Implemented inline unsigned char get_artificial_safe
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@@ -81,4 +81,17 @@ struct world
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return voxel_get_artificial(voxels[x + x_res * (y + y_res * z)]);
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}
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// Get the artificial lighting information of the voxel at the specified
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// coordinates, if the coordinates are within the bounds of the world. If
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// not, return 0.
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inline unsigned char get_artificial_safe(unsigned int x, unsigned int y, unsigned int z)
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{
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if (x < 0 || y < 0 || z < 0 || x > x_res - 1 || y > y_res - 1 || z > z_res - 1)
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{
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return 0;
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}
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return voxel_get_artificial(voxels[x + x_res * (y + y_res * z)]);
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}
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};
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