @@ int main(int argc, char** argv)
load_block_face_info_array();
// Load sprite preliminaries.
load_sprite_preliminaries();
// Load the block shader program.
GLuint block_shader_program = load_program("../glsl/block_vertex.glsl", "../glsl/block_fragment.glsl");